THESE FORUMS NOW CLOSED (read only)

Fun Stuff => CLIKC => Topic started by: Makeout_Hobo on 26 May 2006, 10:41

Title: Cybernations List Thread
Post by: Makeout_Hobo on 26 May 2006, 10:41
http://www.cybernations.net

List your names and commodities here.
Elijah Snow
Salvation
Iron and Marble.


All trade slots currently full
Title: Cybernations List Thread
Post by: JJMitchell on 26 May 2006, 10:43
Nation:Mitchelltown
Rule: Jism Master

Trade Goods: uranium and spices

all trade slots full atm
Title: Cybernations List Thread
Post by: mberan42 on 26 May 2006, 10:49
mberan42

Nation: Hoopiest Frood
Team: Blue
Capitol: Beeblebrox
Resources: Gold & Furs
Title: Cybernations List Thread
Post by: nickyandthefuture on 26 May 2006, 10:50
Nation: Bremsstrahlung
Ruler: Nickyandthefuture
Goods: Cows and trees
Trade slots: 1 open
Title: Cybernations List Thread
Post by: öde on 26 May 2006, 11:25
Nation Name:    Dongolia
Ruler:    odeskugga
Resources: Water & Spices

0 slots left.
Title: Cybernations List Thread
Post by: Mnementh on 26 May 2006, 12:42
Nation: Raneira
Ruler: Aurostion
Timber and Cattle.
All slots full.
Title: Cybernations List Thread
Post by: Something Witty on 26 May 2006, 13:00
Nation:Covington
Ruler: Something Witty
Aluminium and fish.

1 trade slot, but I'm gonna try getting Ode.
Title: Cybernations List Thread
Post by: DeadPanDan on 26 May 2006, 13:09
Nation: DeadPanistan
Ruler: DeadPanDan
Trades: Water and Spices
Trade slots available: 0
Title: Cybernations List Thread
Post by: öde on 26 May 2006, 13:18
I swapped my Aluminium and Fish provider for SW. Still 1 slot left.
Title: Cybernations List Thread
Post by: Something Witty on 26 May 2006, 13:21
I think we should keep the chatter in the war effort thread, and leave this one to the list.. might want to put that in the first post, then delete these posts, if you see fit.
Title: Cybernations List Thread
Post by: öde on 26 May 2006, 13:44
I agree with SW.
Title: Cybernations List Thread
Post by: abadname on 26 May 2006, 15:09
Ruler:  Craig
Country:  Craigland
Resources:  Cattle and oil
No trade slots (but some people haven't accepted so I'd kick them off for you guys)

And some dude is randomly kicking my ass

   R to the Ddizzel  that guy is kicking my ass so if somebody would like to help me I am more than willing to repay them whatever they give me (money, men, kick his ass)

If you give me money or soldiers I will buy you soldiers and send them back.  And if you fight him with me I will be your ally and help you when you need me
Title: Cybernations List Thread
Post by: moley on 26 May 2006, 15:55
Ruler: Moley
Country: Jimsland (originally tried Mingeland but that was already taken :P)
Resources: Furs and Water
Trade slots free: 2 (at the time of writing)
Title: Cybernations List Thread
Post by: Storm Rider on 26 May 2006, 16:56
Ruler: Storm Rider
Nation: Hacerius
Resources: Iron and Marble

2 slots open.
Title: Cybernations List Thread
Post by: KharBevNor on 26 May 2006, 17:51
Ruler: Koslow
Nation: Blashyrkh
Commodities: Wine and Fish

All slots open.
Title: Cybernations List Thread
Post by: Mikendher on 26 May 2006, 17:58
Ruler: Mikendher
Nation: Mikendher
Commodities: Gold and Sugar

No slots open (but message me and i'll consider anyway)
Title: Cybernations List Thread
Post by: Inlander on 26 May 2006, 18:07
- Nation: Nubilia;
- Ruler: Horace the Satiated;
- Tradeable goods: lead and rubber.

All trade slots currently full.
Title: Cybernations List Thread
Post by: Reno on 26 May 2006, 19:43
Nation: Alatran
Capitol: Alatran City
Commodities: Iron/Oil
Location: West Coast, BC

2 Trade Slots avaliable
Currently at War with Greater Numerion (they are offering mafia-style protection.....assistance would be greatly appreciated to get them off my back right now, just started the game)
Title: Cybernations List Thread
Post by: meganjo23 on 26 May 2006, 20:38
Nation: Lefluer
Capitol: Fluerette
Resourses: Pigs and Lumber

All trade slots open.
Title: Cybernations List Thread
Post by: Slick on 26 May 2006, 20:52
Nation: Sovereign Labrador
Ruler: Solivagus
Capital: Goose Bay
Commodities: Gold & Sugar (presently traded to the maX)
Title: Cybernations List Thread
Post by: E. Spaceman on 27 May 2006, 00:48
Nation: Fences and Windows
Capital: Lemuria
Leader: E Spaceman
Trades: Lead and Rubber
Open Trade Slots: 0
Title: Cybernations List Thread
Post by: Peet on 27 May 2006, 04:03
Nation Name: Shatûr-dum
Ruler: Baruk
Capital: Bundushatûr

I have cows and trees to trade! Which is illogical for an underground nation!
Although no trade slots.
Title: Cybernations List Thread
Post by: ZJGent on 27 May 2006, 05:55
I say, this is all rather fun!

Nation: Thienne
Capital: Vertise City
Ruler: Roderick Scythe
Resources: Lead and Oil

But why are my people so miffed?

- ZJ
Title: Cybernations List Thread
Post by: starrydagger on 27 May 2006, 07:14
Nation: Zegland
Capital: Zoogie Boogie Oog
Ruler: irishlamma
Resources: fish and spices


anyone have uranium? :D
Title: Cybernations List Thread
Post by: jmrz on 27 May 2006, 23:28
My nation: Snoliliant
Capital: Snolily
Leader: Princess Princy
Ethnicity: Caucasian
Religion: Mixed
Government Type: Monarchy
My Resources: Lumber and Pigs
Connected Resources: Iron, Lumber, Pigs and Silver.
Title: Cybernations List Thread
Post by: happybirthdaygelatin on 28 May 2006, 11:18
My nation: Dnomyarania
Capital: Levitania
Leader: Dnomyar
Ethnicity: Creole
Religion: Voodoo
Government Type: Communist
My Resources: Gems and Sugar
Connected Resources: Gems, Sugar, Furs, Gold, Spices, Uranium

Two Slots available.
Title: Cybernations List Thread
Post by: Lines on 29 May 2006, 18:01
nation: Luzerlandia
location: iceland
ethnicity: celtic
resources: rubber and silver, but all slots full atm
team: blue

this game is kind of addictive...
Title: Cybernations List Thread
Post by: heretic on 29 May 2006, 22:41
Nation: Withershins
Ruler: Harlequin Mac
Ethnicity: Celtic
Trade goods: fish and wine
location: just south of cork, ireland
2 of 4 slots open
Title: Cybernations List Thread
Post by: zmeiat_joro on 30 May 2006, 04:12
Ming the Merciless of Buttsburg

I have furs and gold, and four slots open, I want to trade with people from here. :)
Title: Cybernations List Thread
Post by: E. Spaceman on 30 May 2006, 19:41
Hey Guys, I'm at war with a nazi nation. Any help, preferrably in the form of soldiers is appreciated.
Title: Cybernations List Thread
Post by: Something Witty on 30 May 2006, 19:42
What's his name?
Title: Cybernations List Thread
Post by: Inlander on 30 May 2006, 19:47
Bertler Reich.

Which is also on the Blue Team . . .
Title: Cybernations List Thread
Post by: Something Witty on 30 May 2006, 21:09
And what team are you on?
Title: Cybernations List Thread
Post by: E. Spaceman on 30 May 2006, 22:27
I'm on blue. Two battles down and he's reduced to 21 soldiers against my 180. But now my soldiers need to rest for a day.
Title: Cybernations List Thread
Post by: Something Witty on 30 May 2006, 22:39
I'll put a quick hurt on him before I go to bed.
Title: Cybernations List Thread
Post by: est on 31 May 2006, 01:57
Est Xplosif of Fantasy Island here.  I'm new to blue, Cattle & Rubber for trade.

http://www.cybernations.net/nation_drill_display.asp?Nation_ID=18574
Title: Cybernations List Thread
Post by: Ozymandias on 31 May 2006, 15:58
Country: Socowaco
Ruler: Ozymandias
Resources: Fish and Wine
Team: Red
Title: Cybernations List Thread
Post by: est on 31 May 2006, 16:39
Man, those trade slots get filled quickly, don't they?

Also: Dictatorship - Your people are happy with this government type.

Yay!

Also also: just as a note to myself, my people want Buddhism
Title: Cybernations List Thread
Post by: Sythe on 31 May 2006, 19:39
Country: Arx Lucis
Ruler: Pernix
Resources: Gold/Marble
Team: Blue
Open Slots: 1
Title: Cybernations List Thread
Post by: abadname on 31 May 2006, 19:48
So sythe just gave me foreign aid....why?

I'll accept it but it was out of the blue
Title: Cybernations List Thread
Post by: Sythe on 01 Jun 2006, 05:48
You mentioned that you needed some help a while back...

I guess I'm a tad late, then.
Title: Cybernations List Thread
Post by: abadname on 01 Jun 2006, 13:24
Yeah but thanks anyways.  Want them back now?  I've got my country well under control for hte most part now
Title: Cybernations List Thread
Post by: est on 01 Jun 2006, 18:04
If teh Blue guys don't have an alliance yet they should maybe think about trying to join the New Polar Order; http://z4.invisionfree.com/NPO/index.php

It is the Blue Team partner to the Red Team New Pacific Order, which I am lead to believe is currently the strongest alliance in the game.
Title: Cybernations List Thread
Post by: E. Spaceman on 01 Jun 2006, 22:28
How exactly do we do that? I'm pretty interested in joining.
Title: Cybernations List Thread
Post by: zmeiat_joro on 02 Jun 2006, 04:13
Ha, and submit to the Reds!? :)
Title: Cybernations List Thread
Post by: ElRodente on 02 Jun 2006, 06:39
Nation: Kingdomdom
Ruler: El-Rodente
Team: blue
Commodities: gold and furs, no trade spots left


i'm a part of the Have you saved room for Alliance (the dumbrella one)

but i'll help you guys out if you want, my nation strength is about 40 at the moment, anyone who needs attacking about that level, tell me.
Title: Cybernations List Thread
Post by: heretic on 02 Jun 2006, 11:50
NO NPO
they are too big and too imperialistic. that's the cowardly thing to do , just join up with the big guys. they spread across two teams and thier emperor issues decrees calling everyone on the blue team to swear an oath to the NPO or be ground to dust.
Title: Cybernations List Thread
Post by: E. Spaceman on 02 Jun 2006, 12:18
On a more thorough revision of their policies, I agree with Heretic.
Title: Cybernations List Thread
Post by: ranaska on 02 Jun 2006, 13:31
Why have I never seen this game before? I love games like this...

*hurriedly creates a nation*

Country: Ranaskaland (imaginative or what?)
Leader: Ranaska
Resources: Water/Wine
Team: Blue

I gots 4 open slots and a hankerin' to trade...
Title: Cybernations List Thread
Post by: heretic on 02 Jun 2006, 16:53
in reality, you only produce water, but jesus is an employee of yours.. thus making it possible to trade wine made... from water.. by miracle... i'm sorry
Title: Cybernations List Thread
Post by: squawk on 02 Jun 2006, 21:42
nation: Pantaloonsland
ruler: squawkmcgee
team: blue
resources: aluminum/fish
connected resources: gold, lead, trees, oil, pigs, sugar
trade slots remaining: 1
Title: Cybernations List Thread
Post by: ranaska on 03 Jun 2006, 07:21
Quote
in reality, you only produce water, but jesus is an employee of yours.. thus making it possible to trade wine made... from water.. by miracle... i'm sorry


Actually, Jesus works in the Fisheries Department, and we seem only to get like 2 a year, which he claims is all we need to feed our people.
The water to wine gig is supervised by his cousin, Bob.
Title: Cybernations List Thread
Post by: Storm Rider on 03 Jun 2006, 12:55
Hey guys, I'm trying to figure out the religion that my people want. If anyone could help me out, that'd be awesome.

Description:
Your people approve of this national religion but the majority of your people would prefer something else. They are primarily non-materialistic and wish for a national religion that supports atheism and that teaches that every single living thing is an individual and eternal soul, called jīva, which is responsible for its own actions.

According to Wikipedia, jiva is part of hinduism, but I tried that already and it didn't work, and neither did having no religion.
Title: Cybernations List Thread
Post by: abadname on 03 Jun 2006, 13:05
Taoism - There is no personal god, the closest thing being the Tao, which is a supreme force which underlies change through the passage of time. One is to become free of personal desires, and become attuned to the flow of change.

I'm pretty sure thats what it is.  Try that one out
Title: Cybernations List Thread
Post by: ranaska on 03 Jun 2006, 13:05
Jainism (http://en.wikipedia.org/wiki/Jainism), possibly?
Title: Cybernations List Thread
Post by: abadname on 03 Jun 2006, 13:10
http://s15.invisionfree.com/Cyber_Nations/index.php?showtopic=18

rely on that for your religion not wiki
Title: Cybernations List Thread
Post by: zmeiat_joro on 07 Jun 2006, 02:59
Hey guys, I think I need an alliance, I want to declare war on someone for generally seeming like a stupid person. BEcause he's in some klind of alliance himself.

http://www.cybernations.net/nation_drill_display.asp?Nation_ID=18350
Title: Cybernations List Thread
Post by: Inlander on 07 Jun 2006, 17:26
You want to be a bit more specific about the offences this person has committed, that would justify waging war on them?  Because I'd need something a bit more robust than just "I don't like him."

Also, Nubilia is no longer a third-world nation!  Hoorah!
Title: Cybernations List Thread
Post by: zmeiat_joro on 08 Jun 2006, 14:38
Em, I can't decalre war on them anymore anyway :)

And it's not that I don't like him _that much_, I mean what can I know about this guy besides what he wrote in his description and the name he picked :) He just seemed, based on that, like a guy I wouldn't mind waging war against, and I wanted to try out the war sytem.
Title: Cybernations List Thread
Post by: Houdinimachine on 08 Jun 2006, 15:54
nation: Tribes of Bailey
ruler: Morthikai
team: Green
resources: Lead and Oil

Alright! I've got not one but two poisonous resources! Woo!
Title: Cybernations List Thread
Post by: abadname on 08 Jun 2006, 16:59
How do you become not a third world nation?

I DON'T WANT TO BE A FUCKING THIRD WORLD NATION!

edit/// I'm not a third world nation anymore.
Title: Cybernations List Thread
Post by: Storm Rider on 08 Jun 2006, 17:33
Buy technology.
Title: Cybernations List Thread
Post by: meganjo23 on 09 Jun 2006, 21:30
For anyone who feels like going to war or aiding in a war, some dude (king tong, of the land Kangaru Hops) randomly attacked me a day or two ago. Help is seriously appreciated, cause I kind of suck at war.
Title: Cybernations List Thread
Post by: Storm Rider on 10 Jun 2006, 18:14
OK I'm going to have 1,000 working citizens by tonight so I'm going to start saving up for my first improvement, and I need to decide which one I want. I've narrowed it down to either a School or a Bank.

A Bank costs 100,000 and raises your per capita income 8%.

A school costs 80,000 and raises your per capita income 5%, but after building 3 schools you can build an University (Increases population income by 10%, reduces technology cost -10%).
Title: Cybernations List Thread
Post by: kurushio95 on 10 Jun 2006, 21:25
Nation: Triamcinolone
Capital: Acetonide
ruler: YourLeftToe
Resources: Gold and Furs

just joined today. anybody wanna help me out?
Title: Cybernations List Thread
Post by: Artakserksis on 11 Jun 2006, 02:20
I have a nation "Greek Nation". I couldn't think anything else that didn't already exist. I have been playing for about a month but I will stop it, I am bored to try to learn how I trade etc. lol :P
Title: Cybernations List Thread
Post by: est on 11 Jun 2006, 19:23
was there a problem with it?  it looks ok to me now
Title: Cybernations List Thread
Post by: abadname on 11 Jun 2006, 20:24
After midnight I will pay my bills, then I will jack up my taxes and but a lot of tech or infrastructure.
Title: Cybernations List Thread
Post by: Sythe on 14 Jun 2006, 10:33
"Anarchy (Next Available Change 6/6/2006)
Your people approve of this form of government but the majority of your people would prefer something else. They desire a government that will invest heavily in business ventures."

What the crap?! SATAN WON'T LET ME CHANGE MY GOV'T BACK TO CAPITALIST!
Title: Cybernations List Thread
Post by: Inlander on 18 Jun 2006, 19:01
Buy infrastructure initially.  Once you've got that up to a good level, start on the tech.
Title: Cybernations List Thread
Post by: abadname on 03 Jul 2006, 21:15
I'm being attacked by a nazi nation because I'm not a nazi.  I seriously just want to lay constant attacks on this mother crunker.  He will go down.
Title: Cybernations List Thread
Post by: mberan42 on 10 Jul 2006, 14:41
I just bought a harbor, so I have an extra trade slot open. Anyone have anything good that I don't already have? (Profile is on page 1 of this thread.)

Could use Iron, but willing to trade for other stuff.
Title: Cybernations List Thread
Post by: gambollingsundae on 10 Jul 2006, 17:43
Kingdom of the Frost, located in northern alaska.  Blue team, ruler Wren the baby eater (joke from work)

Trade resources are coal and oil.

also, i have three trade slots available
Title: Cybernations List Thread
Post by: The Cosmic Fool on 12 Jul 2006, 15:00
Country: Mercarcteos
Ruler: TheCosmicFool
Resources: Spices/Water
Team: Green
Open Slots: 2
Title: Cybernations List Thread
Post by: Sckitzo on 01 Aug 2006, 22:34
Country: Cadian
Ruler: Sckitzo
Resources: Marble/Gems
Team: Pink (LUENited Nations)
Open Slots: Full
Title: Cybernations List Thread
Post by: JJMitchell on 06 Aug 2006, 14:49
It appears they did a wipe or something recently since the original Mitchelltown was gone.  I've recreated it and I'm working on building back up.
Title: Cybernations List Thread
Post by: est on 06 Aug 2006, 16:30
They delete you if you don't play for 15 days.  I haven't played for a bit after I got attacked to hell.  The underlying game mechanics make it so that if you're badly attacked it's hard to rebuild, because the infrastructure costs are way too high.  I've basically stopped playing because of it.
Title: Cybernations List Thread
Post by: JJMitchell on 06 Aug 2006, 16:33
Dang, I thought I had only missed one week LOL.

I haven't had any battles yet but I've read that losing is basically a permanent feature.
Title: Cybernations List Thread
Post by: JJMitchell on 12 Aug 2006, 16:58
I need some more folks to trade with me.
Anyone have any trade slots?
Title: Cybernations List Thread
Post by: abadname on 12 Aug 2006, 23:09
What do you have and what nation.  If you have lumber then I will.  If not then I can't
Title: Cybernations List Thread
Post by: Storm Rider on 12 Aug 2006, 23:11
If you've got spices then I will totally trade with you.
Title: Cybernations List Thread
Post by: jsbrooks100 on 28 Aug 2006, 11:42
Nation: Gohmar
Ruler: oneshotonekill10
Resources: Oil and Wheat
Strength: 1,187.485
Alliance: National Alliance of Arctic Countries

One Trade Slot Open
Will Give Aid If Needed
Title: Cybernations List Thread
Post by: öde on 28 Aug 2006, 12:24
I have lots of strength and I'm in Exion.
Title: Cybernations List Thread
Post by: mberan42 on 28 Aug 2006, 12:53
I have an open trade slot. Could *really* use Silver and Lumber. Will consider other trades, though.

I can't seem to get my working citizen population over 2,200... It's annoying me. Anyone else have this problem?
Title: Cybernations List Thread
Post by: Storm Rider on 28 Aug 2006, 14:13
I also have an open trade slot and could really use someone with spices.
Title: Cybernations List Thread
Post by: öde on 10 Sep 2006, 06:35
Quote from: Storm Rider
I also have an open trade slot and could really use someone with spices.


What have you got? I've got spices and water.
Title: Cybernations List Thread
Post by: Storm Rider on 10 Sep 2006, 13:55
Iron and marble.
Title: Cybernations List Thread
Post by: rage on 17 Sep 2006, 01:19
Nation: VikingNinjaLand
Leader: rage
Resources: Iron, Wine
3/4 trade slots open
Title: Cybernations List Thread
Post by: öde on 17 Sep 2006, 06:28
Do you have the items Iron and Wine or the band?
Title: Re: Cybernations List Thread
Post by: Scandanavian War Machine on 29 Sep 2006, 14:47
nation: The Great Gnarwest
ruler: Zwei Wölfe
resources: Lead & Wheat

3 trade slots open.
Title: Re: Cybernations List Thread
Post by: Maedros on 02 Oct 2006, 20:48
Nation: Skalding
Ruler: Maedros
Resources: Fur and Sugar

3 slots available.
Title: Re: Cybernations List Thread
Post by: KharBevNor on 29 Oct 2006, 02:00
i FUCKING HATE THAT ANARCHIST is like a fucking oiption for chaos that is not fucking anarchy it is one reason why this game is a complete shower of shit and i do not plau it
Title: Re: Cybernations List Thread
Post by: Warshrike on 31 Oct 2006, 14:57
Nation: Cold Lands
Ruler: Warshrike
Resources:Uranium and Sugar(Yay!! Mass destruction and hypo children!!)

Only one TS used. Hullllo QC. And Hulllllllloooooo QC on CN.
Title: Re: Cybernations List Thread
Post by: schimmy on 07 Nov 2006, 02:02
Nation: Montrealistan
Ruler: schimmy
Resources: Cattle and oil.
Title: Re: Cybernations List Thread
Post by: mberan42 on 07 Nov 2006, 03:25
I desperately need Oil and Aluminum. If you have those two, preferably together, let me know!

I have Gold and Furs. More money per person to your nation.
Title: Re: Cybernations List Thread
Post by: alonelyargonaut on 15 Nov 2006, 23:45
nation: Dintonia
ruler: alonelyargonaut
team: none
resources: oil/fish
connected resources: oil fish uranium wheat
trade slots remaining: 3

in need of foreign aid or some money basically.