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favourite RPG

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Ozzman:
Anything like that that's free?
I'm kinda looking for one.

muteKi:
I will say it again, Phantasy Star IV. Seriously, any game where you can fight an enemy called "prophallus" HAS to be awesome.

camelpimp:
Ya know, I've been curious about that game. But I got the Phantasy Star collection, and honestly, Phantasy Star 1 traumatized me. I know, it's like refusing to play FFXII because you just played FF1 and it SUCKED, but Phantasy Star 1 raped me and Phantasy Star 2 looked like it was going to do the same.

Postino:
As far as character development and outright fun that I have had playing the game the RPGs at the top of my list are as follows.

Lunar Silver Star Story Complete
Tales of Phantasia
Final Fantasy Tactics (yes its a strategy RPG)
Final Fantasy VI
... and Wild Arms mainly for nostalgia

Oh and I love Eve Online but I can't play it because it randomly decides to crash my computer whenever it feels like it

KvP:
So this isn't significant enough to have its own thread, but details from the next Obsidian game have leaked from Game Informer. Looks like Surfer Girl called it.

--- Quote ---(Game Informer April Issue)


--- Quote ---Alpha Protocol
(1 player action/RPG)
Developer: Obsidian Entertainment
Platform: PS3/360/PC
Publisher: Sega
Release: Spring 2009

"A modern day espionage focused action/RPG that takes you on a suspenseful ride in the vein of James Bond, Jack Bauer, and Jason Bourne. Take a wet-behind-the-ears greenhorn agent up through the ranks to become a bona-fide super spy."
-Main character is Michael Thorton, a fully trained but inexperienced young operative who has the world turned upside down when a mission goes wrong.
-Title "Alpha Protocol" is a phrase that is used when operatives go underground to work off the grid. Usually reserved for senior agents.
-Battle system is similar to Mass Effect but have more in common with Uncharted. It revolves around real time combat with an emphasis on gun play and high tech gadgets.
-Third person perspective, action orientated gameplay
-Close quarters combat can be a last resort or primary method of fighting depending on how you spend skill points you have earned.
-Skill system is based most closely on Fallout. It's classless, you have 10 skills and 10 ranks in each skill. Skills don't simply improve things like accuracy, they improve the way your character will perceive situations.
-The game will suit all play styles from the run and gunner to the stealth assassin.
-Extremely in depth dialog system that is a mix of Mass Effect and Indigo Prophecy. Once conversations happen, that's it, no revisiting the NPC to try to talk again and again. System is named the Dialog Stance System. You dictate your characters tone in a conversation by pressing a corresponding face button. Options can be cool and suave others can be brash/impatient.
-You can have multiple active missions in different countries and travel freely between them.
-Lots of girls and romance subplots. You'll meet tons of different girls on missions and yes you can bag them all.
-Current control scheme for selecting powers and weapons is similar to Bioshock.
--- End quote ---

--- End quote ---
I think it looks promising for a new IP. Possibly a dialogue-heavy version of Hitman or Splinter Cell.

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