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World of Warcraft: Burning Crusade

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McTaggart:
Thinking back to Frozen Throne and Lord of Destruction, I reckon that whatever Blizzard decide to put in the expansion will be well thought-out, balanced, and will work nicely.

Samari:
having the faction only classes cross over really doesn't make any sense and Blizzard seems to want to keep the factions from being mirror images of eachother.  plus the high elves have always been a caster class in all the games.  

as far as the new alliance race goes, there doesn't appear to be any other race from previous games that it would make sense to have as a pally, although it would give another option for the faction class.  whoever the new race is, they're probably gonig to be based out of Kalimdor to even out the locations of capital cities, like they did by putting the blood elves on the eastern continent.    the new race is also going to have to be bipedal to make all of the armor models work out and have two sexes (which rules out Centaurs, Dryads, Satyrs, and Keepers of the Grove).  there are rumors that Pandaren were actually a serious contender to be the new race, but laws in China forbid images of killing pandas or some nonsense so the game would be barred if that were the case.  Finally the new race is going to have to have some reason for going to Outland to tie into the theme of the expansion.  most likely it will be the Draenei but there could be an entirely new race surfacing.

est:
i'm kind of scared that it's just gonna be either Wildhammer dwarves or High Elves (ie: proper high elves that aren't corrupt like blood elves).  either would be a total cop-out, obviously.

i agree that the Draenei seem like the likely candidates, joining the Alliance because Illidan has gone crazy and they don't want to be enslaved/killed like they were under the Orcs a while ago.  problem with that though is that the starting area would have to be in the Outlands, unless something happens in regards to them settling in a remote region of Kalimdor or something, vowing vengeance on the Orcs that enslaved them.

a believeable alternative that involves the real High Elves is a new settlement in the forested areas of Kalimdor with a high concentration of the uh, moon pond thingies (i forget their name now) that they were searching for (in lore), or perhaps that Dalaran has been rebuilt, and High Elves have been taking shelter there, working with the Dalaran wizards to rebuild.

High Elves don't seem likely though, for one very good reason: Racial distinction.  as it stands it is relatively easy to tell enemies at a glance.  if High Elves are put in alongside their Blood Elf cousins then how are we meant to tell them apart if we have player names turned off?

Wildhammer Dwarves don't seem likely either, because their hometown is already in the game as a neutral settlement.  there could be an offshoot faction set up back in Grim Batol, but the Wetlands is hardly going to be an accomodating host in that regard.

i'm not sure what's going on, but it's probably still about 6mths away, so i'm sure we'll find out more as time goes by

Samari:
There are two Draenei tribes in the Swamp of Sorrows, one neutral to both faction and one hostile.  So it's possible that more are scattered throughout the world and still holding grudges against the Horde.

Something Witty:
I still just want to see the DeathKnight class and a third faction. That would drag me back into WoW so fast that my head would spin.

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