THESE FORUMS NOW CLOSED (read only)
Fun Stuff => CLIKC => Topic started by: Tearon on 29 Jan 2005, 19:44
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After posting on the most difficult challenge post about Omega Weapon (FF8) I started wondering about bosses who are either stupidly hard or just plain stupid. Stupidly hard bosses include Omega Weapon (Duh) and Ruby/Emerald weapon from FF7.
The two dumbest I can think of in my current "Final Fantasy" frame of mind are Vegnagun (FFX-2) and Hercules. (Kingdom Hearts)
One of them had a HUGE lead-up. It was supposed to be an unbreakable machine! Nothing was supposed to be able to kill it! Two supposedly skilled warrior lovers died trying to rid the world of it! Too bad they didn't think of hitting it with a sword in the head about eight times, because that's how fricking fagile the thing is.
The other is supposed to be half-god. While he is in God mode, he is immune to all attacks from our pathetic plane of existance. Unless you have a barrel. Gods hate those.
I like to rant about pointless things! Please join me!
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Uhh, most bosses in the Resident Evil series require you to continue a lot. Especially, RE4.
Mega Man...any of them.
That's sadly all I can think of right now.
EDIT: Ooops. Maybe I should read into things more.
The bosses in the Metal Gear Solid series on Normal are suprisingly easy for their size and statute.
I hate to say it, but the bosses in Doom 3 didn't even feel like bosses. Too easy.
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Yeah, in MGS2, after all the build up over Metal Gear RAY at the begining, I would have thought that killing off three of them would be impossible. But somehow it was done.
This wouldn't bother me if it were snake, but instead it was some whiny, feathery-haired chickenboy. (The one who isn't Tidus) I mean COME ON, what's he going to do, complain at them until they kill themselves rather then hear his effeminate voice for another sentance? I think the President puts it best: "You're a man?!"
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Never did beat emerald or ruby in FF7.
What about Sephiroth though? Unless you were level 100 it took maybe five minutes to beat him. Boo.
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I was playing Halo 2 this week(Wintereenmas- woot) with a friend- holy shit, what the hell kind of armor are these guys using? Hunters take, like, 10 grenades to take them down, and elits have sheilding that can hold back a grenade landing on their neck- i wish my sheilding was that strong.
And it wasn't even in Legendary mode- it was just the second hardest(heroic)
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In Monster Party for the NES there were these two zombies and the end of one level that popped out of the ground and said "watch us dance!" You had to wait about two minutes for them to dance and then they went back into the ground. I think if you attacked them, they started over.
That game also had a boss that was a giant fried shrimp.
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Never did beat emerald or ruby in FF7.
What about Sephiroth though? Unless you were level 100 it took maybe five minutes to beat him. Boo.
Yeah, I beat emerald entirley by accident in my first aquatic adventure! (I was looking underwater for stuff and it snuck up on me.) In two turns, I was almost dead. I used Cait Sith's limit break and....
INSTANT VICTORY!!
Yeah, that was lucky. At that point I recieved the earth harp for beating it. The name sounded familiar. It took me a week to remember that some guy in Kalm wouldn't shut up about how much he wanted to see it before he died. I brought it to him and he gave me
wait for it....
THE MASTER MATERIA!!!
Not joking! The three master materia give you every summon, every magic, every command! Surley it was the greatest thing ever!
That may have played into how easy I found Sephiroth, exept I didn't use any of them. Here's the trick:
Load someone down with MP Plus materia and then W-Summon/Quadra Magic/ Nights of The Round his one-winged ass into oblivion.
The hardest enemy in the game, hands down, was ruby weapon. Still no luck with her.
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Was Ruby Weapon the one in the desert? If so, yeah that one's a bitch.
I remember beating that one by starting the fight with two characters dead, so it can't steal them away, then kill the arms behind you with whatever technique, resurrect your characters, and let the beatings ensue.
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Found this one last night, but I was playing mortal kombat deception.. the last boss on arcade mode.. onaga. I even tried it on novice and got owned. He uses a total of like two moves and you do almost no damage to him it seems.
The "boss" to half life 2 also.. that was just weak.
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What about Sephiroth though? Unless you were level 100 it took maybe five minutes to beat him. Boo.
man, sepiroth took forever! i was ariund lvl. 60 or 70 and he kept using that one attack that takes five freakin' minutes to complete. how the crap does he manage to destroy the same planets 20 times over and still not kill me?
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The boss in Virtua Fighter 4. HOLY GOD. That game is hard as fuck to begin with but jesus, it was like you were fighting God.
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anyone in Mortal Kombat Advance in Normal- jesus- i can't move fast enough to block those guys attacks.....
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anyone in Mortal Kombat Advance in Normal- jesus- i can't move fast enough to block those guys attacks.....
http://www.gamespot.com/gba/action/mortalkombatadvance/review.html
haha, 2.9/10 =-o
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I am pretty sure that Knights of the Round can't be quad-magic'd, I am pretty sure that Cait Sith's The End doesn't work on Emerald or Ruby Weapon, I am pretty sure that you get three Master materia - one per skill set - for killing Emerald. The "reward' for killing Ruby was infuriating. At least FF8's Omega Weapon hands out a Pride of Omega thinger. Proof of Omega? Something.
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I was playing Halo 2 this week(Wintereenmas- woot) with a friend- holy shit, what the hell kind of armor are these guys using? Hunters take, like, 10 grenades to take them down, and elits have sheilding that can hold back a grenade landing on their neck- i wish my sheilding was that strong.
And it wasn't even in Legendary mode- it was just the second hardest(heroic)
The Hunters are extemely easy, just one shot with the beam rifle on heroic and two shots on legendary. The Elites are likewise easy, I dual wield a plasma rifle and an smg or i just snipe them, it's the easiest way to get rid of them.
The thing I did find needlessly hard in Halo 2 was the final boss, he's near impossible to kill in heroic...i haven't even gotten to him yet in legendary.
When shooting the Hunters you HAVE to hit them in an orange spot, otherwise the bullets are reflected.
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haven't tried the others, but yes, Knights of the Round CAN in fact be quad magiced, Digs
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I found the boss in Marvel vs Capcom 2 infuriating at first.
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The Hunters are extemely easy, just one shot with the beam rifle on heroic and two shots on legendary.
When shooting the Hunters you HAVE to hit them in an orange spot, otherwise the bullets are reflected.
Yea, i know- but how the hell do you hit them? I've hit them with their orange goo pasted all over, but the damn things won't go down!
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I'm a sniper in any FPS game I play, so I hit them either in the stomach or under the chin, you just have to have a good spot and be patient, these fuckers are tall, when they stand up full they show off all thier vulnerable spots. But the only gun that does one hit kill is the covenant sniper rifle, or if you want to be a smart ass walk up behind them and punch them in the back, repeatedly, cause it stuns them just watch out of the second one :P.
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World of Warcraft - Onyxia
I have seen movies of Raid groups of 30 people trying to take down that dragon all at once, and STILL fail !
(And in reference to the original post, I chose to go with "ridiculous" being more litteral, than to mean "Stupid-easy")
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Mother fucking Bongo Bongo in LoZ-Ocarina of Time. I can beat him no problem now, but the first time around was just a pain in my ass.
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In Kingdom Hearts, the Squall/Cloud combo boss in the hades cup was pretty tough. So was Sephiroth. Sephiroth was way hearder in KH then he was in FF7. That is sad, especaily when you remember that in FF7 you used a huge sword to kill him and in KH you were just some kid with a big key...
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heh, i forgot about Sepiroth in KH.
He was really hard, and there was really no incentive to beat him, but i did it. somehow, though, he still managed to be fun.
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There are bosses you don't beat because you want the weapon or the magic hat or the fallen star of the west foot or whatever.
I'd like to nominate The Pain as the most ridiculous but apparently serious boss ever to exist.
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Even though I really liked Devil May Cry, the main boss was a joke. Flying off in a plane at the end was stupid as well.
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There are bosses you don't beat because you want the weapon or the magic hat or the fallen star of the west foot or whatever.
I'd like to nominate The Pain as the most ridiculous but apparently serious boss ever to exist.
ahha the pain <3
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Sonic Chaos... ridiculously easy boss, and then fucking Robotnik just... gets away. Lame to the max.
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1. lumos - it took me forever to kill lumos the first time i beat chrono trigger... but i still loved it.
2. ruby weapon - i got owned by ruby so many times, i wanted to break something... i ended up getting cloud to level 98 and quadruple slicing him to death... but it was a bitch.
3. oni - i dont really think there WAS a final boss, but that game was just too easy.
4. Halo 2 - I've beaten the game on legendary as of monday morning 2 AM. i was up ALL WEEKEND. friday 7:00 PM till monday 2:00 AM on the SAME FUCKING BOSS. THAT'S.... A LOT OF HOURS!
5. Jack (fable) - sooooooo easy. it was unbelievable. all you had to do was prance in a circle and shoot him with a bow a bunch of times! i was hoping there would be some strategy required. that game was awesome... for the 1 day it took me to beat it.
more to come.
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heh, i forgot about Sepiroth in KH.
He was really hard, and there was really no incentive to beat him, but i did it. somehow, though, he still managed to be fun.
The incentive, my friend, is bragging rights. Whenever people rag on me about the madeforchildreniness of KH, I don't let them get any farther if they haven't beaten Sephi, Kurt, and the Phantom.
On expert.
Also, FFX was easy as all hell, but the monster capture arena thingy turned out some REALLY FRICKING HARD MONSTERS!
Catastrophe is the only creature I have EVER given up on, and there are still more monsters for me to unlock. It's hard!!
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The two dumbest I can think of in my current "Final Fantasy" frame of mind are Vegnagun (FFX-2)
Yeah Vegnagun was REALLY bad! I was trying to have faith in the game, but that was just way too easy. It was rather anticlimatic. >_<
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Also, Yuna (I don't remember her voice actress's name) let her voice acting slip at the end. It really sucked until the middle of X-2 and then went back to sucking.
She sould be busted down to voice acting a moogle.
Which brings me to my point.
A moogle would be more difficult than Vegnagun.
Or a cactuar
Or a tonberry
Or a bomb
Or a flan
Or a brick...
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I don't play games all that often, so I can't really compete here, but I will realate a tale of woe. A relevant tale of woe.
Diablo. The first one, mind.
So you get down to level 7000 of hell or what ever the hell it is, and then press all those buttons and crap, no problem. Then you go to the bickass square thhing you've just unlocked and there are at least 20 million monsters all chilling it round Mr Diablo himself with the groupie love. "20million monsters! OH NOES!" you think, and start planning some major missions. Then Diablo just walks out, probobly going for a pissor something, I don't know, the point is he strolls off leaving all the monsters behind. So you run up to him and start clicking. After you slice his ass up about 20 times, he finally puts in a weakass punch. A punch? He's the fucking lord of darkness and terror and stuff, and he punches you. So you repeat this 3 or 4 times. We're talking 3 health potions here, max.
Then he tilts his head back, stretches out his arms in some wierd Jesus pose and start going mental. You're sure this is where he summons the 20 million baddies, or launches a bolt of PAIN, or something mad evil. So you autosave and prepare yourself for it. And wait. And wait. And wait. 30 fucking seconds at least, he's just rocking around in his crucifix pose. Then he dies. That's it. You win.
Worst. Boss. Ever.
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i've never played Diablo Offline.....
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Catastrophe is the only creature I have EVER given up on, and there are still more monsters for me to unlock. It's hard!!
Don't give up! Catastrophe drops fortune spheres, I think. He's an earth eater class monster, and he is very killable. Eventually, you should be able to farm him for fortune spheres. The Magus Sisters work wonderfully against him, the same way they work wonderfully against everybody. If memory serves his attacks are both viciously powerful and endowed with the status effect Death, so Aeons are probably the way to go.
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i can kill anything in FFX because all i have to do is whip out that one fool that takes your money (i forget his name... :( ) and give him like 1000000 gil. i have so much money just from selling crap... it's rediculous.
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It's Yojimbo.
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Man, that wall bass thinger from Doom 2.
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Man, that wall bass thinger from Doom 2.
The Wall goat/satan thingy that shot monsters out of... cubes?
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Oh yeah. He was a motherfucker. I can't even remember how I killed himin the end. Something to do with firing rockets at his head from a lift I think. It was fresh missions.
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Ooh! What about Ace Combat 4?
"Stonehenge is the ultimate weapon! NOTHING can match its power and absolutly NOTHING can destroy it! Unless a plane is able to fly below 2000 m in a desert and shoot at the worlds biggest targets. Then we're screwed."
Megalith was another superweapon made with easily destroyed generators conveniently unguarded in the airvents. Stupid Stupid Stupid!
Good game, though.
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Oh yeah. He was a motherfucker. I can't even remember how I killed himin the end. Something to do with firing rockets at his head from a lift I think. It was fresh missions.
Correct. The Cubes (actually just animation, all the enemies came from spawn points if I remember correctly), loads of enemies shooting you on the pilar while trying to keep your rocket launcher aimed at the middle of it's forehead.
Hmm, wonder if I could install Doom 2 on my work computer.
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I was playing Halo 2 this week(Wintereenmas- woot) with a friend- holy shit, what the hell kind of armor are these guys using? Hunters take, like, 10 grenades to take them down)
Snipe them in the fleshy orange part in the middle. They recoil, so you can rinse and repeat. Massive damage too.
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Ok, not necessarily a boss, but an annoying circumstance. Halo or Halo 2 when you shoot down a banshee, and your thinking "There is no way that wreckage is going to hit me." Only to find yourself a smere on the ground.
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as to the virtual fighter four comment earlier yes, she was a scary metal chick that i never beat, to this very day....
Fighting god, wow, he would like turn your hands into chickens or somehting
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right now i cant beat the last bowser battle on mario 64 ds, pittiful, but true, any tips?
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I've not played the DS version, but assuming he's the same as the N64 one, try standing right on the edge of the platform as far away from him as you can get. His shockwave attack is easy enough to jump over, and when he charges, you can backflip over him.
Now he's teetering on the edge, grab his tail. If you're at an edge by a bomb, you can just swing him into it, otherwise swing him around and take your best shot. This can be hard to get the hang of, but keep trying and you'll get the hang of it. (if you really want to get some practise in, try going back to the first Bowser stage and throwing him all over the place, as long as you avoid the bombs, you can keep practising until you've got it down.)
After the second time, he'll smash chunks of the arena away, so wait in the center until he's done, then find the furthest point away from him on the star, and repeat. Since you can't wait by a bomb anymore, you'll have to throw him. One more hit, and end of Bowser.
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Omega Weapon was deliciously hard... I hope bosses come like that in other games, Zelda-like for example..
Ganon from OOT was amazing too.. I spent like 30 mins killing him in pig form... just... epic...
BUT
Wind Waker's Ganon was.. just.. sad :( when i got the sword inside his head i was like "alright! now the big badass boss! yay! :D".. but it wasn't the boss who came, but the credits.. u_u
I hope this new Zelda have some challenge, for the love of God!
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I wouldn't count on it. Have you noticed something about the new Zeldas? They seem to be targeting a younger and younger audience. By the time the tenth game come along (The Legend of Zelda: The Flashlight of Very Little Relevance) The final boss will challenge you to count the numbers all the way up to TWENTY!
By the way, I still feel cheated on the new Link. I know it's old stuff, but DAMN! What the crap. The Hero of Time is about as big as his sword. Now I don't feel so bad about never paying nintendo and doing all of my gamecubing at my friend's apartment.
Also, look really carefully when he puts items away. It looks almost like he's putting them up a *ahem* sensitive area.
So what happens if the hookshot goes off accidently? (ick)
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The hero of Wind Waker wasn't exactly Link. It is never definitively said that he is even kind of purely Hylian - it could be that Link was just a very, mm, busy, gentleman on his adventures.
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It always has to be Link (Decended from the Knights of Hyrule)
and Zelda (Decended from the Sages)
The clothes are always passed down from last generations, so shoulden't they be too big for the new Link?
Also, think about what's going on with Gannon and Zelda:
Gannon: I have kidnapped you! Go stay in the dungeon.
Zelda: Not again...
Gannon: Also, you aren't aloud to call for help psychicaly, I've had some trouble with that in the past.
Zelda: Okayyy....
Gannon: Oh yeah, could you wear these clothes? Changing room's over there.
Zelda: 0_o
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DJQuake: A custom Quake engine by Deej
http://djquake.quakepit.com/archives.php?cid=21
NONE CAN DEFEAT PYROFLAMUS
edit: if you're confused, DJQuake is a comic strip that pretends to be screenshots from a non-existent quake engine modification
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There's one part in Fable where you have to go and get some info from a guy in prison. Except (*gasp*) he's not in prison anymore! He got stoled away or something. I can't remember the specific details, it's been a few weeks and I have no memory. Anyway, turns out that you have to go after him. And along the path, these wicked hard creatures keep popping out. Two, four, eight at a time. AAAARGH. The goddamn arena fight had nothing on that.
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I could not figure out what part to shoot on Puppet Gannon in WW after knocking him off the strings.
Oh man, creature thingers were pretty tricky. Blocking and quickly counter-attacking was the best way to get 'em (well that works for everything) but also what may have worked better was to keep them off guard with some sort of constant or quicker attack. I think I used the Shock spell and kept shocking them till I got close enough to wail on them.
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There's one part in Fable where you have to go and get some info from a guy in prison. Except (*gasp*) he's not in prison anymore! He got stoled away or something. I can't remember the specific details, it's been a few weeks and I have no memory. Anyway, turns out that you have to go after him. And along the path, these wicked hard creatures keep popping out. Two, four, eight at a time. AAAARGH. The goddamn arena fight had nothing on that.
Yea, he was GOING to prison, and you had to stop him from escaping on the boats.
Because, despite the existance of boats, you aren't allowed to use them. Peter Moleux frowns on boat trips.
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Man, i was there, talking crap about Wind Waker and forgot about two major words of ridiculousness at teh max expression.. no no, just one:
Majora's
THERE, i said it.. the most ridiculous boss ever.. gosh, did i really say boss?
P.S. Don't get me wrong, i LOVE all Zelda's and all versions (yup, even Majora's Mask) but the only good bosses i've seen where the Ganon from ALTTP and the one from OOT.. /P.S.
Oh oh!!! Another ridiculously hard boss: Battletoads in Battlemaniacs...
*pst pst* uhm, Vai, that's actually the name of the game, you didn't name any boss!
I KNOW, the fucking game is so hard that it makes you feel like the damn cartridge should have a WARNING label on it.. If you like the "Fighting the boss" feeling, try to get this game.. I barely made it to the part where a rat cut me in half and.. no wait.. that's the only thing i remember.. damn frustrating!
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I think video game bosses are ridiculous by nature:
"Haha! Foolish mortal, I am invincible/indestructable/an egomaniac! Now behold, as I attack predictably in a repeating pattern, while intermittantly opening my skull/chest/armour to expose my brain/heart/power-core which happens to be my only weak spot! Pay no attention to that conveniently situated stash of replenishing health and rocket ammunition! Bwahahaha!"
I think one of the most irritating I've faced was the boss in Slave Zero, I exhausted all the ammo in the arena, and couldn't finish him off because it didn't replenish.
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Hey, be fair!
Those are just platformer games!
Other genres follow various different identical patterns! ^_^
RPG: Go across the world, kill the big monster that was going to destroy the world you just crossed, make out with female character who said the most lines and is therefore the most important, wait for sequel and repeat.
Seriously, some games do break from the formula, and even when they don't the formula is open-ended enough to make a good or a bad game. It all depends on difficulty level, story, character development, not glitching up, and, of course, breasts.
I kida hate myself for saying that out loud.
It's true, though. Want proof?
Tomb Raider III was not just bad, it was dumb. You could die in one of the first levels by having a tiny monkey bump into your ankles for awhile. Why do you think everybody bought the game?
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To quote Futurama:
"Tremble earthlings, at our 3 different kinds of ships!! Move down, increase speed, reverse direction!"
Doesn't Tomb Raider make sense to you? Lara Crofts ankles are supporting a lot of weight, that's why they're so weak.
I love games, with all their stupid quirks. Bosses have to be defeatable, after all. But it's still funny.
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Anyone else thinking that Xen (or Xan, or whatever his name was) in the original UT was rediculously hard, even on the lower settings? It's one of the few moments where I have been on the brink of giving up but at the same time been unable to quit simply because I hated the smug bastard so much.
It was extremely gratifying when I finally whacked the sucker though. Mmm. The sweet smell of victory.
Actually made me scream out loud: WHO'S THE FUCKING ALPHA AND THE OMEGA NOW, BITCH!
I'm pathetic, I know.
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I think video game bosses are ridiculous by nature:
"Haha! Foolish mortal, I am invincible/indestructable/an egomaniac! Now behold, as I attack predictably in a repeating pattern, while intermittantly opening my skull/chest/armour to expose my brain/heart/power-core which happens to be my only weak spot! Pay no attention to that conveniently situated stash of replenishing health and rocket ammunition! Bwahahaha!"
That reminded me of this strip. (http://rpgworldcomic.com/d/20030509.html)
They really need to make a game where they acknowledge these.
Oh, and for ridiculous bosses, try Bloody Mary in Terranigma, someone really got the stats for her wrong, you're never at a high enough level to do more than 2 points of damage to her when you get there.
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Yeah, for a metal guy, he was really frickin fast!
Also, he jumps around like he just drank a liter of robot expresso.
Malcom in the new one (All I have are the first and 2004) is aslo a pain in the ass.
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I love games, with all their stupid quirks. Bosses have to be defeatable, after all. But it's still funny.
Well, In games like Deus Ex, getting killed is part of the story.....
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Bosses have to be defeatable, after all.
Megaman X, Vile's ride armour. I once sent a good five minutes trying to actually beat it, because I was convinced I could save Zero's heroically clanking metallic ass and get a different ending.
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LOL, Mr. Digs, I did the same thing. Damn that Megaman X.
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In sonic and kuckles, I kept on trying to stop Robotnik from stealing the master emerald in the first place.
That jerk.
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Anyone remember a game called Turok 2? The bastard at the end of the game who's name escapes at this point. But I hate him so bad.
I have yet to beat Ruby Weapon, Emerald Weapon was pretty easy, Sephiroth was a pushover, and what are you guys talking about? Omega Weapon? Hard? I beat him in less than 10 turns I remember.
And yes, the monster arena in FFX was ridiculously hard, yet astoundingly fun.
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Omega Weapon?? As in the secret Weapon at Ultimecia's Castle? He shouldn't take you less than 20 minutes as i remember.. are you sure its the correct Weapon?
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I have yet to beat Ruby Weapon, Emerald Weapon was pretty easy, Sephiroth was a pushover, and what are you guys talking about? Omega Weapon? Hard? I beat him in less than 10 turns I remember.
From the context, I'm guessing that you're talking about FFVII, there was no Omega Weapon in that game, just Ultimate (the big flying purple one who was easy to kill), Diamond (big Silver one you fight before you head for the crater, he gets killed by the cannon after you fight him), Sapphire (the one you don't get to fight, he attacks Junon and decides to keep his head right in front of the mile-long cannon :) ), Emerald (the underwater one), and Ruby (the one by the Golden Saucer).
Not a ridiculous boss, but a ridiculous way to fight him; Playing Zelda: Link to the Past on the SNES, fighting the wizard guy (Aghanim?) for the first time, I can't work out how to kill him. I try hitting him with the sword, I try arrows, I try bombs, nothing seems to stop him. Eventually, I try using the net to catch the fireballs he throws at me, and discover they get hit back at him. I think it's a little weird, but keep on playing.
Two years later, I'm watching my sister playing the game, she gets to that fight, and just uses the sword to hit them back instead.
I can't believe I didn't work that out.
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I have yet to beat Ruby Weapon, Emerald Weapon was pretty easy, Sephiroth was a pushover, and what are you guys talking about? Omega Weapon? Hard? I beat him in less than 10 turns I remember.
From the context, I'm guessing that you're talking about FFVII, there was no Omega Weapon in that game, just Ultimate (the big flying purple one who was easy to kill), Diamond (big Silver one you fight before you head for the crater, he gets killed by the cannon after you fight him), Sapphire (the one you don't get to fight, he attacks Junon and decides to keep his head right in front of the mile-long cannon :) ), Emerald (the underwater one), and Ruby (the one by the Golden Saucer).
Not a ridiculous boss, but a ridiculous way to fight him; Playing Zelda: Link to the Past on the SNES, fighting the wizard guy (Aghanim?) for the first time, I can't work out how to kill him. I try hitting him with the sword, I try arrows, I try bombs, nothing seems to stop him. Eventually, I try using the net to catch the fireballs he throws at me, and discover they get hit back at him. I think it's a little weird, but keep on playing.
Two years later, I'm watching my sister playing the game, she gets to that fight, and just uses the sword to hit them back instead.
I can't believe I didn't work that out.
ahaha, i did the same thing!
much harder to time it, too
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FF7 is my alltime favorite game. I had a materia set up where at the start of the battle, knights would be cast 4 times by cloud before i even gave a command. then i just mimed the other two.
In KH, Hercules was really easy. You just gotta throw a barrel at him to make him vulnerable. I had trouble fighting sephiroth, but i finally beat him at level 72. I like how that game has tactics.
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I'm not sure I could take that. Not just from the severe cheapness of it, but because it is soooo looong! I had a setup almost exactly like that for three battles. On the third, I got up and made myself a sandwich in the time it took Vincent (my summoner) to finish.
That was a hint that I should do something else.
I like materia combos that make good use of the added effect materia. I think you only get one, so It's worthwhile to Master it over and over. It took me months, but set up Cloud with a counterattack/slash all combo that would simultaneously confuse, berserk, poison, mini, and toad the enemy.
It's no good against tougher guys, but it's great to use on a large group of early enemies and just watch.
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Heres a little known boss for you: Mike. He was supposed to be just some mercenary in Jagged Alliance 2: Wildfire, but his SAM site base is the most thumpingly hard tactical game fight i've ever found.
Picture yourself sneaking towards the base under cover of darkness, a shot rings out and your lead character dies...sigh.
Theis time you sneak in with the sneakiest person you have and step on a well hidden mine...sigh
eventually, after hours of playing the roulette tabe of randomised perception, you finally get to the control room and Mike shoots you with someting like 10 bursts from the G11. this (along with his 100% armor) pretty much guarantee losing most of your guys.
The way i finally managed it was to find out where he was in the building with an expendable scout, wait til he was next to a wall and plant so much TNT and HMX there it should have made a mushroom cloud, and even then he needed much finishing off, with guns and bullets and such.
*finishes having waking nightmares about JA2*
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Heres a little known boss for you: Mike. He was supposed to be just some mercenary in Jagged Alliance 2: Wildfire, but his SAM site base is the most thumpingly hard tactical game fight i've ever found.
Picture yourself sneaking towards the base under cover of darkness, a shot rings out and your lead character dies...sigh.
Theis time you sneak in with the sneakiest person you have and step on a well hidden mine...sigh
eventually, after hours of playing the roulette tabe of randomised perception, you finally get to the control room and Mike shoots you with someting like 10 bursts from the G11. this (along with his 100% armor) pretty much guarantee losing most of your guys.
The way i finally managed it was to find out where he was in the building with an expendable scout, wait til he was next to a wall and plant so much TNT and HMX there it should have made a mushroom cloud, and even then he needed much finishing off, with guns and bullets and such.
*finishes having waking nightmares about JA2*
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Heres a little known boss for you: Mike. He was supposed to be just some mercenary in Jagged Alliance 2: Wildfire, but his SAM site base is the most thumpingly hard tactical game fight i've ever found.
Picture yourself sneaking towards the base under cover of darkness, a shot rings out and your lead character dies...sigh.
Theis time you sneak in with the sneakiest person you have and step on a well hidden mine...sigh
eventually, after hours of playing the roulette tabe of randomised perception, you finally get to the control room and Mike shoots you with someting like 10 bursts from the G11. this (along with his 100% armor) pretty much guarantee losing most of your guys.
The way i finally managed it was to find out where he was in the building with an expendable scout, wait til he was next to a wall and plant so much TNT and HMX there it should have made a mushroom cloud, and even then he needed much finishing off, with guns and bullets and such.
*finishes having waking nightmares about JA2*
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Heres a little known boss for you: Mike. He was supposed to be just some mercenary in Jagged Alliance 2: Wildfire, but his SAM site base is the most thumpingly hard tactical game fight i've ever found.
Picture yourself sneaking towards the base under cover of darkness, a shot rings out and your lead character dies...sigh.
Theis time you sneak in with the sneakiest person you have and step on a well hidden mine...sigh
eventually, after hours of playing the roulette tabe of randomised perception, you finally get to the control room and Mike shoots you with someting like 10 bursts from the G11. this (along with his 100% armor) pretty much guarantee losing most of your guys.
The way i finally managed it was to find out where he was in the building with an expendable scout, wait til he was next to a wall and plant so much TNT and HMX there it should have made a mushroom cloud, and even then he needed much finishing off, with guns and bullets and such.
*finishes having waking nightmares about JA2*
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Grr!
This hurts me in my thing where I hide my emotions.
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Ridiculous bosses? The first i always have in mind is the T-Rex Metal Gear. A killing machine with a nuclear warhead made by an otaku. Itīs indestructable! But... Oh yes, if you destroy the radar dome on its shoulder the pilot canīt see a thing, so he have to open the cockpit and expose himself completly in the battle. Brilliant! :-/
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That was to make MG Rex seem more like an animal. Also, Liquid wanted to blither more about superbabies.
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I'm quite aware that there was no Omega Weapon in VII. He was still ridiculously easy. I remember getting all hyped and stuff when fighting him and then....disappointement.
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ruby/emerald weapons from ff7 are insane. i had terrible luck fighting yunalesca in ffx, i died from stupid mistakes (accidentally using a phoenix down on my last surviving albeit undead member) about ten bajillion times. it was frustrating. also, i thought (in terms of massive letdown) the boss from the first prince of persia was the worst boss evar. "hit him with your sword and don't get hit. do that again. oh wait, do that again." i almost cried. i expected him to summon some big sand thinger or actually fight me. curse you, prince of persia!
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My big brother beat Emrald and Ruby weapons when he had Mono a couple years ago, and I plan to do it this summer some time on a/some rainy day(s). I like fighting hard bosses, though. I feel so good upon slaying them.
Exept for Evrae from FFX, for some reason it took me like a month to beat her.
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Never did beat emerald or ruby in FF7.
What about Sephiroth though? Unless you were level 100 it took maybe five minutes to beat him. Boo.
That may have played into how easy I found Sephiroth, exept I didn't use any of them. Here's the trick:
Load someone down with MP Plus materia and then W-Summon/Quadra Magic/ Nights of The Round his one-winged ass into oblivion.
you forgot the 2 other peple using mimic... :D
and jeph, you can hardly complain considering the game
plus the ending was rushed for release
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What's wrong with having a game that's easy enough to get to the end of, but still has some big challenges for people who want to look for them?
Imagine if Emerald had been put in as a unaviodable boss, most people would never have gotten to the end of the game, they'd have just given up.
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there needs to be mega rewards
like unlocking coolness
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There are rewards! They're called bragging rights.
I have a right to brag!
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Sorry for teh spam, guys. My IE was acting very screwwy, it led me to believe the post wasn't getting through. Could a mod delete them so I stop looking like such a 'tard.
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there needs to be mega rewards
like unlocking coolness
The four 'super' materia pieces you got from raising Chocobos isn't enough?
Or the Master Materia?
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i think that he's referring to the extra bosses hidden in games that aren't necessary to complete and you get no real rewards for, ie Sepiroth from KH and Emerald and Ruby weapons, all of which were previosly mentioned
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(http://www.thelogbook.com/toy/kong/donksr.jpg)
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Case closed. Heīs really ridiculous.
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The one I had trouble with was that...huge rock thing...with the Dragon Buster Sword in it from Legend Of Dragoon, man. It's been forever since I've played it, cuz my TV is dead, but I spent almost a week agonizing over trying to defeat it. I think eventually I backtracked and bought a crapload of items and killed it that way. But it made my head hurt. A lot. I wanted to stab the game.
Another hard one for me was Riku/Ansem in KH...The one after the cut scene with Kairi lying on the floor. All my friend said that one was easy, and that Malificent Dragon was hard. I found it vice-versa.
The Emerald and Ruby weapons are hard. I wanted to eat them.
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...
~Hulk Davidson is in the hou-ouse!
And everyone's gonna be wowed...~
Hate you so much.
In a related story, I also find Capcom's tactic of making you fight all the bosses without saving near the end of their games quite annoying.
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Anybody ever play Phantasy Star 2 for the 'ol Genesis console?
Its been YEARS since I played it but I remember there were two bosses at the end. The first was the "Dark Force" -- I think I only beat it once. I don't know what the secret was but that thing kicked your ass and then some. The guy after that was pretty easy in comparison (from what I remember). I'm sure there's somewhere on the web as to the intricacies of the Dark Force. Fun RPG game though.
~~Willis
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POSSIBLE SPOILER ALERT
Xenosaga 2 when your in Momo's subconcious thing. The first thing that hatches from the chest of the infected U.R.T.V. It shouldn't be this hard, and I know that. But I still get screwed by it every time.
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Who remembers the wall thing in FFVII? I'm still stuck on him. Also there's the long bug-like thing in Resident Evil 0. Of course, I only have 6 gernade shells, 7 shotgun shots, and if it touches Billy, I die. Oh well, back to the challenges.
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I remember the Wall Monster in Final Fantasy II (old school, I know), when you're underground with the dwarves and all. The whole instant-death attack after the wall gets close enough pissed me off. As for Ruby and Emerald Weapon, hit the lucky-7 status with hit points once, and Cloud went crazy while everyone else died. I sat there for ten minutes while he whittled away, and HE STILL DIDN'T DIE!!!! Bastard....
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The wall demon from ff7 is rough going, but there are some things you can do to prepare, sort of. If you have a barrier materia, make use of it. The Demon Wall only attacks physically, if I remember correctly, so just barrier ought to do the trick - and not slow down the healing you'll no doubt have Aeris doing. If you've got a time materia, then haste would be useful here. If you've got a restore materia levelled up enough to cast regen, that would be super good.
Other than that, it is about whittling the wall down. I think he has 10k HP? 13k? Something like that.
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Wall demon in ff7? Bugger if I don't remember that. For some reason all I am recalling is the book of doom in ff9.
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For the world's most stupid boss, I'd have to go with Yu Yevon, from FFX. Seriously, that thing was a piece of piss. Just cast "Reflect" on it, and then attack the fucker. He'll try and heal himself, and restore 9,999 damage to one lucky member of your party every time his turn comes around. Those pagoda things do nothing
For stupidly hard, I'd have to go with Dark Anima (FFX European). it has eight million hit points, and the stupid thing can kill your entire party in three attacks. Even if you have auto-phoenix or something, all it needs to do is use its overdrive attack and its game over.
I am yet to beat it. Afterwards, of course, I'd have to face Penance, which is reputedly much harder.
FFX-2 is way easier. To be fair to Vegnagun, the game's built around the assumption that you'll be roughly level 40 when you face it. Seeing as I make a point of acquiring every skill in ever dressphere as soon as possible, I normally wind up tackling chapter 3 with a level 100 party. At that kind of level, Vegnagun is incredibly fragile, and Shuyin didn't even survive a single "Trigger Happy". That said, Angra Mainyu gave me some trouble, and I still haven't managed to get past cloister 60 in the Via Infinito, or defeat a Great Drake.
Outside of Final Fantasy, for a change - anybody here ever complete Baldur's Gate 2? I have. The final battle against Jon Irenicus is HIDEOUSLY difficult. The dude chucks around disintegration spells in much the same way as lesser beings use magic missile.
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the final boss in Xenosaga (the first one) was embarrasingly easy, which was a dissapointment after quite a few hard enemies/bosses before. I remember this one that took me a few months to beat simply because it abused it's instant-death attack, and I just couldn't kill it fast enough.
but the last boss...goddamn, I think it attacked me twice. It sucked.
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(http://www.ffcompendium.com/~Skylark/ff4/Image86.gif)
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That's what I'm talkin' about, Digs. Nice pic. It was like his instant death attack had the reach of about six inches, and he could only use it after he played with you for a while. Oh, well, his attack reach matched his speed, since he didn't have any legs. Must be hard for him to go up a flight of stairs.
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I am not sure why it's bugging me that I still don't remember that.
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For some reason, Gannon / Gannondorf in the final battle of LOZ:OOT was reallllllllly easy I think.
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The giant spider/brain thing at the end of the original Doom was a pretty poor effort. Especially considering that the boss at the end of the the 2nd part of the game (the giant demon with the rocket-launcher arms) was such a scary, vicious bastard - having the toughest boss in the middle of the game and then some piss-ant one at the end seems . . . wrong.
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The last boss on Jedi Knight 2 : Jedi Outcast was annoyingly easy. In a cut scene half way through the game, he kicked Luke Skywalkers ass. He literally pawned him. Then I killed him first time round. Cunt. All the build-up to this dark jedi guy was that he was uber-powerful, badass mo-fo. Went into the final level shitting myself, thinking I wouldn't be able to beat him. 2 minutes later, he's dead, I'm just left wondering "what the fuck..?"
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Hmm, a choice of 3,
Yu Yevon - I killed him in 2 hits (Well my Yuna does hit 30,000) and he can be hit with zombie.
Kefka - The battles where you chase him about and he keeps buggering off.
Psycho Mantis - Only if you down't switch controler ports.
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The giant spider/brain thing at the end of the original Doom was a pretty poor effort. Especially considering that the boss at the end of the the 2nd part of the game (the giant demon with the rocket-launcher arms) was such a scary, vicious bastard - having the toughest boss in the middle of the game and then some piss-ant one at the end seems . . . wrong.
The cyberdemon and the mastermind?
Actually, the cyberdemon conflict was set up so that, if you knew where to stand, you could shoot it, and it couldn't shoot you. Besides, if you stood in the mastermind's gunfire for more than a few seconds it was game over, no questions asked. dodging rockets, on the other hand, is pretty easy.
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Skips second page
The final boss of Legend of Dragoon took more time than necessary. Take a bland game, rush the third disc, fill the fourth with plot holes, and throw in a final boss that takes no less than 45 minutes to defeat.
Istaria Queen from Valkyrie Profile would attack with her level 4 combo almost every turn, and do over 1M damage to one character, or cast an advanced magic spell and do 500K to each character. If it wasn't for Guts, First Aid, Auto Item, and Angel Curios, she would be impossible before she was reduced to 50% health, at which time she would become even more powerful.
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Actually, the cyberdemon conflict was set up so that, if you knew where to stand, you could shoot it, and it couldn't shoot you. Besides, if you stood in the mastermind's gunfire for more than a few seconds it was game over, no questions asked. dodging rockets, on the other hand, is pretty easy.
Maybe. I just remember that playing it as a kid the cyberdemon was big and intimidating - those rockets came onto you pretty fast, and 'cause they came in volleys if you were hit that was the end - whereas the boss at the end was just a piss-ant, and even if you got hit by a few of its bullets you could still step out of the way and live to fight another day. All you had to do was run along the ledge around the perimeter and stop every once in a while to let off a volley of plasma-gun fire, and the thing was finished in no time. The cyberdemon seemed able to take a lot more punishment.
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The final Boss in GoW is RIDICOULSLY hard.
SPOILER WARNING: If you somehow manage to defeat his first form, you have to fight an army of your clones, and if you manage to survive THAT you have to beat him in a hand to hand duel with no powers or magic. It's nearly fucking impossible (That, and Im playing the game in hard, which I think was a bad choice :-/)
All the FF bosses after Kefka were stupidley easy for me. There was really no challenge in any of them.
The last boss of Xenosaga was way too easy
And the last fight of Metal Gear Solid 2 was soooooo out of character with the series... it seemed like something out of Spider Man rather than the Metal Gear series.
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Every Iseria Queen except the one in SO3 is a horrible, horrible monster that no man should ever be expected to stand against.
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Isteria Queen gets harder every time you fight her. I haven't played through the Seraphic Gate in a while, but I think I went up to The Book of Riddles 5.
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FFVII Weapons: W-Summon(Mastered):Knights Of The Round(Mastered)>Mimic(mastered)>Mimic(Ditto)>Mimic(You bet)>>Et Al. Also, having "Final Attack" linked with a Master "Phoenix" summon does wonders for when you DO get owned.
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The entire Sacred Caves region (Hell) of Doukutsu Monogatari. Damn that thing is HARD. SO FREAKING HARD.
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SO FREAKING HARD.
You got that right. It made me give up on the game for a really long time. Everything up until that is pure concentrated awesome, though.
I think the last boss of DMC3 is one of the hardest action game bosses in a long time. Bosses that can easily heal themselves = frustrating
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A hard boss for me was Inferno in the Edgemaster/quest mode of Soul Calibur 2. Not only does he have around 5x your health and twice your damage, his morphing into other characters (namely Nightmare and Cervantes) is very annoying to counter. Plus whenever I play he constantly spams the unblockable 'Flying buzzsaw' move.
I'm also (semi) reliably informed that it is nearly impossible to beat Shin Akuma on 8 star difficulty in SF Alpha 3
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Hell, the FIRST boss fight on Extreme difficulty in MGS2 is hard, or as est might put it, "fucking XTREEEEM." They just get harder from there.
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welly,
for my two pennies (NOT cents.) id have to say
1)"emperor blue" in viewtiful joe, on "v-rated" is IMPOSSIBLE.
2)the last two bosses on metroid prime- meta ridley annd metroid prime itself- ridley is HARDER than the final boss! the controller flew across the room more than once...
3) ah chrono trigger... the last battle with lavos, and then having to fight him AGAIN in the core... it hurts my brain just thinking about it...
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Holy hell, I forgot about Lavos.
TOUGHEST RPG FIGHT EVAR
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Nobody's mentioned the Wiegraf/Velius fight from FFT yet? I'm shocked.
I've always, ALWAYS had trouble with that fight, even when I grossly powerleveled for days beforehand. I usually end up with only one or two guys left alive.
The fight after that isn't cakewalk either, and is downright unbeatable if you forget to set your job classes to fast ones, like Thief or Ninja.
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The Wiegraf fight is all about pumping yourself up with yell and accumulate until you're a horrible monster that Wiegraf can't touch, even as Velius. What's truly rough going is stealing all of Elmdor's crap. Or stealing anything from those Assassin girls.
I am Big Boss.
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A hard boss for me was Inferno in the Edgemaster/quest mode of Soul Calibur 2. Not only does he have around 5x your health and twice your damage, his morphing into other characters (namely Nightmare and Cervantes) is very annoying to counter. Plus whenever I play he constantly spams the unblockable 'Flying buzzsaw' move.
Funny, I never had trouble blocking that move.
Lately I have been getting my ass handed to me by Jinpachi in Tekken 5. Everyone else is a piece of cake and then it takes me 10 continues to beat him.
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The giant Blooper in Ricco Harbor.
Oh, no... he's not hard. Just ridiculous.
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Did anyone ever play the little heralded Star Ocean 2? The final boss in that game, the normally, is pretty easy actually.
But then you take his limiter off.
This is done only by doing some special thing near the end of the game, and I kind of forget exactly what it is, but I have a saved Star Ocean 2 game with the final boss without his limiter, and no matter what levelling up I do, no matter how powerful I am.
He's SO fast. And SO strong.
That he just kills me in about seventeen seconds.
Ridiculous.
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Hmmm...
FF 9 will always stick in my mind for the simple fact that the end boss I think his name was Necro actually had no previous mention in the story and after smacking around what seemed like the end boss before him, he then pops up out of nowhere and proceeded to use every status effect that can be mustered to turn my party into a party of extremely irate mini-frogs and I had to sit back and watch, very fustrating.
M. Bison from this Street Fighter that was on the Playstation, I can't remember the name of it for the life of me...on the hardest level he had a Super Psycho Crusher that would take away more than 3/4th of your life bar if blocked and would kill you out right if not...did I mention that there was no way to avoid it since it took up the entire screen and he had unlimited super power ;P
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Zeromus > Necron.
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Oh. Fuck.
This isn't actually a proper boss but... I just played the final skate-off against Eric Sparrow in Tony Hawk's Underground.
FUCK ME that thing is hard. Shit! the bastard drops firebombs! Plus you have to pull one huge combo over, like, the WHOLE of the neighborhood level! And if you fall over or touch the ground once without pulling a manual - game over.
man... I need a hot chocolate to calm me down, guys. my hands are shaking sooo hard.
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The "boss" to half life 2 also.. that was just weak.
Yeah, that sucked. The whole game was too easy, I thought. Half-Life took (and still takes me) about a month from beginning to end - Half-Life 2 took me about two weeks. Playing steadily. It's harder on Hard mode (:o), but I'm going to wait until I get a better computer to really start playing it again.
As for insane hardosity, some of the stuff in San Andreas is really tough. But I love it! The missons are really hard, yet they aren't stupid hard, just really really challenging.
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Oh. Fuck.
This isn't actually a proper boss but... I just played the final skate-off against Eric Sparrow in Tony Hawk's Underground.
Nice. I may have to play Underground 2 tonight.
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Half-Life took (and still takes me) about a month from beginning to end
Really? It usually takes me a week at absolute most anymore, on hardest settings.
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Half-Life took (and still takes me) about a month from beginning to end
Really? It usually takes me a week at absolute most anymore, on hardest settings.
How many times have you played it? I've gone through the whole thing about three times.
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I don't know. The whole thing only about 4 or 5 times, probably.
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Man, I speed-game half-life nowadays. My best time is three hours, twenty-seven minutes and twelve seconds. (Yes, this is possible; the record is fifty-eight minutes thirty. The guy who managed it is fucking INSANE)
half-life 2 still takes me a while to finish - "water hazard" and "sand traps" in particular take me quite a while, and there's no way to rush through "our benefactors"
not to mention I keep fucking up and falling off the bridge and having to reload.
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Man, I speed-game half-life nowadays. My best time is three hours, twenty-seven minutes and twelve seconds. (Yes, this is possible; the record is fifty-eight minutes thirty. The guy who managed it is fucking INSANE)
Heh, lightweight. (http://speeddemosarchive.com/HalfLife.html#hard)
Gotta love the jump out of the test chamber at the start, I'm still trying to pull that off.
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Oh. Fuck.
This isn't actually a proper boss but... I just played the final skate-off against Eric Sparrow in Tony Hawk's Underground.
I think THUG was the only game to make me hate a fictional character (Eric Sparrow) with a passion.
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I actively wished for the death of a graphical representation of nonsentient pile of code of a little girl playing at godhood. Make sense of that.
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Ringing a frickin' bell but that is about it.
Doom 3. The boss that I got the Soul Cube from was ridicously easy after actually thinking for maybe at most two seconds.
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Theres a Japanese game, of which I had the MAME rom, where everything in it was just freaky ass stupid. You've walk around and there'd be guy in weird poses making up the background, some weird creature that attacked you by shooting out a giant tongue to lick you with, and I'm fairly certain Butts that walked around farting on you...
And thats not even anywhere near a description of just how freakazoid this game was. Think of a Japanese developer having an LSD AND a Sugar high while watching Hentai, Samurai movies, and the Muppet Show.
O_o
WTF?!
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Heh, lightweight. (http://speeddemosarchive.com/HalfLife.html#hard)
Gotta love the jump out of the test chamber at the start, I'm still trying to pull that off.
Well I never claimed to be a particularly GOOD speedgamer, did I? I'm too cautious with head crabs, I've never figured out how the hell you're meant to completely bypass some sections of the game like these guys do, and I have never jumped down a drop and grabbed the ladder like they do. it all racks up.
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Mosfet, if I had to take a guess, I'd say you were talking about the Cho Aniki games. Horizontally-scrolling shooters featuring thong-wearing musclebound homosexual stereotypes. They are completely disturbing.
Oh, and be very careful about doing a google image search for screenshots or whateveri. There's fan art out there that can flat out kill you. I take no responsibility for subsequent damage to eyeballs or brain.
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http://www.encyclopedia-obscura.com/gamescho.html
I read this and laughed myself to tears. Seriously, one of the characters has an ass attack that doesn't actually do anything. He just gets his kicks by mooning the foe.
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Actually, I'd have to say this one was far worse!
I'll have to look it up, but I may have deleted the rom file in sheer horror! :P
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Nobody's mentioned the Wiegraf/Velius fight from FFT yet? I'm shocked.
Only because I don't post frequently. :D
I've always, ALWAYS had trouble with that fight, even when I grossly powerleveled for days beforehand. I usually end up with only one or two guys left alive.
The fight after that isn't cakewalk either, and is downright unbeatable if you forget to set your job classes to fast ones, like Thief or Ninja.
Actually, it's not THAT hard. In my recent playthrough I beat Wiegraf with Ramza as a Time Mage at level 20-odd (a bit below Wiegraf's level, I think), then took down Velius with a Samurai, Priest, Wizard, and Monk at similar levels. Easy, albiet painful--only the Monk was standing by the end.
That battle is notorious for taking down less skilled or well-prepared players, though. I know a lot of people who gave up on the game at Wiegraf.
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Legendary Frustrations:
Grim Reaper and Dracula in the Original Castlevania were both huge cheddar balls, I think that they may have coined the title cheesy bastards.
The Final boss in the original Ninja Gaiden was quite bull$hit.
R-Type...yeh, any boss after level two is retarded.
Mike Tyson and Super Macho Man in Mike Tyson's Punch Out.
The original Firday the 13th game...hmmm, okay so there's this guy in a hockey mask with a machette and I got like some pebbles...and you want me to flick them at him??? right.
You know, I remember back in the old nintendo days when bosses were those things that made you want to put your controller through the t.v. In the past couple of years it seems like either I've become a lot better at fighting these uber-enemies or they have just become big pansies. Some examples of ridiculously easy bosses and recent dissapointments would be:
Silent Hill 2: End Boss Pyramid Heads...equation 2 ampules + 1 Great Knife= 30 seconds knockout ;P
Doom 3: Cyber Demon...looks bad ass, really just sucks ass...defeated him only getting hit maybe twice on the first time through...lame
Snowblind: Mr. Robotic leader of the opposing forces...I don't care to remember his insignificant name...he got me the first time, but after re-assessing the situation I just dropped five of those spider things and he was dead before I had even used up my bio power...uber lame
Resident Evil 4: End boss, I don't think you should ever be able to take down an end boss on your first try...ever(unless set on easy)...though for some reason it still did feel sastisfying to beatup on him without ever feeling threatened. It was one of those, I don't hear you talking shit now do I Mr. Badguy, moments ^_^ Town Leader, well he was just pathetic...the blind prisoner guys gave me more trouble.
The Shaving, I mean Suffering: You pick it, they were all easily handled and pathetic.
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Viewtiful Joe had some REALLY tough bosses... and at the end you had to fight like 4 or 5 bosses in a row... without the ability to save in-between.
Devil May Cry 3 is hard... just hard all-around... but the bosses are EXTRA hard. Great game though.
I remember it took FOREVER for me to beat the Ruby Weapon in FF7. Emerald dropped quick, because I had 8 counter-attack materia, and the Ultima Weapon for Cloud... as well as 3 command-counter/deathblow combos, a 4x hit materia, and one other materia that I can't remember right now.
So to start off a fight, Cloud would attack for 9999 damage, 4 times, then when he was struck by an enemy, he would counter-attack for 9999 damage 11 more times.
It took about 3 minutes for the Emerald Weapon to drop.
But that materia combo wasn't effective against Ruby. I wound-up reading a forum, months later (having left Ruby Weapon as the ONLY thing not completed in FF7) about a mime/knights of the round exploit, that could be used on Ruby... so I went back to the game, rearranged my materia to match that combo, and whooped his ass.
Oh, and I remember the final boss in Xenogears was insanely hard. That's all I remember about the game though (which isn't a good sign).
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I remember it took FOREVER for me to beat the Ruby Weapon in FF7. Emerald dropped quick
I don't know if I would consider Ruby and Emerald real Bosses, since they were optional battles that you could easily avoid and they occurred more to the likes of a random encounter anyway, kind of like Warmech in the first Final Fantasy...granted they are extremely tuff to beat, but I think the title Boss is traditionally endowed to aa enemy that you have to fight in order to progress the story along. Just my opinion though.
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Good god. Last night, I came across one of the hardest things ever. In Jade Empire, at a certain point in time you fight in the arena. You need to become the silver champion to move forward on another quest. Without that, the main plot is stalled. So, I fought in the arena. You fight in the qualifying league, then the broze, then silver, and finally gold. You can stop after becoming silver champion. Me, I went for the gold champion. Silver was pretty easy to hit. Gold, they started throwing things in from left field. One of the gold rounds you had to fight about ten of the characters you had previously defeated, one new character coming in every ten seconds. Tough, but not insane.
Until you meet the gold champion. That guy was fucking insane. He is impervious to certain attacks, he hits you about eight times and you're toast, when he heals himself, he regains at least 2/3 of his health... Good god. Took me a good solid hour of beating my head against the wall before I finally beat him. And it was pretty much luck that did it. Eek.
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Shit. I for some reason was having troubles with the part durring the silver round with the four guys who have poison.
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technically not a boss, but...
in the sewers of the temple district, in BG2LSoA, tucked up in one of the corners, is a group of about five people. if even one of them sees you, then they demand 1,000 gold from you. if you refuse (or are unable) to pay, then they attack you.
I just faced off against them about an hour ago. Minsc and Keldorn dropped first, followed by Jaheira, Yoshimo, Aerie, and my main character. And the only reason Aerie lasted that long was a total magical AC of -3, and a total damage reduction of 16. It also helped that I'd summoned three skeletons and a squad of armed Gnolls in to help with the battle. I lost all those gnlls, all those skeletons, all the party, and only succeeded in killing one of them and "badly Wounding" another.
Too. tough.
beats me why those guys are hanging out in a sewer looking to collect 1,000 GP from any adventurers who happen to wander through (who, let's face it, are quite likely to be in short supply). These guys could be making a killing as dragon slayers.
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How come no one has mentioned the first encounter with Alma in Ninja Gaiden (or maybe somebody did and I missed it)? She's the pink lady that rarely, if ever, gives you an opening, and loves MAKING YOU CRY.
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God of War has amazing bosses. All you need to do is play for 5 minutes to hit the hydra head miniboss in the first level. AMAZING. The 3-head hydra fight at the end of the first level is good enough to be a final boss in a lesser game.
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Heh, the gold level gets kinda crazy, especially the Imperial thing. Yugh.
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Still stuck on the same part, though I think the whole getting up early and smoking combination is a part of the being stuck.
I think I mentioned Alma in Ninja Gaiden awhile back.
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technically not a boss, but...
in the sewers of the temple district, in BG2LSoA, tucked up in one of the corners, is a group of about five people. if even one of them sees you, then they demand 1,000 gold from you. if you refuse (or are unable) to pay, then they attack you.
I just faced off against them about an hour ago. Minsc and Keldorn dropped first, followed by Jaheira, Yoshimo, Aerie, and my main character. And the only reason Aerie lasted that long was a total magical AC of -3, and a total damage reduction of 16. It also helped that I'd summoned three skeletons and a squad of armed Gnolls in to help with the battle. I lost all those gnlls, all those skeletons, all the party, and only succeeded in killing one of them and "badly Wounding" another.
Too. tough.
beats me why those guys are hanging out in a sewer looking to collect 1,000 GP from any adventurers who happen to wander through (who, let's face it, are quite likely to be in short supply). These guys could be making a killing as dragon slayers.
I kicked their ass...I had pretty much your same party minus Keldorn and Yoshimo and I had the drow priestess (whose name escapes me) and Edwin. With minsc enraged, jaheria, and my ranger in the front lines, the priestess healing and Aerie and Edwin blasting them from afar you can kill them easily enough.
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what kind of levels were you at? my lot were fresh out of Irenicus' base.
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Heh, the gold level gets kinda crazy, especially the Imperial thing. Yugh.
Crapping crap they don't call the last dude on gold level The Ravager for no reason.
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Yeah. Even the Imperial fight had nothing on that guy.
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what kind of levels were you at? my lot were fresh out of Irenicus' base.
Crap... It's been a while... I THINK I did this right after I got my protected territory... so I must have been around 14th level or so, but Im not so sure. I do know I went up a couple of levels before I fought them, though.
A lot of times a battle can be made much easier depending on how you approach it, though...
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Yeah I didn't have too much trouble with the Imperial Fight. The black leapord school was easier then I expected as well.
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I know it's been mentioned but Majora's Mask takes the prize for both... playing as Link alone it's stupidly hard to make it through the whole fight, and playing with the Super Deity Mask (or whatever) makes it stupidly easy.
The only boss I've ever truly come to hate was a dragon from a really old Amiga game called Dizzy and the Yolk Folk (or something similar)... there was a bit where you had to jump into a dragon's mouth - which, obviously, kills instantly - but at the LAST POSSIBLE SECOND, use a potion item to send it to sleep or something. I swear, the timing on this had to be pixel perfect... too early and you wasted the potion, too late and, well, you're dead.
Could have been because I was around ten at the time, but I actually cried because of that thing.
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Anyone Played the new Ninja Gaiden for XBOX? This is overall the most challenging game I've played in recent history, and some bosses are harder than pulling a nut hair from a mosquito while wearing boxing gloves.
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Oh yes. I may have to play that tonight. I've had it for awhile now and still haven't beat it.
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It's still fun though.
also; Smilingbeef, have you beaten Alma yet?
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Yeah. Even the Imperial fight had nothing on that guy.
Man I had absolutely no problems until those damn horse demons the post-Ravager guy summons on you. That's the only fight of the game I've had to set to Easy thus far and I'm most of the way through it.
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I would have to say Askumaru (I believe I spelt his name wrong) from Samurai Showdown, he is such a queer, even though he is based upon an actual historic figure from fuedal japan, he was a Christian daimyo who inspired a doomed rebellion. He is just a fujizzing fruit cup.
A ridiculously hard boss is Kintaro from Mortal Kombat II on my emulator. I hate that sick fuck.
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Wait, so he is a mass of video game graphics that likes to have sex with video game graphics of the same type?
All the bosses in Mortal Kombat games always seemed silly.
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Anyone ever played Warning Forever? It's a top-down shooter, and your enemies are composed entirely of bosses. They get waaayyy bigger as you go on, too, so by level 12, they take up about 3/4 of the screen.
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sephiroth in kingdom hearts is one of my altime favorite gaming moments. he is so fast and its an intense battle. i was level 68 when i beat him. it was fun