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Author Topic: Call of Duty 4  (Read 30517 times)

Storm Rider

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Re: Call of Duty 4
« Reply #50 on: 28 Dec 2007, 11:45 »

Yeah. I played a couple of Headquarters matches last night, and they get you EXP really fast. Problem is, everyone else has Martyrdom and I don't, and since you're moving from house to house and in small spaces all the time I end up getting killed by the dropped grenades ALL the time.
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Hunter

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Re: Call of Duty 4
« Reply #51 on: 28 Dec 2007, 13:12 »

I can't beat the sniper level's last part, where bad guys are coming out of helicopters and everywhere, ignoring the wounded guy casually picking them off. 


Anywho, I'm a 1 or 2 lieutenant and my name is Recktor. 
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clockworkjames

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Re: Call of Duty 4
« Reply #52 on: 28 Dec 2007, 19:29 »

Got 55 a while ago, completed the game a few times trying out different difficulty levels. The plane bonus mission can be completed with 1 bullet, is nuts man. Got a clan, and need the acog for 2 sniper rifles (draganov and m21 I think) and any europeans that want a PCW pm me.

It is a really really good game.

Has anyone got ALL the laptops yet? I am a pussy so I am playing through it on easy to try and get them all.
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MusicScribbles

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Re: Call of Duty 4
« Reply #53 on: 28 Dec 2007, 20:16 »

I just started playing the multiplayer yesterday, so I'm still pretty bad, but I somehow got to rank 11, so I'm starting to unlock some stuff. My tag is Lilarcor.

I haven't actually played yet on my account, strangely. My brother has been getting us levels today, and as of now we're at ten. I don't think I'll get used to not having the perks of a level forty-two on my account. I've been ranking up my friends, and now I regret it, but it doesn't matter too much. The system that they have in place makes me feel like I'm going to enjoy unlocking this stuff all over again. The challenges, for some odd reason, are much less frustrating than achievements normally are.
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Storm Rider

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Re: Call of Duty 4
« Reply #54 on: 28 Dec 2007, 21:11 »

I got 15 laptops exactly, so I got the first of the intel achievements and don't really plan on playing it again to get them all. I also am starting to get somewhat decent at the multiplayer. I'm starting to go 12 kills and 14 deaths instead of 4 kills and 13 deaths, and occasionally I'll actually pull a positive kill-death differential. I still like the Headquarters game mode a lot.
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Re: Call of Duty 4
« Reply #55 on: 29 Dec 2007, 07:19 »

I really shouldn't be reading this thread because it makes me want to play this game even more than I already have wanted to, which is considerably.  My computer can't handle it and I wouldn't dare play it on a console because I'm a keyboard/mouse nazi.
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Storm Rider

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Re: Call of Duty 4
« Reply #56 on: 29 Dec 2007, 14:24 »

I don't really want to make a separate thread out of this, so I'll just ask here: Is anyone else having problems with Xbox Live right now? I can't work out if it's a problem on CoD4's or Microsoft's end but joining a game right now is impossible for me.
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Scandanavian War Machine

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Re: Call of Duty 4
« Reply #57 on: 29 Dec 2007, 16:30 »

XBL is working fine. me and my buddy are having the same problem, and i think it has something to do with the new dashboard software. it doesn't load properly.

however, go to an arcade game it will say "_____ signed in to Xbox Live"

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Re: Call of Duty 4
« Reply #58 on: 29 Dec 2007, 20:18 »

I've been having a problem with it since yesterday. I keep randomly logging on and off and it's kinda annoying the shit outta me.
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Dimmukane

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Re: Call of Duty 4
« Reply #59 on: 30 Dec 2007, 20:02 »

My problems are a bit stranger.  I can sign in to Xbox Live, but when I play Call of Duty, I drop in and out.  And on top of that, I keep getting booted from matches for having too low a level (3).  I've only played one game because of the network issues, and it's also pissing me off.  So basically, you're not alone.
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Melodic

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Re: Call of Duty 4
« Reply #60 on: 31 Dec 2007, 17:24 »

Same thing: Xbox Live servers got crammed full of holiday cheer. Which is why the PC version is superior. You Nazis.
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Storm Rider

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Re: Call of Duty 4
« Reply #61 on: 31 Dec 2007, 18:15 »

Considering that PC gamers are the ones so preoccupied with 'purity', wouldn't they be the Nazis in this relationship?

Oh wait, I was assuming rationality in this debate. Nevermind.
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Re: Call of Duty 4
« Reply #62 on: 31 Dec 2007, 18:24 »

I don't get the idea that PC gamers are preoccupied with purity.  For me, it comes down to the simple fact that the control scheme feels more natural because it's more precise on a general basis than the dual-analog style and extra content created by either the game developers themselves or the modding community.  My machine isn't all that powerful; I'm aware that Orange Box runs a lot smoother on PS3/X360 but I'd still rather play it on my machine on minimal settings than have to suffer through Portal's challenge modes on a controller.
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Melodic

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Re: Call of Duty 4
« Reply #63 on: 01 Jan 2008, 01:55 »

Storm, I readily own a 360, and use it extensively, but I just cannot brave console FPS video games without, I fear, suffering severe mental explosions. I'm sure you understand.

You Nazi.
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Johnny C

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Re: Call of Duty 4
« Reply #64 on: 01 Jan 2008, 09:05 »

I'm aware that Orange Box runs a lot smoother on PS3/X360 but I'd still rather play it on my machine on minimal settings than have to suffer through Portal's challenge modes on a controller.

Probably not the best example to use, as Valve did a bang-up job optimizing the controls for the 360. I do get what you mean though.
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Czechfury

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Re: Call of Duty 4
« Reply #65 on: 02 Jan 2008, 17:47 »

It's also a bit easier to own the game on PC and play multiplayer without actually buying it.

Of course, it's a bit unethical and illegal...but who really cares about that sort of thing these days, anyway?
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Dimmukane

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Re: Call of Duty 4
« Reply #66 on: 02 Jan 2008, 18:33 »

Not a lot of douches care about being douches, either.
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Czechfury

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Re: Call of Duty 4
« Reply #67 on: 02 Jan 2008, 19:12 »

No, they really don't, do they.
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Dimmukane

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Re: Call of Duty 4
« Reply #68 on: 02 Jan 2008, 19:44 »

Nope.
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Storm Rider

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Re: Call of Duty 4
« Reply #69 on: 02 Jan 2008, 20:23 »

It's also a bit easier to own the game on PC and play multiplayer without actually buying it.

Of course, it's a bit unethical and illegal...but who really cares about that sort of thing these days, anyway?

But you see, that's the root of the problem. Developers don't support the PC much anymore because no matter how much work they put into a game, tons of people will just pirate it. The rate of piracy on the PC is astronomically higher than consoles, and even higher than the portable systems which are much easier to hack, although obviously they don't involve the same games.
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Ozymandias

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Re: Call of Duty 4
« Reply #70 on: 02 Jan 2008, 20:25 »

Yeah, developing for PC is kind of a bum deal these days. You can charge more and be much more guaranteed to be paid on a console.
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Czechfury

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Re: Call of Duty 4
« Reply #71 on: 02 Jan 2008, 20:58 »

It's a shame developers aren't getting rewarded for their hard work, and speaking as someone who doesn't own any console, a pity that PC games aren't receiving the support they deserve.  It seems like valve has made things more difficult for people to pirate their games with Steam, but it's still possible I've heard.

 Reading over my first post it doesn't come off nearly as tongue-in-cheek as I had intended it to be, my apologies if that caused confusion and for you to think of me as a thieving douchebag...haha (I did actually buy my copy of the game)

Anyway, back on the subject of COD4,

Ozymandias, I read your post about the UAV perk and silenced pistol a few days ago and decided to try it out for myself with a silenced M4.  Picking people off without fear of ever showing up as a red dot on their map was extremely satisfying haha

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Dimmukane

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Re: Call of Duty 4
« Reply #72 on: 02 Jan 2008, 21:18 »

I was only kidding anyways.  The developers get paid to make the game, but if people pirate it, they won't get paid (or get paid as much) to improve on it and/or do sequels.  And in some cases, they don't get paid until after the game comes out/sells well/period. (Herve Caen, I'm looking at you).  But it's been a while since anyone tried that.  Really, it's the publishers who don't get paid.
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Storm Rider

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Re: Call of Duty 4
« Reply #73 on: 02 Jan 2008, 21:46 »

Well, developers certainly get royalties from the sales of a game, but yeah, it's mostly about job security. With game budgets rising like crazy, nobody really wants to risk publishing a game from a studio that doesn't have a track record of success unless the studio has self-funded the early development enough to the point where the publisher can tell it's going to shape up well or it's a budget/casual title.
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Dimmukane

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Re: Call of Duty 4
« Reply #74 on: 05 Apr 2008, 08:20 »

I'm reviving this one briefly because the new maps came out yesterday morning.  It took me about 45 minutes of spamming the A button to buy the points necessary to download them, and another 10 minutes of spamming for that to work.  So I was kinda pissed.  But once I started actually playing them, I forgot about it.  Here's the rundown (in the order of least to most liked, but they're all pretty rad):

Chinatown:
Carentan remake (from Call of Duty 2).  Makes for some ridiculously hectic objective games.  As someone in my clan pointed out, Point B in domination has no less than 7 exits to guard.  And we finally have a night-time map!

Broadcast:
Taken from the first American level in the campaign, there's a big broadcast station a long with a large parking lot with a few buildings in the back.  We played Sabotage on this map, and it ended in Sudden Death.  There are some pretty cool changes to the building structure from the campaign version, like what seems to be an editing room with a hole in the ceiling that was put there on purpose.  Entire rounds can be played without going out of a 20-foot radius of the main building.

Creek:
BIG map.  Has a waterfall.  And a tunnel taking you from point A to point C.  And some cliff walkways.  It's fucking awesome.  A lot of people try to be snipers and hang out on the big hill in the middle, but it's more fun to move around and stuff.

Killhouse:
Most fun I've ever had in a Call of Duty 4 map.  I threw a grenade, died, spawned on the other side of the map, and got killed by my own grenade.  AWESOME.  It's slightly larger than Shipment, but objective games aren't determined by whoever holds the middle point, because there is no middle point.  Playing Oldschool on this (with ragdoll and everything) results in some hilarious body-flying action.
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Nodaisho

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Re: Call of Duty 4
« Reply #75 on: 05 Apr 2008, 13:56 »

Chinatown:
Carentan remake (from Call of Duty 2).  Makes for some ridiculously hectic objective games.  As someone in my clan pointed out, Point B in domination has no less than 7 exits to guard.  And we finally have a night-time map!
Wet Works. I am looking forward to Chinatown, though, I just wonder if they are going to charge PC players for it as well.
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Dimmukane

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Re: Call of Duty 4
« Reply #76 on: 05 Apr 2008, 14:57 »

I know Wet Works is a night-time map, but it doesn't tend to feel like it because of the lighting.  This one has nothing but neon glow and a tiny bit of moonlight.

I'm led to believe that the PC users get it free, because that's the way IW tends to do that stuff.
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Nodaisho

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Re: Call of Duty 4
« Reply #77 on: 05 Apr 2008, 15:10 »

That would be nice, course, we still have to wait a few months to get it free, so I suppose it balances out. Leningrad ported to 4 would be interesting, wouldn't it?
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clockworkjames

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Re: Call of Duty 4
« Reply #78 on: 09 Apr 2008, 14:23 »

Beat this, win a cookie



I don't even understand that last level. Is it just setting us up for COD5?

I think it was just to let you know that your character survived...

Noes, because Gaz was in the plane mission, it was a prequel, I'm pretty sure you weren't playing as soap.

I completed it *again* the other night because a systems wipe - 29/30 laptops means slowmo for the hardest setting which I finished before the wipe with no cheats, let me say DAMN to that. It is hard as nails.

As for onbline I lost my 50 hours 6000 kills 3000 deaths LV55 account :( only backed up half the file and don't feel like cheating to get it back. Half way there still with a 2:1 kill to death ratio :) Just got out a server 17:0 which made me happy.
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Scandanavian War Machine

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Re: Call of Duty 4
« Reply #79 on: 09 Apr 2008, 14:35 »

i love looking at the score at the end of a game only to realize that not only did i get the most kills, but that i also didn't die once.

it's a good feeling.
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clockworkjames

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Re: Call of Duty 4
« Reply #80 on: 09 Apr 2008, 20:13 »

17:0 in a 2v2 HC TDM, next round I got kicked for swearing.

I only called him a little cuntrag because he broke my 12 kill streak. Yeah is a good feeling :D
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dennis

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Re: Call of Duty 4
« Reply #81 on: 09 Apr 2008, 23:43 »

That's what I hate about deathmatch servers. There are tons of rules, but the only one that is enforced is the no cursing rule because that's the only one they have a bot for, and can exempt certain players (i.e. the owning clan's). All the other rules require too much vigilance (no bunnyhopping, no nade spamming, no spawn-killing, etc), so they only get enforced when it's done to an admin.
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Spluff

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Re: Call of Duty 4
« Reply #82 on: 10 Apr 2008, 00:51 »

Severs that ban bunnyhopping are such whiners.
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clockworkjames

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Re: Call of Duty 4
« Reply #83 on: 10 Apr 2008, 16:53 »

One server I was in banned me for 15 minutes because I called the server shit and adminned by a bunch of whiny sentient vaginal discharges (i still had that one bound to F3 from LAN) because apparantly they made a rule where you could not sprint unless under fire to stop people running and gunning, making it more tactical.

Running fast IS a tactic. Needless to say I didn't go back, a bit like the time an admin said I was getting kicked for abuse but then had to ask me to leave as the admin plugin was unpatched so he could do nothing :/

Some servers just make you not want to go back in.
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ronin

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Re: Call of Duty 4
« Reply #84 on: 10 Apr 2008, 18:24 »

Severs that ban bunnyhopping are such whiners.

When I see it in an Army docu, i'll allow it.
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just-another-andy

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Re: Call of Duty 4
« Reply #85 on: 12 Apr 2008, 07:31 »

COD 4?

my god, me and a friend were playing it for roughly 4 days straight. I've never ever been a fan of FPS but this really changed my mind.
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Nodaisho

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Re: Call of Duty 4
« Reply #86 on: 13 Apr 2008, 20:57 »

I don't bunnyhop, I don't think it is a good idea, as it slows you down after you land, but I will jump short distances from cover to cover, and will continue doing so, usually hitting prone before I land, so I don't have my head sticking out. Diving for cover is a tactic, it is from the "Don't get your head blown off" school of thought.
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Re: Call of Duty 4
« Reply #87 on: 13 Apr 2008, 23:13 »

One server I was in banned me for 15 minutes because I called the server shit and adminned by a bunch of whiny sentient vaginal discharges (i still had that one bound to F3 from LAN) because apparantly they made a rule where you could not sprint unless under fire to stop people running and gunning, making it more tactical.

Running fast IS a tactic. Needless to say I didn't go back, a bit like the time an admin said I was getting kicked for abuse but then had to ask me to leave as the admin plugin was unpatched so he could do nothing :/

Some servers just make you not want to go back in.
Hear hear.

I am rather sad Battlefield 2142 has more or less died an early death because I loved the hell out of it.  Now all the servers are left, I was banned on from months and months and months ago for "swearing" or "cheating" (read: being better than the hosting clan) or some other bullshit reason.

Player-made rules ruin most games, if you ask me.  In my books, I'd run a server as intended by the game developers.  If it's allowable in the game and not a known exploit, then by all means!  Play away.
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clockworkjames

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Re: Call of Duty 4
« Reply #88 on: 15 Apr 2008, 08:17 »

If you want rules enforced, make a PAM mod for your server, restrict weapons, give everyone the same choices, only problem is you won't level up but then iut is still awesome.
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Nodaisho

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Re: Call of Duty 4
« Reply #89 on: 16 Apr 2008, 22:02 »

I think the only rules on my clan's server for CoD4 are no bunnyhopping and no swearing, but they don't really enforce the swearing part, maybe that is just because I am in the clan, but I think it is just so that if someone is trollish with a name or constant swearing, they can kick him without making up rules on the spot.
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clockworkjames

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Re: Call of Duty 4
« Reply #90 on: 17 Apr 2008, 22:50 »

When I run LAN servers the rules are "No whining" and the punishment is death.. If this is followed by more whining it is followed by more death.

Anything else goes (Except hax OFC).
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Re: Call of Duty 4
« Reply #91 on: 17 Apr 2008, 22:57 »

Severs that ban bunnyhopping are such whiners.

When I see it in an Army docu, i'll allow it.

Because COD4 is so much like the Army.
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Re: Call of Duty 4
« Reply #92 on: 17 Apr 2008, 23:17 »

Good point, army trains you to use semi as well, except for Final Protective Fire, when you are getting stormed by a large amount of people, when the idea is just to take out as many as you can before you are overrun. But I don't see any selector switches in-game.
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clockworkjames

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Re: Call of Duty 4
« Reply #93 on: 18 Apr 2008, 14:13 »

I just completed the game, all 30 laptops now and on the hardest setting.

OUCH.

Then redid the cargo ship and got 12.9 seconds, was not bad.

30 laptops = inf ammo cheat which is awesome for the M4 GL because you pretty much have a Mk19 to carry about. Also the RPG when you aim not shooting from the hip, pew pew pew indeed. Destroys everything.

Gonna try and do it on medium or hard with only a pistol and knife...
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Nodaisho

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Re: Call of Duty 4
« Reply #94 on: 18 Apr 2008, 16:00 »

Man... pistol is a bitch, those sights are not good at all. I have missed a few laptops so far, I am at... either 23 or 25. I missed one in safehouse, one in all ghillied up, and one or two in the one where you have to escape after shooting Zakhaev. Not sure how many more I have missed later on, haven't checked the cheats menu on those yet. I like the slo-mo cheat, though I wish it didn't make me lose my knife, it just feels awesome getting a half dozen headshots before they even start shooting at you. the G3 is nice for that, accurate and will punch most walls.

So with infinite ammo, do you have to reload?
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clockworkjames

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Re: Call of Duty 4
« Reply #95 on: 19 Apr 2008, 18:35 »

I just really like this game. Not played WoW in like 3 weeks because of it.
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Nodaisho

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Re: Call of Duty 4
« Reply #96 on: 20 Apr 2008, 16:38 »

Yeah, I have been playing it way too much. I have been wanting to play EQ2 some, though.

I think I have 27 of 30 Intel pieces, I am just trying to find which ones I am missing, one on One Shot, then two in other places. It would be nice if it told me which missions I was missing them in, rather than having to load every mission and try to find it, but still seem to miss some of them.
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I took a duck in the face at two hundred and fifty knots

B.C.

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Re: Call of Duty 4
« Reply #97 on: 22 Apr 2008, 16:16 »

After going through the campaign in a couple of days, this game has become my default multiplayer game for the 360.

If anybody wants to get a couple games in with me, my GT is QuietMessiah. I won't be on much this week (it's hell week in college yay!), but once things settle down I'm always willing to get some games in. I'm on my 6th prestige and I play with a bunch of Penny Arcade guys so if you guys want a crew to roll and have a good time (IE: Shenanigans) don't hesitate to ask.

What classes do you guys like using? Favorite perks?

My top 2 classes right now would have to be

M16 with Red Dot/ACOG Scope
Stun Grenade x3
Stopping Power
Extreme Conditioning

W1200 Shotgun
Stun Grenade x3
UAV Jammer
Extreme Conditioning



Stun Grenades are so awesome.
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Nodaisho

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Re: Call of Duty 4
« Reply #98 on: 23 Apr 2008, 20:35 »

I switch around the guns I use pretty often, still haven't gotten all the challenges for all of them. These are four that I use a lot, though.

M16/Red Dot or ACOG
Claymores x2
Stopping power
Deep Impact
Stun Grenade

AK47/no attachment
Claymores x2
Stopping power
Deep Impact
Stun Grenade

RPD/Red Dot
Bandolier
Stopping power
Deep Impact
Stun Grenade

G3/Silencer (HC only)
Claymores
UAV jammer
Dead Silence
Stun grenade

Claymores are awesome.

And why does seemingly everyone have it for the 360 rather than the PC?
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Ozymandias

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Re: Call of Duty 4
« Reply #99 on: 23 Apr 2008, 20:47 »

Because PC gaming is suffering a major recession and most people don't want to bother upgrading their PCs when their 360 will play all the same games already.
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You are 9/11.
You are the terrorist.
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