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Author Topic: Dragon Age  (Read 171295 times)

Johnny C

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Re: Dragon Age
« Reply #300 on: 14 Dec 2009, 15:12 »

My main lineup for this playthrough is actually my mage (a Spirit Healer/Arcane Warrior), Allistair, Leilana and Wynne. Surprisingly this works pretty well.
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Johnny C

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Re: Dragon Age
« Reply #301 on: 22 Dec 2009, 11:30 »

Three members of my party died and the only one left was Alistair, who was down to one hit after drinking the last health poultice. It was in this way that I slew the Archdemon.
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Re: Dragon Age
« Reply #302 on: 22 Dec 2009, 14:50 »

SO close to beating this... Can't get past the mini dragon thing just before fighting the Archdemon. I might have to briefly change it to an easier difficulty for this one part. Only had to do that one other time - when fighting the Golems at the end of the Deep Road part in Orzamaar. I'll post again/read the whole thread after I beat the game. (I've been avoiding this thread 'cause of spoilers.)
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Re: Dragon Age
« Reply #303 on: 24 Dec 2009, 11:29 »

Guys, help me decide whether to buy this game now or wait until it comes way down in price.

I've heard Baldur's Gate comparisons, is that accurate?  I've heard from people who love it saying it's incredible but also from people who dislike it saying it's middle of the road and bland.  What sort of game is it?  Is it the sort of game with a challenge, or is it more grinding oriented?  Is it the sort of game that's more like an interactive movie, or is it gameplay focused?

(Is it anything like Oblivion?  Because I strongly dislike Oblivion.)
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Re: Dragon Age
« Reply #304 on: 24 Dec 2009, 11:42 »

Guys, help me decide whether to buy this game now or wait until it comes way down in price.

I've heard Baldur's Gate comparisons, is that accurate?  I've heard from people who love it saying it's incredible but also from people who dislike it saying it's middle of the road and bland.  What sort of game is it?  Is it the sort of game with a challenge, or is it more grinding oriented?  Is it the sort of game that's more like an interactive movie, or is it gameplay focused?

(Is it anything like Oblivion?  Because I strongly dislike Oblivion.)

Dude, It already came way down in price in several places. Assuming you read this before the D2D offer has ended, which is four hours, and you reside in Europe, and you're planning on getting it for the PC, which is only sensible. If not, I have no good prices to direct you to at the moment.

I took that Direct2Drive offer like a shark to bait. I probably won't be playing it for some time, though, got lots of other games on my list in addition to this.
« Last Edit: 24 Dec 2009, 11:47 by LTK »
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Re: Dragon Age
« Reply #305 on: 24 Dec 2009, 11:46 »

I have not had good experiences with D2D, the main service at least. The service through EA is pretty good. I got my copy through Steam, with all the extra goodies.

I wouldn't go so far as to call Dragon Age Oblivion-esque. It has a pretty stale high fantasy setting, but there is actual writing here.

As for comparisons to Baldur's Gate, there aren't many, really, aside from the way that combat feels. As far as structure goes Dragon Age is mid-period Bioware (think KOTOR / Jade Empire / NWN). There's no real exploration to speak of except from one area in the grind-tastic Deep Roads. Everything is streamlined into the main quest, like KOTOR - you have a lengthy linear prologue, and then you have 5-6 (I can't recall how many, exactly) mission areas, and it's your choice in what order you play them. But again, there are virtually no areas that are non-plot critical. When you first enter Ferelden at first you get the same feeling you got entering the big cities in BG/BG2, where all of a sudden there are 15+ quests being thrown at you in short order, but soon you find out it's not really the same - the only area of the city you can explore before the end of the game is the entrance, and the majority of quests are given to you by 3 bulletin boards (church, mage's collective and mercenaries), so you read some text, go out and fetch / kill, and then come back to the bulletin board for a reward, with no character interaction to get in the way. The party system is also identical to KOTOR, in that you have a relatively small pool to pick from, they all travel with you, and character progression is in lock-step with your progression through the main story.

I played through it once and I probably won't get back into it for a long time - the plot-critical quests are quite lengthy, and since I tend to not have a lot of fun playing evil characters I don't see what I'd get out of it by going through and making different choices. It's worth a playthrough but it's not nearly the game that BG2 was.
« Last Edit: 24 Dec 2009, 11:49 by KvP »
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Re: Dragon Age
« Reply #306 on: 24 Dec 2009, 12:00 »

K, thanks.  I'll probably play it but only after it comes down in price.

To those questioning how long I'm willing to wait for a good price, I didn't buy Mass Effect until I could get it for $15 used.

Fallout 3's just starting to get almost low enough.
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Re: Dragon Age
« Reply #307 on: 28 Dec 2009, 09:42 »

K, thanks.  I'll probably play it but only after it comes down in price.

To those questioning how long I'm willing to wait for a good price, I didn't buy Mass Effect until I could get it for $15 used.

Fallout 3's just starting to get almost low enough.

I have a similar philosophy, except when it comes to multiplayer games I know I'll play often such as MWF2. 

Due to the lack of PC features, I waited till it was $30 at Best Buy.  I'll pay for what I think it's worth.

Personally, I found Dragon Age to be way too mage oriented.  Is it possible to go through the game without a mage in your main party and be successful?

I found it incredible difficult with the way I built my mage, but I wasn't playing on easy.
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Johnny C

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Re: Dragon Age
« Reply #308 on: 28 Dec 2009, 09:50 »

No, you really have to have a mage with some healing and buffs in your party or you're going to get slaughtered. It's possible to play without one but highly inadvisable.
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Re: Dragon Age
« Reply #309 on: 29 Dec 2009, 01:58 »

I have rethought my earlier Arcane Warrior desire and am trying to go Spirit Healer so I can avoid bringing Wynne along as well as the close to indispensable Morrigan.  I beat Flemeth using Wynne to heal, Alistair to tank, Shale to offtank and generally get in the way and myself for damage and off-heals.  For everything else my go-to dungeoning party has been Main char (mage with full fire, shield & heals lines plus a couple others) for heals & damage, Morrigan for crowd control & AEs (blizz, lighting storm), Alistair to tank, Leliana to uh, open boxes.  Ok, so now she has stealth she also scouts.  Been working pretty well so far.  Hopefully the addition of spirit healing spells doesn't hinder things.
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Johnny C

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Re: Dragon Age
« Reply #310 on: 29 Dec 2009, 02:09 »

I wish Rogue character AIs would automatically try to backstab - my party doesn't flank anyone ever and I wound up micromanaging Leliana last playthrough.

Also I really don't like Wynne's character very much so having her in my party is a constant pain but it's also shitty to try and make Morrigan do double duty as crowd control and healer cause you neuter her character so I've just been gritting my teeth and taking every opportunity to annoy Wynne in conversation - my no-nonsense ghetto elf has no time for her matronly bullshit.
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Re: Dragon Age
« Reply #311 on: 29 Dec 2009, 03:32 »

May char just went to bed with Leliana and the next time I talk to Wynne (right afterward) she's all "you know, I've been watching you two ..."
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snalin

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Re: Dragon Age
« Reply #312 on: 29 Dec 2009, 06:29 »

Having Wynne and Zervan in the party makes for some hilarious conversations.
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Re: Dragon Age
« Reply #313 on: 29 Dec 2009, 06:38 »

I think my favorite is Morrigan and Sten, mainly because of how Morrigan's sexual teasing of Sten turns out. Hilarious.
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Johnny C

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Re: Dragon Age
« Reply #314 on: 29 Dec 2009, 10:13 »

May char just went to bed with Leliana and the next time I talk to Wynne (right afterward) she's all "you know, I've been watching you two ..."

She does that with every character, I think, and if you sleep with Morrigan you basically get the option to tell Wynne that your dick is huge.
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Johnny C

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Re: Dragon Age
« Reply #315 on: 29 Dec 2009, 10:13 »

Which I obviously did.
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Caleb

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Re: Dragon Age
« Reply #316 on: 29 Dec 2009, 14:44 »

Johnny C.  The "C" stands for class.

I really should try to finish this game.
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Re: Dragon Age
« Reply #317 on: 30 Dec 2009, 02:55 »

My char wooed Leliana then slept with Morrigan because I was actually just kind of curious if she was teasing or playing some kind of trick or what but then bam, sex.  I went back to Leliana to see what was up and she got angry then got over it really quickly.  It's not really a very realistic scenario, no?
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Re: Dragon Age
« Reply #318 on: 30 Dec 2009, 09:31 »

My char wooed Leliana then slept with Morrigan because I was actually just kind of curious if she was teasing or playing some kind of trick or what but then bam, sex.  I went back to Leliana to see what was up and she got angry then got over it really quickly.  It's not really a very realistic scenario, no?

Seems realistic to me.  Girls love assholes.
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Johnny C

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Re: Dragon Age
« Reply #319 on: 30 Dec 2009, 10:41 »

My char wooed Leliana then slept with Morrigan because I was actually just kind of curious if she was teasing or playing some kind of trick or what but then bam, sex.  I went back to Leliana to see what was up and she got angry then got over it really quickly.  It's not really a very realistic scenario, no?

The trigger for changes of heart/situation for a lot of characters seem to be "next time you talk with them," or sometimes even sooner - for example, I told Ser Perth in Redcliffe that there was oil in the general store, he said he'd have to go investigate, and then I somehow wound up following a dialogue set without leaving the conversation where he told me the knights had gone to the general store and stocked up on oil. Kind of broke my immersion.
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Emaline

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Re: Dragon Age
« Reply #320 on: 30 Dec 2009, 23:52 »

So, my boyfriend got this for Christmas, and with being out of work and all, I've been playing this basically nonstop. I'm an elf mage, and basically, fuck humans. Fuck them so much. Everyone talks down to me. One dude actually said he didn't know how to greet me since I am an elf!


Basically, I really like this game. A lot.



That all said, being a girl, playing as a girl, I've got no beef with the "romance" option. Me and Allistair seemed to hit it off fairly well, so I guess I'm pursuing that. I've found that this game is pretty pro-woman, it seems that most of the heros from the legends are women(Aveline, Andraste), all the highest priests/priestess' are women.
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snalin

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Re: Dragon Age
« Reply #321 on: 31 Dec 2009, 08:40 »

Zerevan just killed a dragon by jumping up onto it's head and cutting that bitch.

I love the extra animations when you kill big monsters, like Ogres and Dragons. And the two weapon stab and behead animation that pops in when you kill certain humans, that's also pretty neat.
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Re: Dragon Age
« Reply #322 on: 01 Jan 2010, 19:50 »

Actual xpac coming, maybe. I'd certainly welcome it. The new DLC (out on Tuesday!) is what, an hour or two of gameplay? It's basically micropayments plus. You play the DLC for the King's suit of armor. I already have 2 really great sets of armor (Blood Dragon / Knight Commander) and that's enough for any party.
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Re: Dragon Age
« Reply #323 on: 01 Jan 2010, 22:42 »

Yeah from what I understand it's similar to "free" mmos where you pay for the best gear, except they fool you into thinking it's different by adding a quest to get it.
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Johnny C

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Re: Dragon Age
« Reply #324 on: 02 Jan 2010, 00:04 »

Juggernaut gear in the Brecillian Forest is also really great armour.

The gear is certainly neat in the Warden's Keep DLC, but the story was also comparatively interesting. Sadly there wasn't a lot to it. I might sink some cash into the new DLC if it has any promise of fleshing out Alistair's character arc a little more. (Wynne I could give a shit about.)
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snalin

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Re: Dragon Age
« Reply #325 on: 02 Jan 2010, 09:53 »

I've got 4 or 5 epic armour sets, so I can't really see the point of having any others, and really no point in paying for them. One massive set with fire resistance set bonuses and the two-handled Yusaris should make the archdemon dragon thing die, and die fast.

Okay, he's probably much worse than the other Dragon, and that bitch in Denerim when you're freeing that important woman (spoiler freeee), who was seriously hard even when you could get her away from all the other goons, but still, 10+ damage against dragons, 26,50 damage? And extra fire resistance, since I guess the thing is going to use fire breath and fireballs like the other dragon? Hell yeah.
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Re: Dragon Age
« Reply #326 on: 02 Jan 2010, 13:12 »

My blood mage/arcane warrior is the best shit ever, and I can't get enough. It kinda seems like all the warrior specializations suck ass though.

If I don another playthrough on this I don't know what I'm gonna do, since I really wanna put shale in my party but I've also never played a warrior and want to bang Allistair and become queen. Dilemmas! I guess I could just be... King?

Also I just realized that I could kill all the Dalish and have werewolves on my side and why the fuck didn't I do that!

The dalish are fuckin bitches in that last fight anyway.
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Johnny C

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Re: Dragon Age
« Reply #327 on: 02 Jan 2010, 19:35 »

Dude, be a rogue.
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Re: Dragon Age
« Reply #328 on: 02 Jan 2010, 20:16 »

I'm with you on the specialisations.  I don't really find any of the Warrior specialisations appealing on their own.  Champion + some other one that specialises in defence would be good for a tank.  As it stands you've got 1 "leadership" spec, 2 +damage specs and 1 specialised damage against mages spec.  It's a bit dumb.

On the Mage side of things you've got what, Shapeshifting, specialist healer, warrior mage and "Bad Dude", which is also kind of shit, but at least you have a lot of depth in your spell choices.

The rogues actually have some good choices.  Assassin and Duellist are both pretty good if you want to be a combat rogue, and Bard & Ranger are specific utility specs that could be interesting to certain people.
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Johnny C

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Re: Dragon Age
« Reply #329 on: 02 Jan 2010, 22:01 »

Dude, Templar is an absolutely crucial specialization. Spellcasters are the first people you want dead, and it makes them get dead much, much faster. It also completely fucks over any of their debuffs, so if you can hold out for long enough for them to use up a bunch of their mana casting spells on you, you can dispel all of them and counter with your own stuff. So good.
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Re: Dragon Age
« Reply #330 on: 02 Jan 2010, 23:01 »

Dude, be a rogue.

I was a rogue my first playthrough, but I guess I could be a different kind.

Shapeshifting sucks, but spirit healer, blood mage, and arcane warrior are all awesome.

All the rogue specs are awesome, but I'm pretty sure I will never be a bard. Having a ranger in your party and sucking blood from their pet to heal your arcane warrior/blood mage is like the coolest shit ever though.
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Re: Dragon Age
« Reply #331 on: 02 Jan 2010, 23:27 »

Yeah, Johnny's right; Templar is easily the best specialization not named Arcane Warrior. If there's anything I've learned from Baldur's Gate II and Keldorn, it's that you can't use dispel magic if you're already totally disabled, so having a guy with decent resistances who can slam the reset button once shit hits the fan is pretty handy. Obviously there's nothing as ridiculous as the Inquisitor+Carsomyr combo in Dragon Age, but Templars are still the next best thing. They get a nice Mental Resistance bonus and have good hitpoints and a beastly Physical Resistance check practically by default because they're still warriors. Great spec.
« Last Edit: 02 Jan 2010, 23:30 by Alex C »
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Re: Dragon Age
« Reply #332 on: 02 Jan 2010, 23:47 »

I dunno, I haven't really encountered enough mages to worry about them that much, and the ones I have encountered have usually died very very quickly anyway due to me just stunlocking them in various ways while nuking the crap out of them.  When I get to a boss-type char I'll normally forcefield them while I deal with some of their lackeys, then crushing prison them after that (and uh, not at the same time, as I found out the hard way.)  When I find a mage I'll usually put a ff or crush them right away, as both spells are very quick to cast and usually interrupt whatever it is they are trying to do to me/my party.

Generally though my favourite thing to do is to scout ahead with Leliana, then when I find a room full of bad dudes I cast Blizzard with Morrigan, then start casting Inferno with my main about a second after that so that it hits when they're all knocked down.  Whatever starts coming out of the room gets a Fireball and whatever gets close enough to my party to worry about gets a Cone of Cold.  Good times.
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Re: Dragon Age
« Reply #333 on: 03 Jan 2010, 00:12 »

I dunno, I haven't really encountered enough mages to worry about them that much, and the ones I have encountered have usually died very very quickly anyway due to me just stunlocking them in various ways while nuking the crap out of them.

I see what you're saying, but the issue I have is that the other specs just provide you with things you already have plenty of. For example, Berserkers get a nice li'l bump in damage dealing, but ultimately you're not going to be able to pull off anything with it that you weren't really capable of doing before; you just get to hit things a bit harder per swing. Templars are unique in the fact that it gives you a different way of handling some situations that the other specializations simply don't offer as opposed to just punching things in the face until they're no longer a problem. That you can get away with not having a templar is beyond a doubt, but as far as warrior specializations go it's definitely the best of a mixed bag.
« Last Edit: 03 Jan 2010, 01:00 by Alex C »
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Re: Dragon Age
« Reply #334 on: 03 Jan 2010, 02:40 »

Generally though my favourite thing to do is to scout ahead with Leliana, then when I find a room full of bad dudes I cast Blizzard with Morrigan, then start casting Inferno with my main about a second after that so that it hits when they're all knocked down.  Whatever starts coming out of the room gets a Fireball and whatever gets close enough to my party to worry about gets a Cone of Cold.  Good times.

I found a way to destroy any group of enemies inside a room with a door that made stuff a bit too easy, and it's in those general lines. You open the door with the rouge, then close it again, but you still have a mapping of the area. Then start casting blizzard with one of the mages, and when that's 80% done, the other one throws off earthquake, and you've got a room full of baddies taking damage and being unable to move. Then you just hit the room with inferno and tempest, and whatever makes it out of there is half dead anyway, and never a mage, since their physical resistance is crap. I dread to find out the effect if I throw in spell might and get those AOE spell combos.
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Re: Dragon Age
« Reply #335 on: 03 Jan 2010, 03:05 »

The more things change, the more they stay the same; stupid LOS tricks have been a go-to cheese tactic since BG1. I try to pretend they don't exist, but sometimes you just want to get through the damned zone.


Of course, one of the nice things about Dragon Age is that getting a party member knocked out isn't that big of a deal compared to losing someone in low level AD&D, so generally speaking I'm a lot less tempted to abuse the AI and just flatten everything with a persistent AoE. I like having to think on my feet as much as the next guy, but I'd be a liar if I said that I never pulled out a few cheap tricks when my pool of spells were getting low and I didn't feel like potentially having to hike back to town just to rez Minsc.
« Last Edit: 03 Jan 2010, 03:07 by Alex C »
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Re: Dragon Age
« Reply #336 on: 04 Jan 2010, 15:03 »

fuck, the shittiest thing happened to me earlier on this game

i was doing the whole defending redcliffe schtick and i fucking cleared everything but it wouldn't go on to the next morning. whenever i talked to anyone they'd be like "YOU CAN BET YOUR SWEET SEXY BACKSIDE THAT THAT WEREN'T THE LAST OF 'UM SONNY BOY" or some shit like i didn't quite kill 'em all but fuck, i looked EVERYWHERE. i walked through every nook and cranny of that zone with utmost thoroughness

EVERYWHERE.


fuck it, fuck this game.
fuck thedas, fuck the darkspawn.
fuck the elves and the humans and the maker and all that shit. my nearest save is like three hours back at least
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Re: Dragon Age
« Reply #337 on: 04 Jan 2010, 23:01 »

DLC delayed! Boo hoo!
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Re: Dragon Age
« Reply #338 on: 04 Jan 2010, 23:33 »

fuck it, fuck this game.
fuck thedas, fuck the darkspawn.
fuck the elves and the humans and the maker and all that shit. my nearest save is like three hours back at least
this beats the alternative. I save every 5 minutes (and at the save speed of this game, it is debilitating) because it is so prone to crashing due to runtime errors that I vomit with rage and quit playing after maybe 20 minutes.
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Re: Dragon Age
« Reply #339 on: 05 Jan 2010, 02:52 »

The more things change, the more they stay the same; stupid LOS tricks have been a go-to cheese tactic since BG1. I try to pretend they don't exist, but sometimes you just want to get through the damned zone.

Of course, one of the nice things about Dragon Age is that getting a party member knocked out isn't that big of a deal compared to losing someone in low level AD&D, so generally speaking I'm a lot less tempted to abuse the AI and just flatten everything with a persistent AoE. I like having to think on my feet as much as the next guy, but I'd be a liar if I said that I never pulled out a few cheap tricks when my pool of spells were getting low and I didn't feel like potentially having to hike back to town just to rez Minsc.

I'm not exploiting LOS, I'm scouting ahead with a stealthed player, then casting a spell that disables some mobs while damaging them.  Sometimes I don't even have to scout ahead, as Alistair has Survival skills and can detect mobs.  And when I cast the spell(s) It's not like they don't try to get up and run out to attack me if they can resist the knockdown.  So how is that a cheese tactic?  Even if the door is closed they know I am there, open the door and come out.  If it was a real life thing then for some of these encounters I'd also always take Shale so he could chock the door shut with his heavy ass while the people inside freeze/fry to death.
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Re: Dragon Age
« Reply #340 on: 05 Jan 2010, 03:20 »

Then your character could have horrendous nightmares at camp as the bloodcurdling screams of those he/she condemned to an agonising death came back to haunt them. 

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Re: Dragon Age
« Reply #341 on: 05 Jan 2010, 03:46 »

Pfff, as if they wouldn't already be screaming while they writhe on the ground, unable to get up.  Or when they are trapped in a crushing prison while Alistair is slashing them and Leliana is feathering them with arrows and Morrigan is electrocuting their testicles and I am doing my darnedest to set them on fire.
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Re: Dragon Age
« Reply #342 on: 05 Jan 2010, 10:20 »

I'm not exploiting LOS, I'm scouting ahead with a stealthed player, then casting a spell that disables some mobs while damaging them.  Sometimes I don't even have to scout ahead, as Alistair has Survival skills and can detect mobs.  And when I cast the spell(s) It's not like they don't try to get up and run out to attack me if they can resist the knockdown.

You must have more luck than I do with the AI; when I do that stuff there's often a lot of wall-humping involved or NPCs changing their mind about which caster they should be attacking halfway through the charge and thus never getting a chance attack anyone. In my experience, doing what you do demonstrably breaks scripts a fair amount of scripts.

I should clarify something though: I've never really been of the opinion that broken tactics are the fault of the player. I usually just avoid them because they make the game easier and I typically don't want to do that because I'm freakishly good at video games and if anything wish 90% of them were harder. Too many games can be defined by a pretty narrow set of best practices. But from a philosophical standpoint, I figure that stuff is the designer's fault.
« Last Edit: 05 Jan 2010, 10:31 by Alex C »
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Re: Dragon Age
« Reply #343 on: 05 Jan 2010, 11:01 »

If it was a real life thing then for some of these encounters I'd also always take Shale so he could chock the door shut with his heavy ass while the people inside freeze/fry to death.

Shale's a chick, guys.  Which reminds me, make sure you have Shale in your party in the boss fight at the end of the dwarf part or you miss important back story, an entire map, and some good loots.
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Re: Dragon Age
« Reply #344 on: 05 Jan 2010, 11:23 »

Dude, don't spoil that, it's pretty funny when you first find out.
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Re: Dragon Age
« Reply #345 on: 05 Jan 2010, 11:25 »

It also makes a couple of conversation you have with Shale previously make a little more sense.
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Re: Dragon Age
« Reply #346 on: 05 Jan 2010, 13:37 »

Xpac is official. Rundown -

 - Due on March 16th. Requires DA:O. Cost $40 or thereabouts.

 - "Set after the events of Dragon Age: Origins in the land of Amaranthine, players will take on the role of a Grey Warden trying to rebuild the order of legendary warriors. Along with this monumental task, players will have to discover new secrets of the Darkspawn menace as well as face off against deadly new threats such as the Inferno Golem, Spectral Dragon and a mysterious foe that calls itself the "Architect." Fortunately, Awakening raises the level cap of the game, and provides new abilities, spells, specializations and items for players to acquire."

 - You can import your DA:O dude. Alternatively you can create an Orlesian Grey Warden.

 - 5 new party members.

 - No word on length, but for that price it'd better be substantial.

*edit - oh, and from what I hear "The Architect" (the antagoinst) is from the novelization of DA. He's an intelligent, sentient Darkspawn (oh hello Legion) who wants to end the Blight for some reason, by forcing people to become Grey Wardens, or something.
« Last Edit: 05 Jan 2010, 13:59 by KvP »
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Re: Dragon Age
« Reply #347 on: 05 Jan 2010, 14:02 »

here there be trailers.
« Last Edit: 06 Jan 2010, 01:52 by est »
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Re: Dragon Age
« Reply #348 on: 06 Jan 2010, 02:34 »

Looks/sounds pretty good.  Pity it's out in March, I'll probably be less jazzed about it by then.
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Re: Dragon Age
« Reply #349 on: 06 Jan 2010, 02:46 »

Scratch the part about starting as an Orlesian Warden. Don't think that's happening.
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