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Gyrre:
Okay, so it turns out that the region he grew up in is based on eastern western Russia, Ukraine, and that general area. The area we're headed to is based on the US east coast. Glad to finally have that clarified this past weekend. In order to better maintain his Ukraian/Lithuanian accent (still need to decide), I've changed his name to 'Kruat'[1]. Not sure about having him refer to himself in the third person or not. More experimentation needed.

Anyways. Welsignar is still alive for the time being, and barely just. The one individual in our party with heavy armor[2] alerted a patrol of 11 kobold to our approach through the area. Thankfully, we had the rest of the caravan[3] hide while we scouted ahead. They got a surprise round on us, but Welsignar was the only one to get hit[4]. I decided to have him go the diplomatic approach and actually got 2 nat20s back to back!

Knowing that the area was under the control of an ancient copper dragon and an "erstaz" dragon[5], he told a terrible joke in draconic. "What do you call a three-eyed sled dog?" Performance check, nat20. Persuation check, nat20. I have 10 charisma. To which the kobold charging towards me in the green barrel[6] responded, "I don't know how, but they're with the dragon. Let them pass." Then we clarified that it was just our small group as the "erstaz" dragon wouldn't want 70-odd people coming to bother them at once.

Being that we thought the erstaz dragon was a young red dragon with some health problems, we decided to kill it. Unfortunately, I was 5 minutes late so I missed that group decision. Anyways, we found the erstaz dragon in a smaller cave and heard muffled cursing as it paced back and forth. New guy opted to shoot the dragon, triggering initiative. Confused at what was happening, I had Welsignar shout "This wasn't part of the plan!" In draconic before repeating it in Common, of course[7]. Once our bloodhunter explained what was going on OoC, Welsignar joined the frey. Bad jokes didn't work this time and he got scorched.

We beat it in three or 4 rounds (was super tired) and our spore druid's Moonbeam outright killed at least half of the kobolds inside of the dragon construct. 6 were named and reduced to 0. We tied the 6 that were bleeding out up, stabilized them, and I gave a goodberry to each whilst we did some looting. The DM forgot to have them wake up, so we got to loot uninterrupted. I found a two-faced coin with a grinning kobold face on each side[8] and 3 50gp diamonds which I turned over to our cleric. The kobold-powered ersatz dragon had two permanent Tensor's floating disks in it (made from metal) and a flying broom that's seen better days. I forget what all else we stole "found" apart from some metal and wood working tools.
For God-only knows what reason, we decided to take the dragon construct with us to the rest of the caravan. But in order to do so, we needed to do some minor repairs. Luckily/unluckily, we found the prototype covering to replace the one we burned a huge hole in. It was procured from Mildly Cursed Eddie's Mildly Cursed Emporium. We ignored the "ABSOLUTELY DO NOT USE! CURSED!!!" sign that was on the chest, deciphered the instructions that were in Orcish[9], and successfully attached the outer covering. The one that was "mildly cursed" and the wrong friggin color; a muddy black.
Our druid then proceeds to climb in to try to pilot the thing and promptly fails his save to avoid being cursed. He know thinks he was a grand dragon in a past life and that he needs to "become the half dragon he was always meant to be." After a round of facepalms and reconoitoring with the caravan, the PC party brome into 2 groups (i know, I know); trap disabling and DISTRACTION FORCE! Being that we opted to go the route furthest from the compoumd (laden with traps) and convinced a chunk of the kobolds we were with the dragon, Icm not entirely certain the distraction force was necessary, but that's where we left off.

[1]Yay for fantasy race name generators. "Crew-ought"
[2] one of the new guys. I forget what he's playing.
[3] 75-ish people looking to resettle some far-flung run-down town. They're all "level zero" characters.
[4] 3 arrows. Easy enough to remove. The DM rolled crap on their attacks against the 5 of us.
[5] turns out our DM has trouble saying "ersatz".
[6] Their tank. He had a flap to stick out his small crossbow, too.
[7] He did spend two years living with kobolds and exclusively speaking Draconic before going topside after all.
[8] Still need to get that identified
[9] apparently things from this store always come with instructions in a language that nobody in the party can read (barring eyes of the rune keeper).


EDIT: herp-derp. Wrong side of Russia and typos.

hedgie:
The only witnesses to the arson are horses and barn cats, so the party gets it into their heads to grab one of the feral moggies and use it to sniff out the elf, or elves responsible.  They knew that the mute half-ogre was good with animals, but were able to get it out of him that he could actually talk to them (he's a druid).  First, they go to Ms. Fanservice who is performing a magically-enhanced musical act at the inn in which they are staying.  She was clean, and I gave enough of her backstory that she'll probably show up again in the future.  So they trekked over to the inn/tavern where they knew the owner was involved, and had the cat sniff the elves that worked there.  The cat hissed and struggled, and the half-ogre said that these were the elves.  It wasn't enough for court, but they did feel justified in executing the warrant that they had to search any business in town, found the secret room, and incriminating map.  So the next step, of course, is going to the watch, who'll lend them a couple of men to search the tunnels.  Of course, if they go in the tavern way, they'll soon discover that it's heavily booby-trapped, and they have no rogue.

Gyrre:

--- Quote from: hedgie on 26 Jun 2019, 13:16 ---The only witnesses to the arson are horses and barn cats, so the party gets it into their heads to grab one of the feral moggies and use it to sniff out the elf, or elves responsible.  They knew that the mute half-ogre was good with animals, but were able to get it out of him that he could actually talk to them (he's a druid).  First, they go to Ms. Fanservice who is performing a magically-enhanced musical act at the inn in which they are staying.  She was clean, and I gave enough of her backstory that she'll probably show up again in the future.  So they trekked over to the inn/tavern where they knew the owner was involved, and had the cat sniff the elves that worked there.  The cat hissed and struggled, and the half-ogre said that these were the elves.  It wasn't enough for court, but they did feel justified in executing the warrant that they had to search any business in town, found the secret room, and incriminating map.  So the next step, of course, is going to the watch, who'll lend them a couple of men to search the tunnels.  Of course, if they go in the tavern way, they'll soon discover that it's heavily booby-trapped, and they have no rogue.

--- End quote ---
"Triggering the trap still counts as finding it."

hedgie:
Exactly.  They've already learnt that while combat isn't really the focus of my game, at least *someone* should have any valuable skill, since I do have a few skill-monkeys in the group.  I think that most have pretty high perception, which'll help, and the group has been rocking their diplomacy rolls (with good RP as well, so I've been giving situational bonuses). 

This last part is going to be their first actual dungeon-crawl, though.  For the human and the halfling's sake, I hope they remember to bring a light source.

Gyrre:
I've got updates. Oh, do I ever have updates. This'll have to be two posts.

First things first, I made a new dice. My original goal was to just make something collapsible. But...it wound up being a transformer of sorts. I also made a collapsible dice tray (dice pen?) thing.
Storage/star fighter mode:

Dice tower mode with dice tray/pen:


I call it the DTV-3 'The Ricochet'. Tower mode has a few kinks to work out, but that should be easy enough assuming I can find a 2x4 flat plate to put at the bottom of the tower. The bushing wasn't enough to prevent cocking.

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