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Author Topic: World of Warcraft  (Read 651156 times)

Dazed

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Re: World of Warcraft
« Reply #1800 on: 11 Nov 2009, 18:00 »

It is a lot like arena, in that your raid can't just stare at the boss until it dies. They actually have to be active in silencing/interrupting, ccing, and kiting. A lot of PvE players aren't used to it and can't do it.
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Alex C

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Re: World of Warcraft
« Reply #1801 on: 11 Nov 2009, 18:25 »

That's really something of a myth though. There's too much going on at once for it to be like the arena.
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Dazed

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Re: World of Warcraft
« Reply #1802 on: 11 Nov 2009, 20:39 »

Granted, my point is that you can't stand stationary and 123333413333342333334 your way to victory.
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Alex C

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Re: World of Warcraft
« Reply #1803 on: 12 Nov 2009, 01:35 »

Actually, I'd argue quite the opposite. There's so much going on that you pretty much can do nothing but a fairly narrow set of tasks and try not to die. It's basically any other encounter except without an aggro table. Odds are, you will be CCed or interrupted by one of the bazillion mobs, so trying to get too fancy just screws everything up.
« Last Edit: 12 Nov 2009, 12:27 by Alex C »
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Leinad

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Re: World of Warcraft
« Reply #1804 on: 12 Nov 2009, 08:52 »

I find that encounter to be one of the less inventive ones done by Blizz. I didn't like it that much, to be honest. Not cause it was hard, it just didn't feel epic at all.
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clockworkjames

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Re: World of Warcraft
« Reply #1805 on: 12 Nov 2009, 12:24 »

Let's face it, it's because you can't flameshock/skillcoil/cheapshot global someone. They just have to much hp.
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Re: World of Warcraft
« Reply #1806 on: 12 Nov 2009, 13:07 »

Lol, don't get my started on skillcoil.
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Re: World of Warcraft
« Reply #1808 on: 12 Nov 2009, 16:46 »



By far the best thing from that thread.

well, that and



In response to the original 'Lock one.
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clockworkjames

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Re: World of Warcraft
« Reply #1809 on: 13 Nov 2009, 09:27 »

Eh, warrior skillstorm ones > *
http://img196.imageshack.us/img196/8996/brostorm.png
http://img194.imageshack.us/img194/8908/bslol.png
http://i231.photobucket.com/albums/ee141/Zalazour/qweweqweqweqweqweq-1.jpg

I only did the lava burst/skillcoil one because it reminded me of why you cannot global people in faction champs.

Oh and this weeks wallpaper, http://img340.imageshack.us/img340/2998/tunnelvision.jpg
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Re: World of Warcraft
« Reply #1810 on: 14 Nov 2009, 10:15 »

So, some sound files of Professor Putricide of Icecrown Citadel have been dug up, here's a few examples:

"Good news, everyone! I think I perfected a plague that will destroy all life on Azeroth!" (Aggro)

"Just an ordinary gas cloud. But watch out, because that's no ordinary gas cloud!" (Gas Explosion)

"Bad news, everyone! I don't think I'm going to make it." (Death)

I'm tempted to try my hand at PvE just for this fight.
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Re: World of Warcraft
« Reply #1811 on: 14 Nov 2009, 12:35 »

Oh man, I am questing out there right now. So going to have to find that.
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Re: World of Warcraft
« Reply #1812 on: 14 Nov 2009, 13:24 »

I think he's referring to a boss that's going to be in the upcoming Icecrown Citadel raid instance.
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Re: World of Warcraft
« Reply #1813 on: 14 Nov 2009, 13:51 »

That I am.
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Re: World of Warcraft
« Reply #1814 on: 14 Nov 2009, 14:43 »

Sindragosa testing today. woo
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Re: World of Warcraft
« Reply #1815 on: 14 Nov 2009, 15:07 »

Meh. Well, that shit needs to hurry up. I'm glad they're adding more instances and all, but I kind of wish they'd stop doing them via patches. I mean, that zone pretty much was built around Icecrown Citadel, I kind of feel like that should have come out before things like ToC, etc. (Not that I'd be able to go there, but still.)
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Beren

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Re: World of Warcraft
« Reply #1816 on: 14 Nov 2009, 15:13 »

I don't mind patches, it staggers the content in a decent way to get most of the raid group geared up, but goddamn they are too far apart. ToC has 5 bosses of content. Yes, ten man, 25, heroic, blah blah blah, no. 5 bosses. That's all we get. This does not sustain for months on end.
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Alex C

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Re: World of Warcraft
« Reply #1817 on: 14 Nov 2009, 16:17 »

It really sucks since ToC is short as hell AND obsoletes a lot of gear. It's basically killing my guild because many people are tired of Ulduar while the new faces we recruit could still use stuff from there. We've also had terrible luck with trinket drops, but nobody really wants to keep doing 10 man Ulduar just for a 6% chance at the Mjolnir Runestone each week. It's been a real rough transition phase for us, to be honest. We went from being on the cusp of clearing Heroic Northrend Beasts the first week we tried them to not really raiding at all since many of us would just rather be done with doing Uld entirely. It's just murdered attendance.
« Last Edit: 14 Nov 2009, 16:26 by Alex C »
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clockworkjames

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Re: World of Warcraft
« Reply #1818 on: 14 Nov 2009, 16:24 »

Yup, my guild reached a point where people signed up for wed raids cuz that is when we normally did ToC25/ony25 then there would be no more signups all week for ulduar etc.

Disbanded due to officer inactivity and the GM giving 110% but getting shit alol back in return which is bawls, all officers/class leaders got shit out the GB, I got 6k payoff :/

Would rather have my guild tbh.
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Re: World of Warcraft
« Reply #1819 on: 14 Nov 2009, 17:31 »

Meh. Well, that shit needs to hurry up. I'm glad they're adding more instances and all, but I kind of wish they'd stop doing them via patches. I mean, that zone pretty much was built around Icecrown Citadel, I kind of feel like that should have come out before things like ToC, etc. (Not that I'd be able to go there, but still.)

Being able to fight the big bad of the expansion right from the get go seems kind of pointless to me. That's why they stagger raids across patches. If people could just access everything straight up, why would anyone stick around for the year and a half plus between expansions?

It's either that or Everquest II's style of releasing mini-expansions that cost you like $10 each time out. I much prefer Blizzard's way.
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Re: World of Warcraft
« Reply #1820 on: 14 Nov 2009, 17:49 »

Good point, but I just feel like they went out of order a little bit. Mainly with ToC and even Hrothgar's Landing. Like, the Chamber of Aspects only has one instance out of five open and Icecrown isn't around yet, though then again, that is pretty much the raiding peak for this expansion. But then again, I'm really slow anyways, so I don't really care all that much, but people aren't really taking their time with this game anymore and it's tough to find people to do anything but the daily heroic or the new raids.

/whining
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Re: World of Warcraft
« Reply #1821 on: 14 Nov 2009, 18:21 »

the cross-server lfg thing in 3.3 is going to solve all your problems. and mine as well.
i am so excited for the opportunity to run 70-ish dungeons that aren't nexus, you have no idea.
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clockworkjames

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Re: World of Warcraft
« Reply #1822 on: 14 Nov 2009, 19:08 »

ICC is the lich kings house, if they did that before argent tournament you would have killed the lich king already, what is the point in that since he is the main bad guy from wotlk?
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Re: World of Warcraft
« Reply #1823 on: 14 Nov 2009, 19:54 »

That's why I said this:

though then again, that is pretty much the raiding peak for this expansion.

the cross-server lfg thing in 3.3 is going to solve all your problems.

Whut. Ohhhhh boy.
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Re: World of Warcraft
« Reply #1824 on: 15 Nov 2009, 16:43 »

Okay, so the guild I was complaining about earlier? The one I was an officer of and left?

Well I've joined another guild who suit me just perfectly and it's nice to be raiding again. They have raids on every night and if you make it you make it, if not, no big deal. It's awesome. I've not seen any of ToC10 yet or most of Uld10 but it's nice just to be raiding again and helping people out with the raids they've never been in before. I'm pretty much topping dps and am in the top three for damage done for everything we've done so far and I've managed to bring three other people from my old guild into the new one. I'm pretty sure the GM likes me, so I'm happy.

But in relation to my old guild. They've disbanded. Apparently one of the officers logged in and then the guild was disbanded. The GM is still currently guildless and I have no idea, nor do my other friends who are ex-members, have any idea why it happened.
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clockworkjames

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Re: World of Warcraft
« Reply #1825 on: 17 Nov 2009, 02:57 »

Mooooooooooooooo.

And  by that I mean I changed faction, I am a tauren now... wasn't being mean or anything  :|
« Last Edit: 17 Nov 2009, 15:47 by clockworkjames »
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Alex C

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Re: World of Warcraft
« Reply #1826 on: 17 Nov 2009, 21:36 »

Jesus Christ. Val'kyr didn't drop Death's Verdic. Again. We have one in the guild despite clearing the Twins every week they've been available. I have literally every other piece of 25 man 245 gear that I could possibly want except for the one that is hands down a truly meaningful upgrade. God damn it.
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Re: World of Warcraft
« Reply #1827 on: 17 Nov 2009, 22:53 »

Yeah. We've only had one as well, in the same amount of time.

Same with the scarab off FC. We've seen two drop ever. Fuck trinkets.
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Alex C

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Re: World of Warcraft
« Reply #1828 on: 18 Nov 2009, 23:18 »

I have 488 hit rating right now and I'm -still- bumping up against the crit cap with my Mutilates. Quit boning my class blizz.
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Beren

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Re: World of Warcraft
« Reply #1829 on: 19 Nov 2009, 12:30 »

IC is apparently staggered in an absurd fashion. Yay for 5 mans, I suppose.
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Re: World of Warcraft
« Reply #1830 on: 19 Nov 2009, 12:51 »

I hate that I'm considering coming  back.  My boss keeps asking me about stuff and how things work because he plays but isn't fully applied.  So much WoW talk between him and my boyfriend is kind of getting to me.  I'm starting to crack.  I deleted all of my characters (thank god) so I keep telling myself what a pain it will be to start over.  My boss says my return is inevitable.  I'm  hoping I'm stubborn enough to prove him wrong.
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Re: World of Warcraft
« Reply #1831 on: 19 Nov 2009, 15:09 »

Meh, I found it pretty easy to walk away. Then again I never had ties like a guild or raids/instances. My sub runs out in a week but its been probably a month since I played.

I did appreciate a game I could play in a window and walk in and out of as I pleased though. Playing dedicated FS games on my lappy doesnt really happen.
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clockworkjames

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Re: World of Warcraft
« Reply #1832 on: 20 Nov 2009, 00:13 »

True true, missing a weeks lockout on "progress" can leave you a bit gimped, I pugged ToC 10 2 times, ToC 25 once and ony/VoA 10/25 2 times when I never had a guild.

When you change faction/server it wipes all your raid ID's which is neat.
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Alex C

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Re: World of Warcraft
« Reply #1833 on: 23 Nov 2009, 22:28 »

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Re: World of Warcraft
« Reply #1834 on: 23 Nov 2009, 22:30 »

I know that was blatant e-peening.


But it still felt good.
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Re: World of Warcraft
« Reply #1835 on: 24 Nov 2009, 01:26 »

If it makes you happy, go for it.

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Re: World of Warcraft
« Reply #1836 on: 24 Nov 2009, 03:51 »

So, I'm guild leader of the my new guild. I guess they liked me! :D

Backstory: the previous guild leader only wanted to raid lead, so she passed it over to me. I'm happy.
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Jimor

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Re: World of Warcraft
« Reply #1837 on: 26 Nov 2009, 12:51 »

Somebody gave me a guild. I was starting an alt character in Northsire when somebody msg'd "You want a free guild?"

Not quite as impressive as it first sounded, as it had failed to get a bank tab, and there was only a little more than 2 gold in the bank. Checking the membership roster, most hadn't been on in at least 2 weeks, all but one were low level. I checked the money log to make sure nobody gave anything that I should refund, then kicked everybody out. Bought a tab, and now my plethora of characters on that server have lots of extra storage.  :-D
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Re: World of Warcraft
« Reply #1838 on: 26 Nov 2009, 13:31 »

Getting handed a guild is a little like getting handed a job as a kindergarten teacher except no pay, more crying, and infinitely less socially acceptable.  If someone really hates you they will try to give you two guilds.
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Re: World of Warcraft
« Reply #1839 on: 26 Nov 2009, 17:04 »

Well, this guild is pretty well run. I've guild leaded before and well, I kind of ended up being "Aunty Ayniah" because well, everyone came to me for advice. Basically, I've walked into a guild and am now leader - we have 80ish level 80 members, a bunch of which have lvl80 alts, we have 3000gold sitting in the guild bank and four bank tabs I think. I'll be looking at buying another one in the next week or so once there is some more money in the bank to back us up.

Our members donate to the guild bank and I sell things out of the guildbank for half the AH price.

Things are organised and we have raids set up on the calendar and people do actually respond to them.

So far, I've not had much whinging, I still think most whinging gets directed at the raid leaders.

Speaking of raids, I pugged a few people for a second uld10 run this week and we did really well on easy mode (mainly because most of us haven't finished the whole thing yet). We did FL, XT, Razor and Kolo all one shotted. We got Cat Lady on the second go and then moved on to Hodir, which only a couple of people had done before. We got him to 26% on the first go and tried twice more but didn't get him down. Doesn't bother me so much, because at least now we've seen how the fight works. It was actually pretty fun, as far as boss fights go.
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Re: World of Warcraft
« Reply #1840 on: 26 Nov 2009, 17:20 »

Sounds relaxed and fun.  Things deteriorate when you start pushing progression in 25 mans.  There's nothing like 25 adults (or semi-adults) lose their shit after 4 hours of wiping on hard mode Beasts.  Oh wait there is.  And Picasso did a painting of it.



How are you doing loot?
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Re: World of Warcraft
« Reply #1841 on: 26 Nov 2009, 17:23 »

Hodir is my favorite encounter in this expansion. From a melee dps perspective, there are consequences for playing poorly, but for the most part they're not crazy, draconian consequences that instantly kill you or take out other players if you're positioned wrong; this makes it a bit easier for DPSers who are new to the encounter to "learn by doing" and recover from mistakes rather than cause a wipe instantly or get stuck doing nothing for 5 minutes after a silly death. But more than anything, I love all the movement and the way the fight really rewards you for being proactive and hunting down buffs. As a DPSer, you can always do a li'l better on Hodir, and I love that. I actually sort of miss killing him.
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Re: World of Warcraft
« Reply #1842 on: 26 Nov 2009, 17:34 »

Yeah, I had so much fun running around under the light beams and the sparkles and the fires. I was all "OMG THINGS THAT COME UP THAT I CAN ACTUALLY GO NEAR! AWESOME!".

Our loot system is pretty fair I think. Works like this:

Loot drops > main spec rolls > off spec rolls.

Main spec is the spec you walk into the raid with, off spec is anything else. If it's a BoE and you win it on mainspec, I must see you equip it to make it yours. If it's BoE and no one rolls mainspec, it goes straight to the guildbank. Most of us are only in Ulduar for a few bits and pieces, so this ensures that there is gear available for our other players.

If there is stuff to be DE'd we DE it for the guildbank. No DE? Vendored and gold goes to guildbank.
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clockworkjames

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Re: World of Warcraft
« Reply #1843 on: 26 Nov 2009, 18:06 »

I actually did hodir today, finally got that awesome survival shield and since A everyone is ToC25/TotGC25 geared I got it no questions which is nice as it is still a superb survival shield before you go onto heroic ToC 10/25.

Only shitty thing about new guilds is each guild has a different way to do things, some make sense more than others but if you try to tank Hodir on his frozen cache like you are used to then NOOO bad things etc.

Still 1shotted him, oh and both dps warriors in the guild go arms for boss fights, and that means the threat:DPS ratio is alot higher than that of a fury warrior which I am used to which sucks.

Oh, and fuck algalon eh? Wiped on him for an hour, mostly silly wipes 2 were my fault as it was my first time but seriously blizz, is a bit mean to make him depspawn for the rest of the raid lockout.
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Re: World of Warcraft
« Reply #1844 on: 26 Nov 2009, 20:10 »

Not really, it's an intentional move to keep people from just zerging the hard content until it finally dies. Same philosophy behind limiting ToGC encounters and some of the upcoming Icecrown limitations. I generally approve of the notion.

Also, my guild cleared ToCG 10 a two weeks ago. Got it in 44 attempts this past week, and gonna go for insanity this monday. Also, my warlock has gotten kind of absurdly well-geared.
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clockworkjames

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Re: World of Warcraft
« Reply #1845 on: 27 Nov 2009, 10:24 »

I know it makes sense but when something works against your favour you are allowed to bitch moan and whine, it's what the internet is for.

One of this weeks TotGC 10 man groups downed anub with 50 attempts left. How crazy is THAT?
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Re: World of Warcraft
« Reply #1846 on: 27 Nov 2009, 15:55 »

Just because something makes sense doesn't mean it's the right thing to do. It's not "zerging" to try something until you figure out how to do it properly; it's "zerging" to abuse things like rezzing and getting back into the zone until you beat the boss like you could back in AQ 20. Limiting people to a certain number of tries* or an hour is the kind of bullshit you put in when you're trying to milk people for quarters at the arcade or keep them subscribed for another week. It sort of makes sense for blizzard, but it's still a bit of a dick move. I mean, really, whose play experience was improved by this decision?



*I don't really count the TOGC chests as "Limited tries," per se. 50 attempts is an awful lot, for one thing, and it exists largely to reward people for doing it wipe-free, whereas with Algalon the hour limit is an obnoxious limitation that keeps you from discussing what you should be doing properly lest you don't have time to get in another good try.
« Last Edit: 27 Nov 2009, 16:06 by Alex C »
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Yakob

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Re: World of Warcraft
« Reply #1847 on: 28 Nov 2009, 08:28 »

Icehowl died in the worst possible spot for us in ToC10 last night, and none of us were skinners.

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Aurjay

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Re: World of Warcraft
« Reply #1848 on: 28 Nov 2009, 09:07 »

So ive been working on my gear for the last 2 weeks and I've finally gotten geared for ToC10 and some more 25's but my problem is my guild doesn't do 25 man raids and seems to be stuck just doing Naxx10. Now i love my guild and they helped me get a lot of the gear enchants and gems so i owe them a lot but i'm getting tired of waiting to progress. Is there any rules of leaving a guild. I don't wanna seem like i used them and want to remain friends. Also now im promoted to council so i can supposedly make guild decisions but so far have been voted down. Any suggestions/advice would be nice.
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Covetous

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Re: World of Warcraft
« Reply #1849 on: 29 Nov 2009, 23:33 »

You are still doing naxx 10? :-o
That is a crapy boring as hat raid. Start doing Ulduar for fun and ToC for progress.
Don't know the correct procedures, but try explaining that you need something more than Naxx10 to motivate playing this game and if they don't want that your not in the right guild. Make sure everyone knows this. Give it a week and you will most likely have your ulduar and ToC 10-man raid wether the other raid leaders likes this or not.
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