Jeph Jacques's comics discussion forums

Fun Stuff => CLIKC => Topic started by: JD on 24 Mar 2009, 13:11

Title: Dante's Inferno
Post by: JD on 24 Mar 2009, 13:11

No, I did not put this in the wrong subtopic.

They are actually making a game based around Dante's Inferno (http://kotaku.com/tag/dantes-inferno/)

The Glutton Monster looks pretty great.
Title: Re: Dante's Inferno
Post by: DonInKansas on 24 Mar 2009, 13:19
Made by EA?  Pass.  DRM will probably be one of the levels.
Title: Re: Dante's Inferno
Post by: sean on 24 Mar 2009, 13:34
why
Title: Re: Dante's Inferno
Post by: ackblom12 on 24 Mar 2009, 14:07
I don't understand why they named it Dante's Inferno, but I do think the game could turn out pretty great.

I'll just forever be confused about the naming.
Title: Re: Dante's Inferno
Post by: Cartilage Head on 24 Mar 2009, 14:55
 Man this looks awful. This offends me. Why would they turn Inferno into a Ninja Gaiden/God of War knockoff?
Title: Re: Dante's Inferno
Post by: Surgoshan on 24 Mar 2009, 15:55
Just guessing...

In the 9th level, you have to fight Satan, who will, as the fight progresses, drop first Cassius and Brutus, then Judas, each of whom you'll have to fight.

Cassius and Brutus will work together to try and make it so one of them can stab you in the back.  Judas will have three special moves; the first is his kiss of death, which drains you of life and refills him, the second is his noose, with which he chokes you, and the third is his special rain of silver, in which he throws thirty silver shards at you.
Title: Re: Dante's Inferno
Post by: Cartilage Head on 24 Mar 2009, 16:02
 Or they will not appear in the game at all. I have a feeling the people who made this game read an extremely brief description, hence Dante being a hardass with a scythe, and Virgil being nowhere in sight.
Title: Re: Dante's Inferno
Post by: ackblom12 on 24 Mar 2009, 16:06
Or perhaps, in the more likely case, the game actually has nothing to do with Dante's Inferno. The game very likely was originally probably not based on Dante's Inferno any more than it was on any other christian mythology, but some dumbass in the marketing department thought this would be a good idea.
Title: Re: Dante's Inferno
Post by: Avec on 24 Mar 2009, 17:41
He's using a fucking cross as a weapon in the trailer...

Pass.
Title: Re: Dante's Inferno
Post by: Dimmukane on 24 Mar 2009, 18:19
That's a pretty dumb reason to pass on it.  Just sayin'.
Title: Re: Dante's Inferno
Post by: Ozymandias on 24 Mar 2009, 18:39
Looks fun to me.

God of War was an entirely absurd use of Greek mythology, this is an entirely absurd use of Christian mythology. I'm very okay with that.
Title: Re: Dante's Inferno
Post by: AngelofShadows on 24 Mar 2009, 19:23
This game fails unless it has the song by Iced Earth of the same name in it.
Title: Re: Dante's Inferno
Post by: Johnny C on 24 Mar 2009, 19:23
Yeah this is probably "loosely inspired by" as in they took all the hellish imagery and just amplified it.
Title: Re: Dante's Inferno
Post by: Cartilage Head on 24 Mar 2009, 20:36
 God of War was fun though, and looked cool. This looks like a blatant God of War rip off.
Title: Re: Dante's Inferno
Post by: Surgoshan on 24 Mar 2009, 21:03
That's a pretty dumb reason to pass on it.  Just sayin'.

Movies based very loosely on pseudo-Christian mythology have a great tendency to suck*.  Increasing faithfulness changes where the suck occurs.  Video games follow the same trend.  Unless they throw in something amazing, the game will be a pile of cliché shit.  Just like all the other Christian crap. Either you're trying too hard one way or you're trying too hard the other**.  Either way, you suck.

*  I'm including Kevin Smith's Dogma in that list.  "Excremental" was amusing, the rest of the movie was blah.

** Trying to please the faithful == Moses' Bible Stories.  Trying to please the pubescent == DUDE ZOMG FUCKING KILLING SATAN WITH A CROSS.  Neither is made of win.
Title: Re: Dante's Inferno
Post by: Ozymandias on 24 Mar 2009, 21:06
Watch Brimstone.
Title: Re: Dante's Inferno
Post by: Dimmukane on 24 Mar 2009, 21:13
If it plays well, I'm probably not going to give a damn about accuracy to the mythology.  God of War was pretty bad about it, but I didn't care, because it was fun to play.  As far as I can tell, they are really just using the 9 Circles of Hell as a setting, and until we know more about the story, that might be all it has in common with Dante's Inferno.  This is more or less what God of War did, anyways, use the mythology for setting and make up their own pseudo-mythology with characters from the original pseudo-mythology. mythology
Title: Re: Dante's Inferno
Post by: KvP on 24 Mar 2009, 21:52
I think this is the same team that hammered out Dead Space, so I imagine it will be a fun game with a mildly engaging story that loses steam at the end.
Title: Re: Dante's Inferno
Post by: TheFuriousWombat on 24 Mar 2009, 21:54
I think this is a pretty cool idea. It doesn't look graphically very good and I have no idea how the overall execution is going to be but Inferno has tons of cool material that would make for some inventive, fun levels, monsters and bosses. There's a lot to work with and a creative team could make something very awesome. I'm not sure that'll happen but even if it is merely a GoW knockoff, it could still be fun.
Title: Re: Dante's Inferno
Post by: est on 24 Mar 2009, 22:33
This looks completely horrible.  Both as a concept and as a game.
Title: Re: Dante's Inferno
Post by: Inlander on 24 Mar 2009, 22:54
As far as I can tell, they are really just using the 9 Circles of Hell as a setting, and until we know more about the story, that might be all it has in common with Dante's Inferno.  This is more or less what God of War did, anyways, use the mythology for setting and make up their own pseudo-mythology with characters from the original pseudo-mythology. mythology

The difference is that God of War was called God of War and not, say, Homer's Oddysey. I'm not a Christian so I'm not too fussed about the co-opting of Christian mythology in this game - it's the insult to literature that annoys me!

Oh and that stupid giant scythe thing. Does he also shout out "MY PENIS IS ENORMOUS!" as his battle-cry?
Title: Re: Dante's Inferno
Post by: snalin on 25 Mar 2009, 01:41
Quote from: you guys
Christian Mythology

Is The Divine Comedy really official Christian lore? I thought the belief in hell/the inferno as Dante described it died out the last century, if not even before that. Is this really anything else than all the other games based on books?

Title: Re: Dante's Inferno
Post by: David_Dovey on 25 Mar 2009, 02:58
Oh shit guys

Quote
Dante's Inferno was a poem. Now it's not only a game, but a movie as well, with the movie based not on the poem, but on the game based on the poem.

Sigh.

Anyway, this movie now has a writer. And that writer is...Mr. Dan Harris. Who aside from writing comics for both Marvel & DC also co-wrote X-Men 2 and...Superman Returns. Which means, at the very least, he's got a track record! Even if that track record involves taking otherwise sound franchises and making boring movies out of them.

Oh fuck

Oh crap
Title: Re: Dante's Inferno
Post by: el_loco_avs on 25 Mar 2009, 04:49
Wow. That might end up being the worst thing that ever was in the history of bad things.
Title: Re: Dante's Inferno
Post by: Hat on 25 Mar 2009, 05:13
Guys this game could be so fucking good  if you got to keep on going fighting your way through the rest of the Divine Comedy through the terraces and spheres until you get to Kick Gods ass and make your own creation where you're surrounded by hot babes
Title: Re: Dante's Inferno
Post by: Johnny C on 25 Mar 2009, 07:40
Wanna play a game that sets itself up as a God of War clone but actually winds up strongly reflecting the themes, tone and narrative of Inferno in a sudden reversal of expectations
Title: Re: Dante's Inferno
Post by: Ozymandias on 25 Mar 2009, 08:33
Well, I mean, it looks like Beatrice is in the game to me, so that's...a...thing?

Look, dudes, let's face it. The Divine Comedy is badass. It really is. Both in imagery and just the sheer fact that Dante Aligheri was a dude who was like "fuck you guys, I'm going to invent the entire afterlife, use it as a narrative to explore the sins and redemption of man, to mack on a lady, to hate on my enemies, and do it all in the vernacular, in sharp contrast to the rest of you fucks who dig on Latin"

I think the fact that this is the first game based on it is nothing short of mindblowing to me.
Title: Re: Dante's Inferno
Post by: Johnny C on 25 Mar 2009, 09:08
yeah but the thing is that the only sharp thing dante aligheri took to hell was his wits
Title: Re: Dante's Inferno
Post by: KvP on 25 Mar 2009, 18:30
Oh shit guys

Quote
Dante's Inferno was a poem. Now it's not only a game, but a movie as well, with the movie based not on the poem, but on the game based on the poem.

Sigh.

Anyway, this movie now has a writer. And that writer is...Mr. Dan Harris. Who aside from writing comics for both Marvel & DC also co-wrote X-Men 2 and...Superman Returns. Which means, at the very least, he's got a track record! Even if that track record involves taking otherwise sound franchises and making boring movies out of them.

Oh fuck

Oh crap
Hey X-Men 2 was the best X-Men.

and Superman had to be boring as you can't turn lead into gold.
Title: Re: Dante's Inferno
Post by: Ozymandias on 25 Mar 2009, 18:31
Yeah, X2 rocks and you can't blame anyone for a crappy Superman.
Title: Re: Dante's Inferno
Post by: Avec on 25 Mar 2009, 18:37
That's a pretty dumb reason to pass on it.  Just sayin'.

I'm just seeing how far it's going willing to take the whole idea of promoting Christianity. I don't want to spark a religious dispute so I'll just say this; as the human race is becoming more advance, not saying that it's ever going to stop, the idea of religion has become more of a burden than a way to move society in a positive direction. There are statistics for this, catholicism is clearly not as popular as it was let's say fifty years ago. This can be seen in direct proportionality, so you ask yourself, is this a trend that'll die out? I think not.
Title: Re: Dante's Inferno
Post by: Ozymandias on 25 Mar 2009, 18:39
Wait.

What?
Title: Re: Dante's Inferno
Post by: Nodaisho on 25 Mar 2009, 19:56
Yeah, pretty much. Discuss is over there. Religion will always be there, because regardless of any truth behind it, some people need to believe in something. Most people do, I would say. For some people, that ends up being religion, and barring banning it, I don't think that will change in the least.
Title: Re: Dante's Inferno
Post by: Dimmukane on 25 Mar 2009, 20:58
I'm just seeing how far it's going willing to take the whole idea of promoting Christianity.

Who said they were trying to promote it?
Title: Re: Dante's Inferno
Post by: Nodaisho on 25 Mar 2009, 21:37
That's true. I never got around to reading it when I checked it out, but from what I understand, some people seem to have been eternally damned over little things, which makes God seem like a dick.
Title: Re: Dante's Inferno
Post by: BeoPuppy on 26 Mar 2009, 04:45
The difference is that God of War was called God of War and not, say, Homer's Oddysey. I'm not a Christian so I'm not too fussed about the co-opting of Christian mythology in this game - it's the insult to literature that annoys me!

Oh and that stupid giant scythe thing. Does he also shout out "MY PENIS IS ENORMOUS!" as his battle-cry?

Really? Because to me it looks like a re-interpretation of a piece of art. Something which happens a lot to ... art. Certainly this is a new medium for that to happen in but the principle seems to be the same as, for instance, L.H.O.O.Q. by Duchamp.

Also: don't you yell that when you enter battle? I do and, boy, ... does it work!
Title: Re: Dante's Inferno
Post by: Inlander on 26 Mar 2009, 05:43
Yeah, but there's a difference between "reinterpretation" and "co-opting the name and sticking it onto something that bears almost no resemblance to the original apart from being set in hell". So far the game looks like the latter.

I mean it's like if they made a computer game set in the Vietnam war, and the called it Apocalypse Now, and the first promotional video of the game had the main character parachuting into the Vietnamese jungle carrying two mini-guns and mowing down hundreds of Viet-cong single-handedly before progressing onto a boss fight with a tank-driving Ho Chi Minh.
Title: Re: Dante's Inferno
Post by: BeoPuppy on 26 Mar 2009, 06:04
True, but would be funny as hell.

Yeah. You can't really say anything right now on the basis of the information available. We'll just wait and see what it resembles then.
Title: Re: Dante's Inferno
Post by: Ozymandias on 26 Mar 2009, 08:47
Yeah, but there's a difference between "reinterpretation" and "co-opting the name and sticking it onto something that bears almost no resemblance to the original apart from being set in hell". So far the game looks like the latter.

I mean it's like if they made a computer game set in the Vietnam war, and the called it Apocalypse Now, and the first promotional video of the game had the main character parachuting into the Vietnamese jungle carrying two mini-guns and mowing down hundreds of Viet-cong single-handedly before progressing onto a boss fight with a tank-driving Ho Chi Minh.

That sounds pretty excellent.

Let's make it a cyborg Ho Chi Minh and, also, there's a lot of bad feelings about Nam still, so let's make it set in an alternate timeline where they were being aided by alien forces that turned the Vietcong into super zombies. That should make people feel better.
Title: Re: Dante's Inferno
Post by: Reed on 26 Mar 2009, 08:58
Make him a mecha-Ho Chi Minh and I'd buy that game in an instant
Title: Re: Dante's Inferno
Post by: Ozymandias on 26 Mar 2009, 10:01
Wait, hold on, strike the alien bit.

They were aided by future, time traveling Communists who are attempting to go to key points in history to advance the communist agenda in four dimensions.

That way we can make it a franchise.

Also, even though I'm taking the piss, I really want to play the fuck out of this now. I miss video games being so ridiculously absurd in awesome ways, like Wolfenstein 3D or even Ecco the Dolphin.
Title: Re: Dante's Inferno
Post by: TheFuriousWombat on 26 Mar 2009, 10:51
Just backing up a bit, it's absolutely absurd and illogical to think that a hyper-violent action game such as this will be is in any way promoting Christianity. The devs are co-opting a book's setting. They thought the version of Hell Dante created would translate into some cool game levels. I can guarantee that's the extent of their interest. Just because GoW has members of the Greek pantheon doesn't mean the devs are trying to promote worshiping Zeus. That this game is not promoting Christianity in any way could not be more obvious.
Title: Re: Dante's Inferno
Post by: sean on 26 Mar 2009, 11:43
The difference is that God of War was called God of War and not, say, Homer's Oddysey. I'm not a Christian so I'm not too fussed about the co-opting of Christian mythology in this game - it's the insult to literature that annoys me!

thiiiiiiiiiiiiiiiiiis.

Also, they could of at least let you play as Virgil. I mean, Dante faints.

a lot
Title: Re: Dante's Inferno
Post by: Avec on 26 Mar 2009, 12:13
I'm just seeing how far it's going willing to take the whole idea of promoting Christianity.

Who said they were trying to promote it?

Did you watch the preview?
Title: Re: Dante's Inferno
Post by: Avec on 26 Mar 2009, 12:16
man that comment plus the stupid shepard fairey avatar are just really making me not like you

Elaborate.
Title: Re: Dante's Inferno
Post by: Dimmukane on 26 Mar 2009, 12:29
I watched the preview, and I fail to see how they're promoting Christianity.  They're definitely using it for setting, but outside of that it did not seem to have much of anything to do with it.  It takes place in Hell, he has a cross as a weapon.  That's about it.


Also, quote both posts in your reply instead of doing two separate replies, it cuts down on unnecessary clutter. 
Title: Re: Dante's Inferno
Post by: Inlander on 26 Mar 2009, 16:20
Okay guys, I like the way this Apocalypse Now game is coming along. What we need now is a vaguely meaningless sub-heading and a catchy tagline. To indicate the time-travel theme I was thinking maybe Apocalypse Now: Future Shock Reckoning with the tagline being "Burn the country - to save history!!" It's very important to have two exclamation marks.

Who wants to design the front cover for the box?
Title: Re: Dante's Inferno
Post by: KvP on 26 Mar 2009, 16:25
Shepard Fairey.

*Fuck you new page
Title: Re: Dante's Inferno
Post by: Nodaisho on 26 Mar 2009, 23:22
I'm just seeing how far it's going willing to take the whole idea of promoting Christianity.

Who said they were trying to promote it?

Did you watch the preview?

I did. Both of them. The first one you might have the tiniest bit of an argument for, but I don't see anything inaccurate in the history, and the use of heresy as one of the levels of hell is accurate to the setting. Is using a cross as a weapon what you are talking about? I bet it's all kinds of fun to watch Dracula with you, isn't it?

Ozy, you know that Shellshock 2 is doing the Vietnam zombies thing, right? You might want to reconsider that part to avoid them suing you. Unless you get Paramount to back you, in which case you are golden.
Title: Re: Dante's Inferno
Post by: BeoPuppy on 27 Mar 2009, 00:55
... seriously, Vietnam zombies???

http://en.wikipedia.org/wiki/index.html?curid=18717095

Wow, fuck ... Vietnam zombies ...
Title: Re: Dante's Inferno
Post by: Johnny C on 27 Mar 2009, 02:22
apocalypse WOW!
Title: Re: Dante's Inferno
Post by: David_Dovey on 27 Mar 2009, 04:00
Shepard Fairey.

*Fuck you new page

He'll take the original movie poster and hit "posterize" in Photoshop and voila National Fucking Portrait Gallery
Title: Re: Dante's Inferno
Post by: David_Dovey on 28 Mar 2009, 03:14
Don't be silly Warhol used the GIMP
Title: Re: Dante's Inferno
Post by: David_Dovey on 29 Mar 2009, 19:11
I'd rock the Bad Brains SK8-HI.

As for that print: So, what did Shephard Fairey actually do for that poster? Except you know, put it up on his website and charge $120 for it
Title: Re: Dante's Inferno
Post by: Inlander on 30 Mar 2009, 02:13
A bunch of people, apparently. Website says it's sold out.
Title: Re: Dante's Inferno
Post by: Nodaisho on 30 Mar 2009, 03:16
Because the only thing more reliable than entropy is irony?
Title: Re: Dante's Inferno
Post by: Blyss on 30 Mar 2009, 09:41
Dude!  I'm sooooo fucking there!!  (note the two exclamation points)

**Goes off to design the box**

 :lol:
Title: Re: Dante's Inferno
Post by: Blue Kitty on 30 Mar 2009, 12:33
Oh man, they're making a cartoon (http://kotaku.com/5189984/dantes-inferno-getting-animated-movie)
Title: Re: Dante's Inferno
Post by: KvP on 30 Mar 2009, 13:41
Dead Space also got a cartoon. Numerous EA properties have gotten comics. It's part of a holistic business model EA is trying out I guess.

I like that creature concept. Lovecraftian, it is. I might just use it with my Arkham Horror game.
Title: Re: Dante's Inferno
Post by: Doug S. Machina on 31 Mar 2009, 15:40
Inferno is a pretty cool guy. eh kills dimons and doesn't afraid of anything.

(Sorry if that's overused.)

I watched one of the trailers, and it looks like they gave The Divine Comedy to Don Simpson or some other bombastic Hollywood producer, and it came out (trailer voice) "Midway through the journey of our lives, Dante found himself in Hell...AND FOUGHT HIS WAY BACK OUT!"

It does seem like the connections to Dante are just a dusting of literary reference to make the monster-slaying look deep.

Look, dudes, let's face it. The Divine Comedy is badass. It really is. Both in imagery and just the sheer fact that Dante Aligheri was a dude who was like "fuck you guys, I'm going to invent the entire afterlife, use it as a narrative to explore the sins and redemption of man, to mack on a lady, to hate on my enemies, and do it all in the vernacular, in sharp contrast to the rest of you fucks who dig on Latin"

This I like.

... this is the first game based on it ...

It turns out that's not true. I hope it's better than this one (http://www.youtube.com/watch?v=lbuUCBCH9L0) appears to be though.

Oh man, they're making a cartoon (http://kotaku.com/5189984/dantes-inferno-getting-animated-movie)

 Wait (http://kotaku.com/5189984/dantes-inferno-getting-animated-movie): "EA are serious enough about this "new intellectual property" thing with Dante's Inferno to go making cartoons." EA owns Dante now? Surely not.
Title: Re: Dante's Inferno
Post by: Dimmukane on 31 Mar 2009, 20:15
I'm pretty sure no one holds the rights to it, it's been around so long that it's fair game.
Title: Re: Dante's Inferno
Post by: Ozymandias on 31 Mar 2009, 20:19
No, yeah, the Alighieri family has a 700 year old copyright that they sold to EA last year.
Title: Re: Dante's Inferno
Post by: ViolentDove on 01 Apr 2009, 05:00
Yeah but Jens how could they copyright themselves?

(See what I did there?)

(It's 'cause numerous people keep saying EA is the devil)

(I honestly don't really mind them either way)
Title: Re: Dante's Inferno
Post by: lolwut on 05 Apr 2009, 05:34
Is The Divine Comedy really official Christian lore?

It's fanfiction.
Title: Re: Dante's Inferno
Post by: Johnny C on 05 Apr 2009, 10:16
CRIBS PRETTY HEAVILY FROM STEPHEN KING IF YOU ASK ME
Title: Re: Dante's Inferno
Post by: Dimmukane on 05 Apr 2009, 10:28
Maybe if you offered constructive criticism, I could IMPROVE future drafts!
Title: Re: Dante's Inferno
Post by: SirJuggles on 05 Apr 2009, 13:36
Is The Divine Comedy really official Christian lore?

It's fanfiction.

Oh man. I just finished a comp lit class where the professor spent all quarter teaching Christianity through Faust and Paradise Lost, and this is exactly what I was trying to make him understand the entire time.
Title: Re: Dante's Inferno
Post by: David_Dovey on 16 Jan 2010, 01:30
BUMPED FROM THE DEPTHS OF HELLLLLL

After a playthrough of the demo, this is the conversation I had with my girlfriend

"ARGH FUCKING FUCK THIS FUCKING GAME IT IS SO STUPID"

"So you're not buying it?"

"...I may"

translation: If you value literature at all this may make you actually tear yr hair out, but it's also pretty fun!


Also, you kind of have to laugh a this. (http://kotaku.com/5445824/dantes-inferno-the-official-novelization-of-the-book)

(because if you don't you are guaranteed to cry, and never stop crying)
Title: Re: Dante's Inferno
Post by: David_Dovey on 16 Jan 2010, 01:33
The demo never goes five minutes without sight of bare breasts
Title: Re: Dante's Inferno
Post by: FIXDIX on 16 Jan 2010, 01:34
(http://art.penny-arcade.com/photos/764979695_mxWkk-X1.jpg)
Title: Re: Dante's Inferno
Post by: est on 16 Jan 2010, 02:15
Man, I know that I was negative about the concept of this game earlier, but I just want to clarify that I really hope this game is a dismal failure and perhaps that there is some kind of curse that befalls everyone involved with the project, because fuck this game.
Title: Re: Dante's Inferno
Post by: KvP on 16 Jan 2010, 03:14
Dunno, it's primarily the Dead Space guys, I think. I could really give less a fuck about this game (how people could get their panties in a bunch over this and laud something like Pride and Prejudice and Zombies is beyond me) but EA Redwood Shores are good for nothing if not art design.
Title: Re: Dante's Inferno
Post by: Felrender on 16 Jan 2010, 08:59
Dunno, it's primarily the Dead Space guys, I think. I could really give less a fuck about this game (how people could get their panties in a bunch over this and laud something like Pride and Prejudice and Zombies is beyond me) but EA Redwood Shores are good for nothing if not art design.

The Dante's Inferno people think they're doing the book a service.  The guy who did Pride and Prejudice and Zombies know he's a hack.
Title: Re: Dante's Inferno
Post by: KvP on 16 Jan 2010, 19:57
Do they? Alls I can tell is that they don't really have a lot of respect for their source material, which you could say for P&P&Z. The book release thing is kind of ridiculous but no more ridiculous than the game itself, or games in general. Besides, I would imagine that's more EA's call than the developers'.
Title: Re: Dante's Inferno
Post by: Ozymandias on 16 Jan 2010, 20:06
The demo was fun.

That Moby Dick thing also looks like it would be fun.

People shouldn't get their dicks in a wad so much.
Title: Re: Dante's Inferno
Post by: Dimmukane on 16 Jan 2010, 20:23
Srsly, what's wrong with ripping dudes up with a scythe? 
Title: Re: Dante's Inferno
Post by: est on 16 Jan 2010, 20:32
Nothing really, but everything I've seen about the game has served to make it look more and more exploitative of the source material, women & general stupidity.
Title: Re: Dante's Inferno
Post by: Ikrik on 16 Jan 2010, 21:52
Honestly, the fact that it's called Dante's Inferno makes me cringe a little.  The audience they're aiming for does not care that it's based on the poem.  And then there are the few people who hate the game because of the name.  They could have called it something else.  I wouldn't suggest any names but I'm sure they could have thought of something.  The game is a freaking God of War clone made by the guys who did Dead Space.  It's going to do well.

In the end though, I'm going to pick it up.  Being a PS3 owner, I get the awesome Divine Edition by default.  Plus Visceral is amazing with their environment and I think they'll do a great job portraying Hell. 
Title: Re: Dante's Inferno
Post by: David_Dovey on 17 Jan 2010, 18:28
The difference is that God of War was called God of War and not, say, Homer's Oddysey.

This, still.

Plus, what fucking retards are lauding Pride and Prejudice and Zombies
Title: Re: Dante's Inferno
Post by: Scandanavian War Machine on 18 Jan 2010, 10:28
Personally, I don't really care that it's called "Dante's Inferno" or that it "deviates from the source material" or whatever...I'm all for reimagining and reworking classics.....but unfortunately this game sucks so it's moot anyway. I couldn't even finish the demo because controlling Dante felt like controlling a schizophrenic slot car made of rotting meat. Okay, I don't really know what that means, but the point is that I didn't find anything particularly enjoyable about the demo.


...besides the boobs, obviously.
Title: Re: Dante's Inferno
Post by: Ikrik on 18 Jan 2010, 14:36
Did we play the same demo? I thought, if anything, the controls were super-tight.  My biggest problem was that the controls are IDENTICAL to God of War.  Everything, from grabs, heavy/light attacks, dodging.  It just seemed that they put in different animations to the same moves.  The cross does change things a little bit and I'm hoping it will be different enough. 

The boobs were...interesting.  I've seen probably 90% of the developer diaries for the game and they almost always are like "we're being completely respectful of the source material.  It's going to be true to the story and the characters."  And so when I played the demo and saw tits I was like "oh, ok. Guess they were full of shit." 
Title: Re: Dante's Inferno
Post by: ackblom12 on 18 Jan 2010, 14:43
I would think the moment you heard the basis of the game that that was absolute bullshit. Unless there was an entire section of the poem that I missed that included Dante as a bad ass who also didn't faint everytime something happened.
Title: Re: Dante's Inferno
Post by: Scandanavian War Machine on 18 Jan 2010, 14:50
Did we play the same demo?

Probably not. One thing can be dramatically different for different people so it's not too hard to imagine that we took away completely different impressions from the same thing.
For example, the Dark Void demo that most people seemed to find underwhelming at best and god-awful at worst, I found to be incredibly enjoyable and have been playing it somewhat regularly since I downloaded it a week or so ago.


Anyway, one of my main problems with this particular game was that dodging was assigned to the right stick leaving me with my dick in my hand while trying (and failing) to move the camera around (which may or may not even be possible, I can't remember). Maybe my memory is fuzzy and GoW was like this too but I dunno...it just didn't feel good to move Dante around.

You know what, I'm gonna give the demo another go when I get home, see how I feel about it this time around.
Title: Re: Dante's Inferno
Post by: Ozymandias on 18 Jan 2010, 19:47
You can't move the camera in DI or GoW. Dodging is the right stick in both games.
Title: Re: Dante's Inferno
Post by: Ikrik on 18 Jan 2010, 22:15
Mapping the right stick to dodge works very, very well in God of War.  There are almost no instances when you need to navigate the camera around to get a better vantage angle.  I would prefer for Dante's Inferno to have manual camera control.  Playing the demo just an hour ago I'm still impressed with the game...but it feels weird.  Like someone dressing up and acting just like your girlfriend, only you know it's not.  And considering my dismal money situation I think I might just pass on this.  Unless I get myself a job.  Which I'm planning to.  Sometime this month...or next.
Title: Re: Dante's Inferno
Post by: David_Dovey on 19 Jan 2010, 03:38
Truth.

A fixed/game-controlled camera was one of God of War's strengths mostly because it enabled all of those really amazing parts of the game where the camera would zoom out or pan upwards and you'd get this really amazing vista (like when he is standing on a precipice watching Aries fuck shit up in the town below or when you are about to enter the large desert section). It could've potentially sucked but the makers of GoW not only handled it competently, but made it an asset to the game.

As opposed to the DI demo where it is flubbed to a bewildering degree, like in a section where you are in a narrow hallway and the camera assumes this strange position above and slightly behind the player, thus making it impossible to see what is actually in front of you in this narrow hallway with very little room to move and thus dodge anybody who tries to kill you.

Also why wouldn't they use the same controls as GoW? Nobody complains that practically every single PC shooter has the same controls. To the contrary, it's great, because who the fuck wants to learn a new set of controls for every dang-ole game they play?
Title: Re: Dante's Inferno
Post by: KvP on 19 Jan 2010, 10:47
Because what are you talking about this is a completely original game that has nothing to do with GoW.
Title: Re: Dante's Inferno
Post by: snalin on 19 Jan 2010, 12:54
Just like, say, Modern Warfare is a "completely original game that has nothing to do with" Half Life?
Title: Re: Dante's Inferno
Post by: Ikrik on 19 Jan 2010, 17:53
Errr....Because comparing a first person shooter's controls with a button-mashers controls is totally fine.  If you had two fighting games where all the characters from one game played exactly like all the characters from another game, there would be a problem.  Yes, there are similarities but when you press the buttons they'll do very different things.  A first person shooter does not depend on the controls in the same way that a combat game does. 

The issue that I have is not that the controls on the controller are the same.  It's that the inputs are almost completely identical.  It's like they just copied and pasted the exact same attacks and just changed the character model and weapon.  When I press Triangle Triangle Square in Dante's Inferno I do not want it to behave exactly the same way as it does in God of War.  The problem is that it does behave in exactly the same way.

And every single time I start thinking of dodging using the right stick, all I can think of is how awesome it is to dodge in Bayonetta.
Title: Re: Dante's Inferno
Post by: Johnny C on 19 Jan 2010, 22:52
Dunno, it's primarily the Dead Space guys, I think. I could really give less a fuck about this game (how people could get their panties in a bunch over this and laud something like Pride and Prejudice and Zombies is beyond me) but EA Redwood Shores are good for nothing if not art design.

This game's story sucks, P&P&Z is a book for people who don't "get" McSweeney's, I also hate God of War's story.
Title: Re: Dante's Inferno
Post by: FIXDIX on 19 Jan 2010, 23:01
I really wanna know what Warren Ellis had in mind when he wrote for Dead Space.
Title: Re: Dante's Inferno
Post by: KvP on 20 Jan 2010, 00:21
Probably a draft very focused on the necromorphs. That's all I can think of.
Title: Re: Dante's Inferno
Post by: Jimmy the Squid on 20 Jan 2010, 05:53
I just downloaded and played the demo. The dodge thing is a little weird but you get the hang of it pretty quickly. The Divine Comedy thing is pretty silly but I guess they're considering "staying close to the source material" as having the circles of hell in the right order and maybe getting the names right. Frankly I'm ok with everything else (and I like Pride and Prejudice and Zombies and will be buying Sense and Sensibility and Seamonsters when I have the chance) even if it is slightly (very) silly. This game may or may not even see release here if it has boobs and this much blood anyway.
Title: Re: Dante's Inferno
Post by: Inlander on 20 Jan 2010, 06:17
I think all the problems everyone is having with this game would be solved if it was called Dante's Infernorama.
Title: Re: Dante's Inferno
Post by: Rizzo on 20 Jan 2010, 18:22
I played through the demo last night and I have two major complaints; 1. (the obvious one) it has fuck all to do with Dante's Inferno... and 2. It's damned near impossible to read ANYTHING on a standard definition screen.

Otherwise it seems like it could be quite fun. Maybe it will tide me over until GoW comes out.
Title: Re: Dante's Inferno
Post by: Scandanavian War Machine on 21 Jan 2010, 11:02
And every single time I start thinking of dodging using the right stick, all I can think of is how awesome it is to dodge in Bayonetta.

i hope that nail has health insurance, because you just hit it on the head
Title: Re: Dante's Inferno
Post by: David_Dovey on 21 Jan 2010, 20:54
Looks like I'm gettin' the Bayonetta demo, then.
Title: Re: Dante's Inferno
Post by: FIXDIX on 21 Jan 2010, 23:13
Dante's Inferno: An Animated Epic  (http://www.youtube.com/watch?v=94eo2UpHS6g)