THESE FORUMS NOW CLOSED (read only)
Fun Stuff => CLIKC => Topic started by: Johnny C on 19 Oct 2007, 00:36
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Can I get a witness (http://www.eurogamer.net/article.php?article_id=85578)?
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Hell yes. I may buy this again just because it is a rad game and it didn't deserve to be buried the way it was.
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I deserve to die..
because I should like this game..
I was saying to myself over and over.
"Why dont I like this game? I'm supposed to like this game!"
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This has been rumored since the moment the game and the wii came out. It's about damned time. That being said. This game is beautiful, and if I had a Wii, I would be very happy now.
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omg, that might actually force me to go out and purchase a Wii. That is -awesome-
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It's pretty, but it's no Zelda.
That said, Twilight Princess was no Zelda either. I think I'm just growing tired of the way these adventure/action games have been playing since we all made the jump into 3D in the 90s.
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Twilight Princess was no Zelda either.
take it back
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Okami was twenty times the Zelda game Twilight Princess was.
Waaaay better and more creative. Very excited for this as long as it's a full, intelligent conversion and not just a shoehorning of the controls. Of course, RE4 turned out wonderful, so I'm not too worried.
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Why is it impossible to like both Okami and Twilight Princess? I don't understand that. Okami was stunningly beautiful and had some innovative mechanics, TP had better combat and boss battles because you weren't confined to that tiny circle like in Okami.
That being said, I really want to see the first true Zelda game on the Wii, rather than a Gamecube port that they slapped the control scheme onto because they needed to get it out for the launch. Not to say that the control scheme didn't work fine, but after Phantom Hourglass I really think they can do something more creative with Zelda on the Wii if they're given the time to start it from scratch.
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Oh thank god. I was going to finally break down and buy the game for my PS2, but I don't want to drag the damn thing out of the closet.
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Hell yeah!
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That said, Twilight Princess was no Zelda either
that is it, the gloves are off
I am pretty excited for this, though a little less then everyone else since I am horrible at doing simple drawing patterns with the Wiimote
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It's okay, Capcom at least know how to make the Wiimote respond.
Unlike Activision, whose new Tony Hawk game for the Wii is a piece of shit.
There was a message hidden in this post. Can you find it?
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Hasn't Tony Hawk been kind of shitty for a while now?
I thought it was shitty for a while now.
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I dunno, I haven't played an entry since the second one.
I know this one relies on waggle mechanics that are broken cause they have the sensitivity tweaked really high while having the responsiveness really low. As such two of the three new features are borderline impossible.
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this is one of my favorite games ever. It's pretty awesome. it's a shame theyre literally adding NOTHING to the game. It's an absolutely direct port+wii controls. sort of a bummer.
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I assume they'll cure it of the occasional bits of slowdown that plagued it. I can't see any reason for that on the Wii, as it's got the power of two Gamecubes combined.
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And since the Gamecube alone was more powerful than a PS2, as evidenced by RE4 and Killer7. However, I will point out that according to a Capcom producer they are considering adding extra content to the Wii version. Since Clover is no more, it's going to be a more difficult conversion than most, but Ready at Dawn is a good studio and Capcom says that if timing and funding permits they'll add extra content. Which I certainly don't blame them for, because considering how the PS2 version performed it wouldn't be a particularly good idea for them to invest a lot of money in a port.
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It did sell two hundred thousand copies over here, though.
With the right marketing behind it I could see it being an absolutely monstrous seller on the Wii. It's just the sort of mechanic that makes sense on the system.
I desperately hope they'll keep the control scheme waggle-free.
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What new content appears in the game, compared to the PS2 version?
Didier Malenfant: The game on Wii is going to be an exact port of the PS2 version and I think that's what fans of the franchise want to see. This game has such a huge following throughout the world that people would probably send us death-threats if we messed it up by trying to add things that don't have their place in the Okami universe. Being huge fans of the franchise ourselves, we made sure that Capcom also wanted to stay true to the original before signing on to do this.
Will the Wii version offer anything to those who have completed the original?
Didier Malenfant: Everyone we talk to is saying that they're going to replay this even if they finished the original. The Wii controls are perfect for this game and it makes the game play come to life in so many ways. There are also people who never finished or played the PS2 version and this will be their opportunity to experience Okami the way it was meant to be. This game is a huge milestone in our industry and we're going to give a lot more people a chance to see it for themselves when it comes out on the Wii.
taken from ign's interview Oct 19th. ;(
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However:
http://kotaku.com/gaming/clips/handy-capcom-gamers-day-wrap-up-313803.php (http://kotaku.com/gaming/clips/handy-capcom-gamers-day-wrap-up-313803.php)
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And this!
As I've said in prior interviews, we're getting the game up and running first. The game is enormous. If after we have everying working correctly, cleanly and as desired so as not to "break" the amazing experience that is Okami, we will worry about potential enhancements. As we are NOT at that point in the process yet, we are loathe to even mention any potential changes or enhancements for fear of disappointing the fans/media.
http://kotaku.com/gaming/okami/capcom-exec-defends-okami-on-wii-hints-at-enhancements-314801.php
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I thought I'd bump this thread more or less for the explicit purpose of posting this AMAZING Okami pumpkin for those of you who don't read Kotaku:
(http://cache.kotaku.com/assets/resources/2007/10/okamipumpkin1.jpg)
That's right. Bask in the awesomeness.
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Thank you for bumping this.
Oh. My god.
I am so excited for this.