THESE FORUMS NOW CLOSED (read only)
Fun Stuff => CLIKC => Topic started by: JD on 24 Mar 2009, 13:11
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No, I did not put this in the wrong subtopic.
They are actually making a game based around Dante's Inferno (http://kotaku.com/tag/dantes-inferno/)
The Glutton Monster looks pretty great.
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Made by EA? Pass. DRM will probably be one of the levels.
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why
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I don't understand why they named it Dante's Inferno, but I do think the game could turn out pretty great.
I'll just forever be confused about the naming.
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Man this looks awful. This offends me. Why would they turn Inferno into a Ninja Gaiden/God of War knockoff?
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Just guessing...
In the 9th level, you have to fight Satan, who will, as the fight progresses, drop first Cassius and Brutus, then Judas, each of whom you'll have to fight.
Cassius and Brutus will work together to try and make it so one of them can stab you in the back. Judas will have three special moves; the first is his kiss of death, which drains you of life and refills him, the second is his noose, with which he chokes you, and the third is his special rain of silver, in which he throws thirty silver shards at you.
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Or they will not appear in the game at all. I have a feeling the people who made this game read an extremely brief description, hence Dante being a hardass with a scythe, and Virgil being nowhere in sight.
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Or perhaps, in the more likely case, the game actually has nothing to do with Dante's Inferno. The game very likely was originally probably not based on Dante's Inferno any more than it was on any other christian mythology, but some dumbass in the marketing department thought this would be a good idea.
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He's using a fucking cross as a weapon in the trailer...
Pass.
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That's a pretty dumb reason to pass on it. Just sayin'.
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Looks fun to me.
God of War was an entirely absurd use of Greek mythology, this is an entirely absurd use of Christian mythology. I'm very okay with that.
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This game fails unless it has the song by Iced Earth of the same name in it.
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Yeah this is probably "loosely inspired by" as in they took all the hellish imagery and just amplified it.
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God of War was fun though, and looked cool. This looks like a blatant God of War rip off.
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That's a pretty dumb reason to pass on it. Just sayin'.
Movies based very loosely on pseudo-Christian mythology have a great tendency to suck*. Increasing faithfulness changes where the suck occurs. Video games follow the same trend. Unless they throw in something amazing, the game will be a pile of cliché shit. Just like all the other Christian crap. Either you're trying too hard one way or you're trying too hard the other**. Either way, you suck.
* I'm including Kevin Smith's Dogma in that list. "Excremental" was amusing, the rest of the movie was blah.
** Trying to please the faithful == Moses' Bible Stories. Trying to please the pubescent == DUDE ZOMG FUCKING KILLING SATAN WITH A CROSS. Neither is made of win.
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Watch Brimstone.
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If it plays well, I'm probably not going to give a damn about accuracy to the mythology. God of War was pretty bad about it, but I didn't care, because it was fun to play. As far as I can tell, they are really just using the 9 Circles of Hell as a setting, and until we know more about the story, that might be all it has in common with Dante's Inferno. This is more or less what God of War did, anyways, use the mythology for setting and make up their own pseudo-mythology with characters from the original pseudo-mythology. mythology
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I think this is the same team that hammered out Dead Space, so I imagine it will be a fun game with a mildly engaging story that loses steam at the end.
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I think this is a pretty cool idea. It doesn't look graphically very good and I have no idea how the overall execution is going to be but Inferno has tons of cool material that would make for some inventive, fun levels, monsters and bosses. There's a lot to work with and a creative team could make something very awesome. I'm not sure that'll happen but even if it is merely a GoW knockoff, it could still be fun.
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This looks completely horrible. Both as a concept and as a game.
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As far as I can tell, they are really just using the 9 Circles of Hell as a setting, and until we know more about the story, that might be all it has in common with Dante's Inferno. This is more or less what God of War did, anyways, use the mythology for setting and make up their own pseudo-mythology with characters from the original pseudo-mythology. mythology
The difference is that God of War was called God of War and not, say, Homer's Oddysey. I'm not a Christian so I'm not too fussed about the co-opting of Christian mythology in this game - it's the insult to literature that annoys me!
Oh and that stupid giant scythe thing. Does he also shout out "MY PENIS IS ENORMOUS!" as his battle-cry?
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Christian Mythology
Is The Divine Comedy really official Christian lore? I thought the belief in hell/the inferno as Dante described it died out the last century, if not even before that. Is this really anything else than all the other games based on books?
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Oh shit guys
Dante's Inferno was a poem. Now it's not only a game, but a movie as well, with the movie based not on the poem, but on the game based on the poem.
Sigh.
Anyway, this movie now has a writer. And that writer is...Mr. Dan Harris. Who aside from writing comics for both Marvel & DC also co-wrote X-Men 2 and...Superman Returns. Which means, at the very least, he's got a track record! Even if that track record involves taking otherwise sound franchises and making boring movies out of them.
Oh fuck
Oh crap
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Wow. That might end up being the worst thing that ever was in the history of bad things.
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Guys this game could be so fucking good if you got to keep on going fighting your way through the rest of the Divine Comedy through the terraces and spheres until you get to Kick Gods ass and make your own creation where you're surrounded by hot babes
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Wanna play a game that sets itself up as a God of War clone but actually winds up strongly reflecting the themes, tone and narrative of Inferno in a sudden reversal of expectations
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Well, I mean, it looks like Beatrice is in the game to me, so that's...a...thing?
Look, dudes, let's face it. The Divine Comedy is badass. It really is. Both in imagery and just the sheer fact that Dante Aligheri was a dude who was like "fuck you guys, I'm going to invent the entire afterlife, use it as a narrative to explore the sins and redemption of man, to mack on a lady, to hate on my enemies, and do it all in the vernacular, in sharp contrast to the rest of you fucks who dig on Latin"
I think the fact that this is the first game based on it is nothing short of mindblowing to me.
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yeah but the thing is that the only sharp thing dante aligheri took to hell was his wits
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Oh shit guys
Dante's Inferno was a poem. Now it's not only a game, but a movie as well, with the movie based not on the poem, but on the game based on the poem.
Sigh.
Anyway, this movie now has a writer. And that writer is...Mr. Dan Harris. Who aside from writing comics for both Marvel & DC also co-wrote X-Men 2 and...Superman Returns. Which means, at the very least, he's got a track record! Even if that track record involves taking otherwise sound franchises and making boring movies out of them.
Oh fuck
Oh crap
Hey X-Men 2 was the best X-Men.
and Superman had to be boring as you can't turn lead into gold.
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Yeah, X2 rocks and you can't blame anyone for a crappy Superman.
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That's a pretty dumb reason to pass on it. Just sayin'.
I'm just seeing how far it's going willing to take the whole idea of promoting Christianity. I don't want to spark a religious dispute so I'll just say this; as the human race is becoming more advance, not saying that it's ever going to stop, the idea of religion has become more of a burden than a way to move society in a positive direction. There are statistics for this, catholicism is clearly not as popular as it was let's say fifty years ago. This can be seen in direct proportionality, so you ask yourself, is this a trend that'll die out? I think not.
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Wait.
What?
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Yeah, pretty much. Discuss is over there. Religion will always be there, because regardless of any truth behind it, some people need to believe in something. Most people do, I would say. For some people, that ends up being religion, and barring banning it, I don't think that will change in the least.
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I'm just seeing how far it's going willing to take the whole idea of promoting Christianity.
Who said they were trying to promote it?
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That's true. I never got around to reading it when I checked it out, but from what I understand, some people seem to have been eternally damned over little things, which makes God seem like a dick.
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The difference is that God of War was called God of War and not, say, Homer's Oddysey. I'm not a Christian so I'm not too fussed about the co-opting of Christian mythology in this game - it's the insult to literature that annoys me!
Oh and that stupid giant scythe thing. Does he also shout out "MY PENIS IS ENORMOUS!" as his battle-cry?
Really? Because to me it looks like a re-interpretation of a piece of art. Something which happens a lot to ... art. Certainly this is a new medium for that to happen in but the principle seems to be the same as, for instance, L.H.O.O.Q. by Duchamp.
Also: don't you yell that when you enter battle? I do and, boy, ... does it work!
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Yeah, but there's a difference between "reinterpretation" and "co-opting the name and sticking it onto something that bears almost no resemblance to the original apart from being set in hell". So far the game looks like the latter.
I mean it's like if they made a computer game set in the Vietnam war, and the called it Apocalypse Now, and the first promotional video of the game had the main character parachuting into the Vietnamese jungle carrying two mini-guns and mowing down hundreds of Viet-cong single-handedly before progressing onto a boss fight with a tank-driving Ho Chi Minh.
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True, but would be funny as hell.
Yeah. You can't really say anything right now on the basis of the information available. We'll just wait and see what it resembles then.
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Yeah, but there's a difference between "reinterpretation" and "co-opting the name and sticking it onto something that bears almost no resemblance to the original apart from being set in hell". So far the game looks like the latter.
I mean it's like if they made a computer game set in the Vietnam war, and the called it Apocalypse Now, and the first promotional video of the game had the main character parachuting into the Vietnamese jungle carrying two mini-guns and mowing down hundreds of Viet-cong single-handedly before progressing onto a boss fight with a tank-driving Ho Chi Minh.
That sounds pretty excellent.
Let's make it a cyborg Ho Chi Minh and, also, there's a lot of bad feelings about Nam still, so let's make it set in an alternate timeline where they were being aided by alien forces that turned the Vietcong into super zombies. That should make people feel better.
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Make him a mecha-Ho Chi Minh and I'd buy that game in an instant
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Wait, hold on, strike the alien bit.
They were aided by future, time traveling Communists who are attempting to go to key points in history to advance the communist agenda in four dimensions.
That way we can make it a franchise.
Also, even though I'm taking the piss, I really want to play the fuck out of this now. I miss video games being so ridiculously absurd in awesome ways, like Wolfenstein 3D or even Ecco the Dolphin.
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Just backing up a bit, it's absolutely absurd and illogical to think that a hyper-violent action game such as this will be is in any way promoting Christianity. The devs are co-opting a book's setting. They thought the version of Hell Dante created would translate into some cool game levels. I can guarantee that's the extent of their interest. Just because GoW has members of the Greek pantheon doesn't mean the devs are trying to promote worshiping Zeus. That this game is not promoting Christianity in any way could not be more obvious.
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The difference is that God of War was called God of War and not, say, Homer's Oddysey. I'm not a Christian so I'm not too fussed about the co-opting of Christian mythology in this game - it's the insult to literature that annoys me!
thiiiiiiiiiiiiiiiiiis.
Also, they could of at least let you play as Virgil. I mean, Dante faints.
a lot
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I'm just seeing how far it's going willing to take the whole idea of promoting Christianity.
Who said they were trying to promote it?
Did you watch the preview?
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man that comment plus the stupid shepard fairey avatar are just really making me not like you
Elaborate.
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I watched the preview, and I fail to see how they're promoting Christianity. They're definitely using it for setting, but outside of that it did not seem to have much of anything to do with it. It takes place in Hell, he has a cross as a weapon. That's about it.
Also, quote both posts in your reply instead of doing two separate replies, it cuts down on unnecessary clutter.
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Okay guys, I like the way this Apocalypse Now game is coming along. What we need now is a vaguely meaningless sub-heading and a catchy tagline. To indicate the time-travel theme I was thinking maybe Apocalypse Now: Future Shock Reckoning with the tagline being "Burn the country - to save history!!" It's very important to have two exclamation marks.
Who wants to design the front cover for the box?
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Shepard Fairey.
*Fuck you new page
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I'm just seeing how far it's going willing to take the whole idea of promoting Christianity.
Who said they were trying to promote it?
Did you watch the preview?
I did. Both of them. The first one you might have the tiniest bit of an argument for, but I don't see anything inaccurate in the history, and the use of heresy as one of the levels of hell is accurate to the setting. Is using a cross as a weapon what you are talking about? I bet it's all kinds of fun to watch Dracula with you, isn't it?
Ozy, you know that Shellshock 2 is doing the Vietnam zombies thing, right? You might want to reconsider that part to avoid them suing you. Unless you get Paramount to back you, in which case you are golden.
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... seriously, Vietnam zombies???
http://en.wikipedia.org/wiki/index.html?curid=18717095
Wow, fuck ... Vietnam zombies ...
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apocalypse WOW!
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Shepard Fairey.
*Fuck you new page
He'll take the original movie poster and hit "posterize" in Photoshop and voila National Fucking Portrait Gallery
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Don't be silly Warhol used the GIMP
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I'd rock the Bad Brains SK8-HI.
As for that print: So, what did Shephard Fairey actually do for that poster? Except you know, put it up on his website and charge $120 for it
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A bunch of people, apparently. Website says it's sold out.
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Because the only thing more reliable than entropy is irony?
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Dude! I'm sooooo fucking there!! (note the two exclamation points)
**Goes off to design the box**
:lol:
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Oh man, they're making a cartoon (http://kotaku.com/5189984/dantes-inferno-getting-animated-movie)
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Dead Space also got a cartoon. Numerous EA properties have gotten comics. It's part of a holistic business model EA is trying out I guess.
I like that creature concept. Lovecraftian, it is. I might just use it with my Arkham Horror game.
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Inferno is a pretty cool guy. eh kills dimons and doesn't afraid of anything.
(Sorry if that's overused.)
I watched one of the trailers, and it looks like they gave The Divine Comedy to Don Simpson or some other bombastic Hollywood producer, and it came out (trailer voice) "Midway through the journey of our lives, Dante found himself in Hell...AND FOUGHT HIS WAY BACK OUT!"
It does seem like the connections to Dante are just a dusting of literary reference to make the monster-slaying look deep.
Look, dudes, let's face it. The Divine Comedy is badass. It really is. Both in imagery and just the sheer fact that Dante Aligheri was a dude who was like "fuck you guys, I'm going to invent the entire afterlife, use it as a narrative to explore the sins and redemption of man, to mack on a lady, to hate on my enemies, and do it all in the vernacular, in sharp contrast to the rest of you fucks who dig on Latin"
This I like.
... this is the first game based on it ...
It turns out that's not true. I hope it's better than this one (http://www.youtube.com/watch?v=lbuUCBCH9L0) appears to be though.
Oh man, they're making a cartoon (http://kotaku.com/5189984/dantes-inferno-getting-animated-movie)
Wait (http://kotaku.com/5189984/dantes-inferno-getting-animated-movie): "EA are serious enough about this "new intellectual property" thing with Dante's Inferno to go making cartoons." EA owns Dante now? Surely not.
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I'm pretty sure no one holds the rights to it, it's been around so long that it's fair game.
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No, yeah, the Alighieri family has a 700 year old copyright that they sold to EA last year.
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Yeah but Jens how could they copyright themselves?
(See what I did there?)
(It's 'cause numerous people keep saying EA is the devil)
(I honestly don't really mind them either way)
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Is The Divine Comedy really official Christian lore?
It's fanfiction.
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CRIBS PRETTY HEAVILY FROM STEPHEN KING IF YOU ASK ME
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Maybe if you offered constructive criticism, I could IMPROVE future drafts!
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Is The Divine Comedy really official Christian lore?
It's fanfiction.
Oh man. I just finished a comp lit class where the professor spent all quarter teaching Christianity through Faust and Paradise Lost, and this is exactly what I was trying to make him understand the entire time.
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BUMPED FROM THE DEPTHS OF HELLLLLL
After a playthrough of the demo, this is the conversation I had with my girlfriend
"ARGH FUCKING FUCK THIS FUCKING GAME IT IS SO STUPID"
"So you're not buying it?"
"...I may"
translation: If you value literature at all this may make you actually tear yr hair out, but it's also pretty fun!
Also, you kind of have to laugh a this. (http://kotaku.com/5445824/dantes-inferno-the-official-novelization-of-the-book)
(because if you don't you are guaranteed to cry, and never stop crying)
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The demo never goes five minutes without sight of bare breasts
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(http://art.penny-arcade.com/photos/764979695_mxWkk-X1.jpg)
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Man, I know that I was negative about the concept of this game earlier, but I just want to clarify that I really hope this game is a dismal failure and perhaps that there is some kind of curse that befalls everyone involved with the project, because fuck this game.
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Dunno, it's primarily the Dead Space guys, I think. I could really give less a fuck about this game (how people could get their panties in a bunch over this and laud something like Pride and Prejudice and Zombies is beyond me) but EA Redwood Shores are good for nothing if not art design.
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Dunno, it's primarily the Dead Space guys, I think. I could really give less a fuck about this game (how people could get their panties in a bunch over this and laud something like Pride and Prejudice and Zombies is beyond me) but EA Redwood Shores are good for nothing if not art design.
The Dante's Inferno people think they're doing the book a service. The guy who did Pride and Prejudice and Zombies know he's a hack.
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Do they? Alls I can tell is that they don't really have a lot of respect for their source material, which you could say for P&P&Z. The book release thing is kind of ridiculous but no more ridiculous than the game itself, or games in general. Besides, I would imagine that's more EA's call than the developers'.
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The demo was fun.
That Moby Dick thing also looks like it would be fun.
People shouldn't get their dicks in a wad so much.
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Srsly, what's wrong with ripping dudes up with a scythe?
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Nothing really, but everything I've seen about the game has served to make it look more and more exploitative of the source material, women & general stupidity.
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Honestly, the fact that it's called Dante's Inferno makes me cringe a little. The audience they're aiming for does not care that it's based on the poem. And then there are the few people who hate the game because of the name. They could have called it something else. I wouldn't suggest any names but I'm sure they could have thought of something. The game is a freaking God of War clone made by the guys who did Dead Space. It's going to do well.
In the end though, I'm going to pick it up. Being a PS3 owner, I get the awesome Divine Edition by default. Plus Visceral is amazing with their environment and I think they'll do a great job portraying Hell.
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The difference is that God of War was called God of War and not, say, Homer's Oddysey.
This, still.
Plus, what fucking retards are lauding Pride and Prejudice and Zombies
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Personally, I don't really care that it's called "Dante's Inferno" or that it "deviates from the source material" or whatever...I'm all for reimagining and reworking classics.....but unfortunately this game sucks so it's moot anyway. I couldn't even finish the demo because controlling Dante felt like controlling a schizophrenic slot car made of rotting meat. Okay, I don't really know what that means, but the point is that I didn't find anything particularly enjoyable about the demo.
...besides the boobs, obviously.
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Did we play the same demo? I thought, if anything, the controls were super-tight. My biggest problem was that the controls are IDENTICAL to God of War. Everything, from grabs, heavy/light attacks, dodging. It just seemed that they put in different animations to the same moves. The cross does change things a little bit and I'm hoping it will be different enough.
The boobs were...interesting. I've seen probably 90% of the developer diaries for the game and they almost always are like "we're being completely respectful of the source material. It's going to be true to the story and the characters." And so when I played the demo and saw tits I was like "oh, ok. Guess they were full of shit."
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I would think the moment you heard the basis of the game that that was absolute bullshit. Unless there was an entire section of the poem that I missed that included Dante as a bad ass who also didn't faint everytime something happened.
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Did we play the same demo?
Probably not. One thing can be dramatically different for different people so it's not too hard to imagine that we took away completely different impressions from the same thing.
For example, the Dark Void demo that most people seemed to find underwhelming at best and god-awful at worst, I found to be incredibly enjoyable and have been playing it somewhat regularly since I downloaded it a week or so ago.
Anyway, one of my main problems with this particular game was that dodging was assigned to the right stick leaving me with my dick in my hand while trying (and failing) to move the camera around (which may or may not even be possible, I can't remember). Maybe my memory is fuzzy and GoW was like this too but I dunno...it just didn't feel good to move Dante around.
You know what, I'm gonna give the demo another go when I get home, see how I feel about it this time around.
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You can't move the camera in DI or GoW. Dodging is the right stick in both games.
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Mapping the right stick to dodge works very, very well in God of War. There are almost no instances when you need to navigate the camera around to get a better vantage angle. I would prefer for Dante's Inferno to have manual camera control. Playing the demo just an hour ago I'm still impressed with the game...but it feels weird. Like someone dressing up and acting just like your girlfriend, only you know it's not. And considering my dismal money situation I think I might just pass on this. Unless I get myself a job. Which I'm planning to. Sometime this month...or next.
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Truth.
A fixed/game-controlled camera was one of God of War's strengths mostly because it enabled all of those really amazing parts of the game where the camera would zoom out or pan upwards and you'd get this really amazing vista (like when he is standing on a precipice watching Aries fuck shit up in the town below or when you are about to enter the large desert section). It could've potentially sucked but the makers of GoW not only handled it competently, but made it an asset to the game.
As opposed to the DI demo where it is flubbed to a bewildering degree, like in a section where you are in a narrow hallway and the camera assumes this strange position above and slightly behind the player, thus making it impossible to see what is actually in front of you in this narrow hallway with very little room to move and thus dodge anybody who tries to kill you.
Also why wouldn't they use the same controls as GoW? Nobody complains that practically every single PC shooter has the same controls. To the contrary, it's great, because who the fuck wants to learn a new set of controls for every dang-ole game they play?
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Because what are you talking about this is a completely original game that has nothing to do with GoW.
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Just like, say, Modern Warfare is a "completely original game that has nothing to do with" Half Life?
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Errr....Because comparing a first person shooter's controls with a button-mashers controls is totally fine. If you had two fighting games where all the characters from one game played exactly like all the characters from another game, there would be a problem. Yes, there are similarities but when you press the buttons they'll do very different things. A first person shooter does not depend on the controls in the same way that a combat game does.
The issue that I have is not that the controls on the controller are the same. It's that the inputs are almost completely identical. It's like they just copied and pasted the exact same attacks and just changed the character model and weapon. When I press Triangle Triangle Square in Dante's Inferno I do not want it to behave exactly the same way as it does in God of War. The problem is that it does behave in exactly the same way.
And every single time I start thinking of dodging using the right stick, all I can think of is how awesome it is to dodge in Bayonetta.
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Dunno, it's primarily the Dead Space guys, I think. I could really give less a fuck about this game (how people could get their panties in a bunch over this and laud something like Pride and Prejudice and Zombies is beyond me) but EA Redwood Shores are good for nothing if not art design.
This game's story sucks, P&P&Z is a book for people who don't "get" McSweeney's, I also hate God of War's story.
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I really wanna know what Warren Ellis had in mind when he wrote for Dead Space.
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Probably a draft very focused on the necromorphs. That's all I can think of.
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I just downloaded and played the demo. The dodge thing is a little weird but you get the hang of it pretty quickly. The Divine Comedy thing is pretty silly but I guess they're considering "staying close to the source material" as having the circles of hell in the right order and maybe getting the names right. Frankly I'm ok with everything else (and I like Pride and Prejudice and Zombies and will be buying Sense and Sensibility and Seamonsters when I have the chance) even if it is slightly (very) silly. This game may or may not even see release here if it has boobs and this much blood anyway.
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I think all the problems everyone is having with this game would be solved if it was called Dante's Infernorama.
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I played through the demo last night and I have two major complaints; 1. (the obvious one) it has fuck all to do with Dante's Inferno... and 2. It's damned near impossible to read ANYTHING on a standard definition screen.
Otherwise it seems like it could be quite fun. Maybe it will tide me over until GoW comes out.
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And every single time I start thinking of dodging using the right stick, all I can think of is how awesome it is to dodge in Bayonetta.
i hope that nail has health insurance, because you just hit it on the head
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Looks like I'm gettin' the Bayonetta demo, then.
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Dante's Inferno: An Animated Epic (http://www.youtube.com/watch?v=94eo2UpHS6g)