Fun Stuff > CLIKC
Guild Wars (Official thread)
Sideways:
It's not the stone/rock guys that really mess me up, it's the massive amount of Charr at the end. That temple area is standing-room-only.
I've been in two groups now that have reached that point with absolutely no troubles, only to have idiot players aggro half the temple.
Sure, they're level 8 charr, I'm lvl 12... I have a ton of self/ally buffs and heals... but when 20+ charr are beating on me... I can only take so much.
nihilist:
Strange, we had more problems with the rock/stone trolls then with the Charr. They sure do hate me, though. I generally get swarmed by them. I've got some cool E spells that allow me to do constant local damage so that they can beat on me, but get mad damage, leaving me free to take on the guys in the distance. Oh, and I've got a protective spell that enables me to recover health by casting spells, which is basically all I do anyway. So, yeah. :)
ASturge:
I have the cash for this game.
Now all i have to do is get it...
Sideways:
I primarily use two monk enchantments. One gives me a 5 health regen, the other gives me energy and adrenaline any time I do melee damage (being a warrior primary, this skill was perfect).
Then I have the warrior healing ability, and HP increase (+145 HP for 10 seconds). I also bring a rez, a heal ally, and two sword attacks.
I managed to get this sword that is just awesome. Bought it off someone in Ascalon for 500gold. 14-19 damage, +35% damage when health below 50%, improved energy recovery & casting time.
Those stone golems can be annoying, especially since 'bleed' skills just won't work on them... but they still drop pretty quick under my blade. Faster than the Charr... because they have no armor, so when I strike, I do about 25-30 damage per hit... as opposed to about 14-18 damage on the Charr.
nihilist:
Whoops, I was wrong. I only did the ghost one, I attempted to do the ashes one a few minutes ago. We would have been fine except for the fourth player who just waded in. We'd be walking one way, he'd run off the other and start fights with six level 10 hydras. Seriously, what the fuck were you thinking? And again 2/3 of the way through, just vanishes. Sweet.
I need to figure out what spells to bring in, the 'heal area' thing just doesn't seem to do it for me. And I need to buy monk skills. And a better staff, my 4-6 damage just doesn't cut it. Nurr. Help. I have money and goods! :p
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