Fun Stuff > CLIKC
Counter Strike Source
Oli:
The other day I was in the lovely city of Glasgow (me and my friends we're wandering round the shops playing on the pre-sale Xbox 360's :-)) and we went into this LAN center which had like 30-40 PC's all linked up. Basically you go in, pay for however long you want to play and play against people in there or you play peeps on the internet. We got a free hour for signing up :-) IT WAS AWESOME! That was the first time I really played CSS and I loved it.
So I'm thinking about getting CSS for my home computer, but before I do I want to know what SPEC people who play it would reccomend! 'cause the minimum specs are always pretty shitty. So I wanna know what you play with and if it's decent :-)
My computer at the moment (bearing in mind I don't play many games on the PC (i'm an xbox kid)
I have:
AMD Athlon 200+ 1.67 GHZ Proccessor
224 MB Ram
(please remember I'm pretty piss poor when it comes to computer set ups. So if you try to explain something, please bear with me :-))
I think I'm gonna have to upgrade this a bit for optimum playing.
Also I just wanna hear about the general appreciation of CSS
will: wanton sex god:
not gona happen. p..s you didnt post your videocard. im gonna assume some integrated whateer.
anyhow: the source engine is pretty hard to run, and will with those stats. 224 ram (A really odd number) is about 800mbs short for it looking good. also, processor is a bit slow D:
FreshJive787:
css rocks, its so cool if you put it in the disc drive for a computer with those stats it will upgrade it for free!
Bunnyman:
I've gotten HL2 running (smoothly, no less) on an AXP 1600+/GeForce2/512mb RAM, so it shouldn't be too terribly difficult to run. Get a cheap videocard (6600 GT, I would recommend) and another DIMM or two of ram (which is insanely cheap, but get PC3200 instead of PC2700; if a deal looks too good, prob the latter). But as long as you don't mind low-res textures, shouldn't be too *terribly* difficult to finagle.
Heck, download the HL2 demo, see how it runs.
Switchblade:
Not to go against the grain of the thread (<- lies) but I really cannot stand CSS.
Why? It's too bloody frustrating. players basically come in three varieties: the complete n00bs who think it works like any other deathmatch, the good players and the godlike players.
I'd place myself as being average-good. I can reliably score a headshot with most of the weapons in the game.
The frustration arises from the fact that death, in CSS, is BORING. You spend the rest of the round, however long that lasts, watching other people play.
the other frustration is that, regardless of how many rounds there are in a game, it's damn near impossible for a team that suffers defeat in the first round to win thereafter, as they have to spend funds on re-equipping, while the winning side starts to rack up a collosal amount of money- more than enough to re-equip team members who fell in the previous round. After two or three rounds, you wind up in the situation where one side is wielding nothing but pistols, and the other side is packing helmeted kevlar, two or three types of grenade apiece, plenty of spare ammo, and a good gun. in such situations, it really does become almost impossible for even the most skilled teams to turn the tide.
My final gripe is that the elite few players (there's one here at my university called "fak3") can single-handedly take on an entire opposing team and win. the guy I just mentioned can score headshots using a decent pair of stereo headphones - he hears where the incoming enemy soldier is, judges where they'll be in three seconds, judges where their head will be at that point, aims there and... splat. One shot. Headshot. through a door. without ever seeing the target.
I played it for a while, and just realised that it's not as much fun as it first appears.
I prefer "Dystopia" myself.
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