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Fun Stuff => CLIKC => Topic started by: Johnny C on 11 Feb 2008, 15:20

Title: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 11 Feb 2008, 15:20
Kotaku has a positively riveting demo preview (http://kotaku.com/354714/gta-iv-reinventing-a-world). The mechanic upgrades sound like they're slight enough to retain the one-man gang feel of the rest of the series while making a significant number of tweaks that enhance the core gameplay rather than completely change it.

I'm increasingly excited about this game.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Ozymandias on 11 Feb 2008, 15:59
Goddammit. I just posted in the length thread about GTA4 before noticing this I hate you.

Here's a bunch of info on GTA4 I stole from another board. I'm not going to vouch for its accuracy, but I still assume it to be anyway:

Nicked from somewhere else, all the stuff known so far from interviews and press demos:


- The location will be Liberty City, a completely retooled and more realistic version of Liberty than what we've seen in the past (GTA1, GTA3, LCS, GTA advance).

- There will be five buroughs: Dukes (Queens), Bohan (the Bronx), Algonquin (Manhattan), Broker (Brooklyn), and Alderney (New Jersey). It has been confirmed you start the game out in Broker. No, Staten Island will not be present because R* feels the area is boring.

- The game will be much harder than past entries. The days where you walk up to any car and jack it are over, as are the days where you simply have to run to a pay and spray to get the heat off of you.

- While the game is not as big as San Andreas, it has more detail and R* is going for less wasted space.

- The police system has been entirely retooled. You will not instantly become wanted whenever you commit a crime now, even in public. If there are no cops around, and someone sees you, they will have to notify the police. It sounds extremely similar to The Warriors, it sounds like. When and if you commit a crime in public and the police are notified, a circular search area will appear on your radar. The fuzz will go on high alert. If you are outside of this area the cops will not be able to find you unless you commit another crime. If you are spotted in the circular area, the police will follow you to that location. Thus, if you are sneaky, they will not know where you are.

- You can trick police to get rid of wanted level. Since there's no Pay and Spray you must use other ways to get rid of wanted level: changing your clothes (especially if they are bloody); switching cars to confuse the police; running into someone's house, out the back, and on to their fire escape, among other things.

- Many interiors are fully decorated and have been given a much bigger emphasis and importance.

- While the game does not have planes, it does have helicopters.

- Some cars are locked, so you will need to strategize escape routes more thoroughly this time. In order to unlock locked vehicles, breaking the window is necessary, as is hot wiring the car. Obviously, under a chase this will make things more hectic.

- Targeting system has been retooled. It has a Resident Evil 4 and Gears of War like targeting system, which is perfect for GTA, to be honest.

- Niko has a cell phone, which is essentially the start screen. With the cell phone, you can call any number that's in the game, including mission leads, and various characters so you can learn more about them.

- Car trunks are now usable. Supposedly you can put bodies and weapons into car trunks.

- Missions are far more dynamic now and have a different structure. Many missions start at specific times now, similarly to Shenmue. If a train leaves at 10:00 am and you arrive at 10:01 am, you fail the mission. Missions also happen on specific days. If it's Monday, sometimes you will have a mission that starts on Wednesday. You can obviously do other missions in between or come up with a plan. Rockstar wants to blur the difference between story missions and non story based missions. I do not know what this means.

- Missions have been completely retooled. Now, you do not have a giant arrow over someone's head if they are your target. Let's say you have to kill a target, but he's surrounded by a group of people. You do not know who is who. You can handle this in multiple ways. You can find out his phone number, call him up, see if he responds, and kill him; or you can simply go up to the entire group and kill all of them. The choice is up to you. Of course, if you do the latter choice, your boss may be pissed off...

- Depending on how well and what you do during missions, you can form relationships with your bosses and clients. If you do good, kill your targets discreetly, you will have a good relationship. If you do things in plain sight, without using your brains, your boss will most likely hate you and break all contact. It sounds like a great evolution on GTA2's fun, but not exactly deep, respect system.

- Maintaining character relationships can result in specific rewards. Little Jacob is the guy who sells you weapons. Your relationship is maintained through phone contact and loyalty. If you boost up his relationship, perhaps he gives you better weapons?

- Trip skip feature from Vice City and Vice City Stories is back, thankfully. Now you can even use cabs to drive you pretty much anywhere you want apparently.

- You do not get weapons Ammunation any more. Ammunation will most likely not be in the new game.

- As the third trailer hinted, before you gain any sort of weapon, you're going to be using your fists. More emphasis on hand to hand combat will be in GTAIV.

- Beware night time in certain Burroughs, as you may get jumped by random gangsters and the freaks of Liberty. You can get robbed.

- There is now a GPS. Saints Row ftw.

- People will react to your weapons. So if you have an rpg out, they will obviously go batshit, which will cause attention to you.

- You can push people off of buildings.

- As the third trailer showed, there is now an emphasis on cover. Kill.Switch and Gears influence obviously.

- Girlfriends are returning. No word on whether R* will make them funner than last time they appeared.

- The internet is a feature in the game. How this will affect gameplay is unknown but Rockstar promises it will be crucial to the gameplay.

- The game will NOT, THANK GOD, place emphasis on territory or gaining territory.

- The days where you carry millions of cash on you are over. You can now use atms or go to the bank to deposit or withdraw funds. Sounds pretty similar to Dragon Quest. Maybe when you die or get busted, you lose half of your funds or something. Can't imagine what will happen when you get robbed.

- It seems getting busted may have bigger consequences than simply losing your money and a lil cash this time. Many people think this means you may end up going to jail every time you get busted, but that's just mindless speculation at this point. Honestly, that wouldn't be very fun.

- You can now shoot different body parts and your victim will react realistically depending where he has been hit.

- Rockstar will use the Euphoria Engine, known from "Star Wars: The Force unleashed". Result: Every Explosion looks different.

- Enemies that have been hit may still try to get up again and attack you.

- Pedestrians have a memory. They remember your face when they saw you doing a criminal act and run away in terror whenever they see you again.

- The multiplayer will be activated via the cell phone. Nothing is known about the multiplayer modes except that there will be up to 16 players possible.

- Francis International Airport is back but resembles JFK Airport

-Niko's cell phone has a Built-In Radio

-2 Minutes real time is now equal to 1 Hour In-Game time. Thus, longer, more fleshed out days.

-Seasons are NOT in the game

-Every cop car has a working computer, which allows you to search for any criminal in the city, find his where abouts, and any thing remotely related to him or her. Should be handy if you need information on a target.

-You can call the police via 911 AT ANY TIME. Maybe you can use this feature to your advantage somehow...
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: McTaggart on 11 Feb 2008, 18:56
Wow, that's really looking like it's going to be an impressive game. If that's all accurate then I love every one of those changes.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Blue Kitty on 11 Feb 2008, 19:15
hopefully the territory thing is true, I hated having to lure people into a territory because it was too small.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Storm Rider on 11 Feb 2008, 20:14
if these changes are all actually true, then this might be the first GTA game that I care about. These changes sound like they addressed my main problems with the series in terms of gameplay.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: McTaggart on 11 Feb 2008, 20:30
Oh and with this new, more serious direction they're going maybe they'll be doing away with the painful crude humour throughout everything in the game. You cannot imagine how thankful I would be for this.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 11 Feb 2008, 20:39
Holy shit, a serious GTA? I mean, I was planning on getting the game just because of Russian accents, but if all of this is true I'm going to cream all over my wishlist for sandbox games. Thank FUCKING God for making cars harder to break into. I've wanted this since GTAIII. I'm a little disappointed there'll be no planes this time, but they better make up for it in the vehicle department. I loved flying : (
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 11 Feb 2008, 23:01
I don't think every one of these changes is a good one. Most of them are, but I'll try and select the few I'm wary of.

- The game will be much (emphasis mine -JC) harder than past entries. The days where you walk up to any car and jack it are over, as are the days where you simply have to run to a pay and spray to get the heat off of you.

- Missions are far more dynamic now and have a different structure. Many missions start at specific times now, similarly to Shenmue. If a train leaves at 10:00 am and you arrive at 10:01 am, you fail the mission.

- Beware night time in certain Burroughs, as you may get jumped by random gangsters and the freaks of Liberty. You can get robbed.

- Depending on how well and what you do during missions, you can form relationships with your bosses and clients. If you do good, kill your targets discreetly, you will have a good relationship. If you do things in plain sight, without using your brains, your boss will most likely hate you and break all contact.

- The days where you carry millions of cash on you are over. You can now use atms or go to the bank to deposit or withdraw funds. Sounds pretty similar to Dragon Quest. Maybe when you die or get busted, you lose half of your funds or something. Can't imagine what will happen when you get robbed.

- It seems getting busted may have bigger consequences than simply losing your money and a lil cash this time.

None of those are bad ideas by themselves but frankly they seem like they might not go hand-in-hand so well, except to frustrate the shit out of the player. Look at that second one. I can see that being a major headache. Also, why should being robbed be included? Aren't you the crook?

The thing is, with additions like these, you generally have to tweak the difficulty level back a bit so that it's not immensely irritating to play. If the game is harder, requires you to be precise and inserts a genuinely punitive measure such as the severing of contact with bosses, well, that's not a great combination. This is especially true of a game where one move can sometimes mean the difference between a successful mission and a miserable failure.

Oddly, I was really excited after that Kotaku post, but now I'm kind of hoping some of the items on that list are speculation.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 11 Feb 2008, 23:30
Your fears are definitely valid, but I think I trust the direction these speculative changes are heading in: there's a huge difference between being just plain-ass hard, and realistic.

For instance, if you're playing Serious Sam and are tasked with killing 300 bad-guys, that's do-able.
On the other hand, if you're playing Splinter Cell and have to kill a dozen guys in daylight, things get tricky.

So I don't think the GTA series is going to get any more balls-out difficult. We might have to take a few extra seconds to get a getaway vehicle in working order, but so too might the cops be hindered in some way (least of which being the new detection system). In the end, the GTA series has been plagued by infuriatingly difficult portions of its games, and I'm expecting that, but in a more serious way.

Also, I can see getting mugged working out to as much of a minigame as hookers have been in the other games: somehow I doubt, if truly implemented, being robbed will be as monumental a part of the game as we may be led to believe.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 12 Feb 2008, 00:06
I'm optimistic. I've always appreciated GTA as a style-saturated, sprawling boomfest. Plus, the voice acting is always worth the cost of the game.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KharBevNor on 12 Feb 2008, 00:17
GTA isn't about realism! It's about 'splosions and titties.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: imapiratearg on 12 Feb 2008, 13:52
My dream game is a realistic sandbox game.  Although, with this new format, the days of putting the disk in the tray just to run around on a murderous rampage and kill hundreds (or even thousands) of NPC pedestrians may be coming to an end.  Perhaps not.  The location-specific damage system make make things more interesting.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: DonInKansas on 13 Feb 2008, 02:23
GTA isn't about realism! It's about 'splosions and titties.

Sigged for pure awesomeness.

I like what I'm seeing in the demos.  Difficulty was never a problem for me in games; the frustration is the fun part sometimes. 
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scruffy on 13 Feb 2008, 09:20
I don't think every one of these changes is a good one. Most of them are, but I'll try and select the few I'm wary of.

None of those are bad ideas by themselves but frankly they seem like they might not go hand-in-hand so well, except to frustrate the shit out of the player. Look at that second one. I can see that being a major headache. Also, why should being robbed be included? Aren't you the crook?

The thing is, with additions like these, you generally have to tweak the difficulty level back a bit so that it's not immensely irritating to play. If the game is harder, requires you to be precise and inserts a genuinely punitive measure such as the severing of contact with bosses, well, that's not a great combination. This is especially true of a game where one move can sometimes mean the difference between a successful mission and a miserable failure.

Oddly, I was really excited after that Kotaku post, but now I'm kind of hoping some of the items on that list are speculation.

Yeah, I know what you mean.  The first time I shot the boss instead of his lacky in Fallout, I learned how much it sucks to have the boss hacked off at you...  Luckily in Fallout you could save like crazy... However from what I understand GTAIV won't have very many save points.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 13 Feb 2008, 13:59
They're reportedly tweaking the autosave system to be a bit more forgivable.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: De_El on 13 Feb 2008, 17:22
I think you meant forgiving, but your version works pretty well.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 13 Feb 2008, 18:15
I did not actually mean "forgiving."
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: RedLion on 14 Feb 2008, 19:41
I'm torn on this. For me, at least, one of the things that made GTA so fun to play was that it was not in any way realistic. The series has never been about being gritty, serious and compelling; it's always just been about pure fun. And I worry that this could completely wreck that entire premise.

I really don't want this to turn into something resembling The Getaway, even if it is a billion times better than that game.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Spluff on 14 Feb 2008, 20:45
I'm torn on this. For me, at least, one of the things that made GTA so fun to play was that it was not in any way realistic. The series has never been about being gritty, serious and compelling; it's always just been about pure fun. And I worry that this could completely wreck that entire premise.

QFT.

I don't feel that it would still be a GTA game if it wasn't about driving as fast as possible down the road and trying to wipe out nearby pedestrians. Don't get me wrong, it could still be awesome, but GTA is about the pleasure of jumping cars as far as possible and running down the street throwing Molotov cocktails left, right, and center.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: De_El on 15 Feb 2008, 23:29
The pleasure of GTA is jumping on the hood of someone's car and watching them sit there and do nothing while you stomp until the engine bursts into flames.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: McTaggart on 16 Feb 2008, 01:16
I really disagree. I always found that the violence was just this painful thing you had to do to get further in the story. I had more fun deliberately not killing people. The combat system and the ai was just too simple for it to actually be fun. I'm really liking hearing that the series is maturing a bit. One game can't really cater for everyone and the company really as to go somewhere with the series so it doesn't stagnate. I'm really enjoying being on the side they seem to be aiming toward for once.

[edit] actually there is one point that I do not like. Girlfriends were bad and I don't want them again if they have a gameplay element at all.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 14 Mar 2008, 23:26
Multiplayer details just announced, and they're big:

    * There are 15 multiplayer game modes in GTA IV. PSM had an opportunity to play 7 of them. The rules of each game are determined by the host.
    * Multiplayer supports up to 16 players.
    * Your online character is fully customizable. You can alter his race, sex, hair, clothing etc.
    * The game modes featured are as follows:
      Multiplayer Preview
      Multiplayer Preview
      PSM Spain has all the first details on GTA IV's multiplayer system.
         1. Hangman's NOOSE
         2. Car Jack City
         3. Bomb da Base
         4. Bomb da Base II
         5. Mafia Work
         6. Team Mafia Work
         7. Deathmatch
         8. Team Deathmatch
         9. Turf War
        10. Cops n Crooks
        11. Race
        12. GTA Race
        13. Deal Breaker
        14. Free Mode
        15. (some other mode?)
    * In Race and GTA Race, the host gets to decide which vehicles are involved, and the number of laps to be played. You can shoot and throw molotovs from the window, and even steal your rivals' car.
    * In Deathmatch and Team Deathmatch, the host gets to decide whether the police can intervene or not. The host also gets to decide the number of pedestrians, the amount of traffic, and the type of weapons.
    * In Cops n Crooks, one team play as cops and the other play as criminals. The cops must stop the criminals from escaping. They can monitor the locations of the criminals on their GPS systems, while the criminals have no idea where the cops are.
    * In Mafia Work and Team Mafia Work, you play as one of Kenny Petrovic's mafia henchmen. You must complete hits ordered by the boss (via the cellphone) before your rivals are able to do so.
    * A single-player mission called "Hangman's NOOSE" features co-op. You and your friends will be able to escort a mobster, while being pursused by a SWAT team.
    * The map used in multiplayer is the same map that is used for single player.



So let's get this straight. 16 multiplayer game modes, 16 players max, and the best part? It all takes place in the single gigantic world that singleplayer takes place in. Woohoo!
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Ozymandias on 23 Mar 2008, 21:56
I've been playing Bully: Scholarship Edition and it's pretty much renewing(or reminding me of) my faith in Rockstar. They know how to make these games and each iteration has been more complex and generally better. I can't wait.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 08 Apr 2008, 11:20
bump because three weeks from today, GTA IV is going to be blowing us all away.
also, i reserved my copy yesterday and i am hell of excited.

the only downside is that now that i have my copy reserved, i have a deadline for the other games i've been putting off. i now have three weeks to finish Lost Odyssey, Culdcept Saga, and "Bring Down The Sky" for Mass Effect. none of these tasks are very daunting by themselves but the fact that there are three of them, and i don't want to do any of them because i can't stop playing CoD4 makes it kind of intimidating/annoying.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 08 Apr 2008, 13:49
Yeah, I know what you mean.  Especially because of the new maps.  And homework.  I've got another half-hour or so in Brawl, and 2/3rds of Crysis and a lot of Morrowind left.  In addition, Mario Kart is coming out soon after, and Too Human, and I need to play more Civ 4.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: StaedlerMars on 08 Apr 2008, 15:30
My classmate took a year off from uni to be a tester of this game.

I am extremely jealous.

I also haven't seen him in a really long time.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Surgoshan on 08 Apr 2008, 16:54
Maybe they killed him so they could have realistic blood animation to base their game engine around...
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: ackblom12 on 08 Apr 2008, 21:50
I've officially pre-ordered my first GTA game all because of this god damned thread. I hope your happy Johnny, you bastard.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Blue Kitty on 08 Apr 2008, 22:19
Gotta say, even with all this, I still only see myself renting this game at the most.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Storm Rider on 08 Apr 2008, 22:35
I'm just going to play it at a friend's to see if I find the gameplay less tedious after all these revisions. If I actually enjoy it, I'll consider buying it. But I'm not really that excited about the game coming out, to be honest.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: est on 08 Apr 2008, 23:27
I have loved GTA 3 (original), Vice City & San Andreas so far.  What I have seen of this looks good, and I have been trying to avoid as much of the hype surrounding it as possible so that I am (hopefully) surprised by the game when I play it (and in a good way)
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: est on 14 Apr 2008, 19:01
So I guess the hype machine has cranked into overload.  XBox magazine UK has given GTA 4 a perfect 10/10 review:

http://www.gtagaming.com/gtagaming/news/comments.php?i=1275
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 14 Apr 2008, 22:24
15 more days to get all my food and sleep in for the next month.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 22 Apr 2008, 11:58
This thread needs a bump. Only a week ago! I know we already have a gargantuan Xbox Live tag thread, but I'm not looking through it for people hell-bent on freeroaming with friends in Liberty City. Please find me at my XBL gamertag MELODIK, where I will happily drive you around in a guided tour.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 22 Apr 2008, 14:09
I'm debating whether or not to go to the midnight launch...I've gotta leave the house by 10 the day after, so I wouldn't be able to pick it up until the 1st unless I go...on the other hand, I'm not going to have anytime to play it after I get it until at least that weekend anyways...decisions, decisions.  Anyways, for those of you who haven't checked the gamertag thread, mine's is the same as what you see on the left.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 22 Apr 2008, 14:52
you're on, Melodic. gamertag's Captain Dino.

i'll see you in Liberty City.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 22 Apr 2008, 16:26
Omigodomigodomigodomigod (http://uk.xbox360.ign.com/articles/868/868607p1.html)

IT LOOKS SO FUCKING GOOD. Free Roam is going to be my all-time favorite thing ever, EVER.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 22 Apr 2008, 17:47
Fuck, man.  I will knife fight someone on top of the bridge, and then get trashed with them under the skirt of the Statue of Happiness.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 22 Apr 2008, 18:21
I'm thinking remaking the freeway chase from the Matrix Reloaded.

Or just going on a killing spree.

Or follow the leader.

Or sniper wars.

Or create a type of zombie game.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 22 Apr 2008, 19:11
Skyscraper King of the Hill?  Or basically a 16-man clusterfuck around a tall landmark of your choice.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 22 Apr 2008, 19:24
Apparently we will be able to ascend to the top of the Empire State Building, so I'm assuming there will be various skyscrapers to party on. I'm curious how the melee combat system has worked out: if there's the ability to grapple, we might have some very interesting wrestling matches on top of the tall structure of my choice. Loser is roadkill!
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 22 Apr 2008, 20:10
I seriously hope we can carry booze around or something.  I totally want to have a party on top of tall things and then accidentally mistake the edge for a firepole.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: ackblom12 on 22 Apr 2008, 20:23
Man, why the fuck did this and Mario Kart Wii have to come out 2 days apart.

I better fucking have the money for both or I'm a gonna be so very broke and eating Ramen.

Quite possibly with a very angry woman in the house.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 23 Apr 2008, 07:32
There are gameplay videos popping up all over the 'net, but I'm forcing myself not to look at them. I will abstain from the Internets for the next week.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 25 Apr 2008, 16:18
IGN has a video review (http://xbox360.ign.com/dor/objects/827005/grand-theft-auto-iv/videos/gta4_review_042508.html) up!!!

god i am excited.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 25 Apr 2008, 17:41
The video review was underwhelming compared to their text review. I'm looking forward to Bellic.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 25 Apr 2008, 18:53
I saw a batfight on the streets.  And several completely unique explosions.  That's good enough for me.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Tehz on 26 Apr 2008, 23:52
Best game since OoT?

So I'm pretty much officially psyched now.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 27 Apr 2008, 14:13
There's a achievement for the 360 version that requires you to beat a Rockstar developer in multiplayer.

I wouldn't be surprised if the devs have to put in mandatory multiplayer time for the next few weeks, heh.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 27 Apr 2008, 15:06
Gears of War had a similar Achievement, which was viral in nature. It's been theorized that the same applies to GTA IV, and that the conditions necessary will spread in a kill-chain outwards from a Rockstar developer.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Blue Kitty on 27 Apr 2008, 21:53
I have one question, who the fuck is Jeremy St. Ives?
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 27 Apr 2008, 22:37
He is a dude. (http://www.youtube.com/watch?v=XtFOzxL8-jo)
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Blue Kitty on 27 Apr 2008, 22:42
So he is someone they made up to do commercials
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 28 Apr 2008, 00:42
As far as I'm aware, the Jeremy St. Ives commercial was a Gamestop thing.

*ahem*
HOLY FUCK I DIDN'T KNOW IGGY POP IS GOING TO BE ONE OF THE DJ'S BEST GAME EVER CONFIRMED

Anyway, here's the full soundtrack:

Quote
The Beat 102.7

DJ: Mister Cee & DJ Green Lantern
Genre: Contemporary Hip-Hop
Tracklist:

* Styles P - "What's the Problem"
* Busta Rhymes - "Where's My Money"
* Swizz Beatz - "Top Down"
* Kanye West featuring Dwele - "Flashing Lights"
* Joell Ortiz featuring Jadakiss & Saigon - "Hip Hop (Remix)"
* Fat Joe featuring Lil Wayne - "The Crackhouse"
* DJ Green Lantern featuring Fabolous, Akon and Fat Joe - "I'm so Fly"
* Styles P featuring Sheek Louch & Jadakiss - "Blow Your Mind (Remix)"
* Nas - "War is Necessary"

Electrochoc

DJ: François K
Genre: Electro house/Dance
Tracklist:

* Padded Cell - "Signal Failure"
* Black Devil - "The Devil in Us (Dub)"
* One + One - "No Pressure (Deadmau5 Remix)"
* Alex Gopher - "Brain Leech (Bugged Mind Remix)"
* Simian Mobile Disco - "Tits & Acid"
* Nitzer Ebb - "Let Your Body Learn"
* Kavinsky - "Testarossa Autodrive (Sebastian Remix)"
* Chris Lake vs. Deadmau5 - "I Thought Inside Out (Original Mix)"
* Boys Noize - "& Down"
* Justice - "Waters of Nazareth"
* Killing Joke - "Turn to Red"
* Playgroup - "Make It Happen"
* Liquid Liquid - "Optimo"


Fusion FM

DJ: Roy Ayers
Genre: Jazz fusion
Tracklist:

* David McCallum - "The Edge"
* Roy Ayers - "Funk in the Hole"
* Gong - "Heavy Tune"
* David Axelrod - "Holy Thursday"
* Grover Washington, Jr. - "Knucklehead"
* Aleksander Maliszewski - "Pokusa"
* Ryo Kawasaki - "Raisins"
* Marc Moulin - "Stomp"
* Billy Cobham - "Stratus"
* Tom Scott & The L.A. Express - "Sneakin' in the Back"

JNR Jazz Nation Radio

DJ: Roy Haynes
Genre: Jazz
Tracklist:

* Count Basie - "April in Paris"
* John Coltrane - "Giant Steps"
* Chet Baker - "Let's Get Lost"
* Art Blakey and The Jazz Messengers - "Moanin'"
* Miles Davis - "Move"
* Charlie Parker - "Night and Day"
* Roy Haynes - "Snap Crackle"
* Sonny Rollins - "St. Thomas"
* Duke Ellington - "Take the "A" Train"
* Dizzy Gillespie - "Whisper Not (Big Band)"


The Journey

DJ: A Computer
Genre: Ambient/Chill out
Tracklist:

* Global Communication - "8:07"
* Terry Riley - "A Rainbow in Curved Air"
* Steve Roach - "Arrival"
* Michael Shrieve - "Communiqué 'Approach Spiral'"
* Jean Michel Jarre - "Oxygene (Part IV)"
* Philip Glass - "Pruitt-Igoe"
* Tangerine Dream - "Remote Viewing"
* Aphex Twin - "[z twig] aka [b+w stripes]"
* Ray Lynch - "The Oh of Pleasure"


IF99 International Funk

DJ: Femi Kuti
Genre: Funk & Afrobeat
Tracklist:

* Lonnie Liston Smith - "A Chance for Peace"
* War - "Galaxy"
* The O'Jays - "Give the People What They Want"
* Gil Scott-Heron - "Home Is Where the Hatred Is"
* The Meters - "Just Kissed My Baby"
* Mandrill - "Livin' It Up"
* Manu Dibango - "New Bell"
* Fela Kuti - "Sorrow, Tears & Blood"
* Femi Kuti - "Truth Don Die"
* Creative Source - "Who Is He and What Is He to You"
* Hummingbird - "You Can't Hide Love"
* Fela Kuti - "Zombie"
* Isaac Hayes - "Walk On By"


K 109: The Studio

DJ: Karl Lagerfeld
Genre: Disco
Tracklist:

* Peter Brown - "Burning Love Breakdown"
* Tamiko Jones - "Can't Live Without Your Love"
* Gino Soccio - "Dancer"
* Suzy Q - "Get On Up and Do It Again"
* Elektrik Funk - "On a Journey"
* Don Ray - "Standing in the Rain"
* Cerrone - "Supernature"
* Rainbow Brown - "Till You Surrender"
* Harry Thumann - "Underwater"
* Skatt Bros. - "Walk the Night"



L.C.H.C

DJ: Jimmy Gestapo
Genre: Hardcore punk
Tracklist:

* Murphy's Law - "A Day in the Life"
* Maximum Penalty - "All Your Boyz"
* Underdog - "Back to Back"
* Leeway - "Enforcer
* Cro-Mags - "It's the Limit"
* Sheer Terror - "Just Can't Hate Enough"
* Tokio Hotel - "Cutting Myself To Sleep"
* Killing Time - "Tell Tale"

Summary: Libery City Hardcore is a punk and hardcore music station hosted by Jimmy Gestapo, lead singer of New York based hardcore punk band Murphy's Law.


LRR 97.8 Liberty Rock Radio

DJ: Iggy Pop
Genre: Classic rock
Tracklist:

* The Smashing Pumpkins - "1979"
* Steve Marriott - "Cocaine"
* Godley & Creme - "Cry"
* The Sisters of Mercy - "Dominion/Mother Russia"
* Stevie Nicks - "Edge of Seventeen"
* Electric Light Orchestra - "Evil Woman"
* David Bowie - "Fascination"
* Q Lazzarus - "Goodbye Horses"
* Black Sabbath - "Heaven and Hell"
* Bob Seger & The Silver Bullet Band - "Her Strut"
* The Stooges - "I Wanna Be Your Dog"
* Thin Lizzy - "Jailbreak"
* Genesis - "Mama"
* Hello - "New York Groove"
* Queen - "One Vision"
* The Black Crowes - "Remedy"
* Joe Walsh - "Rocky Mountain Way"
* The Who - "The Seeker"
* Elton John - "Street Kids"
* Heart - "Straight On"
* ZZ Top - "Thug"
* R.E.M. - "Turn You Inside Out"


Massive B Soundsystem

DJ: Bobby Konders
Genre: Dancehall
Tracklist:

* Burro Banton - "B
* Choppa Chop - "Set It Off"
* Mavado - "Real McKoy featuring Busy Signal"
* Jabba


Radio Broker

DJ: Juliette Lewis
Genre: Indie rock
Tracklist:

* The Boggs - "Arm in Arm (Shy Child Mix)"
* Cheeseburger - "Cocaine"
* Get Shakes - "Disneyland, Pt. 1"
* LCD Soundsystem - "Get Innocuous!"
* The Prairie Cartel - "Homicyde"
* Juliette and the Licks - "Inside the Cage (David Gilmour Girls Remix)"
* Unkle featuring The Duke Spirit - "Mayday"
* The Rapture - "No Sex for Ben"
* Tom Vek - "One Horse Race"
* Teenager - "Pony"
* Justice - "D.A.N.C.E"
* Les Savy Fav - "Rage in the Plague Age"
* White Light Parade - "Riot in the City"
* Deluka - "Sleep Is Impossible"
* The Black Keys - "Strange Times"
* The Pistolas - "Take It With a Kiss"
* Ralph Myerz and the Jack Herren Band - "The Teacher"
* The Greenskeepers - "Vagabond"
* The Hives - "Hate To Say I Told You So"
* !!! - "Yadnus (Still Going to the Roadhouse Mix)"
* The Shins - "Australia"


San Juan Sounds

DJ: Kazzanova
Genre: Reggaeton
Tracklist:

* Calle 13 - "Atrévete-te-te"
* Daddy Yankee - "Impacto"
* Hector El Father - "Maldades"
* Voltio featuring Jowell y Randy - "Pónmela"
* Don Omar - "Salio El Sol"
* Wisin & Yandel - "Sexy Movimiento"
* Tito El Bambino - "Siente El Boom (Remix)"
* Angel y Khriz - "Ven Baílalo"


Tuff Gong

DJ: Carl Bradshaw
Genre: Reggae/Dub
Tracklist:

* Stephen Marley - "Chase Dem"
* Bob Marley & The Wailers - "Concrete Jungle (The Unreleased Original Jamaican Version)"
* Bob Marley & The Wailers - "Pimper's Paradise"
* Bob Marley & The Wailers - "Rat Race"
* Bob Marley & The Wailers - "Rebel Music (3 O'Clock Roadblock)"
* Bob Marley & The Wailers - "Satisfy My Soul"
* Bob Marley & The Wailers - "So Much Trouble in the World"
* Bob Marley & The Wailers - "Stand Up Jamrock"
* Bob Marley & The Wailers - "Wake Up and Live"


The Vibe 98.8

DJ: Vaughn Harper
Genre: R&B
Tracklist:

* Ne-Yo - "Because of You"
* R. Kelly - "Bump n' Grind"
* Mtume - "C.O.D. (I'll Deliver)"
* Alexander O'Neal - "Criticize"
* RAMP - "Daylight"
* The Isley Brothers - "Footsteps in the Dark"
* Jodeci - "Freek'n You"
* Lloyd - "Get It Shawty"
* Jill Scott - "Golden"
* Loose Ends - "Hangin' on a String (Contemplating)"
* Freddie Jackson - "Have You Ever Loved Somebody"
* Dru Hill - "In My Bed (So So Def Remix)"
* Marvin Gaye - "Inner City Blues (Make Me Wanna Holler)"
* Minnie Riperton - "Inside My Love"
* Barry White - "It's Only Love Doing It's Thing"
* C.J. - "I Want You"
* The SOS Band - "Just Be Good to Me"
* Ginuwine - "Pony"
* Raheem DeVaughn - "You"


Vladivostok FM

DJ: Ruslana
Genre: Eastern European music
Tracklist:

* Ruslana - "Wild Dances (Ukranian FM Version)"
* Kino - "Gruppa Krovi"
* Marakesh - "Zhdat"
* Zvery - "Kvartira"
* Seryoga - "King Ring"
* Seryoga - "Liberty City: The Invasion"
* Splean - "Liniya Zhizni"
* Basta - "Mama"
* Leningrad - "Nikogo Ne Zhalko"
* Ranetki Girls - "O Tebe"
* Dolphin - "RAP"
* Glukoza - "Schweine"
* Oleg Kvasha - "Zelenoglazoe Taksi (Club Mix)"

Summary: Vladivostok FM is an Eastern European music station hosted by Eurovision Song Contest 2004 winner Ruslana. The name is taken from Russian city Vladivostok.


Other Known Music

* There are songs that only play in the interior of buildings. These include:

* Rick James - "Come Into My Life"
* Rick Ross - "Hustlin'"
* Goldfrapp - "Ooh La La"
* Mystikal - "Shake Ya Ass"
* Niall Toner Band - "A Real Real"
* Killian's Angels - "Celtic High Step"
* Blink 182 confirmed on kerrang.com
* Rick Ross - "The Boss"
* The theme song used in the game is called "Soviet Connection (The Theme from Grand Theft Auto IV)" by Michael Hunter.
[/quote]
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Spluff on 28 Apr 2008, 00:57
No metal, and yet they have two reggaes, a jazz, and a jazz fusion.

You'd think metal would get a station before hardcore punk.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 28 Apr 2008, 01:48
Maybe they didn't approach / were not approached by a metal label, but then they mostly seem to deal with majors, so you'd think there would be at least some shitty metal on there. Looks like there's some good old metal in the classic rock station (good call on Heaven and Hell). I guess Rockstar bought into the whole "alternative rock is the new classic rock" idea, considering the REM and Pumpkins in the Classic Rock station.

Awhile back I had read about labels switching out the in-game soundtrack periodically via the internets, but who knows if that has any chance of ever actually happening.

Anyway, none of that really matters. You are going to do the same thing everyone else does - listen to the in-game radio stations for the commercials and commentary, and once you've exhausted those, switch over full-time to custom soundtrack.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 28 Apr 2008, 02:15
I've also heard that a number of those songs have actually been rerecorded, so that references to NYC are changed to references to Liberty City. If true, that is balls-out.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 28 Apr 2008, 07:09
Yeah, that's true.  But I'm still damn impressed with the soundtrack, metal or no, indie or alternative.  Fuck guys, 14 hours.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 28 Apr 2008, 07:32
I am happy to see !!! in there. Everything else is sort of a moot point to me.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Tehz on 28 Apr 2008, 12:15
It has Goodbye Horses in it, and an Aphex Twin song. I'm perfectly satisfied.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 28 Apr 2008, 12:30
Quote
* Rick Ross - "Hustlin'"

get ready to have this song stuck in your head forever . . . again!
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: fifthfiend on 28 Apr 2008, 20:30
I'm a little disappointed there'll be no planes this time

Planes in a hyperrealistic NYC?

Yeah, that shit wasn't happening nohow.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: fifthfiend on 28 Apr 2008, 20:31
Actually I take that back they should have done it, they should have done it and been like "That's right, and you can crash 'em into any God damn thing you want! In your face, America!"
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 28 Apr 2008, 20:45
Excellent posting from fifthfiend, my favourite new member.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 28 Apr 2008, 21:48
I remember being a favorite new lurker once.


Anyone else with Xbox Live feel like getting together for some free roam sometime this week? It is very difficult finding good people on the Internets.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 28 Apr 2008, 21:50
I suppose I could put in some time. I likely won't be available on Wednesday night but any other night of this week I ought to be free.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: dennis on 28 Apr 2008, 23:21
My friend and I walked over to the nearest Gamestop at 11:45 and saw about 90 thuggy looking dudes waiting in line, so we just left. I'll get it in the morning.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Soldierstrife on 29 Apr 2008, 04:52
I pretty excited to go pick this up today after work, i couldn't stay up late enough to do a 12:00 release, plus thats when the really wacko people come out. I wouldn't be surprised if someone didn't get robbed then carjacked for their copy of GTA. How ironic that would be :evil:
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 29 Apr 2008, 07:24
I may be available Friday after 5 PM EST.  I will probably be playing this by 9PM EST, until 12-1AM Saturday.  I can't pick it up until around 5 or 6 tonight, and if I'm playing, it's gonna be Single Player for a little bit.  Maybe after 10pm EST.  And the weekend, definitely.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 29 Apr 2008, 09:13
Got it at the midnight launch.

Playing in five minutes.

Goodbye.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 29 Apr 2008, 10:26
i just picked mine up and now it's sitting in my car taunting me while i work.

it's gonna be a long day.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Reed on 29 Apr 2008, 11:14
I would kill for this game....


....the only problem is the RoL that popped up on my 360 last week
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 29 Apr 2008, 12:06
English exam tomorrow. I guess I would have been pissed if I had any interest in this game at all.
Yeah, the release before finals is sort of inconvenient.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 29 Apr 2008, 21:05
So.  Within the first hour, I killed three loan sharks, took a girl bowling, and watched TV.  Their TV is fucking awesome.  It's not even real, and I like it even more than real TV.  They even have a fake HISTORY CHANNEL. 

And then I played free mode and did some ramps at the airport with a motorcycle, and again with a chopper (that didn't go so well).





GUYS I CAME.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: ackblom12 on 29 Apr 2008, 22:19
I got the game and I'm actually loving the shit out of it.  So far it's fixed damn near every single gameplay problem I ever had since 3 and I genuinely like Niko and several of the other characters Job characters.

Haven't even touched online yet, but the single player is great.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: est on 29 Apr 2008, 23:12
Quote
Electrochoc

...
* Kavinsky - "Testarossa Autodrive (Sebastian Remix)"
* Justice - "Waters of Nazareth"

Holy shit, I've found my station.

I am gonna pick this up for 360 as soon as I can.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KickThatBathProf on 29 Apr 2008, 23:22
Oh how I now wish I had one o' them newfangled xbox videromachines
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: GuitarFreak on 29 Apr 2008, 23:43
Jesus christ why don't I have a nex gen console?
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: CamusCanDo on 30 Apr 2008, 03:59
Internets tell me it will be coming to PC late this year, although that could be total shit. It would still be nice.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: GuitarFreak on 30 Apr 2008, 06:45
Internets tell me it will be coming to PC late this year, although that could be total shit. It would still be nice.

I really hope so. I remember hearing something that it wasn't going to, but I hope it does. I'd like a PS3, but I'd rather have it for the PC.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Soldierstrife on 30 Apr 2008, 10:08
Well, I sat down last night around 4pm, with my usual 2 mountain dew's and an apple as a snack. Well i turned to look at the clock and it was almost 1:30 am in a blink of an eye, yet my snacks went untouched as i was drawn to the screen of my television.

All i have to say is HOLY SHIT... i played for a solid 9-10 hours, my brain even turned off my bladder, because the second i stood up to pack away my system i had to piss really really bad.

Everything about this game is great, i have not played a game like this, ever, period. Even previous iterations of GTA have never left me feeling this way. I know its only a game, but seriously after running through the city with 10 of my XBL friends was pure chaos, the story is flawless, and the voice acting is impeccable. The graphics straight up blew my mind . This is a definite buy if you are into this sort of game.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 30 Apr 2008, 10:29
i did not know you could fly out of your car when you wreck.

i was pleasantly surprised. actually, that's an understatement. I WAS FUCKING STOKED.
also, drunk driving is pretty sweet because it's absolutely impossible to play it off like you're not wasted.

first two things i did when i gained control of Niko were as follows: wandered into an alley, picked a fight with a bum, and got my ass kicked; then i tried to go onto one of the bridges without realizing it and before i knew it i had a full wanted level and the cops shot me to death.

does anyone know if you can fire rocket launchers while driving motorcycles? i'd really like to play a motorcycles and rocket launchers death match.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 30 Apr 2008, 10:47
drive your car very fast into something low and solid just once and you'll be hooked. seriously. watching Niko fly face first out the windshield and tumble down the street (possibly into other moving vehicles) is so satisfying.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Surgoshan on 30 Apr 2008, 11:36
Can't you make Niko put on his seat belt?
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 30 Apr 2008, 11:47
you know . . . that thought never occurred to me.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 30 Apr 2008, 12:27
I totally agree with whoever said that releasing this during finals was a bad idea.  I've got three projects due by the end of next week, and I can't stop thinking about playing.  FUCK. 

Resisting the temptation to play is damn near impossible.  I've already decided that I'm gonna play this all day Saturday, projects or no.  Hopefully I can finish two of them by the end of the week (I probably will, but they're programming-related, so I may have to debug).

Seriously though, it's putting a knot in my stomach.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 30 Apr 2008, 13:23
The added dynamism to the missions is nice. For example, early in the game you can date a girl, and the first time you're on your way to pick her up your cousin calls, as he is getting beat up by thugs. Seeing as Roman is a bum, I left him to his fate and went on the date. After the date Roman calls and you get into an argument about your putting "cooch over cousins", and you have to pick him up from the hospital (later, after a strip club visit with Roman, I crashed the motorcycle we were riding and had to pick Roman up from the hospital again). I went on another date that did not go well and in a pre-mission cutscene I was grilled by Roman over how it went, and I was evasive about it. I don't know if doing things differently results in huge differences, but the way the game flows feels really natural. Also, the lines between side missions and main storyline missions is blurry. At this stage, though, everything feels like a side-mission.

A little miffed at the apparent lack of custom soundtracks.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 30 Apr 2008, 14:03
yeah, it's pretty interesting how you can choose which things to do or not. to continue using the example you did; i went on the date and told Roman to piss off and of course he called me later and was all "thanks jerk. i had to take a shitty bus home from the hospital because the thugs YOU beat up kicked my ass." but the chick was stoked on me. then my 360 froze before i could save it so i had to do it all again but i decided to help Roman instead and ignore the girl, so i kicked a bunch of ass for Roman then we got drunk and crashed his car. then later the girl called me back anyway and was all "so how about that date we were supposed to go on?" and we went bowling.

also; what are everyones thoughts on the multiplayer? i've only played about two or three deathmatches that weren't even full, but they were alot of fun. you really feel up to no good skulking around a busy city with an AK-47. it's pretty intense when you're in the middle of a fire fight and then someone just comes out of nowhere and runs you over with Hummer. or, for example, you kill one of your opponents and you're thinking "yeah, alright. i rule." but then cops start telling you to "freeze" and "put the gun down" and all this and you have to either kill them and draw more heat, or try to escape the police all the while trying to fight through your human opponents.
it's definitely a whole new kind of multiplayer experience that i'm really excited to delve deeper into.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 30 Apr 2008, 14:37
Quote
It should be my breath that is smelling like American titty!

Writing in this game leans heavily towards the razor-sharp.

Incidentally, it doesn't hurt to cancel plans with others now and again. Little Jacob needed me to go do something so I canceled a strip club date with Roman.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Blue Kitty on 30 Apr 2008, 15:19
MADD demands AO rating for GTA IV (http://kotaku.com/5007372/madd-demands-ao-rating-for-gta-iv)
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Tehz on 30 Apr 2008, 17:37
It's not like playing that mission is gonna make people think that driving drunk is a good idea.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 30 Apr 2008, 17:42
if anything, it will make them realize that it's not a good idea at all.

as soon as i got in the car it started swerving madly across both lanes, hitting cars and people as i went. the cops caught on pretty quick and they were mad.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Surgoshan on 30 Apr 2008, 18:00
Yeah... driving drunk is hard.  If anything, the game makes it look harder to drive drunk than it actually is.  MADD should get their heads out and encourage the game.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 30 Apr 2008, 22:17
My thoughts so far:

-Euphoria is much, much more amazing than I had originally supposed. Watching Niko be brushed by a car for the first time was the only thing I needed to see to demand this be implemented in every video game ever.

-I take back all I said about the music, because it is amazing. Electrochoc and Radio Broker are personal favorites (and if you frequent the music forum, Broker manages to pin us pretty well).

-Driving is phenomenal.

-I finally give a shit about the characters. I'm still figuring Niko out, but it's generally fun to see how he's wrangled into each mission, whether it be loyalty, money, friendship...

-Multiplayer is fantastic! Free roam is loads of fun.

-BLAM BLAM BLAM
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: dennis on 01 May 2008, 00:07
Yeah... driving drunk is hard.  If anything, the game makes it look harder to drive drunk than it actually is.  MADD should get their heads out and encourage the game.
Video games are one thing that people who don't play video games think they know all about, but really don't, which is why stories like this get exposure in the first place.

Also, the game is already rated "M". I mean, you can go to a strip club and get three lap dances in a row before Niko gets tired of them.

Multiplayer is far more enjoyable than I thought it would be.

Also, if you 100% the game before Monday, you get a key to LibCity.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 01 May 2008, 02:27
Like... an actual key or something? Because the achievement doesn't specify "by Monday."

Anyways, the TV is pretty funny. There's a history of Liberty City (aka New Rotterdam) which shows how heavily the city's founding was reliant on ye olde pornographies and gang violence against "the savages." Also I saw an advertisement for the Cluckin' Bell, an in-game restaurant chain, that advertised the core menu item as a whole chicken stuffed with potatoes, gravy and an entire cob of corn, then deep-fried. I HAVE MADE NIKO EAT THERE, WHAT HAVE I DONE
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 01 May 2008, 06:59
I just fucking love the writing in this game.

From a couple passersby: "So I can snort meth in a bar, but I can't smoke inside?".
Whilst boning a friend: "Oh! You're so GOOD! Tell me interesting things!".
Commercial about the 9-bladed razor: "If you have a beard you're either a pedophile or a hobo with scars on his face from tossing salad in the joint."

Edit:  Is my postcount the result of some new filter?  It's not a number.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 01 May 2008, 07:38
"OH! You're SPECIAL! You're so SPECIAL!"

Also, Rockstar is giving away actual, physical keys. Shipped to your house, etc. Social Club is actually kind of boring. Not much to do.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: sean on 01 May 2008, 15:26
Edit:  Is my postcount the result of some new filter?  It's not a number.

I'm guessing you just have 1,337 posts and it will probably read 1,338 posts when you post again.

Also I hate this thread it makes me wanna go out and buy a 360 so I can go play this game which is something I can't afford fuck fuck ufkcallkdjfasd.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 01 May 2008, 17:21
I have found the coolest thing in the history of the universe.

I felt really bad about all the killing I had to do to complete some missions, until I discovered that most of the bad-guys I'm putting down aren't dead. They just roll around on the ground, clutching their sides in pain. If you free-aim over them, Niko will say something like "Don't get up". You can choose at that point to put a bullet in their head or not.

Awesooooome.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 01 May 2008, 17:30
yeah, many times when you "kill" someone you actually just wounding the fuck out of them. unless of course you shoot them in the head or something.

has anyone else encountered random, armed citizens? i was doing the mission where you drive Little Jacob to a drug deal and it goes bad and three drug dealers run out the back and you have to kill them, and i killed them all but to get the last one i had to leave the alley and go out into the street. so i killed him and it's all "success. go pick up Jacob" but then a random person walking down the street near me stops and pulls out an uzi or something and just starts pumping me full of lead and there's nothing i can do about it because of the crowds and the chaos. it was really weird. haven't seen any other instances of this yet so i'm not certain if it's legit or if it was a glitch or something. anything similar happen to anoyone else?
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 02 May 2008, 10:16
More devoured posts. Very weird.

Anyway, in the Little Jacob mission I think those bystanders are gang members. The easiest way to beat that mission is to drive straight into 2 of the gangsters as they're running down the alley and then get out and shoot the third. If the gangsters make it out of the alley it gets more difficult. Then you just drive in reverse to where Little Jacob needs to be picked up, and bolt.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 03 May 2008, 00:13
As advertised, some of the civilians in Bohan and Broker do have weapons and will retaliate if you hit them with your car or carjack them.  I have only been carjacked once so far, but it was pretty funny.  I'm at Three Leaf Clover, the bank job with Packi, which is fun but brings into question some of the game design. 
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 03 May 2008, 07:27
I present a GTAIV Haiku:

I just met Brucie. 

"C'mon, touch my pecs, man!"

He's a closet queer.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Gemmwah on 03 May 2008, 17:21
I was linked that earlier. It made me think of this thread, and how much i need a 360 and this game.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 03 May 2008, 23:16
I FUCKIN' HATE NOT BEING ABLE TO SAVE MY CARS.

"Oh, you just park them in the yellow zone", you say. This doesn't work on missions. Every bloody mission I do I end up losing the car I brought with me. I try to play GTA realistically, so no random car-jacking, which means I use the taxi service, EVERYWHERE. Fuuuuuuuuuuuck.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 05 May 2008, 07:56
I try to play GTA realistically, so no random car-jacking, which means I use the taxi service, EVERYWHERE. Fuuuuuuuuuuuck.

snrk
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 05 May 2008, 16:02
Poor choice of words. I just like the idea of having my own cars.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 05 May 2008, 16:46
Yeah.  That's too much of a hassle for me to worry about.  I'll just wait until I see one I like and jack it before trying to keep it.  I mean, Brucie gave me that Porsche-knockoff, but I kinda trashed it while I was racing, so I didn't bother keeping it.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: clockworkjames on 05 May 2008, 18:41
That reminds me of my friend Boob playing GTA on his psp during free periods at school,

Me: Wow, you are just killing EVERYBODY aren't you :/
Him: Yeahh I heard it makes the game better if you just kill everyone you see.
Me: ... Where did you hear that?
Him: Myself, just now.

I got GTA4 but have not played it because my xbox is new and I have no sound because I am playing it through my monitor so will get a 3.5mm to phono tomorrow then I will play it :)
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 05 May 2008, 18:58
That's actually how I play, and I love it.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: est on 06 May 2008, 06:31
This just in: I love this game
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 06 May 2008, 09:39
The other night I jacked a car at shotgun-point in order to chase a guy down for Brucie, shot the perp's tires until they lit on fire and watched as he bailed out of the car. Unfortunately he bailed into the freeway barrier and the resulting explosion threw him into the Humboldt. My car was caught by the tail end of the explosion and the back of it lit on fire as well; luckily, I pulled to the side first and leapt out, which meant I took a bit of damage but got to watch as my car blew up.

And, of course, Niko pulled out his phone and called Brucie right away, walking calmly away from the scene of the crime.

Fucking awesome.

Is anyone using weapons other than the shotgun? I use the Uzi on occasion but honestly most of my justice is of the pump-action variety.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 06 May 2008, 09:42
I tend to only use the shotgun for close-ups.  Otherwise I use the Uzi.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 06 May 2008, 09:47
Oh yeah, and the shotgun largely sucks behind cover, but if you're able to get close to a group and waste 'em it's really satisfying.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Scandanavian War Machine on 06 May 2008, 10:33
i use the shotgun and the M4 when the situation warrants it, but mostly i use the pistol because i have over 700 rounds for the thing and maybe 30 or 40 each for the shotgun and M4. i use the uzi when driving for the most part but even then i'll switch to the pistol if the uzi's running low on ammo.

i love beating random civilians with the baseball bat. there they are, minding their own business when they get knocked upside the head and Niko starts yelling "Say something now, tough guy!" or "Just stay down!"

Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 06 May 2008, 13:04
I used the ghetto weapon set until about the halfway mark. Now I'm decked out with all of the high-power variants. I think I like the ghetto ones better.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: LordNagash on 06 May 2008, 17:46
I like to take my time in battle and aim. Pistol for close range headshots, rifles for long range. Shotgun is for fun, and Uzi is for drivebys.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: est on 06 May 2008, 18:58
Ok, so.  There are good things and bad things about this game.

- The storyline is pretty good.  Nothing super special, but interesting and well-executed and for the most part the characters are interesting enough to be entertaining.
- Graphics engine is really good.  The atmospheric settings like lighting and weather are all excellent.
- Driving about is a lot of fun.  Not super-realistic, but a good balance between realism and fun.
- They've fleshed the world out a fair bit.  The world feels a lot more "full" now, even if you still can't use most of the stuff.


A lot of what is good about the game has already been said, and I agree with most of it.  That said, here's my negatives:

- The mini-games are pretty shit.  I went bowling with the first girlfriend & got bored of it halfway through.  I went and played pool with Roman and got annoyed at it because the physics are fucked.  The ball will occasionally just stop wherever the fuck it wants.  I got sick of it and deliberately tried sinking the black until he won anyway.  He asked for another game, I said no.  I've since turned him down playing pool because it was such a shitty implementation of the game.

- So far the filler content looks to be fairly superficial.  You go to an internet cafe and it's the same shit on the pcs all the time.  Maybe it changes later?  I dunno.  I just think that they could make a whole bunch of stuff and cycle through it.

- So far the radio stations are pretty boring compared to the previous two games.  I've been channel surfing a bit.  I've had a couple of good music moments.  One was driving home from someplace at night and Testarossa Overdrive came on.  I suddenly felt the need to drive really fast.  Other than that it's been pretty lacklustre.

- In regards to the new Police system there is both good & bad, but the negative outweighs the positive.  I appreciate that the cops are only called when someone sees you and calls the cops, and that the alarm only goes up when cops arrive and see you at the scene.  I hate hate fucking goddamn hate the new "get out of the circle and cops nearly instantly forget you" shit, though.  I walked out the front of my house, knifed 5 dudes to death then drove 2 mins up the road to evade the cops.  That is fucking weak.

- Obvious training area is obvious.  I absolutely hate the fake "oh, there's cops on the bridges" shit they always pull.  I understand the need to keep us boxed in at the start, but surely there's got to be a way to do it that doesn't feel so bullshit.

- I said earlier that the characters are interesting enough to keep me entertained.  Note I didnt' call them good.  The main characters at the start are basically just caricatures.  About two seconds after meeting Vlad I knew exactly what was going to happen later.  About two seconds after meeting the first girlfriend I got the impression that she was a narc or something.  That's not a spoiler because it hasn't been revealed to me.  It's speculation at the moment, but from shit she's saying it seems pretty obvious she is either an undercover cop or fucking stupid.  That said, I love the Jamaican guy (mon).  Probably because I can't understand most of what he says, but whatever.

- I wish Niko would take more damage from car crashes and such.  I have dived out of a car going as fast as I could get it, jumping over some monument thing & hit a park fence.  The screen went red-tinted for a sec and I lost a small chunk of health.  Same with another time I hit a stunt jump at max speed, went into slow-motion, landed on the other side of a river and smashed straight into a tree.  Niko flew out the front windscreen onto the ground and he still only lost about a centimetre of health.


At the moment the game feels a little too easy.  The missions are one thing and I am sure they will get hard later.  The underlying mechanics of the game, however, will probably not change.  The police are too lenient and easy to get away from and it is really very difficult to get hurt badly outside of a decent fight.  I am sure that some people will see these things as positives, but it makes me feel like there's absolutely no reason to consider any action I do.  When there is basically no risk to anything then everything will get boring pretty quickly.

All that might make it seem like I hate the game, but nothing could be further from the truth.  This is probably the best game I have played in a very long time.  I think that I am being so hard on it due to all the perfect review scores it's garnered and all the bullshit hype that's surrounded it, as well as it being so close to perfect that things like this stick out and annoy me.  I am going to play the shit out of this and I expect that I'll have a load of fun.  I suspect that this will be the game that finally gets me to sign up for a Live Gold account so I can run around in LC with some of you mob and raise hell.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: est on 06 May 2008, 19:12
Oh and, here is a "GTA moment" for you:

After I had flung myself out of the car jumping over a monument, dusted myself off and started looking around I noticed that an Ice-Cream truck had bumped into a bum and knocked him over.  As the bum stumbled to his feet I ran over to the truck and tried to jack it.  The guy resisted, so I punched him a couple of times and started to pull him out of the truck.  The bum looked through the front windscreen, eyes wide in shock and shouted "WHAT THE HELL IS GOING ON?" and just stood there staring.

I got the driver out of the truck and floored it, running the bum over and flying off down the road (well, as fast as a brick on wheels can "fly off down the road").  After a little while I heard a kind of panicked wailing, so I tried to see what was going on.  I spun my viewpoint around a couple of times & eventually saw that there was a guy in the passenger seat of the truck sitting there like a stunned mullet, wailing and panicking.  So I did what any sensible person would do: I floored it again and aimed the truck toward the nearest cliff-like structure, bailing out before it went over the edge.  Niko stood up and casually sauntered away as I giggled like a madman on my side of the screen.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 06 May 2008, 19:36
In regards to the police being too easy, I think this way at least we have a goal to follow in order to get away.  In previous games it was just make a mad dash for the pay and spray or find some ridiculous hiding place.  At least, that's how I dealt with it.  

In regards to characters you meet, I don't know quite how far you got in the story, but Brucie's hilarious, Badman's even better, and Manny is just wack.  

In regards to the radio stations, I think it feels more like a radio station.  Sometimes, there's just nothing on.  Although, I do like a lot of it.  Blasting Bob Marley while you're gunning down Rastas is pretty awesome.

I don't know how much of the TV you've watched either, but last Saturday a friend and I got really stoned and just watched the in-game TV for 2 and a half hours.  The Republican Space Rangers+The Men's Room>pretty much every comedy-related show I've seen outside of Metalocalypse.

Later that day we had a competition to see who could get Niko's body over the freeway with a rocket launcher aimed at the ground.  That lasted an hour.  Once you're dead, it goes slo-mo and doesn't respawn you until you've pretty much stopped moving.  So there would be 20-second long death arcs.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 07 May 2008, 10:18
Is anyone using weapons other than the shotgun? I use the Uzi on occasion but honestly most of my justice is of the pump-action variety.

I'm at the point of the game now where you have Pistol; Combat Pistol; Pump Shotgun; Combat Shotgun; Uzi; SMG; Assault Rifle; Carbine; Molotov; Grenade; Sniper Rifle; Combat Sniper Rifle; Grenade Launcher

The Combat Pistol is useless except for execution shots (which is to say it's useless).  The Combat Shotgun is useful for close range on unarmored targets.  The SMG is good for any place you need to sprint and shoot, and is the only weapon you'll use while driving a vehicle.  The carbine is useful for long distance shots from behind cover.  The sniper is useful for long distance shots and shots to initiate hostilities.  The grenades are tremendously powerful, and useful for anti-vehicle and around corners.  The rocket launcher is useful for everything but close range, the only caveat being that each grenade for the launcher costs $5000 and LJ doesn't carry them (yet).

The best way to play is to finish the LJ missions ASAP because he gives you the SMG quickly and at the beginning the cheaper prices for body armor are relevant (later on you're going to have so much money it's irrelevant).

Quote from: est
- The mini-games are pretty shit.  I went bowling with the first girlfriend & got bored of it halfway through.  I went and played pool with Roman and got annoyed at it because the physics are fucked.  The ball will occasionally just stop wherever the fuck it wants.  I got sick of it and deliberately tried sinking the black until he won anyway.  He asked for another game, I said no.  I've since turned him down playing pool because it was such a shitty implementation of the game.

To the extent that drunk driving is a mini game, that was pretty well implemented.  You get drunk to varying degrees depending on who you go drinking with and drinking with Packie makes you completely hammered and driving becomes ridiculous (although potentially migraine inducing).  As for bowling and pool, I found bowling boring.   I have no idea why they didn't implement pool properly since it would have been so easy.  A simple force of hit meter would have made a huge difference.  But for that matter, I still don't understand why the cars don't come with an odometer, my biggest frustration with the game.  Incidentally, for those who haven't noticed, when playing pool, simply hitting "A" and taking the shot they set you up for will generally (about 50% chance) get the appropriate ball in.  You can fool around with spin (use r stick right and left for side spin, down for backspin and up for forward spin) but setting up a new shot is frustrating given the inadequacies of the interface.

Quote
- So far the filler content looks to be fairly superficial.  You go to an internet cafe and it's the same shit on the pcs all the time.  Maybe it changes later?  I dunno.  I just think that they could make a whole bunch of stuff and cycle through it.

Not sure what you mean by filler but in terms of in-game optional content like reading random web pages you get linked to and seeing overlap with stuff you hear on the news, or hearing your own exploits reported back to you on the news, that part of the game is absurdly deep.  There is about 5-10 hours of content just watching TV and reading random websites.  I thought the mini-missions, especially assassination and drug running for LJ were particularly well done.  The road races are also much more satisifying that in SA because of the far superior driving engine.

Quote
- In regards to the new Police system there is both good & bad, but the negative outweighs the positive.  I appreciate that the cops are only called when someone sees you and calls the cops, and that the alarm only goes up when cops arrive and see you at the scene.  I hate hate fucking goddamn hate the new "get out of the circle and cops nearly instantly forget you" shit, though.  I walked out the front of my house, knifed 5 dudes to death then drove 2 mins up the road to evade the cops.  That is fucking weak.

I see where you're coming from but I find the new police system far superior.  There were two major problems with the "Go to a pay and spray" system from SA, first that you could do an entire mission perfectly then get tapped by a police car too far from a pay and spray, escalate, get blown up and have to redo, and second that you could exploit quite easily by intentionally getting five star near a pay and spray because there were so many.  With the new system, it is true that the one and two stars are absurdly easy to outrun.  That's intentional, and later on when you have Kiki as a girlfriend, you don't even have to outrun one stars, you can just call her and she will get rid of them.  This is working as intended.  However, I think that you will find that three to five stars are far harder than previously.  At this point there are so many cops and helis that outrunning the circle sometimes becomes difficult to impossible depending on where you are.  Once again you need a paint place or safehouse (or to finish or start a mission which generally erases stars), and this is now harder given the greater density of the city and the fact that there are far fewer pay and sprays.  Also, the challenge of trying to maneuver through the net of flashing dots closing in on you in 3+ stars is fun.

Quote
- I wish Niko would take more damage from car crashes and such.

If it makes you feel any better, faceplanting from a motorcycle at max speed is generally fatal.  Which makes some of the later motorcycle missions somewhat annoying.

Quote
At the moment the game feels a little too easy.  The missions are one thing and I am sure they will get hard later.  The underlying mechanics of the game, however, will probably not change.  The police are too lenient and easy to get away from and it is really very difficult to get hurt badly outside of a decent fight.  I am sure that some people will see these things as positives, but it makes me feel like there's absolutely no reason to consider any action I do.  When there is basically no risk to anything then everything will get boring pretty quickly.

Here's how the game gets harder:  around the time you start working for Pegorino you start getting missions that make it very difficult to avoid getting three stars in inconvenient out of the way areas, so in addition to completing the mission, you then have to get rid of your wanted level.  The difference in difficulty between 2 and 3+ stars is enormous.  The mechanic is actually quite clever.  You'll finish a mission on top of a complex with two stars and with the police entering the complex from the bottom.  You then have to find a way out either through the police (which means shooting them and getting 3+ stars) or some alternative way to avoid them.  There isn't always an alternative.  Which means plenty of chases with 5+ cop cars, 2+ helis, NOOSE (their equivalent of SWAT), and the 5 and 6 star additions of FIB agents.

Quote
I suspect that this will be the game that finally gets me to sign up for a Live Gold account so I can run around in LC with some of you mob and raise hell.

Can't wait.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: est on 07 May 2008, 18:50
Sounds like a few of my gripes will go away or at least lessen in time, then.  Excellent :)
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 07 May 2008, 22:58
blah blah blah

Dear Lord you just ripped off any tidbit of information posted in any review, ever. Not to be a dick, but was this huge auto-response really necessary? At all? I mean, you just explained to me that a shotgun is good for close-range shooting. Calling blog and news websites "deep" when they update based on mission completion is a little, I don't know, hyperbolic, and so is "5-10 hours" of TV content.

Also, how in the hell can anyone get away with calling the drug-running missions "well done"? I'm not arguing that they weren't fun to do, but they are all literally "get from point A to point B in time X" missions. All of them. Same car, same idea. Same goes for the concept of street racing.

Daaamn.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 08 May 2008, 06:29
Wuh?  Read closer friend.  My comment re close range use for shotgun implied that it was useful for nothing else contrary to what was said earlier in the thread.  Drug missions are implemented with ambushes, chases, etc., a great improvement on the boring ass taxi, vigilante and trucking missions from SA.  Assassination missions are a more interesting innovation though.  Blogs and news websites have comments, lots of extra joke websites etc. some of which overlap with radio and TV programming in ways entirely extraneous to the core gameplay.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Surgoshan on 08 May 2008, 08:19
Daaamn.
You're a very unhappy person.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Storm Rider on 08 May 2008, 10:41
Playing a console game is probably giving him blood pressure problems or something.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 08 May 2008, 11:43
Oh fuck Thompson was right.  OK EVERYONE PUT DOWN THE MURDER SIMULATOR
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 08 May 2008, 14:14
Holy business was I an ass when I wrote that. Please ignore, I am a tard.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 09 May 2008, 05:51
HOLY SHIT SNOW STORM IS HARD.

But I did it one try.  Jumped into the Hudson and swam across whilst being chased by motorboats, shot down to the point where I would've died if a taxi hit me at 20 mph, and nearly got spotted once I got to the other side.  But I did it. 
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 09 May 2008, 07:26
Snow Storm was FUN.  If you thought that was hard, just wait until you get to Three Leaf Clover.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: ackblom12 on 09 May 2008, 08:18
Personally, I thought Three Leaf Clover was fairly simple and a hell of a lot of fun, plus it was a hell of a pay off. Snow Storm was a total bitch, but very very satisfying once I beat it it.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 09 May 2008, 14:36
Kept getting shot up in the stairway on the way out of the tunnel after 10 minutes of play and repeating.  Frustrating.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Melodic on 09 May 2008, 20:53
My only problem with Three Leaf Clover was escaping the four-star rating.
Snow Storm was pretty entertaining, but only because of my choice of ride. I took Playboy's yellow Hummer (Patriot), and I tried desperately to keep it intact as I evaded the cops. Eventually it stalled, I took a cop car when no-one was looking and cruised out quietly.

PS: The line-of-sight police system is AWESOME. I've beaten a couple of cop-heavy missions (think Anthony) by taking a wild jump, then switching vehicles before the fuzz arrives.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Fletch on 10 May 2008, 02:41
Heh. Funniest moment yet goes to a wouldbe car-jacker who got caught on the door handle for a block and a bit, then dropped into incoming traffic.

Snow Storm has been bugging me because it seems like I randomly get an inexhaustable supply of cops and swat while I'm carrying that bag of white. I almost got out this morning ... then found a parking lot full of bikes. Read: pole-vaulted into the water & shot climbing into a police boat.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 10 May 2008, 03:00
I discovered the joys of slo-mo tonight. For the 360 at least they set the B button to cinematic camera mode whilst driving. If you click the left thumbpad while in cinematic mode it initiates slow motion, which is amazing. I initiated it while driving an out-of-control garbage truck, and the camera was set in just such a way that you could see a man with a cup of coffee idly walking down the street, minding his own business. Meanwhile behind him a garbage truck with Niko and Roman Bellic in it is slowly barreling his way. A darkly comic image.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 10 May 2008, 08:27
I am so going to try that out.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pentaen on 10 May 2008, 14:36
assuming that "spooking pants" (as a nickname for dora) is a QC reference i think i found a qc reference in the GTA internet

in the GTA browser go to
www.horneyhighschoolreunions.com/profile9.html

Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: RedLion on 10 May 2008, 16:21
Gotta say, the first few hours I had with this game, I was severely underwhelmed But after it picked up, this game is just fucking mint. Brilliant.

I guess that's sort of true of most of the preceding GTA titles, though: start out annoyingly slow, build to a cacophony of awesome.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Dimmukane on 11 May 2008, 11:00
So yesterday I had a helicopter fall on me.  It was probably 150 feet up and 40-50 feet away horizontally.  I shot it with a rocket launcher, but it looked like it was moving out of the way, so I turned around and started jogging off and kinda forgot about it.  I got 5 steps and the helicopter landed right next to me, hitting Niko with the tail.  And then it blew up.

I should also add that launching yourself off of a skyscraper with the rocketlauncher will not let you watch the whole fall.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 14 May 2008, 02:19
Beat the story a few days ago.  Did anyone else find it surprisingly short and anticlimactic?  I suppose I'll finish the racing missions (in the Infernus!) but no force on earth could compel me to hunt pigeons.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Surgoshan on 14 May 2008, 07:43
How's this for motivation to hunt pigeons? (http://youtube.com/watch?v=yhuMLpdnOjY)
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Mr. Mojo on 14 May 2008, 09:25
How's this for motivation to hunt pigeons? (http://youtube.com/watch?v=yhuMLpdnOjY)

I literally fell on the floor laughing.
Hunting pigeons sounds like a good idea in GTA and out of GTA.

MUAHAHAHAHA
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: KvP on 29 May 2008, 00:20
Roman needs your help (http://www.youtube.com/watch?v=gH2nirEuO-k).
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Blue Kitty on 29 May 2008, 18:40
I have been wondering, can you play music you have uploaded to your 360 like in the other games?
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 29 May 2008, 18:52
Not as a custom soundtrack.

It's frustrating. I kind of want to cruise to Justice but still be able to hear conversations.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: pilsner on 31 May 2008, 10:21
You could just play Justice in the room that you're playing the game in.  Oh snap.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 31 May 2008, 11:31
Or I could play it on the Xbox's media player.

It would be nice to just have it as a radio station though.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: johnny5 on 03 Jun 2008, 09:49
picked it up for PS3 over the weekend. It's fucking amazing and looks great. The cars look great, the city, people, etc. I'm glad they took away a lot of the features in SA, like having to work out, stuff like that from The Sims that I hated. So far everything I do, I kind of just mentally think, "wow, that's awesome". Getting online is also funny, haven't seen TV yet though...
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: DMart on 03 Jun 2008, 18:02
Guys.... dropping grenades out of the window to try and explode pursuing police is SO SATISFYING.

Also, just for kicks, try flying the helicopters fast and close to the ground between buildings etc using the in-vehicle camera.
Title: Re: The Fearsome And Mammoth Only Allowable Grand Theft Auto IV Thread
Post by: Johnny C on 03 Jun 2008, 22:21
Finally finished it tonight. Solid ending. Way less of the "WE OWN THIS FUCKIN' TOWN" feel of VC and SA, a lot more in touch with the game's overall themes.