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Author Topic: Mass Effect 2  (Read 311632 times)

KvP

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Mass Effect 2
« on: 20 Feb 2009, 15:40 »

This is how you tease
Gametrailers has it in glorious HD

there are also some concept art wallpapers up on the ME site, but it's getting reamed at the moment so you might have to wait awhile.


« Last Edit: 20 Feb 2009, 15:51 by KvP »
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Re: Mass Effect 2
« Reply #1 on: 20 Feb 2009, 15:52 »

Oh lord...
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Re: Mass Effect 2
« Reply #2 on: 20 Feb 2009, 15:55 »

OH JEEZ  :-o
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Re: Mass Effect 2
« Reply #3 on: 20 Feb 2009, 16:36 »

That is one hell of a fucking teaser trailer right there.

Really, all I need to know to get 60 dollars out of me again is that the voice actor for Wrex is back.
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Re: Mass Effect 2
« Reply #4 on: 20 Feb 2009, 16:41 »

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Re: Mass Effect 2
« Reply #5 on: 20 Feb 2009, 16:42 »

~~~


sorry for the mess guys that just kind of happened
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Re: Mass Effect 2
« Reply #6 on: 20 Feb 2009, 18:10 »

If only I could make videos I could show you that my hand can't stop shaking.
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Re: Mass Effect 2
« Reply #7 on: 20 Feb 2009, 20:34 »

The makes me wonder where they are going with the story. Is Shepard really dead? Do we get to meet friendly Geth? How will  the romances continue? Will more aliens pop up? Etc.
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Re: Mass Effect 2
« Reply #8 on: 20 Feb 2009, 20:34 »

Holy shit so much want right now you don't even know.
Do you think we can play as Geth?
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Re: Mass Effect 2
« Reply #9 on: 20 Feb 2009, 21:15 »

I don't want your boring sequel, I want Dragon Age. Hop to it, Bioware.
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Re: Mass Effect 2
« Reply #10 on: 20 Feb 2009, 21:55 »

Man, they're pretty much done, they're just working on the console versions and the toolset.
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Re: Mass Effect 2
« Reply #11 on: 21 Feb 2009, 01:04 »

I don't want your boring sequel, I want Dragon Age. Hop to it, Bioware.

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Re: Mass Effect 2
« Reply #12 on: 21 Feb 2009, 13:05 »

I couldn't see the game series going any other way EXCEPT for Shepard taking a dirt nap. The number of scenarios they'd have to account for otherwise would be gigantic.
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Re: Mass Effect 2
« Reply #13 on: 21 Feb 2009, 13:18 »

I will bet someone money that Shepard does not die.
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Re: Mass Effect 2
« Reply #14 on: 21 Feb 2009, 13:32 »

Same here, why transfer your character from last game just to kill him off in this one?
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Re: Mass Effect 2
« Reply #15 on: 21 Feb 2009, 13:36 »

Well, I personally would not be surprised eitehr way, but there were several choices from the first game that would make a siginificant affect in the game world with or without Shephard.

Wrex being alive/dead, Kaidan/Ashley status, the Rachni Whether or not the Council views the humans as anything but assholes for example.
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Re: Mass Effect 2
« Reply #16 on: 21 Feb 2009, 13:37 »

So you gonna put money down or not.
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Re: Mass Effect 2
« Reply #17 on: 21 Feb 2009, 13:38 »

They said decisions made would affect the game and characters would return, assuming they did not die. I think this game would make a lot more sense were you not to play as Shepard again; I would assume that if Shepard is not really dead they'll be an NPC at most.
I spent a lot more time playing the game than my housemate, running pretty much all of the side-quests, so the last battle was almost trivial for me. It would really hurt our relative gameplay experiences if I had a character so much more powerful than his, and how stupid-powerful would you character be after two full games of leveling up?
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Re: Mass Effect 2
« Reply #18 on: 21 Feb 2009, 14:15 »

I think it would be a nice upheaval of the sort of story arc Bioware's always pursued (the whole Chosen One deal) but I really don't think they have it in them, honestly. Bioware's a very "safe" developer and that's one of the reasons why they're as successful as they are. I mean, think about it. ME2 is invariably going to be bigger than ME1, and if they can't handle a single character going from one game to another how are they going to expect us to invest anything in our second character? We know he's just going to get killed off if killing off your PC is necessitous as a matter of game mechanics going from game to game, and all the relationships established are going to be discarded and all the consequences of your actions are going to be felt secondhand and wokka wokka wokka. They'd be hamstringing themselves, and if they figured out a way to make character porting feasible from 2 to 3 why wouldn't they implement it from 1 to 2? They've planned this as a trilogy from the start and if they didn't have an idea of how they were going to balance the three games progressively then they aren't the professionals they've proved themselves to be in the past.

And I'll tell you one thing, the Mass Effect storyline is not strong enough to sustain itself without a strong main character. It's been set up as the story of the Galaxy's Last Great Hope and if they renege on that in ME2 and say "whoop, just kidding, this is about Humanity's struggle and blah blah blah, not Shepard's quest to save the Galaxy" or some shit then it's going to be an absolute disaster. This isn't the Lord of the Rings, this is James Bond. They don't call it "James Bond and friends" because it's about James Bond. How is Shepard's replacement going to be special? Is he going to be the second human Spectre? Is he just going to be some grunt? Is he going to be a different race?

I've heard some speculation that Shepard doesn't die but has his brain transplanted into a geth body, which is both a hilariously literal interpretation of the teaser and an incredibly stupid course of action on Bioware's part (even if it does provide widely desired fanservice in a *gasp* geth party member!). We'd be going from Star Wars / Star Trek to Robocop 3, and they'd be turning their established universe on its head in a number of ways. For one I don't think Bioware is willing to take that risk and for two I don't think they'd be able to make that landing even if they attempted it.
« Last Edit: 21 Feb 2009, 14:29 by KvP »
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Re: Mass Effect 2
« Reply #19 on: 21 Feb 2009, 15:11 »

I think there will be more Geth encounters certainly but It is a bit far fetched to have a Shepard cyborg.
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Re: Mass Effect 2
« Reply #20 on: 22 Feb 2009, 06:33 »

Should I buy Mass Effect 1? The only video game shop here who still sells it sells it for full price, which is ridiculous. Is it really that good?
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Re: Mass Effect 2
« Reply #21 on: 22 Feb 2009, 06:46 »

Nothing is that good, fuck those guys and buy it off the internet.


Kv, how would they reconcile the fact that I've got an essentially maxed character and my housemate does not? Will the game be easy for me and hard for him just because I put in another five or ten hours of play? It makes more sense to me to have a new character for a new game, and I think I'd enjoy that more.
Also, I have only ever seen it said that 'choices made will continue to have an effect', not that you will get to play your character still. Where is there room for expansion and development in your character now?
That is just the way I see it.
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Re: Mass Effect 2
« Reply #22 on: 22 Feb 2009, 10:19 »

Yeah, get it from Amazon, $20 brand new.
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Re: Mass Effect 2
« Reply #23 on: 22 Feb 2009, 13:50 »

Kv, how would they reconcile the fact that I've got an essentially maxed character and my housemate does not? Will the game be easy for me and hard for him just because I put in another five or ten hours of play? It makes more sense to me to have a new character for a new game, and I think I'd enjoy that more.
Also, I have only ever seen it said that 'choices made will continue to have an effect', not that you will get to play your character still. Where is there room for expansion and development in your character now?
That is just the way I see it.
I assume that Bioware will use the same tricks it used in Baldur's Gate 2, that most RPGs have utilized in the past. They set a minimum level of experience for ME2, say, level 50 or 55. Like in most games with a level system the higher you go with it, the less impact a new level has (although in relative terms, ME's leveling system was very, very gradual anyway)

If you saved a character from BG1 and ported it to BG2, it would measure your xp level. If it was below the minimum, it would automatically level you up to that point. If it was above the minimum, then your character was unaffected. That way you don't feel cheated if you went through and did absolutely everything in BG1. If you started a new character in BG2 you were set to the minimum. Another thing, Bioware games and western RPGs in general are very flexible as a general rule - I know of a few eastern RPGs in which you cannot proceed through the game unless you're at a certain level. In games like BG2 and ME they have a system under the hood that adjusts most encounters somewhat based on your character ability (though not to the Oblivion extreme)

Another near-inevitability is that they'll overhaul the character creation system for the higher levels. Using Baldur's Gate as an example again (because it's such a good one), in BG2 when you created a character you had to choose your weapon proficiencies, and there were quite a lot of them. Long swords, scimitars, two-handed swords, katanas, daggers, short swords, etc. But if you started a character in BG1, you'd find that there were only over-arching categories of weapons. Long swords, scimitars, et al would all be encompassed under the Great Sword proficiencies, daggers and short swords would fall under Short Blade proficiencies, and so on. If they had kept BG1's proficiency system in place for BG2 a mid-level warrior would competently be able to use every weapon in the game, which is broken. So they shook up their system. In ME2 they'll probably increase the number of weapons you can use and add more passive skills (like fitness)

I think it's likely that they'll completely overhaul the system. If you had a mage character from BG1 and you ported it to BG2 you'd have to level up your character from scratch no matter your circumstances. They had added and removed a number of spells from the game, so on the off chance that your character had learned a spell that was no longer in the game they let you choose your spellbook again from the new list. The downside to this was that if you had a full spellbook at the end of BG1 you lost a good number of spells. ME2 won't have that problem because you don't gain abilities outside of leveling. But they could very well change things up from ME's rather boring "progress bar" skill progression to something more interesting, maybe something that differentiates different characters of the same class. Perhaps a skill tree w/ stats ala Diablo 2. Really, utilizing one special ability per skill bar was not a very smart move on Bioware's part. If they do change things up in ME2 they'll have to make every single player reroll his character but I don't think that will be a big deal considering how relatively low-hassle it was to level up in ME1. Overhauling the system will also allow them to rebalance the game and make Shepard not quite a God without actually having to explicitly reduce his power.

Continuing the whole BG2 thing (they've said that BG2 is their template for ME2, which is encouraging) I would also expect that some of the party NPCs from ME1 are killed off in ME2. Only a few of BG1's many potential CNPCs made it into BG2. A few were killed off in the time between BG1 and BG2. Whatever event leads to the teaser I would expect would kill a few NPCs. My money's on Tali - relative to other characters she got pretty short shrift with regard to backstory in ME1. Several other characters could bite it. They'll fill their shoes with new NPCs, and they may expand the pool beyond the standard ME1 "one character of every character type" template. Maybe they'll add some NPCs who are less benevolent than "mercenary with a heart of gold".
« Last Edit: 22 Feb 2009, 13:52 by KvP »
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Re: Mass Effect 2
« Reply #24 on: 22 Feb 2009, 18:13 »

Shepard being dead would be a terrible move by Bioware. Releasing a trailer that suggests that (s)he might be, though... genius.
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Re: Mass Effect 2
« Reply #25 on: 22 Feb 2009, 19:42 »

Also, I have only ever seen it said that 'choices made will continue to have an effect', not that you will get to play your character still. Where is there room for expansion and development in your character now?

I agree with you. I think Shepard will be either dead, offscreen or an NPC. Keeping track of all of the possible NPC reactions to Shepard based on major choices would be too hard.

Mass Effect 2 isn't an expansion pack like Mask of the Betrayers, it's a whole new game like KOTOR 2.

Just coming up with a backstory that takes into account the ending (humans on Council or humans are Council) will require some clever writing.

All that said, I can't wait.

Although I fully expect the ME2 main character to be human, I wouldn't mind if they somehow managed to give you a choice of species.
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Re: Mass Effect 2
« Reply #26 on: 22 Feb 2009, 19:48 »

Who's going to put money down?
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Re: Mass Effect 2
« Reply #27 on: 22 Feb 2009, 20:42 »

I will bet you $50 that Shepard is totally for the boys in Mass Effect 2.
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Re: Mass Effect 2
« Reply #28 on: 22 Feb 2009, 21:01 »

deal
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Re: Mass Effect 2
« Reply #29 on: 23 Feb 2009, 10:14 »

perhaps Shepherd is believed dead; maybe he's working in the shadows now, pretending to be someone else or something.


but yeah, like Slick said, i seem to remember them saying that it would use your old save file and your choices and actions would carry over to the next game, not that your actual character him/herself would necessarily be used.
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Re: Mass Effect 2
« Reply #30 on: 23 Feb 2009, 10:43 »

Am I the only one who thinks it's just a ruse, seeing as Shepard is a Spectre now and is allowed to work outside of the law?  Faking death to protect the mission?
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Re: Mass Effect 2
« Reply #31 on: 23 Feb 2009, 11:23 »

No you are not.
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Re: Mass Effect 2
« Reply #32 on: 23 Feb 2009, 16:37 »

I think you're all desperately clutching at straws.

Looking forward to this game, though. First one was huge, although there was a bit of overkill with the amount of dialogue?
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Re: Mass Effect 2
« Reply #33 on: 23 Feb 2009, 17:16 »

So I am with the 'yeah sheppard isn't dead' crowd, and my personal opinion is that I don't think you'll be playing your character from Mass Effect 1 in 2, but I don't feel strongly enough to argue for it. I've stated the reasons I have for believing such, that's all I've got.

I will put down $5 that I will feel mostly correct.
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Re: Mass Effect 2
« Reply #34 on: 23 Feb 2009, 19:05 »

I think you're all desperately clutching at straws.

Looking forward to this game, though. First one was huge, although there was a bit of overkill with the amount of dialogue?

It was a Space Drama first and foremost. In my experience, Dramas tend to be wordier.
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Re: Mass Effect 2
« Reply #35 on: 24 Feb 2009, 01:28 »

First one was huge, although there was a bit of overkill with the amount of dialogue?

it's an rpg

it's about the words
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Re: Mass Effect 2
« Reply #36 on: 08 Mar 2009, 22:35 »

First one was huge, although there was a bit of overkill with the amount of dialogue?

it's an rpg

it's about the words

Skippable cutscenes would have been nice though, when replaying it - they didn't really change regardless of choices made throughout the game.

I respect people's backing up of opinion with cold hard cash ITT. I don't feel certain enough either way to be putting down the dough.
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Re: Mass Effect 2
« Reply #37 on: 08 Mar 2009, 23:01 »

I think they're pulling a Metal Gear Solid 2 on us, in that we're tricked into believing that Shepherd's dead when he's probably in hiding.

Can't wait for this to come out, but it's such a long wait. I couldn't put down the first one until I finished it from the moment Shepherd touched the first beacon.
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Re: Mass Effect 2
« Reply #38 on: 08 Mar 2009, 23:23 »

First one was huge, although there was a bit of overkill with the amount of dialogue?

it's an rpg

it's about the words

Quality, not quantity.
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Re: Mass Effect 2
« Reply #39 on: 09 Mar 2009, 08:09 »

they were also good words
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Re: Mass Effect 2
« Reply #40 on: 10 Mar 2009, 14:54 »

Mass Effect owns, fuck da haters.
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Re: Mass Effect 2
« Reply #41 on: 10 Mar 2009, 15:42 »

Fuck people that say "da".

Fuck you Bryan.
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Re: Mass Effect 2
« Reply #42 on: 10 Mar 2009, 16:08 »

don't let the Russians hear you say that.
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Re: Mass Effect 2
« Reply #43 on: 11 Mar 2009, 14:08 »

I'm pretty sure we'll end up battling sheppard on mt. silver at the end of the game.
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Re: Mass Effect 2
« Reply #44 on: 12 Mar 2009, 07:51 »

First game was awesome, I will buy this, but man could they please make the side quests more interesting? Like, I cleared so many geth out of so many identical bunkers on so many similar worlds driving that fucking Mako fucking everywhere, and tracking down so many mineral deposits.

Either way, I'ma buy the game.
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Re: Mass Effect 2
« Reply #45 on: 14 Mar 2009, 09:05 »

I stopped playing the game way back when because I burnt myself out doing side quests (I'd played most of it, and my friends had spoiled everything for me already).  Either way, I want to have the right experience with both 1 and 2, so I'm playing all the way through it.

I really don't think Shepard's dead and I really don't see you taking your character from 1 to 2 in a normal fashion.  Maybe some sort of brain wipe, or restarting your character with some set of skills based on what you had in the first one, but a full transfer I don't see happening.
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lolwut

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Re: Mass Effect 2
« Reply #46 on: 17 Mar 2009, 03:48 »

I'm pretty sure we'll end up battling sheppard on mt. silver at the end of the game.

holy shit, wrex is snorlax

we're all fucking doomed
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Stupid Human

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Re: Mass Effect 2
« Reply #47 on: 17 Mar 2009, 09:18 »

I'm just hoping this won't be a failure like KotOR 2 was (although that wasn't really Bioware's fault).

I don't know why they'd chose to do this over over any of the other places they could go.  The story behind Mass Effect was mediocre at best, and the world the same.  The hype of "you get SOO MANY CHOICES" is kinda like the Fable syndrome, although it's been much less pronounced with the Bioware titles.  The huge amount of choices is more like 5 or 6.  You can boil it down to "are you good or evil" "which characters do you like" and "how much of a dick are you".  Less black & white morality please.
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Blue Kitty

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Re: Mass Effect 2
« Reply #48 on: 17 Mar 2009, 10:13 »

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Stupid Human

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Re: Mass Effect 2
« Reply #49 on: 17 Mar 2009, 10:50 »

You have to assume they'll say something to that effect, no one is going to say "hey our first game was better but you should still buy this".

I remain unimpressed.
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