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favourite RPG

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Surgoshan:
A whole page?  On these intarwubs?

Naive to a fault.

Siert:

--- Quote from: camelpimp on 09 Apr 2008, 19:15 ---I usually expect to go ONE PAGE without porn.

--- End quote ---

You can make a game of that, type in some for mof word see how far you go, good to play when your drunk.

Jinjo:
1. Chrono Trigger
2. KOTOR
3. Morrowind

As much as I love Star Wars, you can't beat a classic like Chrono Trigger.

CursedMortivore:
Mass Effect, Oblivion, KOTOR

Because you can never have enough Western RPGs. Not to mention, these games actually put some Role-Playing into a role-playing game.

est:
I couldn't really get into KOTOR.  Well, I could up to a certain point, but after playing NWN it felt like a clunky adaptation of the engine.  I didn't play it all the way through.  Got bored with it.  By comparison, I believe I finished Neverwinter Nights and got a significant way through the first expansion.  The main campaign of NWN had its share of problems and I never really liked that you could fairly safely rest up almost anywhere then blaze away with all your renewed might, but overall I thought it was a good game.

Morrowind sucked up a whole heck of time for me.  And that is even before I started futzing about with game-breaking potions and enchantments.  I remember making some kind of levitation ring, then making some kind of potion that gave me super speed and super-jump for a couple of seconds.  I simply pointed myself in the general direction of where I wanted to go, quaffed, ran, Hulk-jumped & put the ring on to avoid a messy death.

I started out trying to play as a Mage, then realised I was having more fun in melee combat.  Remembering how effecting EQ Warriors were when they had potions and enchanted/proc'ing items I went back & re-made my character to be a warrior with enchant & alchemy skills.  From what I've been reading about the game it was a fairly popular choice due to the general usefulness of alchemy and enchanting.

Oblivion started out in the same vein for me, but I quickly got sick of the levelling monsters dealio.  I tried a few mods but nothing really got the balance right, and at the time I had sub-standard hardware anyway.  I am seriously thinking about going back to Oblivion now that there has been more time for ingenious modders to create alternatives to the levelling monsters and such.  A few of the mods I loved have merged and renamed and so on, but I am pretty sure I could still piece together something pretty special.  To get things a bit more realistic I used to use the "Darker Dungeons" and "Darker Nights" mods so that torches or some other method of lighting or infravision were actually useful/required.  I also used the "Deadlier Traps" option so that getting hit in the head by a spiked steel ball the size of a softball did a suitably lethal amount of damage to your character and forced you to take more care in dungeons.

I used a mod that sped up arrows and fireballs because I got sick of lazily side-stepping everything while rushing ranged monsters.  As a result combat with spell-casters and marksmen became more exciting and and made me feel less like a bully batting away nerf-arrows before pummelling some poor sod.  I like the sandbox feel of the game a lot, and have a feeling that I am mostly going to ignore the main quest for a while in favour of doing odd jobs for houses/guilds and raiding dungeons.

Diablo 2 was very very good to me.  I know it's an action-rpg and most people would shun it, but wutevurr!  Like most Blizzard games it was exceedingly well-balanced and had excellent, well-defined levels.  It is still one of my favourite linear RPG stories, with identifiable goals and structure but enough leeway to play/replay the game the way that you want.

Temple of Elemental Evil was a fun game built upon a superb UI/ruleset implementation that was unfortunately almost completely destroyed by game-killing bugs.

I played a hell of a lot of the original Baldur's Gate, as well as its expansion, The Sword Coast.  It was a very good game with likeable characters that made you care about whether they lived or died.  It got a bit odd toward the end, but on the whole it was a lot of fun.

I could never really get into Final Fantasy because I don't give two shits about the characters.  Oh hey look, it's a bunch of annoying kids.  Fuck you, kids.

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