Fun Stuff > CLIKC
What Games Have You Been Playing Recently
de_la_Nae:
I've gotten stupid-far on Hollow Knight. Radiant level on most of the bosses. Still haven't finished an ending. too bad i think i'm cycling away now >_<
Did most of... well, much of, at least, Celeste. I'm in the ending chapter. and need to do b-sides. and stuff. Most brutal platformer I've ever played.
Got a lot of the way through Going Under. Fun and cute time!
Tried Atomicrops. It's okay. It's got some heart. The core gameplay loop isn't hard, on a basic level. But it's a bit of a rough game, and doesn't explain itself very well. Decent attempt at the very least. I have access to it for free-ish, so I'm gonna give it a bit more time and attention to see if I can find my joy here or not.
Farideh:
I tried Hollow Knight. Didn't like it. I tried Hades. Didn't like it either. I've come to the conclusion that games like that (rogue lites?) are not for me 🙂
Just bought Skyward Sword HD. See how that one goes.
Tova:
World of Warcraft has killed any satisfaction I may once have derived from repetitive, grindy games.
LTK:
--- Quote from: de_la_Nae on 10 Sep 2021, 21:26 ---Tried Atomicrops. It's okay. It's got some heart. The core gameplay loop isn't hard, on a basic level. But it's a bit of a rough game, and doesn't explain itself very well. Decent attempt at the very least. I have access to it for free-ish, so I'm gonna give it a bit more time and attention to see if I can find my joy here or not.
--- End quote ---
I've also been hacking away at Atomicrops. It's definitely got a surplus of complexity, but the core loop is solid enough that I've enjoyed figuring things out for myself. However, it could do with a little less stinginess on the permanent upgrades. It's not that the meta-currency is rare, but the 'merchants' that you have to unlock are ridiculously hard to find. I think I had about 6-8 runs where I defeated the final boss (whose mechanics were utterly confusing the first time I tried) and I've only just found the second merchant yesterday. The wiki tells me there are at least four more! I'm still having fun grinding those upgrades out, but c'mon, throw me a bone here.
--- Quote from: Farideh on 10 Sep 2021, 22:34 ---I tried Hollow Knight. Didn't like it. I tried Hades. Didn't like it either. I've come to the conclusion that games like that (rogue lites?) are not for me 🙂
Just bought Skyward Sword HD. See how that one goes.
--- End quote ---
You... okay, I'm not saying there's anything wrong with you, but what games do you like? Hollow Knight and Hades are about as different as two 2D action games can get, and I'd expect someone to find something to like in at least one of them. Hollow Knight isn't a roguelike, or lite, or whatever, it's a conventional metroidvania with a static world that keeps your progress after death, and probably the best one of its kind. Same for Hades, which wraps the modern roguelike formula into a narrative structure where it makes sense to try, die, repeat in a way that honestly, no one has ever done with this level of style and grace.
But if you don't like them, you don't like them... shame.
oddtail:
--- Quote from: LTK on 11 Sep 2021, 03:17 ---
--- Quote from: Farideh on 10 Sep 2021, 22:34 ---I tried Hollow Knight. Didn't like it. I tried Hades. Didn't like it either. I've come to the conclusion that games like that (rogue lites?) are not for me 🙂
Just bought Skyward Sword HD. See how that one goes.
--- End quote ---
You... okay, I'm not saying there's anything wrong with you, but what games do you like? Hollow Knight and Hades are about as different as two 2D action games can get, and I'd expect someone to find something to like in at least one of them. Hollow Knight isn't a roguelike, or lite, or whatever, it's a conventional metroidvania with a static world that keeps your progress after death, and probably the best one of its kind. Same for Hades, which wraps the modern roguelike formula into a narrative structure where it makes sense to try, die, repeat in a way that honestly, no one has ever done with this level of style and grace.
But if you don't like them, you don't like them... shame.
--- End quote ---
I do not completely agree, I don't think.
I love Hades, and hate most all Metroidvanias - and my dislike does include Hollow Knight - but the games are not entirely dissimilar.
They're both fighting games based around moving in such a way that you do not get attacked and so that the enemy gets within your attack. Attacking is relatively simple and much of it is melee focused. The crucial skill is dexterity, the crucial concern is timing, and you're more worried about distance from the opponent than you are about them blocking. A large part of the movement is based around rapid dashing. I'd argue the dynamics and "feel" of the movement is in some ways similar.
These are not the same game and they are even in different genres - and yes, what I described can describe a *lot* of other games from vastly different genres. But if someone is indifferent about those things (as I happen to be - I like Hades because it's the best possible version of itself and sort of transcends its own genre, but I didn't really like any other game similar to it in gameplay), they can be off-putting in both games, for similar reasons.
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