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Author Topic: Fallout 3  (Read 372020 times)

Scandanavian War Machine

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Re: Fallout 3
« Reply #250 on: 09 Oct 2008, 13:33 »

aw jeebus.

oh well, i'm waiting for the 360 version. i hate playing shooters on PC.*




*yeah, i know. weird.
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Re: Fallout 3
« Reply #251 on: 09 Oct 2008, 13:34 »

Actually right now the only thing up on Demonoid is the 360 version. Apparently.

Don't expect to get it for a few days, though. 2 seeders, 413 leechers at this point.
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Re: Fallout 3
« Reply #252 on: 09 Oct 2008, 13:53 »

Okay guys. We are going to play a game. It's called give sean money so he can buy a 360 because he will explode if he does not get to play this game.
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Melodic

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Re: Fallout 3
« Reply #253 on: 09 Oct 2008, 13:57 »

Buy it for the PC you wanker.
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Boro_Bandito

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Re: Fallout 3
« Reply #254 on: 09 Oct 2008, 14:02 »

If I had a PC powerful enough to play it, I would. As it stands however, my Xbox360 and 42" Plasma screen TV tell me a different, and far more compelling, story...
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Storm Rider

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Re: Fallout 3
« Reply #255 on: 09 Oct 2008, 15:36 »

Buy it for the PC you wanker.

Or do whatever the fuck you want and don't act like a jackass when people choose to play it a different way.
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Melodic

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Re: Fallout 3
« Reply #256 on: 09 Oct 2008, 15:38 »

Iit probably would have been easier for me to just buy the 360 version. I spent about $700 last month getting my PC outfitted and ready for full Fallout 3 action. I'm certainly looking forward to the 28th.

PS: Bryan you are playing it the wrong way and I am doing the right thing.
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Ozymandias

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Re: Fallout 3
« Reply #257 on: 09 Oct 2008, 19:09 »

Until you take into account that Bethesda doesn't give a fuck about you PC jerks and they only make it for both 360 and PC because it's expected of them a this point.
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sean

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Re: Fallout 3
« Reply #258 on: 09 Oct 2008, 19:52 »

Buy it for the PC you wanker.

My computer is from 2002. I would be surprised if it could play Roller Coaster Tycoon. (severe hyperbole, but you get the point.)
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Dimmukane

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Re: Fallout 3
« Reply #259 on: 09 Oct 2008, 19:55 »

Just in case this hasn't been brought up, modding will not be out of the box.  This is largely because Fallout 3 has a lot more unique architecture than Oblivion, or something to that effect.  IIRC, they're not entirely sure they'll even be able to release a toolset or work-around to that particular obstacle.


Edit:  Dude, Rollercoaster Tycoon is fucking awesome.  I wish I hadn't lost all my totally bitchin' tracks when I had to reformat.
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sean

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Re: Fallout 3
« Reply #260 on: 09 Oct 2008, 20:01 »

I know, Rollercoaster tycoon is ace. I should probalby reinstall it, seeing how I have a lot of room on my harddrive now.

(My computer can run Rollercoaster tycoon. but thats about it.)
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Spluff

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Re: Fallout 3
« Reply #261 on: 10 Oct 2008, 16:46 »

Steel be with you, guys.
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Re: Fallout 3
« Reply #262 on: 10 Oct 2008, 20:01 »

I'd like to append the comment that modding will not be available out of the box; they won't immediately release an SDK, but freaks & geeks will figure it out. It just needs to be modded the old fashioned way.

KvP

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Re: Fallout 3
« Reply #263 on: 11 Oct 2008, 01:12 »

Waaaaaaait a second, I'm not clear if this requires a modded console to play.

Only one way to find out!
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Re: Fallout 3
« Reply #264 on: 11 Oct 2008, 02:41 »

What, the leaked version? Yeah, it definitely would.

I'm not interested in modding my console and pulling down a massive torrent just to play the game two weeks early. I don't mind waiting, and I'm staunchly opposed to game piracy in general.
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Dimmukane

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Re: Fallout 3
« Reply #265 on: 11 Oct 2008, 07:37 »

My friend has a habit of modding every console he gets, yeah, it's the only way to get that to work.  It's a software mod, I think...or you have to have a burner identical to the drive in your 360 (besides the one in your 360 not being able to burn).  I'm not sure if it's both or just the second one.
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MusicScribbles

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Re: Fallout 3
« Reply #266 on: 11 Oct 2008, 10:43 »

I pre-ordered the special edition, so my bobble head is enough to make me wait for it.
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CamusCanDo

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Re: Fallout 3
« Reply #267 on: 11 Oct 2008, 21:32 »

Oh fuck, this game.

In the past hour I've dismembered the body of a woman whose house I broke into, laying her body parts out on the bed so her arms are where her legs were and her legs are where her arms were, massacred more than half of a town in cold blood and now I'm about to go nuke who's ever left in the town which I'm sure is pretty much just the unarmed and a few children.

This game.
 
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Re: Fallout 3
« Reply #268 on: 11 Oct 2008, 21:34 »

Fucking pirates.
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Re: Fallout 3
« Reply #269 on: 11 Oct 2008, 21:36 »

Oddly enough, as much as I've played the Fallout series, I've never actually just shot up a random settlement without provocation or otherwise treated the games as a murder simulator. Perhaps this is why I'm so out of touch with other games as far as GTA and other such games are concerned.
« Last Edit: 11 Oct 2008, 21:39 by Whipstitch »
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KvP

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Re: Fallout 3
« Reply #270 on: 11 Oct 2008, 21:38 »

I did it once. You get a special "merit badge" perk (that is, one that doesn't really afford you any sort of in-game benefit) for massacring an entire settlement.

This being Bethsoft, I doubt you'll be able to do that in this game. You'll be able to knock important NPCs unconscious, most likely, but nothing beyond that.
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Re: Fallout 3
« Reply #271 on: 11 Oct 2008, 21:42 »

Yeah, I knew about the perk; my brother got it once. It just never occurs to me to go killing everyone in games, that's all. I guess it kind of explains why people hate turn based combat so much. I'd bet I'd get tired of it too if I actually spent most of my time in games violencing the hell out of people.
« Last Edit: 11 Oct 2008, 21:45 by Whipstitch »
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Melodic

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Re: Fallout 3
« Reply #272 on: 11 Oct 2008, 23:11 »

I'm going to request that the rest of this thread be absolutely, 100% WITHOUT SPOILERS hence-forth, as this is a game whose plot I know almost nothing about and intend to keep it that way until I discover it for myself.

PS: As said earlier, although the SDK won't be shipping with the game (if at all), there's a significant amount of stuff you can do to the game without tools. For instance, all of the configs, spawns, and general game statistics will be open to modification so long as Bethesda hasn't significantly fucked with the engine. We might not get cool new toys but I, for one, will turn Fallout 3 into STALKER: DC.
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Spluff

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Re: Fallout 3
« Reply #273 on: 12 Oct 2008, 21:09 »

From what I've seen from streams of the game, the game definitely needs mods.
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Dimmukane

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Re: Fallout 3
« Reply #274 on: 12 Oct 2008, 21:25 »

I never have considered any game to need mods.  Only patches.  Games only get better with mods, but I have never thought they were required for the game in question to be enjoyable.  This is kind of a blanket, because there are bad games, but most bad games never get mods or can't be saved by mods. 

Just to back up my statement, I still enjoy Oblivion, on the 360, which has only had a few bits of DLC from Bethsoft.  I've played over 220 hours so far.  Most of those before Knights of the Nine or Shivering Isles.

But then again, I don't play a lot of multi-plats on PC, so I guess I'm not as used to having that luxury.
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KvP

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Re: Fallout 3
« Reply #275 on: 12 Oct 2008, 21:26 »

No mod can improve animations or voice acting. One thing I'm hearing universally is that the VA is on the level with Oblivion's, which is to say, it's beyond shit.
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Re: Fallout 3
« Reply #276 on: 12 Oct 2008, 22:04 »

To me, Oblivion needed mods to be enjoyable. But yeah, nothing could fix the VA, shitty models or the boring as hell copy pasted landscape and dungeons.

I still have a pretty strong belief that Fallout 3 will be a much much better game in almost every respect though and I fully expect to enjoy it despite the very likely shitty voice acting.
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Re: Fallout 3
« Reply #277 on: 12 Oct 2008, 22:35 »

No mod can improve animations or voice acting. One thing I'm hearing universally is that the VA is on the level with Oblivion's, which is to say, it's beyond shit.

What the HELL, Bethsoft.  With the kind of fucking huge budget they had, they couldn't pop down to the local community theater and get people who know how to read lines?  Christ, I've been in exactly two plays/musicals in my life and I'm pretty certain I could out-act anybody in Oblivion (except for the obvious, very briefly-lived character).
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Melodic

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Re: Fallout 3
« Reply #278 on: 12 Oct 2008, 22:40 »

I'm going to be very disappointed if the voice-acting sucks as badly.
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Re: Fallout 3
« Reply #279 on: 12 Oct 2008, 22:42 »

It's not all the voice acting, a lot of it seems to be the writing too.

To quote:

Steel be with you.
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Boro_Bandito

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Re: Fallout 3
« Reply #280 on: 12 Oct 2008, 22:51 »

Yeah, I'm almost half expecting to hear the same four voices in Fallout 3 that were in Oblivion, I had a nightmare about it. Really.
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Re: Fallout 3
« Reply #281 on: 12 Oct 2008, 22:57 »

That shit isn't funny, dude. I will kill every talking NPC in the game if this is the case.
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Re: Fallout 3
« Reply #282 on: 12 Oct 2008, 23:10 »

Don't you mean knock unconscious?.
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Re: Fallout 3
« Reply #283 on: 12 Oct 2008, 23:48 »

FUCKYEW
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Johnny C

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Re: Fallout 3
« Reply #284 on: 13 Oct 2008, 02:30 »

Can anyone source this? Is it actually a legit complaint that has thus far not popped up in a single preview on the game, or is it unleashed nerd rage?

e: i used "nascent," naively thinking for a moment that people would only be upset about this game after actually playing it
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Storm Rider

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Re: Fallout 3
« Reply #285 on: 13 Oct 2008, 02:35 »

I've seen plenty of footage of this game on various gaming sites, and while I wouldn't say the voice acting was particularly good, it was definitely a serious step up from Oblivion's awful, awful voiceover.
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Re: Fallout 3
« Reply #286 on: 13 Oct 2008, 03:07 »

They still retained Oblivion's signature "K-Mart family portrait" dialogue style, with whoever it is you're talking to looking straight at you, unblinkingly, while time stops outside of your little bubble. That, along with the generally poor character animations, always bothered me.
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Re: Fallout 3
« Reply #287 on: 13 Oct 2008, 05:35 »

The VA and character models are a total step up from Oblivion. No more characters having two different voices, for one!
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Re: Fallout 3
« Reply #288 on: 13 Oct 2008, 09:37 »

I only got that from the hobos usually. But so glad to hear that the army of voiceclones aren't going to be in the new game.
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Re: Fallout 3
« Reply #289 on: 13 Oct 2008, 10:24 »

Im more concerned with the level based nature of Oblivion.  I thought it was balls that you could beat the game at extreme low levels.  Id be much happier if then loot and enemy difficulties were static and you simply couldnt survive certain areas or missions too early in the game.
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Re: Fallout 3
« Reply #290 on: 13 Oct 2008, 10:48 »

Er.  You're aware that both Fallout and Fallout 2 can also be beaten at extremely low levels if you know exactly what to do, right?

Wasteland was like that too.  One might even say it's a hallmark of the "series".
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Re: Fallout 3
« Reply #291 on: 13 Oct 2008, 10:58 »

They've already said that only certain areas of the game are leveled to meet you, like raider camps. I like this idea because if you happen to play the game out of order, the places you visited first will always feel like the "beginning" of the game and the places you visit last will always feel tougher.

I'm glad to hear that the voice acting has at least been varied, as that was my major problem with dialogue trees in Oblivion as well. I'm curious to know just how branching the dialogue choices are, too, as that was always a favorite part of the original series to me.

I agree with KvP too in that it was a sincerely irritating way to communicate with NPCs, but I'm almost certain it'll be moddable on the PC... that is, if anyone is actually getting the PC version besides me.
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Re: Fallout 3
« Reply #292 on: 13 Oct 2008, 11:05 »

Yeah, I'm very hapy with how they've dealt with the level scaling. It actually sounds like it will make sense adn be fun this time around.

I think I'm going to be waiting till a week or so after it's out to get the game though. Let some post release impressions hit the web, see what some people in the forum say and then i can almost guarantee my first week not being ruined with it by having expectations about certain aspects of the game.
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Re: Fallout 3
« Reply #293 on: 13 Oct 2008, 11:18 »

So the levels of everything encountered is created dynamically instead of statically? 
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Re: Fallout 3
« Reply #294 on: 13 Oct 2008, 11:21 »

i do seem to remember someone from Bethesda saying they had gotten rid of the adjusting level system from Oblivion for Fallout 3.

may or may not be true.


edit: whoa page 7 eh? i thought we were still on 6. disregard this post.
« Last Edit: 13 Oct 2008, 11:39 by Scandanavian War Machine »
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Re: Fallout 3
« Reply #295 on: 13 Oct 2008, 11:26 »

It's not gotten rid of completely, it just makes sense now.

Certain instanced NPCs, like random raiders or animals, will be initialized appropriately to your level as soon as you enter the area, permanently. That means that if, say, you visit Minefield as a level 12 character, the random NPCs there will be assigned a level suitable for you to combat them, and every time you return to that area they will always be that level. You can come back as level 19 and all of the baddies around there will be easy as piss to kill.

Most key stuff, like instanced dungeons, territories, and factions, are all strictly leveled. There will be areas in the game where you simply can't go at first (downtown DC) because the NPCs there are extremely powerful.
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Re: Fallout 3
« Reply #296 on: 13 Oct 2008, 11:53 »

Ok, thats good, that was my biggest issue with Oblivion.  I wonder what improvements to the Radiant AI they made this time around.
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Re: Fallout 3
« Reply #297 on: 13 Oct 2008, 12:19 »

man, downtown DC. I want to see some gig venues

You know that if Rockstar made this game you'd be able to enter the half-destroyed Dischord Records office.

...and Ian MacKaye would still be there.  With a shotgun.
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Re: Fallout 3
« Reply #298 on: 13 Oct 2008, 12:31 »

...and if you gave him six moneys he'd play "Margin Walker".
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Re: Fallout 3
« Reply #299 on: 13 Oct 2008, 12:32 »

If even ONE guy in town shouts out "Well Met" as I run through a town I am going to lose it.
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