Yeah, it definitely takes place at least partly, if not entirely, before the events in the comics, which is pretty cool (doubt it'll be considered canon, though).
What sort of choices did you make regarding...
Save Shawn or Duck?
The conversation over Duck's fate?
Whether you let the girl commit suicide?
And most importantly, Carley or Doug?
Our Lees seemed to agree, even for the same reasons for three of the four. The exception is that...
I couldn't bring myself to kill the girl. Mostly roleplaying on my part... I feel like in a real zombie apocalypse I wouldn't want to shoot someone until I saw the "life" flicker out of their eyes on the off chance there really is a way to stop turning or there's a chance to delay it really significantly. Of course, being familiar enough with TWD universe, I knew it wasn't going to happen, but ya know! XD
I'm scared to come back to the game after the end of episode 3 because
I really liked Ohmid, and hated the fact that pushing him off the bridge put him in a deadly position makes me feel really bad. That's pretty amazing considering it's a damned game, but still, I gotta finish this bitch. [/spoilers]
I'm scared to come back to the game after the end of episode 3 because
Did you think it'd be like those action sitcoms where he'd land perfectly safely on the train, dust himself off, and then yell at you for saving his life? :laugh:
I'm scared to come back to the game after the end of episode 3 because
Did you think it'd be like those action sitcoms where he'd land perfectly safely on the train, dust himself off, and then yell at you for saving his life? :laugh:
No, I think I just got caught up in Ohmid's goofy attitude and refreshing positivity, so I'm like, whee, this will be fun. But... no.
I was basically blubbering during the entire final 5 - 10 minutes or so.
The final little tear jerker for me was when it was showing you the list of choices you made with each individual character. The last list they showed was Duck, with the last listing being "Let him be your sidekick while solving a mystery".
Right in the goddamn feels.
I was basically blubbering during the entire final 5 - 10 minutes or so.
The final little tear jerker for me was when it was showing you the list of choices you made with each individual character. The last list they showed was Duck, with the last listing being "Let him be your sidekick while solving a mystery".
Right in the goddamn feels.
I found Duck to be mildly annoying, but obviously he's a kid and didn't deserve any of that. I was seriously glad I let him help and gave him that high five. You really did have to treat every interaction as your last possible interaction with that character when it came to that game if you wanted to minimize guilt at the end of it all.
As an aside, anyone excited for The Walking Dead FPS based off the TV show? :laugh:
I've only seen most of the first season of the show and didn't care for it. Loved the game, though, just finished episode 5. Oh, and Gregorio, re: episode 3 If you convince him to jump he still bounces off and fucks up his leg.
I'd go onto the game wiki after finishing each episode to see the alternate paths and was a little annoyed how most of the choices...ultimately didn't really matter. Spoilers for all the whole thing, btw.Went to save Duck? Shawn dies. Went to save Shawn? Shawn still dies, and Duck's ok. Went to save Carly/Doug? Lilly shoots the other by the side of the road. Save Ben from falling? He dies the next episode, with Kenny going out trying to save him. Don't save Ben from falling? Kenny apparently still dies somehow. Leave Lilly by the side of the road, never see her again. Take pity on her, bring her with you...she ends up running off anyway. Cut off your arm? I was actually fine with you still dying of the bite (since it'd clearly spread already), but it doesn't really stop you from doing anything. And a few more, probably.
Yes, they're all different scenarios, sure, and it's more choice than most choice-based games, but it still kind of bugged me a little.
Finished episode 5 the other day, and cried my bloody head off. I'd heard about how emotional the ending would be, and was worried that it wouldn't really live up to the hype. It totally does.
I love how the game fucks with you. When I made the decision to cut of my arm (Lee's arm, but damn if I didn't get attached), I was expecting the decision to be played out in one cut-scene, but no. You have to keep hacking away 4 or 5 times.
I'd also started playing what it first came out, but didn't have time to get to it again after episode 3 until now, and I had completely forgotten about the station wagon, so when the stranger confronted me, I was pretty much "who the fuck are you?" So much shit had gone down that stealing supplies was the last thing I ever expected to feel guilty about.
The problem with the station wagon, at least as far as I've heard, is that the guy is still around even if you don't take his supplies...and still accuses you of doing so.
so i was thinking back on this game the other day, and now i have a question about chapter 2.
Did anyone here not spot the family as a bunch of cannibals right off the bat?
apocalyptic survival 101: the better things are going, the worse they will go for you. and the nicer someone seems, the crazier they really are.
literally the moment that nice, matronly woman came out of the house with a basket of fresh biscuits for me, the exact words that ran through my head were: "Fuck! They're cannibals." because really, what the hell else could they be after that?
*raises hand*
I mean, they had a cow and all sorts of crops, so at first glance it wasn't that obvious that they were doing better than they should be, unless you're extremely familiar with apocalypse survival tropes. The stuff with the bandits was a nice red herring too.
The thought did totally cross my mind ("they are being way too nice to me... oh god they want me inside so they can eat me!") but I put it away because I didn't think they'd go that route for some reason. The actualization of it really delivered though so it was still pretty shocking to me. Poor what's-his-name...
They should have just killed someone else that they'd introduced in Ep.1.
yeah, but
who would be left to kill off in episode 3?
I played through the game and I finally came to a realization. Fuck Kenny. Fuck him! All he does is bemoan my choices, yell at everyone, and generally bring the whole group down.
I didn't save Ben so his big heroic moment never came for me.
400 Days was alright. Started a new game of season 1 though, gonna do as close to the opposite of last time as I can. I've already not gone to save Duck, which...resulted in the exact same way. Duck is still fine, the farm owner still kicked me off the farm angrily since his son still died (although the anger was at Kenny instead of me), and...yeah. Just saved Doug this time instead of Carley, I wonder if he still gets killed. Probably, but I'm not there yet.
I am super interested in how 400 Days is going to tie into Season 2.
And Tell Tale better tell me what the fuck happened to Clementine.
Rumor has it that Tavia might be the main character of season 2. Also,
I didn't expect to see Carley's/Doug's dead body on the road
Carley, Katjaa and Duck are dead and I'm stuck on a train with people that don't like me anymore
In your defense
If you don't kill Duck he kills everyone on the train
Now you have 2 more chapters and 400 Days