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Fun Stuff => CLIKC => Topic started by: Heavy Duty AA Battery on 25 May 2006, 23:01
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Does anybody here do 3d modeling/animation? I use Maya, and Hash Animation:Master.
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I do a little as part of my university course, though I'm yet to become more than passable at it. the program we use on the course is 3D Studio Max 7, which I really don't enjoy using at all....
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Max is nifty, it just takes a little getting used to :P
I started out with Anim8or (www.anim8or.com) for a few years
moved to Blender (www.blender3d.org) about a year ago (ish)
and since February I have been using 3DS Max 8 at college for one of the courses I am doing and I am also doing a course at the AIE (Academy of Interactive Entertaiment) and they use 3DS Max 8 there too.
In my experience I have found that I have spent most of my time modelling and have spent little time doing much animation. To help get into animation I am now doing the two courses above. Also the AIE has lots of contacts within the Gaming industry and have sent many of their students off to work for companies such as Blizzard.
An example of something that has taken me about 2 1/2 hours to make so far (the post dated 05-23-2006)
http://www.subdivisionmodeling.com/forums/showthread.php?t=1061
If you intend to get a job in the 3D industry I would seuggest that you get yourself enrolled in a course or two, employees like to see that you have taken the time to be formally educated in the field.
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If you intend to get a job in the 3D industry I would seuggest that you get yourself enrolled in a course or two, employees like to see that you have taken the time to be formally educated in the field.
I'm starting at ITT Tech next month for my BS in Digital Entertainment and Game Design.
I tried using Blender, but I couldn't get the hang of it.
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I fell in love with Blender, I tried it once but didn't really like it, I came back to it a little while later and fell in love. The workflow is just so awesome, it's really smooth and I model much better with it.
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Blender has a steep learning curve but once you get it everything makes perfect sense. I have never used anything else. Plus the fact that it is free makes it that much better.
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I don’t art.
However a pal of mine did some of the crazy slug animations for that new movie “Slither”. He did work as an animator for EA Games until he got offered more money to do movies.
He’s fucking loaded.
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I don’t art.
However a pal of mine did some of the crazy slug animations for that new movie “Slither”. He did work as an animator for EA Games until he got offered more money to do movies.
He’s fucking loaded.
I tried for a while, however I gave up as i wasnt very good :p
At the moment I'm trying to make a 3D Rendering system for models to give them a comic book look, its not very good at the moment and I will post it once it does look decent.
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Blender has a steep learning curve but once you get it everything makes perfect sense. I have never used anything else. Plus the fact that it is free makes it that much better.
Amen Brotha!
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Any Terragen users in here? I use it sometimes but I suck at it.
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I haven't heard of it. What's the website?
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I use it quite often, but I dont know if you could call it a 3d modeling program. It's more of a fractal terrain generation program that was made to creat photo realistic scenes. It is damn good at what it does. I have been waiting for about a year or so for terrragen 2 to come out, it looks like it is going to be awesome.
PS:The website is www.planetside.co.uk
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Thanks! I'm downloading the installer now. It looks cool.
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I like to make art with computers.
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for the 3D animation project i'm working on right now, we're using clay. and wire armatures.
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I toyed around with max, then Maya, then Blender (when I had to format and lost my pirated maya discs). Maya is my tool of choice, followed by Blender which works pretty similarly.
I kinda drifted off when I couldn't find much documentation about renderers and how they work and how to bend them to my will.