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Author Topic: Mass Effect 2  (Read 366765 times)

Alex C

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Re: Mass Effect 2
« Reply #450 on: 11 Dec 2009, 18:37 »

Yeah, there just isn't anything like the interrogation scene I mentioned in the later movies. In that scene, Neo still thinks he knows how the world works. The guy in the suit is being an asshole and trying to intimidate him, but Neo decides he doesn't have to take that shit, so he asks for his phone call. That's about when they seal his mouth shut, knock him on his ass and implant him with a freaky sci-fi critter. If he's going to survive in that film, he has to quit thinking like he knows what the hell is going on. It's as adroit a scene as you can ask for from a movie that will eventually devolve into a series of gun and fist fights.

Reloaded, on the other hand, has white boy dreads and motorcycles.
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Alex C

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Re: Mass Effect 2
« Reply #451 on: 11 Dec 2009, 18:42 »

Please note though that I'm not really that big a fan of the original due to the last act. The "You can't die because I wuv you" stuff was a real groaner.
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David_Dovey

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Re: Mass Effect 2
« Reply #452 on: 11 Dec 2009, 20:11 »

Goddamnit guys stop making such good points. At least let me keep the first movie at least let me have that.
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pilsner

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Re: Mass Effect 2
« Reply #453 on: 11 Dec 2009, 20:15 »

I'm still coldly furious about the whole using humans for their body heat thing.  In the Dan Simmons series Hyperion, the computers set up a network of teleporters to use human brains as processors in their super-computer for developing a computer Ultimate Intelligence.  They could have used the same theme in Matrix.  Instead they opted for farming humans for their body heat.  Fuck you Wachowskis.  Fuck you.  Despite all its deficiencies, I still liked the first movie, though.
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Alex C

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Re: Mass Effect 2
« Reply #454 on: 11 Dec 2009, 20:29 »

Yeah, it's a silly film in many ways, but it's still erring just far enough on the side of "Show, don't tell" to be decent as opposed to slamming right into a solid wall of exposition.
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pilsner

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Re: Mass Effect 2
« Reply #455 on: 11 Dec 2009, 20:49 »

You want to see a great science fiction movie that doesn't do exposition, see Primer.  Woah.

That's the movie with the timeline that xkcd recently made fun of.
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Re: Mass Effect 2
« Reply #456 on: 12 Dec 2009, 00:10 »

Primer was brilliant in its unwillingness to be kind to the viewer in any way, shape, or form. It is the low-budget "fuck-you" of movies.
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Re: Mass Effect 2
« Reply #457 on: 12 Dec 2009, 10:56 »

Fallout 3 is a great game and one of Bethesda's best. While it doesn't have the charm of the first two Fallouts, it has revitalized the franchise financially which has resulted in the New Vegas game by Obsidian, which houses much of the original Black Isle team. Its existence is a good thing and good video games are always welcome.

While I have obviously not played the New Vegas game (I will try it once it comes out), I found Fallout 3 too boring to play.  I tried, but after a very short amount of time, I ended up with no desire whatsoever to play it.  There was just no character to the game.  The world didn't feel real or exciting at all.

Anyways, we were talking about Mass Effect 2.
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JD

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Re: Mass Effect 2
« Reply #458 on: 12 Dec 2009, 11:35 »

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Re: Mass Effect 2
« Reply #459 on: 12 Dec 2009, 13:04 »

I love the adept's video, but I think I'm leaning towards sentinel for ME2.
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Re: Mass Effect 2
« Reply #460 on: 12 Dec 2009, 13:29 »

Quote
If you specialize in Overload and Warp you'll become a deadly direct damage expert. Any enemy you face you'll be able to burn down with power damage alone. This specialization path makes the Sentinel the strongest direct damage power class in the game.

Yeah, I think I'm going to be playing a Sentinel.
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Re: Mass Effect 2
« Reply #461 on: 12 Dec 2009, 15:01 »

You know, at first I got the impression that some of the classes kick much more ass than the others, but now I start to think that they're all equally super-powered. Hopefully they thought of giving the player a challenge instead of letting them play god.
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Re: Mass Effect 2
« Reply #462 on: 12 Dec 2009, 15:25 »

Engineer didn't look all that interesting, tbh.
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Re: Mass Effect 2
« Reply #463 on: 12 Dec 2009, 18:44 »

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Re: Mass Effect 2
« Reply #464 on: 12 Dec 2009, 19:30 »

Sentinels are for suckers. Unless the Soldier has some new badass stuff they haven't shown off yet, I'm switching my Paragon Shepard to Vanguard for ME2, since that charge move just looks too sweet to pass up.
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JD

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Re: Mass Effect 2
« Reply #465 on: 12 Dec 2009, 19:38 »

Martin Sheen has a pretty good voice.
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Re: Mass Effect 2
« Reply #466 on: 12 Dec 2009, 19:44 »

I'm still coldly furious about the whole using humans for their body heat thing.  In the Dan Simmons series Hyperion, the computers set up a network of teleporters to use human brains as processors in their super-computer for developing a computer Ultimate Intelligence.  They could have used the same theme in Matrix.  Instead they opted for farming humans for their body heat.  Fuck you Wachowskis.  Fuck you.  Despite all its deficiencies, I still liked the first movie, though.

You want to see a great science fiction movie that doesn't do exposition, see Primer.  Woah.

You. You're on the list.

The list of people who are awesome, that is.
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Re: Mass Effect 2
« Reply #467 on: 12 Dec 2009, 20:07 »

Martin Sheen has a pretty good voice.

ya, but one of the bad things about having such a well known voice is that sometimes it's hard to hear it coming out of someone else's face.  even given that, it's a pretty rad list of names for the voice acting.
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Storm Rider

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Re: Mass Effect 2
« Reply #468 on: 12 Dec 2009, 22:16 »

The Illusive Man looks a lot like a younger Martin Sheen, though. Bioware's facial modeling is actually kinda freaky, really. Try looking up a photo of the model they used as the template for the default Shepard. Or even weirder: there's a sequence in the trailer that shows all those voice actors where it cuts between Carrie-Anne Moss and her character, and the facial resemblance is striking. Provided Carrie-Anne Moss was a purple alien, of course.
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LTK

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Re: Mass Effect 2
« Reply #469 on: 13 Dec 2009, 04:14 »

If you thought human to purple-faced alien was impressive, you should see Shark Tale where they did human to fish.

I caved and I'm reinstalling Mass Effect now. The Infiltrator I played before is gone because I was playing the game on a different computer, so I'm going to play a Soldier now and then go Commando. Maybe it's possible to get a paragon/renegade hybrid too?
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Bastardous Bassist

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Re: Mass Effect 2
« Reply #470 on: 13 Dec 2009, 09:34 »

I'm going to play a Soldier now and then go Commando.

I think you can do both at the same time, really.
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JD

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Re: Mass Effect 2
« Reply #471 on: 13 Dec 2009, 09:40 »

Har har
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LTK

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Re: Mass Effect 2
« Reply #472 on: 13 Dec 2009, 13:12 »

Yes. I was going to take that Soldier and specialize it to Commando, if that's what you're wondering.

But first: Painkiller!
« Last Edit: 13 Dec 2009, 13:24 by LTK »
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I just got the image of a midwife and a woman giving birth swinging towards each other on a trapeze - when they meet, the midwife pulls the baby out. The knife juggler is standing on the floor and cuts the umbilical cord with a a knifethrow.

JD

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Re: Mass Effect 2
« Reply #473 on: 13 Dec 2009, 16:46 »

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BrilliantEraser

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Re: Mass Effect 2
« Reply #474 on: 13 Dec 2009, 17:51 »

Kinda sad that Kaidan won't be in my squad, but I am glad to know that they plan on having that storyline continue to the end of the trilogy. That's why I love you, Bioware.  :-D
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Ozymandias

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Re: Mass Effect 2
« Reply #475 on: 13 Dec 2009, 17:59 »

Oh man, that's kind of cool that the love interest thing carries through the entire trilogy.

OTOH, I wanted to bone new people a lot.

Conflicted!
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Bastardous Bassist

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Re: Mass Effect 2
« Reply #476 on: 13 Dec 2009, 18:04 »

Agreed.  I guess I'm going to have to play through the trilogy multiple times.  I've got to play the first one again to create a paragon character that I actually like.  Namely, she'd be my primary character.
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Storm Rider

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Re: Mass Effect 2
« Reply #477 on: 13 Dec 2009, 19:22 »

Oh man, that's kind of cool that the love interest thing carries through the entire trilogy.

OTOH, I wanted to bone new people a lot.

Conflicted!

Yeah, does this mean I have to not bone anybody in my NG+ run if I want to go after Miranda or Samara? I think they're both much more interesting than Liara or Ashley, at least from what I've seen so far.
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LTK

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Re: Mass Effect 2
« Reply #478 on: 13 Dec 2009, 21:42 »

The whole reasoning behind the weapons in Mass Effect is completely lost on me. I don't understand why they would do away ammo clips entirely and instead have the weapons overheat and equip ammo upgrades. I thought the whole point of magnetic acceleration was not to overheat? And now they're sticking with that and instead giving you interchangable heat sinks. Riiiight.

Hmm, I wonder how my Shepard will take it when I romance Ashley and then kill her off at the end of ME1? I will try it. Bros before ho's, amirite?
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Johnny C

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Re: Mass Effect 2
« Reply #479 on: 13 Dec 2009, 22:59 »

Here's how he takes it: you feel bad about it, unless you develop no emotional attachment to a video game character.
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JD

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Re: Mass Effect 2
« Reply #480 on: 13 Dec 2009, 23:02 »

Yeah it doesn't affect the plotline too much if you kill your fuck buddy.
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Re: Mass Effect 2
« Reply #481 on: 14 Dec 2009, 06:48 »

Hmm, I wonder how my Shepard will take it when I romance Ashley and then kill her off at the end of ME1? I will try it. Bros before ho's, amirite?
In all likelihood, the same as if he had never engaged in a romance.
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LTK

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Re: Mass Effect 2
« Reply #482 on: 14 Dec 2009, 11:31 »

It'll probably be a long time before a player is able to emotionally devastate their own characters in an RPG. Oh well.
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I just got the image of a midwife and a woman giving birth swinging towards each other on a trapeze - when they meet, the midwife pulls the baby out. The knife juggler is standing on the floor and cuts the umbilical cord with a a knifethrow.

JD

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Re: Mass Effect 2
« Reply #483 on: 15 Dec 2009, 19:59 »

Apparently the Normandy will now have an aquarium. You can buy fish for it.
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KvP

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Re: Mass Effect 2
« Reply #484 on: 15 Dec 2009, 20:47 »

Hmm, I wonder how my Shepard will take it when I romance Ashley and then kill her off at the end of ME1? I will try it. Bros before ho's, amirite?
In all likelihood, the same as if he had never engaged in a romance.
Actually I'll amend this - it makes more sense for Bioware to make your status with Ashley essentially a non-issue, which is to say if you sacrifice her, you can act as though you romanced (or didn't romance) her whether or not you actually did in the first game.
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Re: Mass Effect 2
« Reply #485 on: 16 Dec 2009, 18:30 »

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Re: Mass Effect 2
« Reply #486 on: 16 Dec 2009, 19:44 »

"Future blouses" and "space furniture"?  Fantastic.
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Re: Mass Effect 2
« Reply #487 on: 16 Dec 2009, 19:48 »

I truly hope that the future blouses are all directly copied from blouses that Lady Gaga has worn.
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Johnny C

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Re: Mass Effect 2
« Reply #488 on: 17 Dec 2009, 00:59 »

can't wait for a dramatic soft-focus reaction shot of a space futon
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Re: Mass Effect 2
« Reply #489 on: 17 Dec 2009, 09:37 »

So Joystiq has a write-up of the first 90-minutes, and like a sheep to slaughter I read the spoilers. 

HOLY CURVEBALL, BATMAN
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Re: Mass Effect 2
« Reply #490 on: 17 Dec 2009, 13:55 »

Could we have no spoilers outside of tiny text in this thread until launch day pweeze.
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Alex C

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Re: Mass Effect 2
« Reply #491 on: 17 Dec 2009, 14:14 »

Yeah, if there's spoilers I'm afraid I'll have to crash the next forum meetup just to bludgeon some of you guys.
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Re: Mass Effect 2
« Reply #492 on: 17 Dec 2009, 14:18 »

I'm spoiling so much of the game for myself just out of my voracious appetite for more info about this game holy fuck iwantitsobad

Liara's working for the Shadow Broker? What the fuck?

Also, for people who want info on the new preview but don't want spoilers, 1up's writeup is pretty good, and hides all the spoilers behind highlight-able text.
« Last Edit: 17 Dec 2009, 14:20 by Storm Rider »
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Re: Mass Effect 2
« Reply #493 on: 17 Dec 2009, 14:28 »

I've got a preview article from the Escapist where they talk about the Five things Bioware fixed for ME2.

Quote
The elevator loading screens of Mass Effect are practically legendary for the way they brought the game to a screeching halt - a complaint the developers BioWare didn't actually see coming because they saw them from a completely different perspective. "People said [the elevators in the Citadel] were slow," explains Hudson with a bit of a laugh. "We didn't think they were slow because we knew how far you were going. You're going from one end of Manhattan to the other in 30 seconds."

Well, that explains something.
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I just got the image of a midwife and a woman giving birth swinging towards each other on a trapeze - when they meet, the midwife pulls the baby out. The knife juggler is standing on the floor and cuts the umbilical cord with a a knifethrow.

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Re: Mass Effect 2
« Reply #494 on: 18 Dec 2009, 10:52 »

this is what I hear:
Quote
Defualt Shep:
Male earthborn, sole survivor, soldier class
Ashley dies
Council was destroyed when Sovereign attacked

There’s apparently a Q and A section with Miranda near the beginning where you can ‘clarify’ what Shepard did in the first game.

Armor is now five pieces: helmet, chest, shoulders, arms and legs

Normandy: Now with a VI and toilet. The captains quarters has a fish tank and you can collect fish on various worlds.

Upgrading your companions: Each character comes with a research project that they can complete on the ship. By collecting raw materials out in the world, Shepard can give himself and his allies a bevy of improvements.
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Re: Mass Effect 2
« Reply #495 on: 18 Dec 2009, 10:56 »

"Shepard, what are you doing?"

"Playing with the toilet"
FWUSH
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Re: Mass Effect 2
« Reply #496 on: 18 Dec 2009, 11:02 »

Also Thane will swim in the aquarium, I bet you.
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Re: Mass Effect 2
« Reply #497 on: 18 Dec 2009, 13:42 »

I think that 'who dies' is not predetermined if you don't import. I read in a separate preview that their game had decided that Kaiden was dead. In fact, based on two separate reviews I read I had surmised that the game just picked the character of Shepard's gender to off, but the information KvP has contradicts that, so I'm assuming they just do the figurative coin flip. Both previews did have the council being destroyed though, so that may or may not be the 'default' story path if you don't import data. Either way, I gotta finish my playthroughs before January 26th. I think I'm gonna change class though, the new bullet time effect for Adrenaline Rush just seems so pedestrian in comparison to the flashy new shit for other classes.
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Re: Mass Effect 2
« Reply #498 on: 18 Dec 2009, 13:47 »

Perhaps the default is random
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Re: Mass Effect 2
« Reply #499 on: 18 Dec 2009, 14:38 »

So what are your big choices going to look like when they get to ME2? Myself, I was a male infiltrator, colonist, sole survivor, mostly paragon, Kaidan died, council destroyed, Anderson For President. Too bad that savegame is gone.

At the end of Mass Effect I was convinced that Sovereign was going to escape if I decided to help the council. So I thought, fuck them, they're just politicians. Politicians can be replaced. Then Sovereign came down in flames. I was satisfied, until I loaded a previous save point and resued the council. As it turns out, it's not a choice between council dies+Sovereign dies and council lives+Sovereign lives. It's a choice between council lives+nameless humans die and council dies+nameless humans don't die. I was disappointed.
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Quote from: snalin
I just got the image of a midwife and a woman giving birth swinging towards each other on a trapeze - when they meet, the midwife pulls the baby out. The knife juggler is standing on the floor and cuts the umbilical cord with a a knifethrow.
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