I went to Wal-Mart (the only place in town to buy video games) yesterday to buy this. They were sold out.FTW.
So I bought Paper Mario: The Thousand Year Door.
And made an irrelevant post about it today.
I'm about 55 hours in at this point
Lately I've all but given up on it for Zelda.
A tip for money: buy monographs ASAP. They become available at the bazaar when you've talked to various merchant types and looked at the hunt board a bunch of times. There's more about them at GameFaqs, but they make it more likely that enemies will drop rare loot that's worth more; each monograph corresponds to one or two monster types. Also, steal from everything. All the time. Forever.
So aside from the battle system and party optimizations, what do you guys think of the story line so far. I know no one's finished it, but any initial thoughts.
Beat it, 60-something hours, using cheap strategies to make the game easy (hey, it's how I play). Spoilers.
What is incredibly shocking to me is that the biggest disappointment of the game is... the plot! I don't think I'm spoiling too much to say that... well... not much happens. Villains show up, you beat them, the end. Your characters don't even have any idea they're going to confront Vayne until the very end.
Compare that to Kefka, who spends the whole length of the game burning castles, poisoning rivers, killing his fellow generals, and wearing stiletto heels; or Sephiroth, who haunts and dogs you every damn second; or even Seymour, whose silky smooth voice made you almost break your controller in hatred... Vayne pops up in a few cut scenes, then boom, you gotta beat him, he's so bad, then you beat him.
The greatest casualty of the abruptness of everything is Dr. Cid, though. BEST VOICE ACTING in the game... and such wasted talent, too. The guy is freaking awesome. Wish we could've seen more of him.
i have noticed i die a lot more than with previos ff games
when can you change your gambits? i reckon its with 3 players in your party, but figured i would ask
I am a sad, pathetic person.
But I will be a sad, pathetic person who's going to fight Ultima, later today (I hope).
(http://img177.imageshack.us/img177/4020/chain9994ur0.th.jpg) (http://img177.imageshack.us/my.php?image=chain9994ur0.jpg)
(http://img222.imageshack.us/img222/4332/menu80nu0.th.png) (http://img222.imageshack.us/my.php?image=menu80nu0.png)
And Zodiark was a pain in the arse.
(http://img167.imageshack.us/img167/8960/zodiarkobtainedxn3.th.png) (http://img167.imageshack.us/my.php?image=zodiarkobtainedxn3.png)
This game seems/looks like FFX smashed together with a MMORPG. At least that's how I imagine it from the stuff I read, and the demo I got with Dragon Quest VIII. Is that even close, or way off base?? I just can't imagine a FF where I drop enough hours into it to equal a Nippon Ichi strategy RPG unless it's vaguely MMORPG-like.
I'll agree with the characters being less relatable. However, I think the way in which they do delve into the character's personalities very realistic. They're in the middle of political upheaval, in the middle of this huge quest. They're all people that have, pretty much, just met. They're not going to be having heart to hearts all the time. I do wish they would have expanded Basch vs. Vaan a little bit, but I'm really liking the angle they're taking with Balthier and Ashe.
i just had an idea: how about they take the final in final fantasy and actually mean it. these games bother the hell out of me. they're not rpgs people!! why does no one see this?!?
any tips on taking down the first demon wall, the best i have done was 3/4 of the way down before i get crushed. i think i need to get more quickenings soi can link them but still