I'm tired of multi-platform releases. It works between consoles, but it doesn't work so well with console and pc releases. It just seems to me that games are simplified to cater to the console, and that gimps the pc release.
Seconded. Unfortunately I think it's pretty safe to say that barring some unforeseen turn of events, the PC gaming market is slowly dying, being replaced by the console market. Don't believe me? Check out the PC games section of your nearest Best Buy. Four years ago, the PC games section took up a quarter of the whole store. Two years ago, it took up two racks (front and back) in the middle of the Home Computing section (but I'm not counting the budget/youth/educational titles that no self-respecting gamer would purchase, like "ABC Turtle Teaches Spelling" and your "Bratz: Do-It-Yourself Brazilian Waxing for Young Girls" games). A year ago, the gaming section took up one rack (front and back). Last time I went in there, about a month ago, I was looking at half of one side of one rack. The console games section has had the inverse development.
I only had one gripe with Morrowind, and that was the combat system. I could see the guys pores, and yet, I'm to not be able to hit the guy on three out of five attacks.
Try 49 times out of 50. The numbers-based combat and magic in Morrowind originally put me off of the game entirely, but luckily a friend of mine convinced me to give it a second shot. Once you get past the first few levels of your weapon of choice (and for this, the mudcrabs and rats are perfect), combat becomes much easier and less frustrating. I never did get the hang of the magic system though, aside from enchanting weapons. Still, Morrowind (and its expansions) was, for three years, my favorite video game ever, until Oblivion came out.
Now I can't honestly say that Oblivion replaced Morrowind for the #1 spot... It's not a horrible game (once you mod it up to fix the broken leveling system, the bad LOD, and some of the "well duh" glitches and missing features) but I still wouldn't call it my favorite game, by any sense of the word.
The reason Morrowind stopped being my favorite game after Oblivion is because after Oblivion, Morrowind felt downright unplayable. The problem with playing a next-generation sequel to a great game is that all the limitations and flaws that were barely noticeable before suddenly stop being so easy to miss. The characters in Morrowind ceased to be slightly-pixelated, poorly-proportioned, oddly-behaving people in my eyes, and instead became poorly-rendered, poorly-designed, poorly-scripted cardboard cutouts. The game-stopping glitches and crashes to desktop became downright unacceptable. AI scripting and bot-pathing became glaringly clunky. The interface, which I still think was far better implemented than the Oblivion one, suddenly started screaming "OBSOLETE!" at me every time I tried to use it. The enchantment system stopped being so familiar. And so many other things. Oblivion took away my ability to enjoy Morrowind.
Thankfully, Oblivion is not entirely a lost cause. There's a lot you can do to improve things with mods. With the right ones installed, you can pretty much turn the game into a true successor to Morrowind. But you can't fix the goofy AI. You can't fix the boring, generic-fantasy scenery. You can't fix the voice-acting problems. And you can't bring back the giant mushroom trees looming overhead, the "tap-a-tap-a-tap-a" of a nearby squib, the mating calls of the netch off in the distance, or the raspy Ashlanders urging you to "make it quick, n'wah!" It's just never going to be the same.
I loved Shivering Isles, by the way. Even if the rest of it was horrible (and it wasn't), the return of the giant mushroom trees made it worth the $30.
Oh, yeah, games I hate:
Lionheart promised to be an intelligent, deep RPG with one foot firmly rooted in medieval history, and the other in classic fantasy. Instead it was... half of a just-barely-decent game. Where was the other half? I don't know. I bought it on release day for the full $50, and a month later it was in the bargain bin for $9.99.