Coming back to Ragnar Tornquist because my friend just related to me how good at storytelling Ragnar is. So, I played the PC version of Dreamfall, and wouldn't shut up around him until he played it. So for Christmas that year, I bought him the xbox version of the game. He got up to a certain point and his xbox died, and I'm currently holding it for him and bringing it over so he can play the rest of it when he can.
Anyways, he works as a gas station attendant, and twice a week he does the night shift. One day (or night, rather), he couldn't stop thinking about it, so he started telling it to some guy who stopped by around 2am for some cigarettes. The guy's first reaction was 'it's late, I don't feel like sticking around', but an hour and a half later, he was practically begging to know more, except my friend hadn't gotten any farther. Ragnar and MCA are the only two game writers/designers in my recent memory to be able to have their stories affect people who haven't played them in the same way as those who have.