THESE FORUMS NOW CLOSED (read only)
Fun Stuff => CHATTER => Topic started by: Jace on 02 Apr 2010, 21:06
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Lets not play thermonuclear war.
Lets play WIZARD FIGHT.
RULES:
Two wizards start on opposite corners of a 5x5 grid made up of random numbers between 1 and 4.
During your turn, you must move and then cast a spell.
Whatever tile you're on at the beginning of your turn, that's how many spaces you must move left, right, up, or down. You cannot move off the board, and you can't move onto the tile occupied by the opponent.
A spell increases or decreases a tile's number by 1. A number can go above 4 but not below 0. You may target any tile except the one on which you stand, the one on which your opponent stand, and the one you just moved off of.
If you land on a number greater than its distance to the furthest edge, you lose (fire magic)
If you land on a zero, you lose (freeze magic)
THE BOARD
(http://img6.imageshack.us/img6/467/board1w.png)
PICK YR CORNER LETS DO THIS.
Fuck it I'm going to sleep, pick yr corner and then we can play tomorrow when I'm off work.
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you're on motherfucker
i put on my robe and wizard hat
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WWZZRRDD 1:
START Top Right
MOVE South
CAST +1 on column 4, row 3
-edit there was reasoning behind that but now that I look at it my reasoning was all wrong
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start bottom left hoo boy
move north oh nooo
cast +1 2,2
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Move west
cast -1 on 1,4
edit argh fire magic is greater than not less than. I'm gonna sit out from now until I'm playing the same game.
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I GUESS YOU ARE PLAYING AGAINST EACH OTHER NOW!
McTaggart is Red Wizard
Melodic is Blue Wizard
TURN 1:
(http://img704.imageshack.us/img704/6219/board1turn1.png)
TURN 2: Red Wizard's move
(http://img683.imageshack.us/img683/1204/board1turn2r.png)
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BRING ON THE NEXT TO DIE