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Pokémon Go

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TheEvilDog:

--- Quote from: hedgie on 22 Jul 2016, 19:35 ---That's the problem, isn't it.  Have too many servers, and you're fscked if the game isn't popular.  Not enough servers, and well, this is what happens.  And hell, Ingress is much more mature, but still crashes on me 3x/day

--- End quote ---

Bear in mind as well that Niantic, Inc. the company that made Pokemon Go has less than 50 employees and so its kind of hard for them to keep up with the maintenance demands of a game like Pokemon Go.

Welu:
Last night I actually thought that I need to go into town to get some Pokeballs. In the same way I'd think of needing to get milk or bread.

hedgie:

--- Quote from: TheEvilDog on 24 Jul 2016, 06:55 ---Bear in mind as well that Niantic, Inc. the company that made Pokemon Go has less than 50 employees and so its kind of hard for them to keep up with the maintenance demands of a game like Pokemon Go.

--- End quote ---

Well, in a case like that, capacity isn't just servers and such, but people to run everything and fix it when it breaks.  A many fold staff increase would have needed to start before launch to get the new people blending in.  Doing this all on a speculative level would be painful in case of a flop even for a much larger company.  For Niantic, it'd be suicide.

cesium133:
Pokémon Go if it was narrated by David Attenborough

Akima:
Whenever I read about Pokémon Go, a tune plays in my head and I hear:
"Who you gonna call? Poké Busters!"
//www.youtube.com/watch?v=NRt0SG-hepU

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