Fun Stuff > CLIKC
D&D Pathfinder
hedgie:
Well, I feel bad for not having posted updates for the last two sessions, but the one before last was rather anticlimactic. We go in to break the second spirit anchor, which turns out to be a big scary dragon… or was rather, prior to it dying rather unceremoniously midway through the first round. Now, we *were* well-prepared, and spent about half an hour in real time making sure that we had the optimal buffs, it was a little over the top. That night after I got home, the GM and I agreed to start strictly enforcing the material components of the spell I used, even though they didn't have a GP cost associated with them. Otherwise, every boss fight will involve me handing a magic bullet to the gunslinger, causing him to deal 7d10+lots damage.
Last week, as the gunslinger and dwarf start cutting up the dragon carcass,[1] the new cleric decided to explore a little before her multitude of buffs wore off. So she flies up to the next level of the very structurally unsound building, and triggers a fight with a bunch of (mostly) skeletal archers that are able to rip tatters of their rotting flesh from their backs to turn them into paralytic arrows, which quickly incapacitate the rogue. I catch her with my magic hair, which I then decide to use to lift myself up to the next level so that I can go heal people and deal with this shit that said cleric, and the archer are dealing with. The boys, of course, keep on cutting up the dragon, which is pining for the fjords.
The cleric is doing admirably as a tank, holding the undead away from the squishy people and smiting while the archer peppers the bastards with arrows. As I don't want to get myself shot and facing a fort save, my character ducks away and proceeds to vomit up a swarm of army ants, which she directs through an arrow slit to come up after the dead from behind. The ants do little enough damage themselves (only about 6d6 to each) before achieving the effect of crowd-controlling the undead to fly out of the swarm (chasing my imp back down inside), and spend the next round picking themselves clean of ravenous bugs.
And the dwarf's spell ended up to do fuck all. The dragon's hoard was in the next room. The actual ladies in the group were slapping hands with me 'cos I play a girl character who thinks that boys are stupid. Well, they are. Thankfully, the gunslinger was smart enough to realise that the whole building was about to crash down on everybody and used the immoviable rods that the dwarf had to shore the things up.
So we go for finding the lich. The strange thing is that he is behind two spells that keep others out. We need our necromancer to get in, and get my character, who is one of two people who is actually of a good alignment to get out. Thing is that to escape this shit, one of us has to remain behind. My character has to exit to allow others out, so she's safe, but the others... I just hope that it's one of the boys who has to get left out, 'cos boys are stupid.
[1] The former to take all the pieces that are worth money, the latter to use its hide to create a magical treasure map to its hoard
Gyrre:
So....my barbarian suggested that the party go to the Oasis to try to get some relaxation sonce he's been downed multiple times in the last two in game weeks. He's just been killed by the travelocity travel gnome wielding Bad News (621 damage). Our sorcerer revivfied him and now it's our rogoue vs him in the in.
Po has his shield on one side of the sorcerer and himself on the other to keep her safe.
EDIT: BTW, when Po came back up, he shouted "This was supposed to be a relaxing vacation!"
hedgie:
It was very relaxing. He was taking a dirt nap after all.
Gyrre:
So I was talking to my DM about my backup character, an arcana domain cleric, and I mentioned that the only official D&D deity/god I could find that said anything specifically about arcana or arcane knowledge was Boccob. When I asked if I should pick one of the other gods of magic, he was about to say 'yes' when he got that DM sparkle in his eye. Apparently, Boccob got the title of The Uncaring from those few that would be his clerics because of the crap Boccob has put them through.
Arkin Icewind, an Aasimar of Illuskan descent. He's got silver skin, crystal blue eyes, perfect white teeth, speckled marking all over his body, and his presence calms animals. I decided he'd have a thick Russian/Finnish accent, and a putupon attitude.
EDIT: whoops. Looks like I named him Icewind instead of Frostwind.
--- Quote from: hedgie on 09 Dec 2018, 19:26 ---It was very relaxing. He was taking a dirt nap after all.
--- End quote ---
He was taking a regular nap and got sniped. And now he doesn't have a tail again. Stupid critical injury table.
hedgie:
At least it wasn't a result of the Deck of Many More Things… That thing raised the terror level of one gaming group I was in more than anything else.
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