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Fun Stuff => CLIKC => Topic started by: Scandanavian War Machine on 26 Oct 2007, 10:56

Title: Assassin's Creed
Post by: Scandanavian War Machine on 26 Oct 2007, 10:56
I'm surprised there hasn't been a topic on this yet. Are you guys as excited for this game as I am? I reserved my copy a couple days ago and November-whenever cannot come soon enough. If you don't know what i'm talking about; go here (http://www.assassinscreed.com) to find out what all the hype is about.
I've got the release date as Nov. 13th on my calender. Any of you internet geniuses heard different?
I'm a freerunner (traceur) so I'm looking forward to running around the roof-tops like a nimble, little freak. Any other freerunners 'round here?
Title: Re: Assassin's Creed
Post by: pilsner on 26 Oct 2007, 11:18
I'm a freerunner (traceur) so I'm looking forward to running around the roof-tops like a nimble, little freak and then murdering people horribly. Any other freerunners 'round here?
Title: Re: Assassin's Creed
Post by: Storm Rider on 26 Oct 2007, 11:54
It did in fact go gold yesterday, with the announced date of November 13th. There were a lot of rumors it would be delayed, because of difficulty with the RAM restrictions on the PS3 and difficulty compressing it onto one disc for the 360. My concern at this point is that they rushed it to manufacturing without proper QA testing and it will end up buggy as hell. Maybe I'm just a pessimist, but I'm waiting to see the reaction upon release before I cough up cash for this one. It doesn't even touch Mass Effect in the realm of games I'm pissing myself in excitement for.

Not literally, of course. I haven't done that for weeks.
Title: Re: Assassin's Creed
Post by: pilsner on 26 Oct 2007, 12:06
I'm not the only Kotaku reader around here I guess :)
Title: Re: Assassin's Creed
Post by: Storm Rider on 26 Oct 2007, 12:10
Kotaku is like crack for me, basically. It's a constant stream of video game-related trivia that I need to know at all times.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 26 Oct 2007, 13:05
Yeah, i'm kind of worried about it being buggy too. i've read a couple of "reviews" from people who got to play a demo sometime in the course of the last month (i think) and it sounds like there were still a good amount of bugs. I'm just staying optimistic because Ubisoft hasn't let me down in the past....except for the 20% disapointment i felt at the third Prince of Persia game.

It doesn't even touch Mass Effect in the realm of games I'm pissing myself in excitement for.

Likewise. But i know that Mass Effect is going to take up alot of my time so i want something to do before that comes out and eats my life. You can only play through Bioshock so many times before you need to move on, and it's almost that time for me.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 26 Oct 2007, 15:22
yeah, i've been skating for a long time and i just started doing parkour a year or two ago but i used to be a gymnast so it's pretty natural for me.
but i can only do these things in short bursts since i've been smoking for so long and i had asthma as a kid to begin with.

Yeah, i heard that this was the first part of a trilogy too but i didn't know the following games would be set in the high-tech future or whatever. i mean, i knew Assassin's Creed had some sort of high-tech underlying storyline but i wasn't sure what exactly that meant or what they would do with it. But if this his training....i can't imagine the same general gameplay in the future being any less enjoyable. Assuming that this game is going to be enjoyable in the first place (which it better be).
Title: Re: Assassin's Creed
Post by: ackblom12 on 26 Oct 2007, 18:23
I'm rather interested in this game and it's planned sequels, but Ubisoft is so hit and miss for me that I can't make myself get too terribly excited. Since I'm gonna have so goddamn many games eating my soul (Hellgate, Mass Effect and Mario Galaxyjust to name a few) I'm probably going to be waiting till after the holidays to even rent it.
Title: Re: Assassin's Creed
Post by: TheFuriousWombat on 30 Oct 2007, 11:38
I gotta say this looks pretty damn awesome. Hitman meets Prince of Persia in Jerusalem during the Crusades with some kind of bizarre, as of yet unexplained sci-fi undercurrent to the story which will, apparently, play a big role later on. Sounds strange and incredibly cool.  I just hope they can pull it off. All the features make this a very ambitious project which makes it 10 times more likely it will fail to live up to its hype. Here's to hoping it pulls off all the awesomeness the previews have described.
Title: Re: Assassin's Creed
Post by: MusicScribbles on 01 Nov 2007, 20:00
This is the best gameplay video I've seen so far. This might be because it came out in September.
http://youtube.com/watch?v=lEIQWBBegqA
It is a full eight minutes of gameplay, showcasing one of the missions done in one of many ways.

Edit: Apparently there is a second part of the walkthrough which ends up showing the breadth of one of the three cities in the game, not including the land between the cities.
Title: Re: Assassin's Creed
Post by: Dimmukane on 02 Nov 2007, 07:10
My only gripe is that I don't have enough money for this.  I have 50$ left on a Best Buy gift card and I'm using that for Unreal Tournament 3.  I just had to get a new transmission on my car ($2700) so I'm pretty much wiped out.
Title: Re: Assassin's Creed
Post by: Melodic on 02 Nov 2007, 21:05
I love the look of this game, but it's a rent-first proposition simply because I, like Dimmukane, am strapped for cash. I'll rent it and Mass Effect, see how they live up, then plop 'em on the Christmas list if they're worth my time. If not, I know they'll be worth the ~$7 rental fee.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 02 Nov 2007, 23:07
Yeah, the only reason i decided to just go ahead reserve a copy is because i've been hearing about this game for a long time and it's been driving me crazy; and i knew i'd be getting paid right around the time it comes out so it's not a big deal. I'm completely broke at the moment (buying smokes and gas with quarters? yeah, that broke) but it won't last long.
Title: Re: Assassin's Creed
Post by: Melodic on 03 Nov 2007, 09:25
I just hope it has replay value. The Hitman series has been pretty good at giving so many routes to the same objective that you can play each mission several times; if Assassin's Creed has that kind of diversity, I'll be extremely pleased.
Title: Re: Assassin's Creed
Post by: Storm Rider on 03 Nov 2007, 09:39
Considering the open-world structure of the game, I have to imagine that was a goal for them.
Title: Re: Assassin's Creed
Post by: Melodic on 03 Nov 2007, 22:46
Yeh, but open-world is the new hot topic in video games recently. GTA started it, and there have been good and bad examples; I'm not debating Assassin's Creed's potential, I'm merely saying that I hope they did it WELL.
Title: Re: Assassin's Creed
Post by: Storm Rider on 03 Nov 2007, 22:57
I know. I was just commenting to the effect that an open-world style environment would lend it very well to a more free-form way to approach missions from a pure design perspective. The merits of the game itself weren't really my implication.
Title: Re: Assassin's Creed
Post by: Melodic on 03 Nov 2007, 23:41
My fault for saying something stupid originally. I admit that a few of the mechanics look ugly (this whole "guards trailing behind you because you got a headstart" bullshit, for one), but on a whole I'm starting to really look forward to it.
Title: Re: Assassin's Creed
Post by: Storm Rider on 04 Nov 2007, 00:36
Like I said, my primary concern at this point is QA. The development team was talking about difficulties they were having (the ones I mentioned in a post earlier) only about a month ago, and that coupled with the fact that Ubisoft lagged a long time before announcing that the game had gone gold and giving a specific release date (before the gold announcement it was just given a November release window) gives me a sneaking suspicion that Ubisoft kicked the game out the door before giving the team the time to properly work out all the bugs so they could hit the holiday release window and get it out when the hype was still at its peak. That might just be me being pessimistic, but I'm not preordering this game until I see the critical reaction.

I don't want to sound like I'm not excited for this game, because I really am. But I'm a little skeptical nonetheless. I'm not wholeheartedly ready to give my money away like I am with Mass Effect and Super Mario Galaxy.
Title: Re: Assassin's Creed
Post by: Storm Rider on 05 Nov 2007, 10:54
If you'll excuse the double post, I thought today's Penny Arcade strip was the funniest in a good while:

(http://www.penny-arcade.com/images/2007/20071105.jpg)
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 05 Nov 2007, 14:42
haha definitely worth a double-post.
Title: Re: Assassin's Creed
Post by: Ozymandias on 05 Nov 2007, 15:48
Rare really needs to make a new Conker game.
Title: Re: Assassin's Creed
Post by: imapiratearg on 05 Nov 2007, 16:36
That'd be awesome.  I played through most of Conker: Live & Reloaded.  I thought it was pretty sweet.  A sequel would be really cool, now that I think about it.
Title: Re: Assassin's Creed
Post by: Storm Rider on 05 Nov 2007, 17:07
Rare really needs to make a new Conker game.

That wins this thread's Bizarre and Completely Unrelated Statement Award, I think.
Title: Re: Assassin's Creed
Post by: Ozymandias on 05 Nov 2007, 17:19
The PA made me think that someone should make an absurd, violent, cute and cuddly game.

Then I remembered Rare already did that.
Title: Re: Assassin's Creed
Post by: Dimmukane on 05 Nov 2007, 18:43
Ya, seriously, that better be their next project after Banjo Threeie.
Title: Re: Assassin's Creed
Post by: Ozymandias on 05 Nov 2007, 18:50
Ya, seriously, that better be their next project instead of Banjo Threeie.
Title: Re: Assassin's Creed
Post by: Dimmukane on 06 Nov 2007, 06:47
Well, I somehow doubt that all of their resources are going to Banjo Threeie anyways.  And they've handed off Viva Pinata to other companies for expansions.  Fingers crossed.

To stay on topic, does anyone know the song used in the slo-mo trailer they had for this?
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 06 Nov 2007, 10:11
i like that song. couldn't begin to guess who it is though.
Title: Re: Assassin's Creed
Post by: Inlander on 08 Nov 2007, 05:11
This is the best gameplay video I've seen so far. This might be because it came out in September.
http://youtube.com/watch?v=lEIQWBBegqA
It is a full eight minutes of gameplay, showcasing one of the missions done in one of many ways.

Did anyone else watch this video, and think that it looks like basically a very pretty and slightly tedious version of Thief, with a healthy dose of Ico or Shadow of the Colossus thrown in? Also, what the hell was with the piss-weak A.I. for the guards? "We have the assassin surrounded, ten to one. He has his back to me. I have a great big sword in my hand. If only I knew what to do next!"
Title: Re: Assassin's Creed
Post by: Storm Rider on 08 Nov 2007, 11:02
Did anyone else watch this video, and think that it looks like basically a very pretty and slightly tedious version of Thief, with a healthy dose of Ico or Shadow of the Colossus thrown in? Also, what the hell was with the piss-weak A.I. for the guards? "We have the assassin surrounded, ten to one. He has his back to me. I have a great big sword in my hand. If only I knew what to do next!"

You know, this is the thing everyone has been complaining about with regards to the game, but you have to look at it from a gameplay perspective. If you had a dozen guys all swinging at you at once, then you'd be cut down within seconds and the game would just become frustrating. Plus, since the combat is all about countering and timing, having to fight multiple opponents at once would be nearly impossible. Sure, it's a little weird when it's all about pedestrian reactions to your movements and all that, but I think it was a necessary sacrifice to make the game playable, ultimately.
Title: Re: Assassin's Creed
Post by: Inlander on 09 Nov 2007, 19:15
Or they could have it so that you still had to fight the same number of guards, but instead of them all being in the room right from the start they could arrive one or two or three at a time, so you had to fight wave after wave of them. What they've got at the moment seems to be a really lazy solution to a genuine issue.
Title: Re: Assassin's Creed
Post by: Melodic on 09 Nov 2007, 20:20
Reviews are up. All of the reviewers say the enemy AI is necessarily nerfed for the combat to work properly. Lowest score I've seen is 95%.
Title: Re: Assassin's Creed
Post by: Storm Rider on 09 Nov 2007, 20:23
I generally give the final word to Gamespot's review, so I'm going to wait to see that before I make a decision. However, early reactions seem promising.
Title: Re: Assassin's Creed
Post by: KvP on 10 Nov 2007, 14:14
This is the best gameplay video I've seen so far. This might be because it came out in September.
http://youtube.com/watch?v=lEIQWBBegqA
It is a full eight minutes of gameplay, showcasing one of the missions done in one of many ways.

Did anyone else watch this video, and think that it looks like basically a very pretty and slightly tedious version of Thief, with a healthy dose of Ico or Shadow of the Colossus thrown in? Also, what the hell was with the piss-weak A.I. for the guards? "We have the assassin surrounded, ten to one. He has his back to me. I have a great big sword in my hand. If only I knew what to do next!"
That's what I thought too. But I'd think a combination of Thief and Hitman would be worth buying. I don't remember the enemies in Blood Money being all that smart either, but that just made it fun to cut them down, especially with that physics engine they had. So I guess the question is can you muscle through the game and survive as in Hitman, or are fights something you'd do best to avoid as in Thief? I'd prefer the former, if just because the point of the game is to kill people whereas in Thief you rarely had to. It comes down to that, for me.
Title: Re: Assassin's Creed
Post by: Inlander on 11 Nov 2007, 02:22
Surely the point of a game called Assassin's Creed would be to kill one specific person, then disappear?
Title: Re: Assassin's Creed
Post by: Melodic on 11 Nov 2007, 02:30
Well, yes, but the "point" to Hitman was to kill one guy, then disappear. I ended up killing about 50. Then shooting the civilians.

Then dragging their bodies into toilets.

Then asploding them all.
Title: Re: Assassin's Creed
Post by: McTaggart on 11 Nov 2007, 04:53
One of my ideal games would be Thief crossed with Prince of Persia crossed with Hitman crossed with a good book.

I might have to look into this, at least as far as what platforms it's on.
Title: Re: Assassin's Creed
Post by: Dimmukane on 11 Nov 2007, 07:40
Fuck it, I'm getting this with the gift card.  Unreal Tournament 3 will have a GOTY edition eventually, I'll have 2 DX10 video cards/Vista eventually, it can wait.  Besides, any modding I was going to do would have to wait until possibly summer, I'm loaded down with work as it is.
Title: Re: Assassin's Creed
Post by: Melodic on 11 Nov 2007, 09:32
Apparently it's headed to the PC in Q1 of 2008, but I can't really imagine controlling the protagonist with a mouse. I think I'll have to wait for Christmas on this one, since I'm strapped for cash oh-so-much-so.
Title: Re: Assassin's Creed
Post by: TheFuriousWombat on 13 Nov 2007, 10:16
Well, yes, but the "point" to Hitman was to kill one guy, then disappear. I ended up killing about 50. Then shooting the civilians.

Then dragging their bodies into toilets.

Then asploding them all.

It depends on the person who plays the game, then. For me, playing all the Hitman games on the PC, I would save frequently and if any one saw me or I set off any alarms I would reload. I refused to kill anyone unless I absolutely had to in those games, especially the first time around. That's why, from Hitman 2 on, I got close to Silent Assassin on almost all levels b/c I was OCD and a perfectionists about it. Of course, once I beat the game I ran through each level on ridiculous murder rampages but I honestly did enjoy the first approach more (just like in most levels of most Splinter Cell games). I, for one, plan on playing Assassins Creed with as much delicacy as possible.
Title: Re: Assassin's Creed
Post by: Narr on 13 Nov 2007, 13:22
If I only had a PS3, I would own this game.

Alas.  I do not have $600 to waste on a glorified Blu-Ray DVD player.
Title: Re: Assassin's Creed
Post by: Storm Rider on 13 Nov 2007, 13:23
It's... on 360 also, dude.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 13 Nov 2007, 13:41
mother fucker

when i reserved mine, the idiot told me this came out today so i've been looking forward to this day for weeks and i went to pick up my copy today and the guy looked at me like i was made out of iguanas. fucking pretentious video game store employees. my entire plan for the day has been ruined.

edit: it looks like it was supposed to come out today but apparently that changed at some point...now it SHIPS today and goes on sale tomorrow.
Title: Re: Assassin's Creed
Post by: KvP on 13 Nov 2007, 14:59
mother fucker

when i reserved mine, the idiot told me this came out today so i've been looking forward to this day for weeks and i went to pick up my copy today and the guy looked at me like i was made out of iguanas. fucking pretentious video game store employees. my entire plan for the day has been ruined.

edit: it looks like it was supposed to come out today but apparently that changed at some point...now it SHIPS today and goes on sale tomorrow.
Yeah, that happened to me when I preordered the expansion to NWN2. I was pretty pissed when I went in and they didn't have it like they said they would. They really ought to fix that.
Title: Re: Assassin's Creed
Post by: Storm Rider on 13 Nov 2007, 15:47
Gamespot's review is up and is a 9.0 out of 10. That's enough for me, but I can't help but scratch my head at 1up's 7. It's not only extremely different from everyone else's score, but the review is sort of unprofessional. It's just like 'yeah, it's cool, but it didn't live up to the hype for me'. Like, he barely talked about the game itself at all. Am I supposed to look through that entire reviewer's history to see if I should agree with his taste in games? It's odd.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 13 Nov 2007, 16:16
yeah, ign gave it a 7.7 but most other places gave it 8s or 9s. at least ign gave a detailed review with all the reasons for the score instead of just saying "i didn't really like it. deal with it."
Title: Re: Assassin's Creed
Post by: Melodic on 13 Nov 2007, 20:20
IGN AU called it a 7.7, and the editor's note says that IGN US loves the fuckin' shit out of it. The Aussies are INSAAAAAAAAAANE!
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 15 Nov 2007, 11:34
okay, i meant to post this last night but i was far too busy playing this awesome game. it's really good, guys. nothing compares to the feeling of your very first assassination (assuming you do it the quiet way). also; the Leap of Faith never gets any less satisfying....it's always amazing to suicide dive from eighty feet up and land safely in a pile of hay.

and the AI? not as big of an issue as everyone makes it out to be. as it turns out, the combat is pretty hard to get just right so the crappy AI doesn't really matter because you will still get knocked around a bit.

my only real problem with this game so far is the things that are and aren't considered suspicious. you can just be walking by a guard and he'll attack you but you can be running around on rooftop and getting in brawls and they won't think twice about it. but even that you get used to and becomes less of an issue with time.

also; this game is HUGE. not only are there three huge cities to explore (of which, i've explored only 2/9 of the total area) but there is a huge "wilderness" area that lies between the three main cities where you can ride horses and to more exploring etc.  also, there is a fourth, smaller city where you start the game which is like the assassin headquarters.
there's no DLC, there's no online of any kind, no multiplayers, but don't think that this will be a short game to finish and be done with; there are hundreds of flags of different types strewn about the cities and outlying areas for you to collect (some of which are very well hidden). obviously, collecting them all gets you some achievments and has a positive effect on the game which i won't go into.

in summary: i think this game is alot of fun.
Title: Re: Assassin's Creed
Post by: Dimmukane on 15 Nov 2007, 13:20
I only got to play it for an hour last night.  Wonderful stuff.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 15 Nov 2007, 14:28
Yeah, i'm not going anywhere this weekend. partially because of this game, partially because i don't have any money to put gas in my car....

.....because i bought this game. hm, i guess it's all because of this game. oh well.
Title: Re: Assassin's Creed
Post by: Melodic on 15 Nov 2007, 17:28
This'll come up on my Christmas list: I'm broke right now. Oh well. : (
Title: Re: Assassin's Creed
Post by: MusicScribbles on 15 Nov 2007, 20:12
Why is there no demo for this game?! Let me write down my outrage!
I will be picking this up on Sunday no doubt. Thanksgiving break will be filled with assassinations.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 16 Nov 2007, 14:19
i just discovered the joys of getting guards to chase me onto a rooftop then, instead of escaping, just initiate a fight and throw them all over the edge to their deaths. very satisfying.
Title: Re: Assassin's Creed
Post by: Beren on 16 Nov 2007, 18:49
Oh god.

Shit yes.

Parkour and stabbing in perfect harmony makes for a pretty fucking excellent game.

QFT.

Who else thought it was such a cock-tease to have all the abilities at the beginning then getting them stripped 20 minutes in? Ahh.
Title: Re: Assassin's Creed
Post by: Storm Rider on 16 Nov 2007, 19:54
Like games have been doing since the original Metroid? I guess, but you get sort of used to it after a while.
Title: Re: Assassin's Creed
Post by: Beren on 16 Nov 2007, 21:21
Like games have been doing since the original Metroid? I guess, but you get sort of used to it after a while.

Yeah. But.. you buy the game going "HOLY FUCKING SHIT I'M A MEDIEVAL ASSASSIN. ZOMG THERE'S A BLADE ON MY WRIST. HOLY SHIT"

And ten minutes later I get to punch people. And that is all.

Still.

Also, holy shit, rounding that corner and seeing Damascus in front of me. Ah My god. I nearly wet myself.
Title: Re: Assassin's Creed
Post by: Dimmukane on 16 Nov 2007, 23:24
I played another hour and a half today.  That was also fun.  Fucking homework is keeping me from it.
Title: Re: Assassin's Creed
Post by: KvP on 17 Nov 2007, 13:16
I like this game a lot, it's a pretty seamless integration of Prince of Persia and a GTA clone, the combat is the best to ever be put into an "open-world" game, the missions are always fun and it looks gorgeous. I haven't seen a game this polished since C&C3. But some of the design, particularly the plot design, is really dissonant.

The sci-fi stuff really hurts the game, plot-wise. It's nice in that it provides a device to explain away and integrate things like respawning, load times, invisible walls and the fact that everyone speaks english into the gameplay, all that in itself adds to the immersion of the game, but they really dropped the ball with the little "interludes" in which the Damien the bartender-who-swears-he's-not-an-assassin-but-apparently-is-and-holds-all-his-ancestors-memories-in-his-DNA "unravels the mystery". It totally disrupts the flow of the game, and it's annoying and totally pointless in the context of the game. And given the stupidly contrived "your ancestor's memory is fully encoded into your DNA", I'm not expecting the big reveal of what exactly the scientists want out of you to be all that relevatory or interesting in any way. So whenever Kristen Bell wants me to rest or whatever, I do it as fast as possible so I can get back to the meat of the game, and I think the devs wanted me to take more interest in their sci-fi setup.

It's like if you took the movie Terminator 2, and every 20 minutes you added a 10 minute interlude about office workers trying to figure out why their copy machine is broken. And on top of that, start off the movie with a guy talking about how the Terminator stuff isn't actually happening and is a means to an end to figure out why the copy machine is broken. Even if you're going to link up the copy machine plot with the Terminator plot at the end and have the copy machine plot totally foreshadow the next movie, who fucking cares about a broken copy machine, we want to get to the terminating, because the terminating is fun, interesting and engaging, and it's what the movie is supposed to be about, and the copy machine stuff isn't any of those things.

So Ubisoft went overboard on the plot side of things. They couldn't really decide whether they wanted a sci-fi tinged medieval combat game or a medieval combat-tinged sci-fi game, so they figured they'd make a medieval combat game that's also a sci-fi game, and the game is fun enough that they almost made it work when it shouldn't work at all, but they bit off more than they could chew and decided to combine two plots that don't work together. It's a shame they had to burden it from the outset with the responsibility of setting up a franchise instead of just letting it be a perfect game. Had they made the game just about the assassin in the Holy Land it would have been just that.

Quote from: Anyways
Jerusalem is pissing me off. Fucking templars on every corner where you least expect them, then you hear them go "HUAGLBLAGUHUGHLABGH" and you know you're screwed. I've only killed one of them so far, but all the rest seems to have their backs against a wall so it's impossible to sneak up for a silent kill. This has made me even more determined to get the kill all the templars accomplishment.
You're going to want to primarily rely on parrying and counterattacks. The Templars don't get auto-kills when countered but are staggered, and you can just run up and hack them to death, provided you aren't prevented from doing so.
Title: Re: Assassin's Creed
Post by: Storm Rider on 17 Nov 2007, 13:28
I am going to get this game, but it's probably going to have to wait. I'm still playing the hell out of Super Mario Galaxy right now, and I probably won't finish that before I go home for Thanksgiving on Wednesday where my copy of Mass Effect awaits. So basically, it'll probably be mid-December before I get around to picking this up. Maybe it'll be my present to myself after finals or something.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 17 Nov 2007, 16:52
regarding the sci-fi plot: i was pretty disapointed with how it was done for most of the game. i mean, it's a decent idea but it just doesn't feel right. however, now that i am at the end of the game (i think) the sci-fi stuff starts to get more interesting. it's still lame to be walking around in that stupid lab but the more information they reveal to you about Abstergo and why they kidnapped you, the more curious i become about what's going to happen.
so it's not all bad, i guess.

also; jesus this game gets hard towards the end. everyone has caught word of all the killing you've been doing and there are more guards, they are more alert, and they are extremely suspicious of anything you do.
Title: Re: Assassin's Creed
Post by: Melodic on 17 Nov 2007, 17:50
Yay, spoilers.

Bleh.
Title: Re: Assassin's Creed
Post by: KvP on 17 Nov 2007, 18:49
Yay, spoilers.

Bleh.
Eh, don't feel bad, the sci-fi bent of the story was the game's worst kept secret during development. I wasn't expecting it to show up right at the beginning of the game, but there it is.
Title: Re: Assassin's Creed
Post by: Storm Rider on 17 Nov 2007, 18:56
Yay, spoilers.

Bleh.

According to my friend those details are revealed within 2 minutes of starting the game. It's not really a secret.
Title: Re: Assassin's Creed
Post by: Melodic on 18 Nov 2007, 00:06
I already knew about the 2-minute twist, but I've already heard more than I wanted to about what happens later in the game. It's like bloody Bioshock all over again.
Title: Re: Assassin's Creed
Post by: Melodic on 18 Nov 2007, 09:41
I suppose it was a stupid comment to make, I'd just like to hear opinions about the story without someone coming out of the blue and giving their thoughts on the ending. I'm seriously considering renting the game, as I won't be picking it up 'till Christmas, but isn't that like cheating?
Title: Re: Assassin's Creed
Post by: MusicScribbles on 18 Nov 2007, 12:01
It's not cheating, just premature ejaculation.
I agree about the spoiler thing, but there will always be someone who wants to talk about potential spoiler parts of a game's story, and they have every right to in a thread that hasn't denied the use of spoilers and is about the game.
Anyway, the previous poster really didn't reveal too much, most of it was speculation because we have no idea what the next game is going to be like, we can only guess. (It's going to be a trilogy, like Prince of Persia.)

Also, off topic, but there is a Prince of Persia movie in the works.
http://imdb.com/title/tt0473075/ (http://imdb.com/title/tt0473075/)
Title: Re: Assassin's Creed
Post by: KvP on 18 Nov 2007, 12:28
Also, off topic, but there is a Prince of Persia movie in the works.
http://imdb.com/title/tt0473075/ (http://imdb.com/title/tt0473075/)
The script hasn't been punched up yet, and with the strike and all, that's bad news for it.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 18 Nov 2007, 13:03
so i beat it last night.

...the game, that is. now all i have to do is collect the 300 or so remaining flags and kill the 50 or so remaining templars. ugh.
Title: Re: Assassin's Creed
Post by: MusicScribbles on 18 Nov 2007, 15:23
But was it awesome?
Title: Re: Assassin's Creed
Post by: StaedlerMars on 19 Nov 2007, 10:01
I can't wait till this game comes out for the PC.
Title: Re: Assassin's Creed
Post by: MusicScribbles on 19 Nov 2007, 21:05
I'm going with "yes, probably".

[spoilers!]

I just finished the Montferrat mission, though I haven't been able to find the death from above move you see in the preview movie - anyone know if it's still in-game, or how to pull it off? Cause fighting him and about fifty-sixty thousand other guards at the same time was unnecessarily hectic when I could just have jumped down and spiked him in the skull.

[/spoilers!]

You can do this to anyone. Equip your hidden blade and jump off the wall towards him. It performs the High Profile assassination, which is what was done in the trailer. Also, I'm not sure if anyone else has figured this out yet, but with the hidden blade equipped you can still fight guards with counters. They are awesome instant kills of twisting barehanded around a sword to shove a blade into the side of a head.
Title: Re: Assassin's Creed
Post by: Storm Rider on 07 Dec 2007, 01:55
I just finished it, and... eh. I suppose I had a good time with it, but there were so many irritating design elements that it sort of brought the game down for me. The beggars women and magical shoving lepers were incredibly annoying, and the control scheme just seemed needlessly complicated. Also, whenever you got the angle even slightly wrong when doing the free running stuff, you would just be stuck running up the same part of the wall half a dozen times because you're too close to the wall to adjust before the running animation starts again. And if they decided to make it so touching water is instant death, then why the fuck did they then set an assassination in the goddamn harbor where you had to jump from boat to boat and even slightly misjudging a move would mean you'd have to start over?

In short, I liked it overall but I've played several more games this year that I enjoyed vastly more.
Title: Re: Assassin's Creed
Post by: ackblom12 on 07 Dec 2007, 10:42
Wait, touching water is insta-death? What the hell? You're a highly trained assassin for a underground organization. Are they all hydrophobes? Are they hoping that there's not a bathtub involved?
Title: Re: Assassin's Creed
Post by: Storm Rider on 07 Dec 2007, 11:11
Exactly. It's like, wait, I can scale enormous cathedrals but I never bothered to learn to swim?
Title: Re: Assassin's Creed
Post by: Alex C on 07 Dec 2007, 12:24
Well, strip down Altair's gear:
1 longsword
1 shortsword
1 intricate mechanical device strapped to his wrist
A cloak that's likely to be made of wool
Boots that looks to be made of leather
Metal bracers
10 throwing knives

In other words, he's a ninja, and we all know ninjas can't handle water or else they would have taken out the pirates ages ago.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 07 Dec 2007, 12:51
well, you can hide by sitting on a bench even though you are wearing all white when everyone else on the streets is wearing earth-tones. not to mention the weapons he's not even trying to conceil.
as ridiculous and impossible as it is, this game is alot of fun.
Title: Re: Assassin's Creed
Post by: ackblom12 on 07 Dec 2007, 13:03
I'm fine with lack of logic in games (for Odin's sake I like turn based RPGs) but when it hinders fun, and especially when it pointlessly adds frustration, it's just stupid.

Mind you it still sounds fun as hell and I'm going to be getting it at some point, but it will probably be one aspect that annoys the shit out of me.
Title: Re: Assassin's Creed
Post by: Scandanavian War Machine on 07 Dec 2007, 15:26
well, then you should enjoy it. all the sillyness doesn't hinder the fun at all.
the intellectual part of you brain is saying "this is so unrealistic. oh man." but all the other parts of your brain are too busy yelling "run motherfucker! jump that gap!" to notice all the shit parts unless you try pretty hard to do so. at least that's how it works for me anyway, but i am extremely easy to please so who knows.
Title: Re: Assassin's Creed
Post by: KvP on 07 Dec 2007, 16:01
well, then you should enjoy it. all the sillyness doesn't hinder the fun at all.
the intellectual part of you brain is saying "this is so unrealistic. oh man." but all the other parts of your brain are too busy yelling "run motherfucker! jump that gap!" to notice all the shit parts unless you try pretty hard to do so. at least that's how it works for me anyway, but i am extremely easy to please so who knows.
Unfortunately that's not the case when you're Bartender Man. They place the ridiculousness front and center.
Title: Re: Assassin's Creed
Post by: LordNagash on 07 Dec 2007, 17:36

In other words, he's a ninja, and we all know ninjas can't handle water or else they would have taken out the pirates ages ago.
Rikimaru can handle water. (From Tenchu)
Title: Re: Assassin's Creed
Post by: Jimmy the Squid on 08 Dec 2007, 21:49
I got this game today and it seems like fun. I say it only seems like fun because it turns out that after the first 6 minutes of actually playing the game (i.e: the tutorials) my tv blew up.

Fuck?
Title: Re: Assassin's Creed
Post by: Jimmy the Squid on 16 Dec 2007, 20:53
I just finished it, and... eh. I suppose I had a good time with it, but there were so many irritating design elements that it sort of brought the game down for me. The beggars women and magical shoving lepers were incredibly annoying, and the control scheme just seemed needlessly complicated. Also, whenever you got the angle even slightly wrong when doing the free running stuff, you would just be stuck running up the same part of the wall half a dozen times because you're too close to the wall to adjust before the running animation starts again. And if they decided to make it so touching water is instant death, then why the fuck did they then set an assassination in the goddamn harbor where you had to jump from boat to boat and even slightly misjudging a move would mean you'd have to start over?

In short, I liked it overall but I've played several more games this year that I enjoyed vastly more.

I really loved this game and I'm now trying to go back over it and collect the flags and kill the templars. The beggar women and crazy lepers piss me off too but I think they are there to tempt you into killing innocent people. Which I have done. Many times. And as for the assassination in the ports? It's to make it more challenging. A lot of the earlier assassinations are pretty piss easy as long as you can get close, this one adds an extra element of "oh shit how the fuck do I do this?" So far this is my favourite game ever but I only have two complaints.
1) Everytime I fall to my death or die I instinctively pull the left trigger hoping to rewind with my dagger.
2) Replay value is getting irritating because you have to start each assassination memory from the very beginning. Which means sitting through the four hour cutscenes you can't skip.
Title: Re: Assassin's Creed
Post by: Johnny C on 17 Dec 2007, 00:24
Well, it's either you or the cold, slow hand of leprosy.

It's like you're doing them a favour!