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Fun Stuff => CLIKC => Topic started by: Trollstormur on 27 Dec 2008, 11:50

Title: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 27 Dec 2008, 11:50
Dungeon Crawl: Stone Soup is a free roguelike. If you've played NetHack, or even regular Hack, you know basically what it's about.

It's pretty fun, you should give it a shot. Get ready to die. A lot.

(http://img.photobucket.com/albums/v12/sademie/dungeoncrawlss.png) (http://crawl-ref.sourceforge.net/)

click on the image to download. download the one with tiles in the name unless you wanna look at ascii.


Things you need to know:

1. you have to eat. collect food but only eat it when you really have to. All the other times, you can eat bodies. If you are not a flesh-eater, you cannot eat raw meat unless you are Hungry. While standing over a body, press c (this game is case-sensitive) to chop it into bite-size bits.

2. caster classes are for experienced crawlers only. Until you really understand how to use it effectively, you'll just give yourself headaches trying.

3. On Identifying: [THIS ONE IS IMPORTANT] when you make a character, the game randomizes potions and scrolls. To identify them, you just gotta drink potions and read scrolls. sometimes bad shit happens, it's part of crawl. Eventually you learn how to do this better.




for newbies:

there are race/class combos that are easier than others in the first floors. try out one of these first:


Minotaur Fighter/Gladiator: melee class, strong, gets a horn attack.
Mountain Dwarf Fighter/Paladin: good HP, good with weapons.
Troll Berserker: Rages (+str +speed), can eat raw and rotting flesh, doesn't have to be hungry to eat meat. gets hungrier faster. stockpile food. good unarmed attacks.
Spriggan Stalker: Doesn't eat much, high dex gives you lots of attacks and evasion.


something to try out:

Mummy Necromancer/Wizard: very weak but does not need to eat, meaning you can sit on the 1st level and kill monsters until you get to level 5
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 27 Dec 2008, 22:09
Fucking dammit, I already play WoW. When do you expect me to sleep, huh, did you think of that?

[EDIT]
God, I read further into it and now it's like you're daring me to play a caster without reading all of the docs.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 28 Dec 2008, 04:07
I was playing this and thinking "oh hey, this is pretty easy I don't know what he's talking about" and then I ran into some bint named Jessica and she killed me.  Bitchhhhhhh
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 28 Dec 2008, 06:56
Aww, I got down to level 5 with a Mino Berserker and fell into a shaft and the game locked up.  It is a fun little thing!
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 28 Dec 2008, 09:15
that's weird, I've never had a lockup with the game.

see, est likes it. SOME OF YOU GUYS TRY IT.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: supersheep on 28 Dec 2008, 09:32
It has dwarfs in, of course he likes it. He has a THING.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 28 Dec 2008, 12:01
I was playing this and thinking "oh hey, this is pretty easy I don't know what he's talking about" and then I ran into some bint named Jessica and she killed me.  Bitchhhhhhh

Yeah, that's the problem with these kind of games. You're trucking along, killing minotaurs with your bare hands, kicking some ass. And then you run into some random harmless looking dude, and you're all like "Aw, yeah, I'm fly. I can take him." Then bam, he's eating your leg.


Ya know, so far, in terms of race/class selection, I have to give it up for the plain jane Hill Orc Fighter. Levels faster than mountain dwarves, and I have mad love for Orcish Javelins, a pile of which I have inscribed with the title "Pointy Doom". If things get past that, I promptly brain them with my axe.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Spluff on 28 Dec 2008, 16:37
Oh god, Linley's Dungeon Crawl.

Thats cool guys, I didn't want my spare time anyway.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 28 Dec 2008, 18:50
I'm now a Deep Elf Stalker with venomous spells and I wield a venemous dagger. It works really well until I run into something that's well, venomous.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 29 Dec 2008, 10:25
Wait, how do you reload a saved game?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: schimmy on 29 Dec 2008, 10:42
If it's a true roguelike there's no saving. You fuck up, you die.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 29 Dec 2008, 10:44
There is saving, I think. I saw an option that said "save and quit?" and I said "Y" because I had finally gotten the hang of it and did not want to get caught off guard by being dead.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 29 Dec 2008, 12:29
There's extremely limited reloading. It's basically just enough so you can come back and continue a session after a long break; you only have one save file for a character and your only options when ending a session are saving over the file and quitting or retiring the character. You can't just trial and error your way through via constant reloading.


Also, I ran into Sigmund this morning, but I hit him with a few arrows and then pecked his eyes out. Gotta love Kenku.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 29 Dec 2008, 15:40
I killed Sigmund!  He was pretty hard, but I berzerrrrked him.  My main problem now is starving and being poisoned to death.  Srsly.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 29 Dec 2008, 15:41
Oh also, has anyone found a shop?  The game says you can use gold at the shop, but I can't find it.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 29 Dec 2008, 16:17
I've found shops before, but don't get your hopes up, their selection is typically quite limited.


Also, I managed to get my Kenku down to the 15th level when I got completely hosed by poisons and some douche with a paralysis wand.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 29 Dec 2008, 16:41
@OP
Wait, so is that an actual screenshot? Because if it is I think I downloaded the ASCII version.

(http://i137.photobucket.com/albums/q232/scapocy/ASCII.jpg)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 29 Dec 2008, 16:42
You need to download whichever one is appropriate for your OS and has the word "tiles" in the extension if you don't want ascii.



[EDIT]

Guys! Make sludge elf transmuters! You're like a monk, except that if your kung fu bullshit doesn't seem to be working, you can just turn into a giant spider and eat their face.


Also, at higher levels you apparently get to turn into Freddy Krueger and slice people to pieces with your bladed hands. I haven't tried it yet though, since my spell slots are spent on Horrible Spider Monster and using necromancy to destroy people with homebrewed death-vials. I murdered an ogre at level 4 with that combo without ever being in any danger, and the hilarious bit is that my AOE poison cloud vial apparently killed two orc buddies he had hanging out in the tunnel just behind him. Seriously, this shit is ridiculous.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 01 Jan 2009, 21:01
What gifts does Trog like at the altar?

...Or for that matter, how do the altars work?


Also,
FUCK YOU, EDMUUUUUUND
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 02 Jan 2009, 16:05
altars are for joining a god, in some rare cases they are places whereupon you may bless items. the only ones I know of are these: The Shining One allows a crawler with sufficient piety to bless a sword or demon weapon, giving it +1/2 +1/2 and the Holy Wrath ability. Sif Muna grants piety for sacrificing of valuable items at his/her altar. (this one sucks, trucking all the way back to the temple with some nice daggers and shit must blow.)

As a race that can wear armor, rather than starting out as a berserker, you can start out as a gladiator or fighter to start with good armor and convert to Trog to get zerking. I've tried to stop going trog and going Okawaru instead because his god gifts aren't JUST weapons. (yes, trog, thank you for the non-magical ankus. No, really, I love it.)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 02 Jan 2009, 17:12
Speaking of deities, my most successful character so far has been Waaagh, Priest of Beogh. It was a bit dicey at first due to the lack of armor (although orc priests have pretty decent offense), but eventually I had over a half dozen followers, 3 of which were orc knights, one of which apparently leveled up and was named Bogdan. Plus, apparently Beogh gives you another bonus on top of the normal one when using orc racial equipment, so once I got my armor up to snuff, I was a really bad ass tank. Frankly, the only reason I died was due to getting careless and spending the lives of my men too lightly. If I had actually, you know, retreated once in a while or bothered tanking things myself rather than saying "Fuck it, it's just a half dozen wargs, we'll just charge in" all the time, I could have had a bevy of powerful minions.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 02 Jan 2009, 18:21
Orc priests are really good for that reason. An orc Fighter can really excel with Beogh but first you have to find his altar. It usually appears in the Orc Mines, but you always have to murder all your would-be peons to get to it!! Once as an orc priest, I got an Orc Warlord follower, and those motherfuckers have a chance to WAAAAAGH and everyone in your party gets major buffs. It's like 7 guys berserking at once, it fucking kills.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 02 Jan 2009, 18:42
Yep, and orcs don't have any type of experience penalty, so it's not like I was really hurting due to losing kills to my minions. I was still rolling along with an enchanted orcish war axe and 70 aptitude rating with my beloved choppa, so it's not like my priest couldn't throw down even without his entourage. I really honestly think he could have gone all the way if I hadn't started to get bored with how quickly I could tear through things with my zealous war band. It just didn't seem right not to be all like WAAAAAAAGH!!! and charge everything when you've got that kind of power.


Oh, and being able to eat rotting meat is just another of the many reasons why orcs are now my favorite race.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 02 Jan 2009, 22:22
I'm still a fan of Minotaurs. Those motherfuckers are good with everything.


Something to remember: using Scroll of Enchant Armor, you can turn a dragon hide into dragon armor. Good for playing a Troll berserker way the fuck down there, gold dragon armor is 13 ac -9 ev and anyone can wear it no matter what.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 02 Jan 2009, 23:04
I found Sigmund on level 2 and killed him! (I was level three at the time!!)

I just killed Jessica with only 2 Hitpoints remaining!!
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 02 Jan 2009, 23:17
Wait, what the fuck? I'm being attacked by the ghost of one of my old characters...

I'm pretty sure I just experienced several hours of gameplay in minutes...
(http://i137.photobucket.com/albums/q232/scapocy/Whut.jpg)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 02 Jan 2009, 23:57
yeah ghosts are really fuckin' nasty. the absolute worst thing is coming back up and starving on like level 5 after getting the Orb and runes and you're like level 35 and now you have a super powerful ghost hanging out in the easier levels of the dungeons. Running into that motherfucker is instant game over no matter what.

fun fact: ghosts cannot follow you up and down stairs, so there's that at least.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 03 Jan 2009, 09:33
Yeah, I'm a wee bit terrified of running into Waaagh now. Dude did not fuck around with that axe of his.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 03 Jan 2009, 11:36
Damn, the game just froze up on me. First time that's happened..

Does anyone know if you're able to sell things at shops?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 03 Jan 2009, 14:12
Holy shit, you guys.
Become Spriggan Enchanters.

I just ran into the ghost of my best character and ended up kicking his ass with charm and confuse spells, and when you're a Spriggan and you can doge and run from pretty much everything.


Also, I just got my first opportunity to get a god without already having one. I'm thinking about Sif Muna, what do you think?
(I'm an Enchanter, of course)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: CardinalFang on 03 Jan 2009, 14:43
Damn, the game just froze up on me. First time that's happened..

Does anyone know if you're able to sell things at shops?

Sadly, you can't sell things at shops.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 03 Jan 2009, 14:46
Then why is it that when you die all your belongings are listed alongside (# Gold)?

Like this:
http://i137.photobucket.com/albums/q232/scapocy/Whut2.jpg

also, what can I do to make Sif Muna like me? Is there anything I can sacrifice and whatnot?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 03 Jan 2009, 15:29
Because every item is assigned a value. You know, in case you go to a shop and need to buy it.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 11 Jan 2009, 21:05
Ok, so this is probably going to sound dumb, but is there any way I can fool around with the gameplay? Like could I tweak the code a little to change things like encounter rates and whatnot? I mean, I know that its' possible, but how would I learn how to do something like that?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: KvP on 12 Jan 2009, 01:04
There are probably online tutorials for modding roguelikes all over the internets. I would assume so, anyway. This is the game for hobbyists.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 12 Jan 2009, 17:56
Ok, so this is probably going to sound dumb, but is there any way I can fool around with the gameplay? Like could I tweak the code a little to change things like encounter rates and whatnot? I mean, I know that its' possible, but how would I learn how to do something like that?


i know for a fact someone has done this, they increased the encounter rate (while keeping the "hard encounter" rate the same) to get you a bunch of extra XP in the earlier levels.

I'd like to try out an item editor or something.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 12 Jan 2009, 19:09
yeah, I'd like to increase encounter rate and maybe increase the probabilty and number of mutations for demonspawn on level-up.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 12 Jan 2009, 21:34
good thing i found this axe as a caster or I'd be convinced this game was getting easier

(http://img.photobucket.com/albums/v12/sademie/66axeoftheplague.png)


Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 13 Jan 2009, 05:34
Shiiit i need to try this when I get home!
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 13 Jan 2009, 17:49
good thing i found this axe as a caster or I'd be convinced this game was getting easier

Holy Shit.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 13 Jan 2009, 19:01
I've decided from now on my characters are going to be named after forumites.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 13 Jan 2009, 19:01
i still carried it with me through the whole fucking game. i even carried it out with me after I got the orb :P (my first char to beat it)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Jace on 14 Jan 2009, 00:44
My Draconian something died on the first level. Luvz2Spooge didn't have a very fulfilling life.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Spluff on 14 Jan 2009, 00:46
He died of horror when he read his name, no doubt.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 16 Jan 2009, 04:45
This is pretty awesome. You get the hang of it pretty soon.

One thing i can't figure out. Its says you have to press ^ to get the religion info. Shift-6 doesn't do anything tho....


Had a couple of level 6-8 chars. But something catastrophic usuallyALWAYS happens.   My necromancer fell down a shaft and got insta-pwned by 5 centaurs or something (nevermind being separated from my 7 zombies).
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 16 Jan 2009, 05:35
You can't use the numpad for those commands, you have to use the six above the "t" and "y".
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: McTaggart on 17 Jan 2009, 00:31
There are like five ghosts running around on level six and there will be more to come as I keep getting ganked by them. Aarrgh.

Is it cheating to delete your morgue?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 17 Jan 2009, 18:03
I completely reinstall the game every so often just to clear my scores.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 17 Jan 2009, 18:08
Yeah, I did that when I switched to all forumite names so the ghosts could be familiar handles.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 17 Jan 2009, 19:09
I was doing something similar for a while, except with elements. And I would try to match the character with the properties of the respective element, except that got to be a pain in the ass after a while.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 17 Jan 2009, 19:14
I'm just using the good randoms option, nothing fancy.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 18 Jan 2009, 01:46
I made something:

It's a Ecumenical Temple file that contains the following: 200 scrolls of Enchant Weapon III, 200 Scrolls of Identify, 200 Scrolls of Enchant Armor and 800 Scrolls of Acquirement.


http://www.mediafire.com/?yox2z2bmxiq
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: DonInKansas on 18 Jan 2009, 07:16
A new version is out;  decided to try it and it's version 0.4.5 now.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 18 Jan 2009, 10:20
Holy shit, trollstormur, I'm really looking forward to trying this. Is the temple around level four like it generally is? Do we need to put the Name.01b place in any specific location or anything?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 18 Jan 2009, 16:02
dungeoncrawlfolder/saves

it should have your character save files just in it. they don't have specific folders for each of your characters.


I'm also working on one that also includes 100x each Potions of Increase Strength, Intelligence and Dexterity. (unless they aren't permanent/cannot increase beyond a certain amount. we'll see.)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 18 Jan 2009, 16:10
I should probably treat it like the mediaf!re thread as far as requesting goes, but could you try potions of mutations too? I love those things.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 18 Jan 2009, 16:19
yeah, I'll include some cure mutation too so you don't wind up with 7 frails.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 19 Jan 2009, 02:43
You can't use the numpad for those commands, you have to use the six above the "t" and "y".

I did.  :-P
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 19 Jan 2009, 09:48
This is rather fun!

The controls takes a bit of time to get around, but it's still fun. I keep dying because I run into douches ganking me (no, I cannot fight the 3 gnolls in front of me and the 4 that popped out behind me at the same time) and I can't figure out how to switch easily between hand weapon and ranged weapon. Still damn fun, though.

And I was born before after the era of dungeon crawlers, so it's not just sentimentality.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 19 Jan 2009, 14:40
if possible, i always run to an area with a corridor so you only have to fight one of them at a time.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 19 Jan 2009, 15:58
Yeah, honestly, even if the opponents aren't much of a threat, it's a good habit to fall into. Plus, never forget that in the long run attrition can lead to starvation. Any time that you can avoid a rest session you're saving food.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 19 Jan 2009, 20:43
Found a couple of temples so far, but not the gift temples. There's only one Ecumenical Temple per game, right?

Also, how do you learn to use spells when a non-spellcaster finds a spellbook?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 20 Jan 2009, 00:15
scrolls, when you use them, will train the Spellcasting Skill (only if you have some XP in your pool)

later in the game, you'll gain it and can start reading books.


here's how leveling skills works:

when you use a skill, if you have XP in your EXP Pool, some of that XP will go to the training of that skill. The higher the number in your racial aptitude, the more XP it takes to level up that skill. So, a troll can become a caster, but will level that applicable skill twice as slowly as a human, and therefore be half as effective, because your skill level determines how effective you are with a skill/weapon.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 20 Jan 2009, 00:47
Yeah, it often takes a while to acquire the spellcasting and evocation skills, but that's just another good reason to favor only a few primary skills early on in the game; it lets you progress faster in those all important skills AND you end up with more points laying around for Evoc/Spellcasting later on. After all, having a level 3 Throwing isn't all that great anymore once your Gladiator is level 15+ with killer melee skills and a few powerful wands tucked away for special occasions.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 20 Jan 2009, 03:31
You can't use the numpad for those commands, you have to use the six above the "t" and "y".

I did.  :-P

Hurr. for some reason i have to press spacebar after doing ^
Oh well.

I've been having trouble getting further lately. I think I'm playing too fast and not thinking things through a lot. Playing too offensively.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 21 Jan 2009, 01:51
I think I have about 6 ghosts on level 5 by now. Eep.  :-(
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 22 Jan 2009, 05:03
yeah ghosts are really fuckin' nasty. the absolute worst thing is coming back up and starving on like level 5 after getting the Orb and runes and you're like level 35 and now you have a super powerful ghost hanging out in the easier levels of the dungeons. Running into that motherfucker is instant game over no matter what.

fun fact: ghosts cannot follow you up and down stairs, so there's that at least.


:3
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 22 Jan 2009, 16:33
Does the Ecumenical temple you made replace the original? Does it always generate? Has anyone found it yet? I feel like I'm doing something wrong.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 22 Jan 2009, 18:57
okay here's how you do it:

find the ecumenical temple. it ALWAYS occurs on level 4, 5, 6 or 7 of the main dungeon. It is in every game you make. Once you find it, go down, then back up. The file will then be created in your saves folder. replace this one with the one provided and you're good to go. Run back down into the Ecumenical Temple and presto.

if you drop the file into the saves folder before you get to the temple, it appears that the file will get saved over the first time you enter it, so just try again.


this is what the (an?) ecumenical temple may look like. It has a few different set-ups, but basically it's an area with many different altars devoted to gods. It's where you get your character's god if he or she does not start with one.

(http://enne.walker.googlepages.com/0.4-temple.png)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 23 Jan 2009, 03:56
Man. Now that I've tried to do a simpler character again I'm doing much better.

My Troll Monk is alive and kicking.




and clawing.




and om nom nom everything. EXcept kobolds. and Yaks. For some reason.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 23 Jan 2009, 14:20
they must have poisonous blood. If you grab an item of poison resist, you can eat them just fine.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 23 Jan 2009, 19:40
Thanks, I was making the mistake of putting the file in my save file at the start of the game and not after I had already entered it. This thing is awesome, I abused it tremendously.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 24 Jan 2009, 18:45
So I've come across a few books from your acquirement scrolls that I can't read because they're above my level of comprehension. I assume, therefore, that they're ridiculously awesome and that I need to make a point of reading them when I can. Do you know how to get to that point? I have books of Demonology and Annihilations, and a Necronomicon.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 25 Jan 2009, 02:51
"beyond your level of comprehension" means you don't have the necessary spellcrafting skill to read it. you have to have points in necromancy to read the necronomicon, probably summoning for the demond one.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 25 Jan 2009, 17:50
So I just identified a bone long sword from a scroll of acquirement. It's a "+9 +9 Sword of Zonguldrok" and doesn't list any other effects besides the high stats. It comes with the label "This dreadful weapon is used athe user's peril"
I found out why!
(http://i137.photobucket.com/albums/q232/scapocy/Whut7.jpg)
Everything you kill comes back as a zombie. But! You earn half of the original XP of the original kill when you kill the zombie.

Also, look out for a Tukima's spell book. There are only three spells, but the second and third spells are unique to the spell book. Tukima's Dance makes your weapons behave like allies:
(http://i137.photobucket.com/albums/q232/scapocy/Whut6.jpg)
But it only lasts for ten or so rounds and then you have to pick your weapons up off of the ground. The other Tukima spell is Tukima's Vorpal Blade, every time you cast it succesfully it says that the spell fizzles, but I can't tell a difference.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 25 Jan 2009, 20:21
it's like Scroll of Vorpalization, but has a duration. you're probably using it on an artifact weapon or a weapon that already has a brand (crushing, slicing, piercing, holy wrath etc)

it gives a weapon without a brand it's applicable extra-damage brand, (crushing, piercing, slicing)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 26 Jan 2009, 01:52
I keep falling for the cursed weapons. It's not fun getting a spriggan assassin chased around wielding a blowgun thingy.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 26 Jan 2009, 04:46
I once had over 10 cursed items in my inventory. When you kill a mummy, they usually curse one of your items.

that was shitty to reverse.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 26 Jan 2009, 05:30
I once had over 10 cursed items in my inventory. When you kill a mummy, they usually curse one of your items.

that was shitty to reverse.

I just kept whacking a jelly hoping the acid might destroy the cursed item.  :-D

Didn't work.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 26 Jan 2009, 07:16
haha unfortunately, jellies only completely destroy items if you throw them at them. (or if they walk over them.) this also heals the jellies. What you're doing will just keep adding negative modifiers to the weapon in question, sticking you with an even worse item!

not a very good solution in my case, considering all of the items were all my motherfucking resist items! I need that shit to get through the hells >:C
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 26 Jan 2009, 10:47
haha unfortunately, jellies only completely destroy items if you throw them at them. (or if they walk over them.) this also heals the jellies. What you're doing will just keep adding negative modifiers to the weapon in question, sticking you with an even worse item!

not a very good solution in my case, considering all of the items were all my motherfucking resist items! I need that shit to get through the hells >:C

Aah okay. Well.. I only wish I could throw it. Darts were completely ineffective.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 26 Jan 2009, 12:55
Hey, Trollstormur, guess what? Your digital doppelganger died today! On level 2, to the first monsters you encountered. It was the worst luck I had ever had with crawl. Dungeon floor 1 was a 2x1 room, with one staircase going up and one trapdoor going down. The trapdoor led to a wide open room with 2 snakes and a giant worm between the PC and a tunnel out. The character was a caster, so I actually damn near made it since I was able to create distance once I managed to maneuver into the tunnel via summoning a rat with my last point of magic. Sadly the character died from poison 2 steps away from a staircase back up to the first floor despite my best efforts. Of course, the way things were going god knows Sigmund and three ogres would have somehow been chilling up there anyway.


BTW, anyone know if Siggy can spawn on level 1? Earliest I've seen him is level 2, thankfully.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 26 Jan 2009, 16:02
2 was the highest for me too. but I was once killed by a kobold with a short sword of distortion* on level one.

Or whatever they're called, I've read about them under google searches. Where you get the message "space bends horribly around you!"
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 26 Jan 2009, 16:31
weapons of distortion are bad fucking news. just make sure if you get one, it's bladed so if you have to chop something up to eat him, you don't have to unequip it. if you unequip a weapon of distortion (for any reason) it has a high chance of doing major damage to you and can even send you to the abyss
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 26 Jan 2009, 16:37
Gah, that sucks. Particularly since I've gotten into the habit of using Detect Curse and going through and equipping all the unidentified weapons in my inventory to check out if they have a special enchantment or not. After all, weapons of protection are pretty ace at low levels, particularly if you're a caster and have nothing better to hold onto yet.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Ozymandias on 26 Jan 2009, 19:28
Man. I play this at work (poorly) when I'm bored.

Last game I got a little wooden ring. My last two rings gave me +4int and +2dex so I was like "Woo! Ring!"

There is nothing in the world more annoying than a cursed ring of teleportation.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 26 Jan 2009, 20:34
yeah those are pretty damn irritating.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 27 Jan 2009, 02:00
Man. I play this at work (poorly) when I'm bored.

Last game I got a little wooden ring. My last two rings gave me +4int and +2dex so I was like "Woo! Ring!"

There is nothing in the world more annoying than a cursed ring of teleportation.

lol. Do you get randomly teleported every now and then?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 27 Jan 2009, 15:39
No, I'm pretty sure the teleports are fairly specific.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 27 Jan 2009, 17:41
oh man, i don't know why i haven't read this thread until now. this game sounds pretty sweet.

that said, however, the last thing i need right now is another game to occupy my time.


*ahem* THAT said, i will probably download it when i get home godddamnit
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 27 Jan 2009, 18:45
No, I'm pretty sure the teleports are fairly specific.

no, a ring of teleportation while you wear it has a slight chance of randomly teleporting you every round. you don't get a "you feel suddenly unstable" or a Tele buff warning, it just happens.

you can activate it to teleport like a scroll or the spell though.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 28 Jan 2009, 02:30
No, I'm pretty sure the teleports are fairly specific.

no, a ring of teleportation while you wear it has a slight chance of randomly teleporting you every round. you don't get a "you feel suddenly unstable" or a Tele buff warning, it just happens.

you can activate it to teleport like a scroll or the spell though.

Hah, that's awful. I hate those teleport traps too.

So mummy casters are pretty nifty. And get WTFPWNED all too easily as well.
Ghouls are cool though.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 28 Jan 2009, 04:41
Mummy casters are own. Clear out 1st floor, camp a big room by pressing "5", and shoot everything that gets into sight until you are level 5. Proceed to next level, rinse, repeat.

And you do not need to eat! How great isn't that, huh?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 28 Jan 2009, 05:24
Not eating is the best. I'm just usually too offensive to survive long as a caster. I'm usually oom so quickly.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 28 Jan 2009, 07:35
just make sure you don't play a fire caster, and hope you get yourself a couple rings of fire resist.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 28 Jan 2009, 10:50
I like Deep Elf Wizards w/ the summoning Minor Magic book a lot better than mummies, but that's largely because I'm not a very aggressive player. A bunch of spells that don't cost any spell hunger is pretty damn nice, even if they are low powered spells that need to be cast in combinations to get anything done. Besides, being able to Blink and summon minor critters to get yourself some room to make a break for it is always nice. The only scary bit is the undead and poison resistant mobs since you end up being pretty stupidly dependent on Mephitic Cloud until you find another book to play with or some decent wands. Still, that's not terribly hard to get a hold of such goodies since deep elves are such sneaky bastards. Too bad about the frighteningly low health though.


P.S. I'mna beat this game without no fancy scroll filled temple, dammit. Of course, it doesn't hurt that I'm playing a level 7 Deep Elf Wizard right now and have already managed to get my hands on a Book of Wizardry (via acquirement scroll) and thus can already cast Identify. (http://i12.photobucket.com/albums/a207/Xyljin/icon_gu_b_slayer.gif)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 28 Jan 2009, 20:03
I beat this game wivout them scrolls. shit was so cash.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 29 Jan 2009, 20:48
man this game is addictive. hard, confusing, frustrating as hell, but surprisingly fun.

the farthest i've made it so far was level four with a Kenku Stalker.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 29 Jan 2009, 21:03
you should try as an enchanter, once you learn confuse you can kick so much ass, especially if your character's a centaur or spriggan and has a decent Strength or Dexterity. Before just outright cheating with Trollstormur's Temple, I was able to get to Dungeon 11 with a Spriggan Enchanter... and he ended up starving to death. If you ran across the hive or just a small group of killer bees, however...
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Jace on 06 Feb 2009, 03:04
Pretty sure Sigmund turned invisible and killed me. Something that I couldn't see killed me and it sucked.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: KvP on 06 Feb 2009, 08:17
Coulda been poison.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: CardinalFang on 06 Feb 2009, 09:12
Pretty sure Sigmund turned invisible and killed me. Something that I couldn't see killed me and it sucked.

Yep, that bastard will do that.
The Orc wizard's do it occasionally as well.
It sucks.
In a recent game I found a ring that would let me see invisible objects. Of course whatever killed me was perfectly visible. I don't remember what is was. I tend to go through characters rather quickly and it's all become a blur of painful deaths.

Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 06 Feb 2009, 13:11
My character is level 5 but has 3 Wands of Fireball. I predict that he won't be level 5 for long. Oh, and a cursed ring of slaying; it gives +3 accuracy +5 damage though, so it can be cursed all it wants, because god knows I ain't taking it off any time soon anyway.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 07 Feb 2009, 02:41
Coulda been poison.

Fuck poison. Fuck you, fucking poison.

FUCK YOU TO FUCKING HELL YOU FUCKING POISONFUCK!


The game, on the other hand, is really frigging awesome.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Jace on 07 Feb 2009, 03:39
Well fuck me running.
(http://i10.photobucket.com/albums/a127/r3an1m4t3d/ss.jpg)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 07 Feb 2009, 06:49
i've updated my save file with a couple other handy items, namely a suit of +8 Golden Dragon armor, the best heavy armor in the game (resist cold, fire, poision, trolls and ogres can wear) and 80 each of +Dex and +Int potions and a pretty nice ring and a good amulet.

I haven't found a +str potion but these'll have to do for now.


http://www.mediafire.com/?1teetmjomyz (http://www.mediafire.com/?1teetmjomyz)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 07 Feb 2009, 07:20
The cap on stat improving potions seems to be +14, after that the potion is wasted.
also, that Golden Armor is hell on your casting abilities

Pants, if you had just gone back up the stairs you would have only had to dealt with a bat.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 07 Feb 2009, 11:40
i thought it might cap, i was afraid it would do so after only 3 points.

I included so many because in the lower levels of the dungeon, it's not abnormal to eat 30 points of - stats from rot that you cannot reclaim through Regain Abilities potions, you have to use Increase Abilities potions.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Jace on 07 Feb 2009, 19:54
I ended up going back up the stairs, but then went down again for some unexplained reason. I think it is because I am doing this mostly at work and not thinking.
Gandalf has been my longest lived character.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 07 Feb 2009, 20:09
I was fortunate enough to start out a character in a 2-square room with 1 stair up and 1 trap door down.

it dropped me right into 3 monsters who ate me alive

shortest character yet!
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 07 Feb 2009, 21:55
If any of you actually give a shit about this kinda thing, up next is a spoiler.


You know what's fun? Getting hit with confuse and promptly stumbling into the range of a pair of out-of-depth oklob plants because of it. For those of you who don't know, oklob plants spray fucking acid., corroding my armor and effectively crippling my hill orc tank before I could escape. Of course, my inevitable death summary revealed the fact that I had a god damn Amulet of Resist Corrosion sitting unidentified in my inventory the whole god damn time.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 08 Feb 2009, 03:07
FUCKING INVISIBLE SIGMUUUUUUUUUUUUUUUUND
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 08 Feb 2009, 12:03
I think my most frustrating Sigmund death was when he confused me and I stumbled into a pit of lava.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Felrender on 08 Feb 2009, 16:41
Sigmund has only killed me once, and I don't think I've ever fought him below floor 5.

And also, mutation potions are so awesome.  I had an orc berserker for a while who could spit acid as a breath weapon.

EDIT:  Fuck the huge groups of orcs and wizards, though.  I'm fine if I can get them in a hallway, but when they catch me in the open (usually after poisoning me) I die fast.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 08 Feb 2009, 17:00
Yeah, I've only died to Sigmund twice in all the games I've played so far, but that says more about my healthy fear of the guy than anything. My low level characters are more likely to die to something like a hobgoblin or gnoll with an unusually powerful enchanted weapon or wand than Siggy, simply because I know better than to tangle with the latter. Orc wizards are bad, but I think I hate orc bands featuring priests even worse since there doesn't seem to be any real defense against smite. It's not so bad if you're a burly fighter with a bunch of hps, but if you're a caster or stealth based character their unnerring accuracy can be pretty deadly.

P.S.Also, do any of you guys know how weapon procs work? I played around with a Crusader for a while and it seemed like the fire weapon brand damage depended on the weapon I used; you know, like a two hander with a fiery brand dealt more per swing than a dagger would. Or, at least that's the impression I got when I started enchanting up my weapons to deal with some ice beasts. But now my current character has a dagger of electrocution that seems to pretty much just randomly murders things. It seems awfully damn powerful for a dinky li'l dagger. Maybe fiery is based on average damage of the weapon like in WoW while the electrocution is just a fixed amount or something? Bleh. Stupid crawl and its stupid mysteries. I'm really curious because the damn thing has like a 50% chance of bursting into an explosion of sparks that can practically one shot a giant worm. I know that doesn't sound that impressive, but when you add in the weapon spead this li'l dagger is pretty nasty.

P.P. Uh, yeah, see I just murdered an ogre in 5 hits w/ 2 bursts of sparks with my li'l lvl 4 kobold.  And since it's a dagger, those 5 swings only allowed him to get in one attack of his own. This thing is silly for a 0/1 dagger.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 10 Feb 2009, 01:27
I got my first good character!

A mountain Dward paladin that got down to level 9 and hit the orc mines? Anyone been down to the orc mines? I went through three levels of it and boosted my gold supply from 2-300 to 2000. There are 3 levels down, and the difficulty doesn't increase that much, so if you constructively jump between level 1, 2 and 3 you gain a pretty much free level up. And beneath the orc mines you hit the elf halls, which is a bit harder. But you can still go down three levels full of semi-strong elves that drop good stash and you kill pretty easy. It was fucking awesome, even though a named ogre came by and threw me into the fucking abyss, which I had never seen before and it freaked me fucking out.

Then comes by a simple deep elf warrior with a haste potion, and a slow staff that chops me to fucking pieces. Worst part is that I forgot that I had a teleport scroll. fucking great.

You should really check out the orc mines if you find them.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 10 Feb 2009, 02:45
I just can't seem to get down that far.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: SirJuggles on 10 Feb 2009, 02:47
Oh please for the love of all that is internet holy don't make me be the one to say it.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 10 Feb 2009, 03:40
SAY IT  :mrgreen:
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 10 Feb 2009, 11:39
i think fiery weapons add fire damage to every swing whereas lightning weapons occasionally wtfpwn bitches
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 10 Feb 2009, 11:40
Yeah, whether I head into the Lair or the Orc Mines first depends mostly on whether I've found poison resistance gear or not. Ideally I like to hit the Lair first, since the ring really, really nerfs the place whereas a berserk orc warlord with a big halberd is always dangerou.


Oh, and  Snalin, be really, REALLY, careful about how far you go down in the elf halls. Like you said, the first few layers are fine, but after a while you start running into rather nasty invisible casters, so I wouldn't go down too far without being able to invisibility. Also, I managed to stumble my way into Elf Hall 7 once. I wouldn't recommend it since there's deep elves everywhere and one summoned demons while the other hit me with nasty, nasty spells. My obit was something fun like "Killed from afar (43 damage) with a crystal spear."
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 10 Feb 2009, 12:06
i think my new favorite class is Death Knight, decent spells for ranged attacks and fairly compitent with weapons as well.

i've been using a Demigod DK quite a bit, but what are some other races that are well-suited to DKs?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 11 Feb 2009, 02:45
I found the Demigod to be the best for DK.


And amulet of the gourmet. HOLY FUCK! Gourmet items must be the most useful in the entire fucking game.

Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 11 Feb 2009, 03:05
Gourmet items must be the most useful in the entire fucking game.

om nom nom?



I got into the Orc Mines for the first time the other day. Kinda got mobbed three levels down though. Dang. My troll monk was trucking along quite finely before that.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 11 Feb 2009, 10:56
I'm pretty down on demigods, in all honesty. The attribute boosts are nice, but their aptitudes are pretty bad, they level slowly and they can't worship gods. I'd rather go with a Sludge Elf, Kenku, Ogre-Mage or Demonspawn or Hill Orc. Ogre Mages in particular are pretty decent at it; a high strength score, Necromancy skill and a Staff of Death or Staff of Pain is pretty nasty, plus they get more hps than demigods and they still get free spellbooks through worship. Being restricted to robes and skins isn't so bad a penalty if you're using spellcasting as opposed to Invoking either, although admittedly fast metabolism is pretty shit.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 11 Feb 2009, 11:54
it's amulet of the gourmand and it's an ability that is unique to the amulet and mutations.

fast metabolism doesn't become an issue until really far down into the dungeon, where you fight entire levels of shit that does not drop a corpse. all of hell as well as the realm of zot.

even in the lower levels of the dungeon 20-25 you can find things to nom.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 11 Feb 2009, 12:58
True enough, but that far into the game is exactly when I start to actually be a pinch irritated if I die, so I rather prefer my inconveniences to be present in the early game rather than the mid-to-late game. Honestly, it's not a very big problem, but with ogre mages it is a pinch annoying because unlike standard ogres and trolls they cannot just stuff their faces at will without owning an Amulet of the Gourmand first.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 11 Feb 2009, 13:21
how many levels are there, exactly?

i'm always proud of myself if i make it to, like, level 7...but...20-25? fuck that shit must be insane.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 11 Feb 2009, 13:35
Well, honestly, I'd say it's the first 7 levels or so of the dungeon are actually the most dangerous, simply because your character hasn't had a chance to really develop a truly consistent offense yet, much less diversify. By the time your character hits level 15 or so he should really be pretty decent at whatever his shtick is as well as have a good bag of tricks to work with (be they spells or wands) in case of emergencies. There's still things you have to worry about, but when you die it's a lot more likely to be because you made a genuinely poor decision rather than had a run of bad luck vs. a gnoll with glowing mace. In short, the first part of the game is hardest because your dude is incompetent, whereas the mid-to-late game is tricky mostly because you need to tread water and hold your own while seeking the tools you need to handle unique situations, like grabbing a ring of poison protection before wandering into the Snake Pits. (P.S. FUCK GREY SNAKES)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: BlahBlah on 11 Feb 2009, 13:54
Has anyone tried this over SSH yet? It looks like it could be good fun.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 11 Feb 2009, 14:34
You know what's sweet? Running into Sigmund on level 2, except this time you zap him with a Wand of Polymorph Other, turning him into a sheep. My ogre ate well.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 11 Feb 2009, 15:09
Man, when I yelled about Sigmund earlier it was mostly because I had cleared a fucking level, then tried a scroll or a potion or something and it told me I felt unstable and it teleported me to a lower fucking level, which I didn't know was possible.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 11 Feb 2009, 15:11
huh i didn't know that was possible either.

good to know.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 11 Feb 2009, 15:26
Dude's a bully, pure and simple. I just like killing him.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 12 Feb 2009, 01:32
You know what's sweet? Running into Sigmund on level 2, except this time you zap him with a Wand of Polymorph Other, turning him into a sheep. My ogre ate well.

The other day I was testing wands out on random stuff (like, somewhere around D:4 or 5). Polyd a gnoll into a human (oops), killed it (was hard). Gained 2 or 3 levels. Also I ate him.  :-D
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Ozymandias on 12 Feb 2009, 13:13
Man, I love summoners. Why the hell should I have to do any dirty work? I shouldn't. Exactly.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 12 Feb 2009, 14:10
I hate summoners. Because they send demons against my level 10 character. Big ass fucking demons. That eat my ass.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 12 Feb 2009, 14:18
kinky.


jokes aside: what do you guys think about warpers. i played one last night for the first time, not expecting much, but ended up being pleasantly surprised once i had learned a couple more spells.
at one point, i ended up one-shot killing every single thing on an entire level ( level 4 or 5, i think), only being hit myself two or three times, and even then only by lucky darts thrown by kobolds during the same instant in which i killed them.

it was very satisfying.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 12 Feb 2009, 16:20
I love casters, but I'm not a big fan of Warpers due to the spells they start with; they're less versatile than wizards and aren't as destructive as Conjurers/Elementalists. Portal Projection is pretty OK, but I've never really had any need for apportation, which pretty much leaves Blink (which Wizards also have) and Controlled Teleport, a powerful spell but also one I avoid using whenever possible due to contamination.  Recall in particular hits me as a goofy inclusion considering that warpers start with no summoning abilities whatsoever. It's not a huge deal since you'll find new spells to play with one way or the other, but it's enough to put me off from the class.

If you really want a brutally effective character that can clear the first few bits of the dungeon easily, try a Spriggan Venom Mage. Great stealth, high speed, Sting and Mephitic Cloud means you can poison and then play keep away against just about anything. That said, Spriggans kinda suck at conjurations and poisons are unreliable vs. undead and such, so I'd suggest turning off Conjuration and Poison progression in favor of leveling up Spellcasting until you get a new book, and then start building up a new repertoire for later in the game at that point. Besides, Spellcasting reduces spell hunger and spriggans have a tricky time with food management at times. Think of it less as a "venom mage" and more as an all-around caster who just happens to start with a few nasty, nasty tricks up their sleeve.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 12 Feb 2009, 16:29
yeah, they start out really lame but after i learned Portal Projection it got waaay better.

personally, i love Blink because it gives me a better chance at escaping something that i know i can't handle, which is good because i am pretty shitty at this game.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 12 Feb 2009, 16:34
I hate leaving home without blink, but it's one of those things where I can usually manage to get it one way or the other, so it's not really a deciding factor in my spell book selection. Particularly since you can often use summoned critters or enchantments (confusion/mephitic cloud ftw) as a way to create distance as well. Believe it or not, I actually think that a well played Wizard with the Minor Magic (Summonings) book is actually the better escape artist; they get an AoE Confusion (Mephitic Cloud), cannon fodder (Summon Small Mammals, Summon Canine), Slow and Blink. They literally start with 7 fairly useful spells and none of 'em are higher than caster level 3. Really, the only thing they're missing is the Controlled Teleport (which yeah, admittedly, is a pretty awesome spell). Then again, having Magic Dart as your ownly reall offense does kind of suck.


I'm still not sure if a Wizard is really better than a decent conjurer/elemantalist though. Frankly, I've gone through entire levels where I just blew things to kingdom come as a Deep Elf Conjurer of Vehumet. Running away wasn't a thought that came up often.


Dammit. Now I rolled a Deep Elf Wizard again. Bleh.

[EDIT] Holy crap. This Elf Wizard was meant to be. Altar of Sif Muna on dungeon level 2.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 12 Feb 2009, 17:40
Sif Muna was a disappointment for me; I didn't know what I could sacrifice for it and advancing takes a long time. Vehumet, however, likes it when you kill things, so levelling up is not hard. Right now I hold the title of Luminary of Lethal Lore and my granted powers are:
You can gain magical power from killing. (small mp restore)
Vehumet is aiding your destructive magic.
Vehumet is shielding you from summoned creatures.

Vehumet is a good god. That being said though, is there anything you can sacrifice to gods like Sif Muna and Vehumet?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 12 Feb 2009, 18:14
I haven't found anything ever that I could sacrifice to him, and I've tried stuff worth 10,000g
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: est on 12 Feb 2009, 19:24
Man, I have never gotten past a single digit level in this game.  Stupid shit always happens to me.  For example, last game I played a Minotaur Berserker.  Got to level 7.  At one point I killed a giant iguana, an ogre and a rat all at once, then later I regen'd my way through a particularly nasty bout of poison.  Then out of the blue a giant iguana kills me in two hits.  What the fucking shit?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Ozymandias on 12 Feb 2009, 21:09
I just had my best character: a bitchin' Kenku Healer. Got to level 7 or so, was tearing through centaurs and orcs, then an iguana ate me. Pissed me off.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 12 Feb 2009, 21:12
Thing is, Sif seems to give lots of semi-random books while Vehumet gives you only a couple of books that are hyper specialized in nuking shit and then after that pretty much leaves you on your own. I love Vehumet, he's my boy. But he's the God of Destructive Magic, and that's pretty much all that he does. He's really, really good at it and I'd never regret taking him as a conjurer for even a second. Sif Muna, however, gave me an absolutely stupid number of books for my generalist Wizard (Level 19+ Spellcasting can let you dabble in most low level spells pretty nicely) to play with, AND the ability to forget spells at will.  Being able to memorize and forget a wide breadth of situational spells willy-nilly was pretty nice, particularly since it gave me the chance to try out just a ridiculous number of spells for the first time. I learned more about how various spells work from that single Deep Elf Wizard than I have with all my other casters combined. Plus, eventually Sif gave me some book that let me cast Alter Self, which I used to repeatedly mutate myself until I gained natural Teleport Control and some kind of natural  Repulsion Field(!). Granted, I also ended up with a mildly deformed body (couldn't wear heavy armor) and mild reduced strength, but considering that I was a freaking Wizard, it didn't bother me much. It took a while, largely because I miscast it a lot at first, but it wasn't exactly hard to do either, particularly since Sif protects you from the negative effects of miscasting. Miscasting, btw, is bad, because it can eventually cause you to mutate, except when you do, it's almost always something bad; a fact I learned the hardway with a Vehumite Conjurer who really should have just stuck to throwing fireballs rather than toying with out-of-his-league Divinations.

Basically, what I'm saying here is, both gods are awesome. Vehumet melts faces, while Sif lets you melt your own face and then mold it like putty until you can spit venom and teleport at will.


Also, I pretty much exclusively play casters now since I suck something terrible with melees.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 13 Feb 2009, 10:25
i still haven't figured out the whole god system.

i mean, i know how to pray and sacrifice kills and shit if i start out with a god, but i don't know how to choose a good for myself. i found a level that was full of statues of gods once too and i tried so many different buttons and shit but it wouldn't let me worship one.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 13 Feb 2009, 11:21
walk up to it and hit lowercase p for pray. it'll tell you a little about the god and then asks you if you want to join it. hit Y.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Scandanavian War Machine on 13 Feb 2009, 11:35
huh i could've swore i tried that.


then again, i'm usually playing on a busted-ass keyboard so maybe i didn't hit it hard enough.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 13 Feb 2009, 14:56
I've accidentally hit the prompt to enter wizard mode a few times, and I finally decided to try it on purpose. It is really, really awesome, even if your game isn't scored afterwards. You can't even die without your permission.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Felrender on 13 Feb 2009, 20:56
I've accidentally hit the prompt to enter wizard mode a few times, and I finally decided to try it on purpose. It is really, really awesome, even if your game isn't scored afterwards. You can't even die without your permission.

Wait, what the hell is wizard mode?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 14 Feb 2009, 00:58
yeah seriously what the shit is that?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 14 Feb 2009, 07:46
It lets you augment your weapons, your skills, your level, your stats, you can generate any item in the game, and every time you die you're asked "Die?" and if you say no your health is refilled and you keep on doing what you're doing.

Also a whole bunch of other awesome stuff


The command for it is "&"
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 14 Feb 2009, 11:00
wow, that's crazy. I'll have to pass this on.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Trollstormur on 15 Feb 2009, 23:00
I figured out through the saves trick you can give hacked weapons/items made in wizard mode to legit chars.

I AM UNSTOPPABLE
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 16 Feb 2009, 00:38
Would it be possible, if you really wanted to break the point of the game, to save and quit every level, and make a backup of the save folder? Then, if you die, you could just copy back the save and play from the last time you saved, right?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: SirJuggles on 16 Feb 2009, 01:55
Mua-ha-ha. You people finally talked me into downloading and trying this while I'm hanging out IM'ing people.

After a few terrible defeats, I just wasted an Orc mob+wizard, a few snakes, and the ghost of my previous best character, a summoner. I am growing fond of this Mountain Dwarf Paladin, especially with his +3 +3 Scimitar of Holy Wrath and Amulet of the Gourmand that he picked up on level 4  8-)

edit: I don't want to just be pointlessly bragging. Is there any actual use for Scrolls of Noise? I just end up dropping them once I identify them.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 16 Feb 2009, 03:40
Well, some fire spells burn the scrolls in your inventory, so having worthless scrolls as a buffer against the good scrolls being burned might be a good idea.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 16 Feb 2009, 06:59
Would it be possible, if you really wanted to break the point of the game, to save and quit every level, and make a backup of the save folder? Then, if you die, you could just copy back the save and play from the last time you saved, right?

Yes, just ctrl+c the entire save folder and paste it into a folder outside of your Cave file. That's what I did for my Deus character when I decided he would be my crazy cheatin' character.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 16 Feb 2009, 08:02
Well, the manual says scrolls are the only way to learn spellcasting if you didn't start with it, so in theory I guess you could stockpile scrolls of noise & scrolls of random uselessness until you have a whole mess of experience points laying around and bootstrap your way up to basic spellcasting. Personally, I've never really tried it.


P.S. Seeing this thread made me start up another new game, which led to my demon spawn character dying to the first armed kobold he ran into because the bloody thing had a Dagger of Holy Wrath. This kinda thing is exactly why I don't usually play melee characters.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: SirJuggles on 16 Feb 2009, 21:45
(http://i650.photobucket.com/albums/uu230/SirJuggles/ImminentDoom.jpg)

Oh, I guess that was a teleport scroll then...

Well fuck me running.

Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Ozymandias on 16 Feb 2009, 21:52
Dudes, this is a thing I learned today:

Don't use edged weapons on hydras.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 16 Feb 2009, 21:56
Ahaha, yeah, the first time I encountered a hydra was with a fire elementalist. Reaction: "Wow, that was easier than I thought!".  The second time was with a maces/flails wielding dwarf. Reaction: "LOL, Hydras. Why are they even worth so much xp?". Unfortunately, the third time was with an axe wielding minotaur. Reaction: "WTF!? I should have remembered my goddam Greek myths."
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Jace on 18 Feb 2009, 04:25
I can't get wizard mode to work.  :x
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 19 Feb 2009, 08:51
Who said it was allowed to have two shafts in a row dropping you from level 4 to 8?  :x


Does anyone know how to remap keys? The ^ (religion) button doesn't work, it's a shift key on my keyboard, and when I press it, the screen just flickers. I get into the religion screen sometimes, if I press it fifty times in a row.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 23 Feb 2009, 01:48
Who said it was allowed to have two shafts in a row dropping you from level 4 to 8?  :x


Does anyone know how to remap keys? The ^ (religion) button doesn't work, it's a shift key on my keyboard, and when I press it, the screen just flickers. I get into the religion screen sometimes, if I press it fifty times in a row.

I have to press ^ and then spacebar to get there.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: The extra letter on 25 Feb 2009, 13:12
Oh, this is sucking away my time.

So absurdly fun. It reminds me of a more complex version of Castle of the Winds back in the Windows 3.1 era.

I'm having a great lark playing as Vampire assassins. Poison needles are fun, but you die so easily...
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Ozymandias on 25 Feb 2009, 13:17
^ Fuck yeah, Castle of the Winds.

Loved that game.

Especially the fact that your character from the first one carried over to the second.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: SirJuggles on 25 Feb 2009, 13:18
Man the "good random" function is not my friend. And yet I feel lame playing as a butt-kicking Mountain Dwarf Paladin every time...
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: The extra letter on 26 Feb 2009, 17:34
^ Fuck yeah, Castle of the Winds.

Loved that game.

Especially the fact that your character from the first one carried over to the second.

Well, the creator has made it legal to distribute if you're interested.

http://www.exmsft.com/~ricks/

This is one of THE games of my childhood.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 02 Mar 2009, 02:38
So yeah I started cheating with the saved games.


My paladin had some ridiculously difficult areas to go through man. Mobbed by orcs and hounds and some uberstrong named ghost.

And I think there's an unbeatable(at the moment for him) named Ogre or something. it two-shotted me twice now already.


Also. Following the Shining One ofcourse. Aaaaand I find the Sword of Summer or something. Awesome. and Evil.

D'oh!
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 02 Mar 2009, 10:44
Re: Orcs & canines.

I think I've died to wargs more than just about anything. They're just barely fast and powerful enough to take me out after suckering me into taking on more critters than I really should have. Many has been the game where I'm standing in front of a veritable mountain of corpses only to die to the last warg, often while the damn thing is a single blow away from kissing canvas. Stupid mutts.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 03 Mar 2009, 03:54
I've managed to get past all those evil things now. Progressing...
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: DVS on 03 Mar 2009, 15:54
I figured out through the saves trick you can give hacked weapons/items made in wizard mode to legit chars.

I AM UNSTOPPABLE

WTF how?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 03 Mar 2009, 18:48
Put yo shit in the temple, leave, save the file, go back as new character, enter & leave temple, replace file.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: DVS on 04 Mar 2009, 12:31
Put yo shit in the temple, leave, save the file, go back as new character, enter & leave temple, replace file.

Okay explain as if i were a retard.
1.Put stuff in temple?
2.Save?
3.???
4.Profit?
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Vendetagainst on 04 Mar 2009, 20:25
Go into the temple
Drop your created weapons onto the floor
Leave the temple
look for your temple file in your save folder (will end in 01B)
copy that file and paste it in an external folder (of your own creation)
Play new game (w/o wizard)
find and enter temple
exit temple
replace 01B file with previous one

Someone more articulate may need to fix my post though.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: el_loco_avs on 05 Mar 2009, 04:56
aaaah. weird that the temple has its own savefile O_o
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: DVS on 05 Mar 2009, 12:26
Go into the temple
Drop your created weapons onto the floor
Leave the temple
look for your temple file in your save folder (will end in 01B)
copy that file and paste it in an external folder (of your own creation)
Play new game (w/o wizard)
find and enter temple
exit temple
replace 01B file with previous one

Someone more articulate may need to fix my post though.

makes sense, thanks chap. :D
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: ecology on 07 Mar 2009, 19:28
ello chaps you guys helped me by giving me that temple save in return i offer you my godly charicter

http://rapidshare.com/files/206678690/abyss.rar.html

you will need winrar to get it :)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: DVS on 07 Mar 2009, 19:43
ello chaps you guys helped me by giving me that temple save in return i offer you my godly charicter

http://rapidshare.com/files/206678690/abyss.rar.html

you will need winrar to get it :)

no thanks, i only needed an amulet of the gourmand. other than that i play legit ;)
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Netjak on 28 Dec 2010, 00:15
awesome game but fucking hard.

best char got to level 4 of orcish mines was a kobold berserker that got wtfpwnd by a iron troll after owning 400 orcs and other shit with
2 headed ogre summon shit from trog/black bear but basically yeah that was stupidity on my part as i was exhausted and couldnt berserk
also had a sweet weapon like +5/+3 hellfire sword of death that let me turn invisible and drained and protected and other shit

and all my other 3000 characters died before level 7 :D
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: thaddeus423 on 21 Jul 2011, 11:19
Go into the temple
Drop your created weapons onto the floor
Leave the temple
look for your temple file in your save folder (will end in 01B)
copy that file and paste it in an external folder (of your own creation)
Play new game (w/o wizard)
find and enter temple
exit temple
replace 01B file with previous one

Someone more articulate may need to fix my post though.



I know I am really, really digging up an old thread here, but Google brought me here, and no one else seems to be interested in editing the game except for you guys. My main question with this post is if it still works? There's been some version updates since then and I'm wondering in they changed the way the save games are represented, or saved. Also, what program did you use to open said save games? Hopefully someone out there still remembers this game. Lots of fun. Thanks.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: SirJuggles on 24 Jul 2011, 12:18
That trick is actually a variation of the technique know as "save scumming", which is when you go in and copy your character's files, making it possible to "save" a game that you're not supposed to. There's a few more resources on the internet for that. I'm pretty sure it still works, at least as recently as version 0.7, which is what I'm running. The only challenge is that they moved around the locations of the save files, so you may have to do some digging to find the file where the levels for each character are stored.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: rooboodude on 14 Nov 2011, 22:01
I hate to necro the thread for a second time, but the google spider has apparently spun its web here as well.

I read up and down the interesting interactions you folks have had here, and I must admit that I've not had an issue with sigmund.  On the other hand, I AM curious to see if anybody here knows how to port the unique location saves (like the ecumenical temple) in order to copy items from one character to another.  It would appear the savedata was changed from one location to another in v0.9.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 14 Nov 2011, 23:50
Unless you google everything obsessively or are otherwise aware of his reputation a D:2 or D:3 Sigmund has a great chance of killing a character if that's the first time you've seen him. Only Grinder really compares that early, and for the same reason: if you get hit with Paralysis or Confuse things just may be out of your hands.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: snalin on 15 Nov 2011, 04:46
I never really have big problems with Sigmund if I'm rolling a fighter type - high health, high damage, but low level mages or sneaky types don't really have the hp or damage output at that point to take him down if you don't want to spend potions or wands you really want to save for later. On the other hand, he's so early on that you'll probably loose your character anyways, so it might be best to just guts on going straight for the kill.

I found one of those super-cursed axes the other day, it was AWESOME. It kills pretty much anything, but doesn't allow you to run away. That wasn't a problem until I met the unique guy with a spear(or something) of banishment. Not being able to run away in the abyss is pretty much a death sentence.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: rooboodude on 15 Nov 2011, 11:01
I've played mostly death knights and assassins from this point, and have avoided mages, although I'm looking into trying one out.  Due to my use of allies and whatnot, I'd assume that's where my level of ease is rising from.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: Alex C on 26 Nov 2011, 23:54
One thing to keep in mind is that Sigmund pretty much has no defenses whatsoever, so if you are level 2 or 3 and have access to Evaporate or Mephitic Cloud you can often score some easy xp off a cheap kill. I like to just try the one cloud/evaporate and if the spell fails I summon a chump blocker to eat his projectiles so I can leg it for the stairs in relative peace. It's quite a safe tactic and the only times he's ever really gotten me are when I was sloppy and was waltzing around as a wounded dark elf. Really, the things that worry me most when getting mages of all stripes off the ground and running are probably centaur packs, orc priests, spiny frogs and Prince Ribbit. The first two are nasty because of arrows of dispersal and smite targeting respectively while frogs are apparently just big ol' douche bags in crawl and are likely to spawn during the awkward period in which you're outgrowing your first spell book but you still have quite a few turns to go before your god gift books kick in.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: retpocileh on 21 Oct 2012, 20:24
Big necro attempt here... As previously mentioned the save scumming/item swapping method worked as far back as 0.7. Its now up to version 0.11... Is there still a way to move items from one character to another? I did notice the game uses a .cs file to save your characters data, but have not been successful at prying it open to take a look (even a c# editor comes up with garbage O.o). Regards, Retpocileh.
Title: Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
Post by: de_la_Nae on 25 Nov 2012, 22:33
Oh man.

Oh man, oh man oh man. This game.

Now it's been months since I've played, but I really got into Spriggan Assassins who follow the uh...plant god. Don't remember his name. Being a Spriggan Assassin is overpowered in the first third of the dungeon enough, but the religious abilities go a long way towards fixing your obvious weaknesses (you vs. undead/constructs/etc), and boosting your strengths (run around willy nilly and backstab things while they're busy with your fungal posse).