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hedgie:
Doable in a Ravenloft game (I don't know what was made for that setting beyond 3e though) without much work. One of the monsters is an "animator" which takes control of an object of a size determined by its strength.  If there's nothing official for 5e, I can always shoot you the stats (I have the book) and just let you do the conversion.

Neko_Ali:
There is already a Ravenloft adventure in 5e, but I don't plan on using it. Nor send people to Ravenloft. It's my own setting, so I stay away from published adventures and just pick and choose what I like from published material.

I actually have a bone gazebo model from an after Halloween sale that's perfect size for 28mm miniatures. And since the land my party is in is full of all kinds of grim fairy tale style enemies, I just have to have them deal with a Vampire Count or something to have an excuse to use it.

Or maybe it'll be a Mimic-zebo... You never know.

hedgie:
I was just thinking monster stats rather than doing the adventures.  All one would really have to do to adapt it outside would be to ignore any fear/madness checks that the creature may cause.  edit: Or a really big mimic would work.

Gyrre:

--- Quote from: Neko_Ali on 04 Sep 2018, 16:21 ---There is already a Ravenloft adventure in 5e, but I don't plan on using it. Nor send people to Ravenloft. It's my own setting, so I stay away from published adventures and just pick and choose what I like from published material.

I actually have a bone gazebo model from an after Halloween sale that's perfect size for 28mm miniatures. And since the land my party is in is full of all kinds of grim fairy tale style enemies, I just have to have them deal with a Vampire Count or something to have an excuse to use it.

Or maybe it'll be a Mimic-zebo... You never know.

--- End quote ---

There's a monster called a 'house hunter'. It's a larger relative of the mimic. Perhaps this one chose the form of a gazebo.

hedgie:
I've gotten further in the setting that I'm developing, and have made some revisions as I've read more.  I know that it's fantasy and I'm not beholden to real world physics, but still want things to have some small basis in reality.  The main thing is that the world is tidally-locked, and all known civilisations[1] exist in the band of eternal twilight from a red dwarf star[2].  There would be a hot wind going from west to east in part of the northern hemisphere, and a cold wind going the other direction in the south.  Together, they keep temperatures from becoming as extreme as they could be, which helps since IIRC, on such a planet, winters would be longer. 

There would also be three moons.  One moon would basically serve as our moon does for creating a lunar calendar since a solar one would be out of the question.  A second slower moon would basically give a 48 hour night during an eclipse.  The third moon is larger and brighter, but probably too damned slow for real world physics[3] has been brightening up the dark side just enough for fantasy plants to grow and beings to survive.  Since I'll be using first-ed ageing stats, it's been not as bad as it could be on the dark side for it to be out of the living memory of a few generations of elves.  Problem is, this moon is setting on the dark side… 

Since I wouldn't have to actually develop the day/night sides, at least initially (and it'd take a long enough in game to actually to flesh something original out), I could always populate the light side with various Dark Sun critters that may occasionally foray and attack the known empires/kingdoms/republics.  Tribes made from a mixture of folks from the light side, and those (either by choice or imposed) are exiled from the twilight band will be a constant threat (gotta have barbarians at the gates).  The living things on the dark side would probably have elements from the Frostburn setting, and everything that goes bump in the night.  No GoT night king or anything like that, but life is going to get much harsher soon, and between two sides who have very little, the known world is going to get pinched.  I actually don't plan on making this an initial plot point, but something that would slowly develop over several campaigns.  If I'm going to have a point in this squeezed in from both sides thing, it's going to be a slow-dropping anvil that those in the middle are extremely privileged, and will have to learn to share resources with at least one of the outside groups if they don't want to be ground under by those who are actively hostile.

[1] Well, known to anyone but the deep dwarfs, like the ones in Discworld who basically wear leather and chainmail burqas and dark glasses if they ever deign to go above ground at all and are an NPC-only race.  Underground, the day/night stuff doesn't matter anyhow, and the dwarfs have had æons to tunnel the world.

[2] Me being me, there would certainly be NPCs in the world based off of Lister, Rimmer, Kryten, Cat, and Holly… just because.

[3] MST3K mantra time here.

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