Fun Stuff > CLIKC
D&D Pathfinder
Gyrre:
I'd offer to join if I were out that way*, but I'm in KCK.
Speaking of character creation, there's a long form questionnaire I came across the other day for helping someone figure out their character's personality and disposition.
100 Warm-up DnD Character Questions.
EDIT: *Granted, I have no idea which way that would be.
hedgie:
Thanks for the link, I'll check it out (both as a player, and a GM)
So, in terms of the game I'm running, what I have officially are human bard, half-elf paladin, wood elf shaman, and shadow elf inquisitor. One player leaning ranger or monk, and another (who will be able to join later), zen archer. The shaman's IRL kid will be joining, as well as someone who knows the paladin's player. No full-arcane casters as of yet, and I hope that one of the two ladies who will be joining will fill that gap. It looks like there will be a good balance between melee and ranged classes, and nearly everyone will have some casting ability, so I suspect when all gets figured out with buffing and such, I might have to scale up some encounters.
In other news, the game I'm a player in has the rogue as the official butt-monkey. About two weeks ago, she gets killed immediately by a hostile wish. This week, it gets weirder. We have to neutralise a bloat mage (basically Baron Harkonnen with lots of magic), in a popular eating establishment, hopefully without causing casualties. My witch does *not* like the plan, which involves creating, then making sure that he is dosed by the rogue with an alchemical roofie, then try and lead him "somewhere private", before we either kill him or knock him out. Not only is she grossed out at the idea of having to flirt with something so loathesome, but because of his power, without wearing any magic gear that'd trip detection. To her, she'd rather strip nude but with all of the magical protections in place.
Well, things started out pretty well, as the rogue disguised herself as a waitress, but *she* was the one taken to a semi-private dining area to be leched on by his floating fatness. It turns out, though, that once the sleeping poison had taken effect, a devil possessing the mage left, and he was more or less normal but heavily drugged. We managed to get him out back, where the actual mage recognised my character, and begged for salvation. We're able to teleport him to relative safety, but when doing a head count amongst the group, notice that the rogue is missing, as the mage tells his story. I send my imp to get the priests, while he plane shifts us to fight the devil, presumably in hell. We end up on the ethereal in the big bad's bedroom instead.
We at least took time to buff, and found the rogue in the buff, getting the slave Leia treatment from the devil that had firmly mind-controlled her. Her razor whip was nearby, and she and the devil attack the party immediately. The devil wants to mind-control us all, but most of us have strong will saves, and even the remaining one who doesn't has a high resistance to mind-controlling effects between his intelligent ax and a past encounter with an artifact. We resist the mind-control attempts by the big nasty. The rogue is smart enough to not attack the necromancer or her minion, who would have no qualms killing her outright to get her out of the way, but not smart enough to sneak attack me instead of the monk after my attempt to sleep her and the devil failed. I didn't pull any punches thrge next round, where I just blinded her for 5 min, and took her out of the fight entirely (can't sneak attack when you can't see). Some barbed devils popped in, but we mostly ignored them (except for healing through the damage they caused and me crowd-controlling). The main baddie changed tactics and grappled a couple of people to drain the life after them, especially after the gunslinger hit it with my holy sword and pissed it off. so, the good cleric banishes one devil, I knock another out, and the other two are hit with a retribution hex which bypasses all damage resistance and does half the damage they do right back to them. I'm almost disappointed that despite crowd-controlling and hexing, that I wasn't directly targeted by anything. I'd *think* that this dude would have considered the elf chick who isn't holding a weapon or wearing any armour as a threat, but I guess not. The monk got pretty hard, and needed to get a "heal" spell from the cleric to avoid dying, but basically by the point where the bastard went back into the mage Harkonnen, the fight was entirely under control.
Now we just need to find a way to get to the mage again, and hopefully not kill him in getting the devil out.
hedgie:
Crap. I forgot that the one player's daughter is a minor, and technically isn't allowed into the venue where I'll be running, at least at night. She's really enthusiastic and wants to play a witch (which is a really fun class). Thankfully, there are a couple of options to include her.
Edit: The larva is allowed in the bar if we need to play there, but we're most likely going to game at the mum's house, where it'll be more quiet and not disrupt other people by taking over the entire upstairs, as well as allowing me to set mood music if needed/wanted. And those nights, I'll be able to get 2 for 1 pizzas from a place that has good stuff, so that ought to keep the group well-fed.
Gyrre:
Criminy! That's quite the situation to find one's character in. I'm guessing you all managed to break the mind control. Good luck fighting that devil!
BTW, I had settled on 'Jadetwister, but my DM had assigned Lapispinner (just as cool) "for regional purposes", whatever that means. And, he sent me this YouTube link and told me that's roughly what Velsignar hear's when he uses Speak with Animals to talk to whatever is inside the egg. Whatever it is, it's from the Underdark and not an Aboleth. I'm wondering if it's Mothra with the serial number filed off or something else.
//www.youtube.com/watch?v=LkesIsPGlSU
EDIT: fair warning, the music does contain segments with high-pitched theramin parts.
hedgie:
that sounds, well, rather strange. We didn't really break the mind-control so much as make the devil run off and cancel it. The blinding was what took her out of the fight entirely. I'm pretty sure that we'll be better equipped to fight the devil when we have better spells prepared for that ordeal. Both other casters and I had prepared our spell lists for fighting a human mage, not a fiend from hell, so we were somewhat at a disadvantage. The only reason that I was personally so successful was because I had the blinding spell prepped to keep him from targeting, and my witch hexes (which are always ready).
Edit:
Then again, healing and crowd-control are what my character does most often in fights.
WRT the game I'm starting, I didn't count, and let too many people in. I kinda hope that 1-2 people will be stuck adulting on any given session (I plan on giving collective XP, even to those who aren't there). Still, it seems as though we have a good mix, but interestingly enough, all but 1 are likely to roll some sort of person with spells.
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