I completed the game without even noticing the booty call button in my quarters, mostly I'm just pissed that my fish died while I was doing N7 missions. I was so careful with them up until that point, damn it.
Dunno, never pursued a "relationship" with Jack (as opposed to easy, meaningless sex), but I'd be surprised if the intercom button didn't work for her. As for the VI, I never found it, but that would be a great easter egg.
Main Entry: il·lu·sive
Pronunciation: \i-ˈlü-siv, -ziv\
Function: adjective
Date: 1606
: illusory
— il·lu·sive·ly adverb
— il·lu·sive·ness noun
Main Entry: 1man
Pronunciation: \ˈman, in compounds ˌman or mən\
Function: noun
Inflected Form(s): plural men \ˈmen, in compounds ˌmen or mən\
Etymology: Middle English, from Old English man, mon human being, male human; akin to Old High German man human being, Sanskrit manu
Date: before 12th century
1 a (1) : an individual human; especially : an adult male human (2) : a man belonging to a particular category (as by birth, residence, membership, or occupation) —usually used in combination <councilman> (3) : husband (4) : lover b : the human race : humankind c : a bipedal primate mammal (Homo sapiens) that is anatomically related to the great apes but distinguished especially by notable development of the brain with a resultant capacity for articulate speech and abstract reasoning, is usually considered to form a variable number of freely interbreeding races, and is the sole living representative of the hominid family; broadly : any living or extinct hominid d (1) : one possessing in high degree the qualities considered distinctive of manhood (2) obsolete : the quality or state of being manly : manliness e : fellow, chap —used as mode of familiar address f —used interjectionally to express intensity of feeling <man, what a game>
That was one thing that annoyed me before ME2's release - You'd think he'd be called the Elusive (http://dictionary.reference.com/browse/elusive) man, not the Illusive Man.
Playing through the game again, it's striking how incredibly small the main game is - the core path takes up about 25% of the game, if that, when we define "core path" as "missions not related to recruitment and NPC backstory". That so much of the game is recruitment (10 out of the, what, 13 or 14 main setpieces, leaving out loyalty missions) feels really weird. On my second playthrough I'm finding the party drama less fun, and I'm wanting more stuff with the collectors and Cerberus that's just not there.
It might just be that beating the game once has stripped it of the mystery and uncertainty of Illusive Man and Cerberus' role in the whole thing, which was a big draw for me the first time I played.
I'm looking forward to my Liara/Tali/New NPC fuckpile. C'mon Bioware developers. We know you have no integrity. If you're going to do fan service, go the whole way.
There are plenty more blue chicks in the (galax)sea.
I definitely got the sense that Liara had moved on during the 2 years you were dead, what with her obsessive quest to kill the Shadow Broker on behalf of a mysterious man to whom she owed her life. Sorry dude. There are plenty more blue chicks in the (galax)sea.
question: Do you still get the achievment for having everyone survive if you don't recruit them all? Is it even possible to get that far without recruiting everybody?In order to get to the endgame, you need Miranda, Jacob, Mordin, Garrus, Grunt (or completed the Grunt mission but kept him in stasis) and one team member from the latter half of the game. Loyalty missions optional.
Having to scan EVERY PLANET in a system to grab resources just feels like a ridiculous burden and makes the idea of going for any kind of completionist run through pretty cringe-worthyAs far as I'm aware there's no achievement for depleting the resources of all planets, so a "completionist run through" shouldn't entail scanning more than the 4 or 5 star systems required to get all the relevant upgrades.
I didn't manage to save everybody - Tali got shot right in her face pretty early on, but I believe I've figured the mechanics anyway. If I'm right - loyal team members = alive team membersNot necessarily. Disloyal team members will die, but loyal team members can die based on who you choose for the end-game tasks. I'm pretty sure only Tali and Legion can do the hacking without dying, but they can still die based on your choice of first team leader.
- Playing as Joker
- The whole thing of not knowing if I had any control over whether my team would survive or not, which made the climax a lot more thrilling than in most games
Actually, there is a reason for why Mordin can die. It's not mere randomness at all.
http://social.bioware.com/forum/1/topic/105/index/1117936&lf=8
Makes sense, really.
Mordin was once a member of the Special Task Group, and is good at stealth. This is mentionedalmost every time you speak with him.Actually, there is a reason for why Mordin can die. It's not mere randomness at all.
http://social.bioware.com/forum/1/topic/105/index/1117936&lf=8
Makes sense, really.
it doesn't make sense cause the person i sent back was grunt and nobody else had died. beyond that, how could mordrin lead a goddamn crew of people back through the collectors' ship but not hold his own alongside garrus, jacob, samara, etc.? it's the only thing in the game that drives me crazy.
I didn't send back Mordin and he survived the "hold the line" sequence. It's still partly random.Actually, there is a reason for why Mordin can die. It's not mere randomness at all.
http://social.bioware.com/forum/1/topic/105/index/1117936&lf=8
Makes sense, really.
it doesn't make sense cause the person i sent back was grunt and nobody else had died. beyond that, how could mordrin lead a goddamn crew of people back through the collectors' ship but not hold his own alongside garrus, jacob, samara, etc.? it's the only thing in the game that drives me crazy.
Say we make a little bet. Loser has to post a photo of themselves in a dress. And to specify, I'm betting that it will be revealed in the final chapter that the Illusive Man is not human but either an alien or a robot. C'mon tough guy, let's see the courage of your convictions.
I want Kal'Reegar as a heavy weapons specialist in the third game.
I want Kal'Reegar as a heavy weapons specialist in the third game.
Him and an rocket launcher called "Vera".
So apparently there's a bug where Grunt's loyalty quest doesn't unlock Fortification if you do other quests on Tuchanka before returning to the Normandy. Be careful about that one.There might be a couple of those, I think... I never unlocked anything for getting Jacob's loyalty. No idea why.
I like the tendency of my squad mates to yell things like "Impressive!" and "Excellent shot!" when they get headshots. Cocky, and a little conceited, but definitely awesome.
edit: by the way: http://www.youtube.com/watch?v=oZHihhoTd8Q
yeah I died after that I was laughing too hard. I like the references they put in the game.I like the tendency of my squad mates to yell things like "Impressive!" and "Excellent shot!" when they get headshots. Cocky, and a little conceited, but definitely awesome.
edit: by the way: http://www.youtube.com/watch?v=oZHihhoTd8Q
I've heard Mordin say, "Headshot...boom," a few times.
He can't do airquotes, he isn't using two fingers.You Humans are all racist!
didnt the batarians say that at one time or another? :roll:He can't do airquotes, he isn't using two fingers.You Humans are all racist!
Beaten it twice, and even without everyone loyal no one died. It hardly feels like an accomplishment.
I think we'll find the answer to that in ME3, LeeC.:cry: but...but...but...that'll take forever!
It makes sense, though I'm not sure if they can get Martin Sheen back for 3. There are all sorts of concerns about the Normandy SR2 but with EDI as a fully functional AI I would assume she can counteract all of them.
I know who the Illusive Man is. The Illusive Man is Conrad Verner.
I swear to fucking God if they blow up the ship at the start of ME3 I'm gonna find the guy who designed planet scanning and actually kill himamen to that, i mean this frigate took down a collector ship, which looks more like a dreadnought class...and this dreadnought severely bitch smacked an alliance frigate!
Also I've been playing Civ 4 as Roosevelt and naming him Buttfranklin.Now that's a name I can get behind.
He doesn't have a bromance going on with Shepard the way Chewbacca does with Han Solo, though.depends how you look at it...
I just have to say, this series is the only reason I regret choosing a PS3.If you'd just be superhumanly patient, you'd get to play it too! It's coming out for the PS3... sometime in 2011, I think?
i think that's what makes the idea of shephard's relationships with them as kind of "friendship through therapy" work – the situations they're anxious to achieve closure with largely reflect their culture. with grunt, it's krogan infighting and a fear of a culture dying. with mordrin, it's serious doubts about how his species uses its gifts for science. with miranda, it's grave concerns about fate, genetics and personal ownership of the two. &c. bioware reveal these anxieties by having you blast/talk/blast-talk your way through them, and while there might be disagreements over how effective that can possibly be (full disclosure: i dig blasting dudes and chatting with dudes as primary gameplay modes so i found it basically effective) the point is more that it's something they try to do, and that as both an exercise in storytelling and a narrative hook it's at the very least super interesting.I think that's a really valid point, but at the same time I don't think Bioware really came through on the consequences bit, in that they've still painted Shepard into a heroic corner by simple virtue of the narrative (which is something most developers do, but still) - They pulled off renegade options much better in ME2 than they did with ME1, but at the end of the day being a renegade still doesn't make any goddamn sense, and the game reinforces this notion by having you outright fail unless you ingratiate yourself to the crew, whereas the first game every backstory built up Shepard as a person who was perfectly capable of getting shit done without anyone else's help, as a paragon or renegade.
...
the other thing i'll say, which will probably make me seem condescending but i'm going to say it anyways, is that bioware makes it clear on the back cover that the vast, vast majority of the game isn't the collectors missions, and that staffing your ship is going to take up a significant chunk of your time. so i mean i don't think the "three main missions" point is an especially valid one to make; there's three that the game forces you on, but the main missions are patently the "side missions" of gathering your team. the collectors stuff is a macguffin; it's a way to get you out into the game world to start doing what they really want you to do and to make your choices within those "side missions" have, in some cases, consequences. and while it's a macguffin with a bit of payoff (creepy post-fetal death robot... MADE FROM HUMAN ATOMS!) it's a macguffin all the same.
Was it just to allow Shepard to look like a Terminator?
My problem with ME1 is that it had a few good primary missions and then everything else kinda sucked. Maybe the events in ME1 were more important on some kind of galactic scale, but I was dealing with more throwaway NPCs and my sidekicks didn't really give a shit about any of the missions we went on, so it didn't really feel very important. You save the universe so damned often in video games that I don't really see "Space Super Hero" as a big hook at this point, particularly if it turns out Bioware can keep delivering neat set pieces even when touching upon "smaller" stories, which is something I think they accomplished in ME2.
On a related note, I picked up the Mass Effect books the other day because, well, Mass Effect, and dear god the first of the series is so awful, it's hard to believe it was written by the same guy who wrote a good portion of the games.Don't feel bad, I once had a craving for Baldur's Gate 2 that was so strong I sat down and read a trilogy of his Drizz't novels. It was exactly like this. (http://www.youtube.com/watch?v=1lYRoF0PYVs)
Though I suppose writing a book and writing for a video game are two completely different beasts
ME2, which literally looks a decade old graphicsehhhh, design I'll give you, but this (http://3.bp.blogspot.com/_jvb_zWfEPsg/TE_7cHFNvzI/AAAAAAAAA-Q/9-5h2ChTDm0/s1600/deusex_screen002.jpg) was released ten years ago. ME2's textures were of considerably high quality outside of faces and hair, which have always been a problem with UE games.
11/30/2185
November 30th, 2010
Earlier today, the Migrant Fleet rescued an Eldfell-Ashland Energy employee drifting through the Nubian Expanse in a lifepod. Navigator Camilla Gutierrez, the only survivor of the MSV Stanislaw, says that quarians had nothing to do with the attack that stranded her: “The ship’s silhouette was just massive. There’s no way the quarians had that monster in their Flotilla. I’ve never seen anything like it.” Asked about the attack itself, Gutierrez reported, “They blew out our engines before we knew what hit us. Smoke was everywhere. I heard the captain yell something about boarders before he ordered us to the lifepods.” Eldfell-Ashland says it is relieved Gutierrez was recovered, but that the Citadel investigation should continue “until all parties involved are satisfied.”
i didn't even need to take cover behind anything, i just stood there and shot him in the face with my mini-nuke launcher till he died:lol:
It looks a hell of a lot better artistically than the other comic.
For some reason, it's more fun flirting with everyone as female Shepard.
I kept wincing every time she yells out "I'LL TAKE IT" or "THIS'LL COME IN HANDY" though. Right in the middle of nowhere. Jesus.
I just bought this (late to the partey!), and I'm wondering how important it is that I did all the small sidequest things in the first one. Like got all the stuff etc. I remember what main quest things I did, and I know there's a thing that allows me to input that, but I don't have the save for the rest. Should I replay the first one for full enjoyment (I've thought of doing it anyways), or should I just go the standard route?Really not that much. Some of the side quests or decisions attached to the main quests (spoiler: such as saving that lady who was being cloned by the Thorian or killing her) may lead to more quests or more dialogue. Otherwise, nothing.
Worst case scenario is Dragon Age, where many different possible endings were presented for the first game but the direct sequel (DA3, since DA2 is more of a New Vegas-esque side story) will proceed under an official canon ending that only a fraction of players chose, effectively invalidating all other choices.
See I think the joking tone fit's that scene better. It's like there going to have a full blown conversation in sarcasm.
Shepard: We'll have to give her a name
Joker: Really? Well whatever shall we call her.
Shepard: I have no idea. I'm sure we'll think of something.
Just me?
It's only ever said when Shep picks up an upgrade, credits, a weapon or heavy ammo. Some conversations/events result in receiving a reward that may have a delayed reaction. It happened to me a number of times when I played it again last month.
*Spoiler without context*
If you save the collector base then are you still apart of Cerberus? 'cause I destroyed it and I know shepard and miranda are no longer apart of Cerberus. Hell the EM seemed so pissed that he would want to hunt me down.
Good to hear that they fixed the only thing holding ME2 down from greatness (lack of Lance Henriksen)It's scary that I thought something similar when I read that story.
Good lord, my wait for Lair of the Shadow Broker was well worth it, IT WAS FUCKING AWESOME.
I especially love Liara's little base.
Some fans have speculated that Aethyta (the Asari Matriarch behind the bar at Eternity) is Liara’s “father.” Is there any truth to that? Will we find out more on that topic in Mass Effect 3?
The writers are keenly aware of the speculation and there are indeed discussions about how this plot line will resolve in Mass Effect 3. And that’s all I can say about that.
How do people figure out how to play Dragon Age or New Vegas
It's a bit too vague to draw any conclusions from, but when they say 'keenly aware of the speculation' it does look like another way of saying 'we hadn't thought of that'.
ABuy a physical retail copy and open the launcher with steam. This way you may even be able to avoid price gouging.
lol robotic dog
Because every Bioware hero needs a stalwart mutt by their side
Inevitably it will become ME3's most acclaimed character.
^This. It's been explicitly said that the game takes place about 3-4 months after the events of Arrival and begins with the aftermath of what happened in the DLC, so I strongly recommend getting both LotSB and Arrival at least since they are both fairly integral to the overarching plot of Mass Effect 2 and 3.
WANT! (http://biowarestore.com/mass-effect/n7-coffee-mug)
Frickin' out of stock my ass!
:x