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Half Life 2: Aftermath!

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Switchblade:

--- Quote from: Moriarty ---How about Adrian Shepard, for a more brute force approach that the now chaotic City 17 might need?? He's pretty much in limbo at the end of OpFor, and if Gordon has gone back to that old timewarp in the sky, it could be fun having Shepard interact with all these 'worshippers' of Freeman, the man he was trying to kill :)
--- End quote ---


hmmm... hadn't thought of that. That WOULD rock. It'd also mean that Barney gets to retain a speaking role.

Nihilist: Meh. I guess we're just going to disagree on that one. I honestly believe that they've produced some really high-quality stuff, and are quite deserving of their reputation whereas you, clearly... don't.

not really much more to say, is there?

Plumbum:
The amateur physician inside me awakes and screams in rage.

WHAT TEH FCUK!?!!!11 WASS a BLACK HOLE THAT exploded!=!?!!!1 THEY ALL DEDDED TO DETH ND ERTH + ½UNIVars EZ KEELD!!1!!

Only G-mans teleportation shit saved Gordon and it didn't look like he saved Alyx nor the rest of City 17.

Well, I will buy this part too, play it and not complain about Alyx nor the rest of City 17 being alive, they are both good looking and interesting.

Moriarty:
Regarding the possible non-use of Gordon in the expansion, I believe the latest Steam update explicity states the Aftermath will continue Gordon's adventure in City 17 and gives a nice looking but not very revealing screenshot of a combine trooper standing in shadows with one of the cyborg 'slaves' in the background (the ones with metal stumps for limbs and a metallic faceplate)

c1utch:
link?

Moriarty:
It was on the last steam update, but the steampowered site only gives highlights rather than complete text :(
For what it's worth

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