Fun Stuff > CLIKC
Worst. Game. Ever.
happybirthdaygelatin:
--- Quote from: Digs ---Perfect Dark was the best game the N64 had to offer.
--- End quote ---
Tie with Conkers Bad Fur Day
Digs:
Perfect Dark was a first person shooter that Rare made, learning what they could from their bestselling GoldenEye. There's a reason recent Bond games have been forgettable, they're made by Electronic Arts.
I actually never ended up playing Conker's. I might hit up Rhino's again later after the Christmas money hits.
Riot:
N64 had some good games, it's just that there weren't really a whole lot of 'em. I guess the N64 didn't really have a lot of games, period. Nintendo makes the worst decisions about their consoles... first cartridges on the N64, now Shigeru Miyamoto doesn't like online games... stupid decisions, and they stick with them to their grave. Makes me wonder why Sonic Team chooses to release their Phantasy Star Online stuff on GameCube at all.
I never really got into Golden Eye... I wondered why it was such a success. I was working at a software store at the time, so I got hit by the hype straight-on. The fact that it was widely touted as one of the best games on the console made me laugh I guess. It was a solid title, but not much to it really. I think I'm pretty much alone on this one. o.oa
est:
worst game i've ever played would be Descent to Undermountain, for the PC.
it's like, an RPG, built using the Descent engine, and using the absolute worst graphics/GUI i have ever seen in an RPG (and i have played a lot of RPGs).
i mean, seriously, i played Bard's Tale 2 & Legend of Faerghail on my Amiga something like 5 years before DtU was released, and they looked way better than this crap. i couldn't control it properly, it had no keyboard remapping, the visible game area in the GUI was miniscule. etc etc etc.
Kjammer:
Worst Games:
I don't need to quote anyone in particular. I'm sure everyone agrees with me when I say Superman64 was bad. Rented it from Blockbuster (5-day rental), returned it less than three hours later.
Master of Orion 3 may have been a good game if Infogrames hadn't sacked the programmers halfway through production.
I think Survival Project International, a freeware online Korean-based international game, wasn't worth the 8 hr download. It was a top-down interface, camera always centered on your character, and has as much control functions as a NES controler. The characters were in the style of "anime plush dolls." It seems all you do is run around and try to kill the other players (who also have a tough time figuring out this crappy game).
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