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Author Topic: Cybernations List Thread  (Read 30983 times)

squawk

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Cybernations List Thread
« Reply #50 on: 02 Jun 2006, 21:42 »

nation: Pantaloonsland
ruler: squawkmcgee
team: blue
resources: aluminum/fish
connected resources: gold, lead, trees, oil, pigs, sugar
trade slots remaining: 1
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ranaska

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Cybernations List Thread
« Reply #51 on: 03 Jun 2006, 07:21 »

Quote
in reality, you only produce water, but jesus is an employee of yours.. thus making it possible to trade wine made... from water.. by miracle... i'm sorry


Actually, Jesus works in the Fisheries Department, and we seem only to get like 2 a year, which he claims is all we need to feed our people.
The water to wine gig is supervised by his cousin, Bob.
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Storm Rider

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Cybernations List Thread
« Reply #52 on: 03 Jun 2006, 12:55 »

Hey guys, I'm trying to figure out the religion that my people want. If anyone could help me out, that'd be awesome.

Description:
Your people approve of this national religion but the majority of your people would prefer something else. They are primarily non-materialistic and wish for a national religion that supports atheism and that teaches that every single living thing is an individual and eternal soul, called jīva, which is responsible for its own actions.

According to Wikipedia, jiva is part of hinduism, but I tried that already and it didn't work, and neither did having no religion.
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[22:06] Shane: We only had sex once
[22:06] Shane: and she was wicked just...lay there

abadname

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Cybernations List Thread
« Reply #53 on: 03 Jun 2006, 13:05 »

Taoism - There is no personal god, the closest thing being the Tao, which is a supreme force which underlies change through the passage of time. One is to become free of personal desires, and become attuned to the flow of change.

I'm pretty sure thats what it is.  Try that one out
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ranaska

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Cybernations List Thread
« Reply #54 on: 03 Jun 2006, 13:05 »

Jainism, possibly?
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abadname

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Cybernations List Thread
« Reply #55 on: 03 Jun 2006, 13:10 »

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Cybernations List Thread
« Reply #56 on: 07 Jun 2006, 02:59 »

Hey guys, I think I need an alliance, I want to declare war on someone for generally seeming like a stupid person. BEcause he's in some klind of alliance himself.

http://www.cybernations.net/nation_drill_display.asp?Nation_ID=18350
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Inlander

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Cybernations List Thread
« Reply #57 on: 07 Jun 2006, 17:26 »

You want to be a bit more specific about the offences this person has committed, that would justify waging war on them?  Because I'd need something a bit more robust than just "I don't like him."

Also, Nubilia is no longer a third-world nation!  Hoorah!
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zmeiat_joro

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Cybernations List Thread
« Reply #58 on: 08 Jun 2006, 14:38 »

Em, I can't decalre war on them anymore anyway :)

And it's not that I don't like him _that much_, I mean what can I know about this guy besides what he wrote in his description and the name he picked :) He just seemed, based on that, like a guy I wouldn't mind waging war against, and I wanted to try out the war sytem.
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Houdinimachine

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Cybernations List Thread
« Reply #59 on: 08 Jun 2006, 15:54 »

nation: Tribes of Bailey
ruler: Morthikai
team: Green
resources: Lead and Oil

Alright! I've got not one but two poisonous resources! Woo!
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abadname

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Cybernations List Thread
« Reply #60 on: 08 Jun 2006, 16:59 »

How do you become not a third world nation?

I DON'T WANT TO BE A FUCKING THIRD WORLD NATION!

edit/// I'm not a third world nation anymore.
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Storm Rider

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Cybernations List Thread
« Reply #61 on: 08 Jun 2006, 17:33 »

Buy technology.
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[22:06] Shane: We only had sex once
[22:06] Shane: and she was wicked just...lay there

meganjo23

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Cybernations List Thread
« Reply #62 on: 09 Jun 2006, 21:30 »

For anyone who feels like going to war or aiding in a war, some dude (king tong, of the land Kangaru Hops) randomly attacked me a day or two ago. Help is seriously appreciated, cause I kind of suck at war.
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Storm Rider

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Cybernations List Thread
« Reply #63 on: 10 Jun 2006, 18:14 »

OK I'm going to have 1,000 working citizens by tonight so I'm going to start saving up for my first improvement, and I need to decide which one I want. I've narrowed it down to either a School or a Bank.

A Bank costs 100,000 and raises your per capita income 8%.

A school costs 80,000 and raises your per capita income 5%, but after building 3 schools you can build an University (Increases population income by 10%, reduces technology cost -10%).
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[22:06] Shane: We only had sex once
[22:06] Shane: and she was wicked just...lay there

kurushio95

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Cybernations List Thread
« Reply #64 on: 10 Jun 2006, 21:25 »

Nation: Triamcinolone
Capital: Acetonide
ruler: YourLeftToe
Resources: Gold and Furs

just joined today. anybody wanna help me out?
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Artakserksis

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Cybernations List Thread
« Reply #65 on: 11 Jun 2006, 02:20 »

I have a nation "Greek Nation". I couldn't think anything else that didn't already exist. I have been playing for about a month but I will stop it, I am bored to try to learn how I trade etc. lol :P
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est

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Cybernations List Thread
« Reply #66 on: 11 Jun 2006, 19:23 »

was there a problem with it?  it looks ok to me now
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abadname

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Cybernations List Thread
« Reply #67 on: 11 Jun 2006, 20:24 »

After midnight I will pay my bills, then I will jack up my taxes and but a lot of tech or infrastructure.
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Sythe

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Cybernations List Thread
« Reply #68 on: 14 Jun 2006, 10:33 »

"Anarchy (Next Available Change 6/6/2006)
Your people approve of this form of government but the majority of your people would prefer something else. They desire a government that will invest heavily in business ventures."

What the crap?! SATAN WON'T LET ME CHANGE MY GOV'T BACK TO CAPITALIST!
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Inlander

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Cybernations List Thread
« Reply #69 on: 18 Jun 2006, 19:01 »

Buy infrastructure initially.  Once you've got that up to a good level, start on the tech.
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abadname

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Cybernations List Thread
« Reply #70 on: 03 Jul 2006, 21:15 »

I'm being attacked by a nazi nation because I'm not a nazi.  I seriously just want to lay constant attacks on this mother crunker.  He will go down.
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mberan42

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Cybernations List Thread
« Reply #71 on: 10 Jul 2006, 14:41 »

I just bought a harbor, so I have an extra trade slot open. Anyone have anything good that I don't already have? (Profile is on page 1 of this thread.)

Could use Iron, but willing to trade for other stuff.
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gambollingsundae

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Cybernations List Thread
« Reply #72 on: 10 Jul 2006, 17:43 »

Kingdom of the Frost, located in northern alaska.  Blue team, ruler Wren the baby eater (joke from work)

Trade resources are coal and oil.

also, i have three trade slots available
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The Cosmic Fool

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Cybernations List Thread
« Reply #73 on: 12 Jul 2006, 15:00 »

Country: Mercarcteos
Ruler: TheCosmicFool
Resources: Spices/Water
Team: Green
Open Slots: 2
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Sckitzo

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Cybernations List Thread
« Reply #74 on: 01 Aug 2006, 22:34 »

Country: Cadian
Ruler: Sckitzo
Resources: Marble/Gems
Team: Pink (LUENited Nations)
Open Slots: Full
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JJMitchell

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Cybernations List Thread
« Reply #75 on: 06 Aug 2006, 14:49 »

It appears they did a wipe or something recently since the original Mitchelltown was gone.  I've recreated it and I'm working on building back up.
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Cybernations List Thread
« Reply #76 on: 06 Aug 2006, 16:30 »

They delete you if you don't play for 15 days.  I haven't played for a bit after I got attacked to hell.  The underlying game mechanics make it so that if you're badly attacked it's hard to rebuild, because the infrastructure costs are way too high.  I've basically stopped playing because of it.
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JJMitchell

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Cybernations List Thread
« Reply #77 on: 06 Aug 2006, 16:33 »

Dang, I thought I had only missed one week LOL.

I haven't had any battles yet but I've read that losing is basically a permanent feature.
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JJMitchell

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Cybernations List Thread
« Reply #78 on: 12 Aug 2006, 16:58 »

I need some more folks to trade with me.
Anyone have any trade slots?
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abadname

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Cybernations List Thread
« Reply #79 on: 12 Aug 2006, 23:09 »

What do you have and what nation.  If you have lumber then I will.  If not then I can't
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Storm Rider

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Cybernations List Thread
« Reply #80 on: 12 Aug 2006, 23:11 »

If you've got spices then I will totally trade with you.
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[22:06] Shane: We only had sex once
[22:06] Shane: and she was wicked just...lay there

jsbrooks100

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Cybernations List Thread
« Reply #81 on: 28 Aug 2006, 11:42 »

Nation: Gohmar
Ruler: oneshotonekill10
Resources: Oil and Wheat
Strength: 1,187.485
Alliance: National Alliance of Arctic Countries

One Trade Slot Open
Will Give Aid If Needed
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öde

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Cybernations List Thread
« Reply #82 on: 28 Aug 2006, 12:24 »

I have lots of strength and I'm in Exion.
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mberan42

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Cybernations List Thread
« Reply #83 on: 28 Aug 2006, 12:53 »

I have an open trade slot. Could *really* use Silver and Lumber. Will consider other trades, though.

I can't seem to get my working citizen population over 2,200... It's annoying me. Anyone else have this problem?
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Storm Rider

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Cybernations List Thread
« Reply #84 on: 28 Aug 2006, 14:13 »

I also have an open trade slot and could really use someone with spices.
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[22:06] Shane: We only had sex once
[22:06] Shane: and she was wicked just...lay there

öde

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Cybernations List Thread
« Reply #85 on: 10 Sep 2006, 06:35 »

Quote from: Storm Rider
I also have an open trade slot and could really use someone with spices.


What have you got? I've got spices and water.
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Storm Rider

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Cybernations List Thread
« Reply #86 on: 10 Sep 2006, 13:55 »

Iron and marble.
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[22:06] Shane: We only had sex once
[22:06] Shane: and she was wicked just...lay there

rage

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Cybernations List Thread
« Reply #87 on: 17 Sep 2006, 01:19 »

Nation: VikingNinjaLand
Leader: rage
Resources: Iron, Wine
3/4 trade slots open
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öde

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Cybernations List Thread
« Reply #88 on: 17 Sep 2006, 06:28 »

Do you have the items Iron and Wine or the band?
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Scandanavian War Machine

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Re: Cybernations List Thread
« Reply #89 on: 29 Sep 2006, 14:47 »

nation: The Great Gnarwest
ruler: Zwei Wlfe
resources: Lead & Wheat

3 trade slots open.
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Also I would like to point out that the combination of Sailor Moon and faux-Kerouac / Sonic Youth spelling is perhaps the purest distillation of what this forum is that we have yet been presented with.

Maedros

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Re: Cybernations List Thread
« Reply #90 on: 02 Oct 2006, 20:48 »

Nation: Skalding
Ruler: Maedros
Resources: Fur and Sugar

3 slots available.
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KharBevNor

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Re: Cybernations List Thread
« Reply #91 on: 29 Oct 2006, 02:00 »

i FUCKING HATE THAT ANARCHIST is like a fucking oiption for chaos that is not fucking anarchy it is one reason why this game is a complete shower of shit and i do not plau it
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Warshrike

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Re: Cybernations List Thread
« Reply #92 on: 31 Oct 2006, 14:57 »

Nation: Cold Lands
Ruler: Warshrike
Resources:Uranium and Sugar(Yay!! Mass destruction and hypo children!!)

Only one TS used. Hullllo QC. And Hulllllllloooooo QC on CN.
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schimmy

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Re: Cybernations List Thread
« Reply #93 on: 07 Nov 2006, 02:02 »

Nation: Montrealistan
Ruler: schimmy
Resources: Cattle and oil.
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mberan42

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Re: Cybernations List Thread
« Reply #94 on: 07 Nov 2006, 03:25 »

I desperately need Oil and Aluminum. If you have those two, preferably together, let me know!

I have Gold and Furs. More money per person to your nation.
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My parents were always on me to groom myself and wear underpants. What am I, the pope?!

alonelyargonaut

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Re: Cybernations List Thread
« Reply #95 on: 15 Nov 2006, 23:45 »

nation: Dintonia
ruler: alonelyargonaut
team: none
resources: oil/fish
connected resources: oil fish uranium wheat
trade slots remaining: 3

in need of foreign aid or some money basically.
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