Fun Stuff > CLIKC
Goddamnit, now I want to talk about Starcraft
Mr. Jimmy:
Never played Starcraft, did not enjoy Diablo, loved Warcraft.
Jareth:
Diablo I or II? I played the first when it first came out back in what, 96? I was 10 when that came out. I remember having nightmares about the Butcher coming out of hs room going "aaahhhhh... Fresh meat..." Of course, I played at night with the lights off; that's the only way to play it. Diablo 1 had style[/i] (for lack of a better term) and atmosphere in spades. The gameplay for the time was amazing, and even when I fire it up these days for a quick run in the dungeon, I'm amazed at the difficulty of a game that came out nearly 10 years ago (assuming you don't cheat). I still get scared in the dead of night when I open a door and get rushed by a horde of Vipers.
Diablo II, on the other hand, has it's gameplay at a point where just about any 8 year old can pick it up, play it at 2am and not be scared piss-less; it's got that kind of a feel to it. The game had to get bigger due to expectations, and to accomodate it, Blizz had to make it more accessible to everyone.
Overall, I must say, Diablo II has replayability in the form of mods and the immense landscape, but DI was the better version.
And now I've gone off on a tangent from the original thread.
pro_:
my rec is about 3k-1.7k-200, I havent played in a couple months, but one thing I know is that people with records like 700-5 are pretty unskilled, because there is no way to improve your game other then playing people at or above your own skill level.(people with those records typically play only 7vs 1 against a computer player)
that said, I am pretty miffed at Blizzard for the lack of attention to the SC realm, enough with the orcs and elves already, I want to fry some zerglings!
but don't add heroes or lots of spells that auto-cast, that would probably ruin gameplay, as it is in warcraft, even on the upper levels, the entire time is spent massing for one major attack, after which there is not really any turning the game around, whereas in starcraft it is balanced(depending on map)so it can go either way at any time.
pro_:
--- Quote from: Kid Modernist ---I don't like playing lan or multiplayer Starcraft. People are much better than I, and I don't like being rushed at the game. I think the funnest way to play that game is to build like a huge infrastructure and create huge armies before attacking, and there is no way to do that online.
I like Starcraft as a more chill game.
--- End quote ---
playing online isnt only about rushing, its about defending and countering, ill bet you wouldnt have nearly as much of a problem online if you scouted with a worker unit to see what your enemy was doing, if they are rushing you should have time to defend, leaving you with an economic advantage, if they are expanding early, you can rush, or expand yourself, multiplayer is really worth it once you get into it.(im not talking about zc/fastest maps, those are all about massing, no strategy)
pro_:
--- Quote from: will: wanton sex god ---im up for defeating all of you. :)
--- End quote ---
date and time, I am willing to buy another copy just so I don't have to wait till I get home :)
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