Daggerfall was my FIRST computer game. Sure, I had played NES, and even SNES, IIRC, but this and WC2 were my first 2 games. And yea, there may have been some fapping...
Anyway, I played it back before the patches came in and fixed a bunch of stuff. You know, back in the days when you could cast levitate, crouch in a stairwell, and then float up through the ceiling into the VOID, then fly around in there until you found the quest NPC/item/switch/whatever, then backtrack to the nearest stairwell, and float back up through the steps. Sure made some of the repetitious grind a lot easier.
Also, if you made custom items that increased your various magic skills over ~120, the game would kinda bug out and magic costs for any spell using that skill would be set to 5. Then you could create spells like 100-100 + 100-100/level damage spells and levitate spells at max speed for 1 hour/level.
And then there were the fun-filled lycanthropy rages. Apparently guards never got any gear above iron. You could go were-pig and rampage, killing as many civilians as possible in as short a time as possible. When the guards come, you just train them around since they can't hurt you. Then you can do creative stuff like writing with bodies in the fountains in front of the balmora palace, or other creative places. And the loot...omg the loot! If the guards just used the stuff they carried, they'd actually be able to hurt you! Instead, just run it to a vendor and bank your infinite loot!
Man, thats only about half of it too...