Fun Stuff > CLIKC
HL1 Gornak's Lair
Rizzo:
--- Quote from: 5thWheel ---(FAQ, altho I used rockets & stuff rather than the hornet gun)
As well as all of the above, it might be worth restarting the Gonarch's Lair level (I think it autosaves at the start of each level). I seem to remember my brother ended up sliding into this big pit but Gonarch wouldn't follow & we had to restart the level.
--- End quote ---
I believe that's meant to happen... She's standing on a platform above you right? You just got to keep shooting and eventually she'll drop down.
I could never beat the flying baby... As far as I know, that's the last boss so I don't think I missed anything terribly important.
Well, back to HL2 for me.
Tedd:
I'm worthless!
Sythe:
--- Quote from: Rizzo ---
I believe that's meant to happen... She's standing on a platform above you right? You just got to keep shooting and eventually she'll drop down.
--- End quote ---
No, my problem was that she wouldn't go down the chute that leads to the platform. I restarted the level and it works fine now.
CidHighwind:
Just keep hitting it with whatever hard-hitting weapon you have left, it will drop down. Careful with satchel and nades, they are excellent for taking down baby headcrabs all at once, but it is easy to blow yourself up if you arent paying attention.
Save your Crossbow and Magnum .357 rounds for the next few levels. They are the most bizzare (and IMO, most awesome) levels to the game, but there are a LOT of floating Xen Masters. You need an accurate weapon with a lot of dropping power to rely on taking them down fast, hence the bow+magnum.
On another note, I used to be god with the magnum, especially in multiplayer mods using the original game, such as SvenCoop, or Deathmatch. However Natural Selection>All. Like it matters now, though :(
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