or you can say "Xbox, show fantasy" to see your fantasy basketball stats while watching LeBron James score.
Yeah, if that's true, they've pretty much ensured that the next big indie hit isn't coming to their console. Great job, guys!
Neither system is supporting backwards compatibility...
But no, it's all used games that did this. Used games made Capcom make some horrible design decisions on DmC and piss off the entire fanbase. Used games made Activision and EA flood the market with guitar games and accessories long after people stopped caring. Used games made Microsoft make a fourth Gears of War game that nobody asked for from a developer nobody cares about. Used games made Sony pump out another God of War game after they spent the past few years flooding the market with HD remasters. Used games made Sony make a Smash Bros clone with no appealing characters to help sell it. Used games made Bizarre Creations make James Bond and racing games no-one wanted. Used games make publishers shutter studios the moment the game they were working on goes gold, before they've even had a chance to sell a single new copy, let alone a used one.
I could go on. And on. And on. You could write a book about every single executive level screw-up this gen and yet these same people with their million dollar salaries and their shill puppets still try to insult our intelligence and blame used games and awful, entitled consumers for companies shutting and talented people losing their jobs.
Listen to what Harrison told Kotaku. “We will have a solution—we’re not talking about it today—for you to be able to trade your previously-played games online,” he said. What that likely means is that you’ll be able to trade your license for… something. Microsoft points, or credit towards another game, and Microsoft will simply remove the license from your account. Think about it this way: No used game is created from this scenario, it’s simply a license that is cancelled. That changes everything.
So no, you can't loan a game to a friend to let him try it -- once a disc is registered with one machine, it can't be used on another without that person paying full price.So what happens to a person whose Xbox One is destroyed, say in a fire, or by a stupid roommate, or by a RROD, or some other calamity? Does the person have to pay again to play his own games?
Read more: http://www.cracked.com/quick-fixes/5-features-new-xbox-that-are-about-to-ruin-everything/?utm_source=facebook&utm_medium=fanpage&utm_campaign=new+article&wa_ibsrc=fanpage#ixzz2UBWjZhfr
As of recently, they're saying that as long as you're signed in with your profile, you can play it on another XBone wihtout paying anything, so if your xbox dies in a fire you can just buy a new one, sign into your account and everything will be fine.Ah, doyee...should've thought of that, since it sounds like a console version of Steam.
Ah, doyee...should've thought of that, since it sounds like a console version of Steam.
Basically this, really!You know, it would be more of an apt comparison if it weren't for the fact that Steam is not essential to PC gaming. If Steam goes bust and shuts down all their servers I can still play the games I have installed on my hard drive even though I can't download the ones I didn't have installed. But if the XBone's Live accounts stop being supported at some point in the future, you're left with a useless chunk of plastic and sillicon... right?
That's what I get from it the more I read up on this new Xbox. But then again, it's Microsoft so it's clearly the devil.
I'm interested to see what Microsoft are going to do with this upcoming E3. Sony seemed to have booked out 2/3rds of the area, probably to strongarm the other 2 out of sight for their big PS4 reveal.Don't you mean 'other one'? ;) (http://www.escapistmagazine.com/news/view/123519-Nintendo-Ditches-its-E3-Press-Conference)
You know, it would be more of an apt comparison if it weren't for the fact that Steam is not essential to PC gaming. If Steam goes bust and shuts down all their servers I can still play the games I have installed on my hard drive even though I can't download the ones I didn't have installed. But if the XBone's Live accounts stop being supported at some point in the future, you're left with a useless chunk of plastic and sillicon... right?
QuoteI'm interested to see what Microsoft are going to do with this upcoming E3. Sony seemed to have booked out 2/3rds of the area, probably to strongarm the other 2 out of sight for their big PS4 reveal.Don't you mean 'other one'? ;) (http://www.escapistmagazine.com/news/view/123519-Nintendo-Ditches-its-E3-Press-Conference)
My feelings about the 360 D-pad are...mixed.
One reason that I don't think the Steam argument really sticks is due to the fact that every time I hear about Steam, it's that they're having a HOLIDAY BANANZA SALE and you can get some awesome titles for very little money. Couple this with the fact that you can actually download said games to your harddrive, it doesn't seem like this is that XBone is doing, at all.
TotalBiscuit (http://www.youtube.com/watch?v=2G_f8YBy39M) brings some interesting views regarding used sales for video games to the table. Summary: Video games are not subject to wear and tear, and their publishers do not receive any additional revenue streams, making used game sales a no-win situation. This, to me, at least makes Microsoft's choice to impose additional forms of DRM on the console justifiable from a business standpoint, because unlike the traditional PC game publisher's reason of 'piracy!!!', it is substantially harder to circumvent if you control the hardware it runs on, and it is equally inconvenient for people who buy games new or buy them used.
It still leaves the question of what our consumer rights are and why the product you paid for isn't yours to sell, and what happens to your games once your internet connection dies or the authentication servers are shut down, but I think a method of selling used games that's mandated or authorised by the publisher would be preferable to retailers squeezing them for all they're worth.
I know used games sales is a pretty big deal in the US, but I've never seen any stores that would buy used games here, so for me it's a non-issue. Is used game trade usual wherever the rest of you live?
Why do people keep treating Euro/British Pound prices as if they're equivalent to USD?
I Know that this isn't the "PS4 Thread", but they (Sony) just make a direct attack against it:
- "The PS4 CAN play used Games" "We believe in this model.." "If you own it, you should be able to sell it to retail, borrow it, or do whatever you want with it".
- "No, it Won't need to be connected to certificate it; at all, or once a day , etc".
:lol:
They don't cost the same.
399 euro is about 530 USD.
349 BP is about 540 USD.
International gamers are paying another hundred and a bit dollars to get the same product. It's fucking absurd.
Price levels are different in other places. It's not like this is a new development. The same thing goes for buying a house, a car, a movie, whatever. If the entire Euro zone has the same Euro price, that's absurd. That he companies are selling the console for the same numeric value of dollars as euros just reflects that US wages are unsustainably low, so they can cut the prices due to not having to pay the people who sell them much. Notice that the pund and euro prices are nearly identical - google tells me that 349 pounds are 409 euro.
Also I love Sony. It's a real pity that the PS4 isn't going to be backwards compatible (if it was, I'd probably buy it at launch), but that's due to decisions made back in 2004 or 2005 that made the architecture of the PS3 completely crazy.
Shouldn't we rename this thread to something involving all the next-gen? There's no PS4-WiiU threads, and it could be better if we include all of them in one.
I swear that somewhere out there, there is a Microsoft office and a Sony office just sitting across the street from one another, and the Sony office has a great big banner strung up reading 'SUCK IT', or some variation thereof.
Honestly, I was giving serious thought to skipping a gen of consoles for the first time in my life if Sony had followed MS's lead.
I will admit, I'm pretty excited by Dead Rising 3. I doubt it'll stay exclusive to the One for more than a year, then I can pick up a GoTY edition for the PS4.
The downside to this is I'm unsure how they thought it was a good idea to make Dead Rising more brown and boring looking rather than the great color palettes of the earlier games.
Hey did someone hear about a top microsoft guy telling people to just buy a 360 if they can't get a connection with the Xbox One?
http://www.youtube.com/watch?feature=player_embedded&v=bTAKSBvuT-A#! (http://www.youtube.com/watch?feature=player_embedded&v=bTAKSBvuT-A#!)
Going to keep charging £35 a year for multi-player privileges that have no other benefit for the money being spent when rivals do it for free?
Microsoft engineer on xb1, trying to justify some of the console aspects (there's a couple he doesn't like too)...and he kind of accomplishes it:
Here's the link. (http://pastebin.com/uCmdh9jB)
Nothing technical; you'll read things as sh*t, F+ck, etc.
PS: There's a chance of this been fake.
And maybe, just maybe, they might even learn a valuable lesson.Won't happen. They intend to drain their loyal customers for every cent they have.
Going to keep charging £35 a year for multi-player privileges that have no other benefit for the money being spent when rivals do it for free?
Actually if I'm hearing it right, Sony's saying that you'll need a Ps+ account or whatever it's called to play games online on the PS4, that'll cost around 6 bucks a month, and I'm glad they're doing it. I've always held to the adage that you get what you pay for, and never liked Sony's play-online-for-free service because I thought that it'd lead to bad things - like service going down for weeks at a time, or shoddy security that lets someone break in and steal loads of account and credit information, things like that. I'd much rather they charge for it and offer a better service.
(...I just think giving away something so old that so many people have is a bit...silly)Fable 3? Old?? Ha!
(...I just think giving away something so old that so many people have is a bit...silly)Fable 3? Old?? Ha!
Okay, I think I can adapt this old joke...
What's the difference between a PC gamer and a console gamer?
A PC gamer thinks a $30 game is expensive.
A console gamer thinks a game released 3 years ago is old.
:laugh:
Okay, I'll be fair, I don't really know how old Fable III is. I haven't played it, but I'm not that impressed that its a free game as its apparently pretty mediocre. But am I just a spoiled gamer who isn't happy with free games? (I already own Halo 3 and got that in 2007/8 so it feels pretty old by now, since five other Halo games have come out in that time).Don't worry, I was just making some sweeping generalisations. XBONE and PS4 games release at $60, and obviously loads of people buy those, but now, when Steam releases a game for $30, a common reaction is "Eh, I'll wait for a sale."
$30 a game IS expensive! For anything!
Would I redeem myself by admitting buying some Wii Virtual Console games recently that were late 90s releases? That's old, right? Playing Super Smash Bros to get away from the fear of the Millenium Bug?
I'd also like to be both a PC gamer and a console gamer. Trouble is, I have a 3 year old Sony Vaio. I need to build a decent rig, which means saving some money for it. Can't be more than a Playstation 4!
Welp, that tears it. Where's sony at? I'd like to make a deal. . .I've since learned that Sony did exactly the same thing when demo-ing PS3 games at E3 2005, I think it was. Apparently it's not uncommon at all to run demos of unreleased consoles on vastly more powerful hardware.
Warning: Page has sound.
not being evil overlordsthat want toeatoursoul andmoney.
Technically, as a company that produces a product, they do want our money.
Which is the point of producer/consumer dynamic.
The problem here is that Microsoft made the number one mistake in business, they decided to dictate what the market should want. Which is pretty much the best way to lose that market. The whole thing about the DRM and anti-piracy was done in a ham-fisted manner, but the truth is, eventually there will be strong measures taken to prevent piracy; Microsoft just went in at the deep end of a shark infested pool, carrying bloody fish heads and weighing bloody aftershave.
There is also the idea that you are no longer buying games, you're renting them at $40-$60. So lets say the average gamer will have 8 games for the Xbox-One, and then they get banned, not from the game, but from their account. Say goodbye to that $1000 you spent on your games and console.
"Game developer Cliff Bleszinski has never been a fan of the used game market, and he's made his feelings on the Xbox One and PS4 policies quite clear -- he supports Microsoft's decision to "redefine" the concept of videogame ownership, in a bid to protect the way videogames are currently made.
But for the first time I have such a crushing sense of foreboding for everything about this upcoming console generation that I don't want any part of it. I don't want to acquire a PS4 or an always-on Xbox even for work purposes, let alone for personal entertainment. The console industry as it stands is unsustainable and heading for the cliff edge. You only need to look at that Adam Orth "deal with it" tweet to see the writing on the wall. The new generation of consoles is a desperate let's-see-what-we-can-get-away-with lunge from a dying beast, and now they're not even trying to pretend that it will improve the gaming experience. They're going to force online measures to stamp out pre-owned games, they're going to erase your histories, and they're going to throw entire generations of games to the wind. And you, consumer, can just "deal with it".
E3 2013, Next Gen and PC's Bizarre Invisibility Problem (http://www.rockpapershotgun.com/2013/06/13/e3-2013-next-gen-and-pcs-bizarre-invisibility-problem/)
New marketing name: Xbox 180
Microsoft to Drop Used Game Restrictions, Online Requirements (http://www.gameinformer.com/b/news/archive/2013/06/19/report-microsoft-to-drop-used-game-restrictions-online-requirements.aspx)
It feels like rather than improving the core digital distribution concept, they've done away with it entirely, which I don't believe was entirely the right choice to make. I think we simply needed more options, like an offline mode as a contingency - and now instead of offering anything novel, we just have two next-gen consoles pretty much only comparable by their hardware. Hooray for diversity.
We saw Sony's and M$'Don't. Just don't.
And so I can suckle on Jim's teets again, because in this case he basically has the exact same stance I do but with words that aren't put together at an 8th grade level.
An Industry That Needs Xbox One DRM is a Failed Industry (http://www.destructoid.com/an-industry-that-needs-xbox-one-drm-is-a-failed-industry-256643.phtml)
And so I can suckle on Jim's teets again, because in this case he basically has the exact same stance I do but with words that aren't put together at an 8th grade level.
An Industry That Needs Xbox One DRM is a Failed Industry (http://www.destructoid.com/an-industry-that-needs-xbox-one-drm-is-a-failed-industry-256643.phtml)
Since we're already talking about the dude a lot, here (http://www.gamingaswomen.com/posts/2013/06/an-interview-with-jim-sterling-about-sexism-in-game-culture)'s a (thread-unrelated) interview he just did about his change in stance on gender... stuff.
Sony has relaxed the download policies for its Video Unlimited service, Shacknews has discovered. Better known as the Video section of the PlayStation Store, Sony has added support for a cloud library and re-downloads across multiple devices.
The original policy prevented users of the Video Unlimited service from ever re-downloading purchased content. In fact, the PlayStation support site still notes that "videos purchased on the video store cannot be re-downloaded once it has been downloaded to either a PS3 or PSP system." Essentially, videos disappear from the Download List once successfully downloaded and activated on a PlayStation console.
However, it appears you can now access all of your downloaded video content, including content purchased before the terms have changed. The language on the Video Unlimited website reflects the change: "If you purchase a copy, the video or TV show download will be available infinitely and can be transferred to other enabled devices." For example, if you've purchased a movie through the PS3 store in 2010, you'll be able to re-download that content on Vita by accessing the Download List on that device.
The most recent Terms of Service for the Sony Entertainment Network also reflects the change.
Greg Belloni, senior manager of corporate communications at Sony Network Entertainment, confirmed the change to us. "I can confirm that we did recently change the service to allow users to re-download video content."
The change means video purchases on PlayStation Network no longer need to be backed up to a hard drive. With support for a persistent video library, Video Unlimited matches similar policies in place by iTunes and Amazon Video. With exclusive content from Sony Pictures planned for the service, it's a change that simply needed to happen.
Sony's always been good at kicking others when they were down and turning it to their advantage; I mean Playstation 1 and 2, c'mon.
They aren't any good at getting themselves out of a slump without that though, i.e. Playstation 3.
Also I like to hold the view that Sony is generally peopled by Shadowrun Insect Spirits, so uh...y'know, I wouldn't necessarily take my input too seriously.
Also hey, Yahtzee writes another one. (http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/10460-The-Tale-of-M-and-S)
I thinkthe XBOX team atMicrosoft hasn't really understood live tiles that well.
With that in mind, I can't imagine how it's more justifiable to give away something someone else made, and take money for it (used games sales), than giving away something someone else made for free (piracy).I still have to catch up with the thread but how is that meaningfully different from used book sales?
A lot of good backpedaling, but it's still $100 more expensive than it has to be because it bundles with a peripheral thatfew peoplenobody wants or needs.
Jesus high-faluting Christ, Polygon's review of the PS4 (yes you read that right (http://www.polygon.com/a/ps4-review)) is so grandiose and ostentatious, the Animations section in MS Powerpoint is looking at it and saying "Gee, that's a bit much."
Is it just me, or is the Wii U this generation's Dreamcast?