Fun Stuff > CLIKC
What Games Have You Been Playing Recently
LeeC:
I remember finding a table top wargame of MARS ATTACKS! and it looked really fun. I watched a tutorial playthrough and was hooked, then I saw it was no longer in production. I could find a beginners kit for it on ebay for like $50, but I wouldn't have anyone to play it with. Recently I learned of a sci-fi horror tabletop RPG called Mothership. Critical Role did a one off of it a few months ago, so I watched it and it looks really fun. Think of any sci-fi horror movie/video game that takes place in space or on another planet (Alien, Aliens, Even Horizon, 2001 A Space Oddity, Dead Space, DOOM, etc) and its basically a game where you try to survive those kind of scenarios. Their 0 edition is free and their official 1st edition comes out in November. Honestly, the 0e looks just as fun. I just don't have anyone to play with.
Farideh:
Have you tried looking for local boardgame groups? I played for years with a group that I found via boardgamegeek.com. Unfortunately I just don't have the time at the moment.
Blue Kitty:
I finally started Gal Metal. It's a little weird that it's a rhythm game that doesn't show you the notes, instead you have to memorize the beats and timing.
LeeC:
Dune: Spice Wars came out in early access yesterday. I played a bit of it last night and it was pretty fun. I know some of you are familiar with or fans of the old westwood Dune games, this is not that at all. Its a 4x game (Explore, Expand, Exploit, Exterminate) on the planet Arrakis. Its plays kind of like Stellaris in that its real time and you can stop or speed up time, but its no where near as long to play a game. The art style kind of reminds me of the recent CIV games. You have to manage your resources, tech up, fight off raiders, avoid sand worms, pay your spice tax, conquer villages and build them up, deploy spies and agents and use them to their full effect, fight the other factions, use diplomacy with the other factions, and master the geopolitics of the Landsraad. Sure the military plays an important part of the game, but so does literally everything else. I think each faction gets about 5 military units each (a close combat unit, a ranged unit, a heavy weapons unit, an air unit, and a special unit) so while combat is important, its not the end all be all of the game.
The game takes elements from many different Dune sources including the books, the movies, and even board game. For some reason it reminds me more of the board game but with real time strategy and no heroes. There are 4 factions currently: The Atreides, The Harkonnan, the Fremen, and the Smuggler's guild. I am hoping they add the Emperor (house Corinno) and the Bene Gesserit, but I may just be hoping they include more of the board game factions (the smuggler's guild seems to have taken the Spacing Guild's spot in Sietch Tuek). They should definatley have the Emperor faction at some point in the future. The game just released in early access so its more like an open beta with new content on the horizon and tweaks to the current game before its official release.
LeeC:
Can anyone recommend a good colony or city sim? Something where I build a city and manage resources, people, and policy? Maybe have to deal with random events/encounters. I'm looking on steam but I am not really finding anything striking my fancy and I may just need a nudge in the right direction.
Rimworld seems like a mobile game in design but at the same time overwhelming.
Frontpunk seems depressing as hell, but other than that it looks alright.
Timberborn looks cute but complicated.
Surviving Mars looks like you need to spend a fortune on DLC to keep/make it fun.
Farthest Frontier looks very complicated.
Sometimes I wish I was a game developer so I could make my own games. :-\
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