Comic Discussion > QUESTIONABLE CONTENT
WCDT strips 4366-4370 (Oct 5th to Oct 9th 2020)
Gyrre:
--- Quote from: oddtail on 10 Oct 2020, 05:38 ---
--- Quote from: hedgie on 10 Oct 2020, 05:34 ---And given at the rate that even groups that do successfully start end up exploding within a few months at the best of times, most people only are going to be willing to learn a couple of systems. In that case, I'd say "run Paranoia, the players aren't supposed to know the rules anyway", but half the fun of that game is getting *away* with knowing the rules and exploiting them.
--- End quote ---
Plus, not everyone will dig Paranoia. It's a game that will not appeal to people with a certain gaming philosophy. And I think it'll turn off a lot of relatively casual RPG players.
(and not just casual ones - I'm *really* into RPG, been for 20+ years, and I *loathe* Paranoia. I'd rather play just about ANYthing else - I can think of only one professionally made game that I like even less.
And on GMing side, I think I'd rather run *no* game than a Paranoia game)
--- End quote ---
Honestly, I suspect a good portion of that is who exactly happens to be GMing Paranoia. I've had a blast with one GM in a 5 hour one-off. And it was a complete slog with a different GM for a 3 hour one-off.
oddtail:
--- Quote from: Gyrre on 10 Oct 2020, 21:20 ---
--- Quote from: oddtail on 10 Oct 2020, 05:38 ---
--- Quote from: hedgie on 10 Oct 2020, 05:34 ---And given at the rate that even groups that do successfully start end up exploding within a few months at the best of times, most people only are going to be willing to learn a couple of systems. In that case, I'd say "run Paranoia, the players aren't supposed to know the rules anyway", but half the fun of that game is getting *away* with knowing the rules and exploiting them.
--- End quote ---
Plus, not everyone will dig Paranoia. It's a game that will not appeal to people with a certain gaming philosophy. And I think it'll turn off a lot of relatively casual RPG players.
(and not just casual ones - I'm *really* into RPG, been for 20+ years, and I *loathe* Paranoia. I'd rather play just about ANYthing else - I can think of only one professionally made game that I like even less.
And on GMing side, I think I'd rather run *no* game than a Paranoia game)
--- End quote ---
Honestly, I suspect a good portion of that is who exactly happens to be GMing Paranoia. I've had a blast with one GM in a 5 hour one-off. And it was a complete slog with a different GM for a 3 hour one-off.
--- End quote ---
Possibly, but all the games I participated in were by a GM whose games I otherwise enjoy a lot. Maybe he wasn't a good fit for Paranoia, but given the range of games we've played together, I suspect the game is just not something for me.
Gyrre:
That's completely fair.
I need more roll play practice before properly returning to the decidedly non-combat-centric Call of Cthulhu.
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