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Author Topic: Fallout: New Vegas  (Read 262736 times)

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Re: Fallout: New Vegas
« Reply #1000 on: 29 Apr 2011, 11:23 »

Yeah they're patching the 360 patch. Don't know how Bethsoft missed that.
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Re: Fallout: New Vegas
« Reply #1001 on: 03 May 2011, 07:21 »



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BETHESDA SOFTWORKS REVEALS DOWNLOADABLE CONTENT PLANS FOR FALLOUT®: NEW VEGAS™

Three Additional Add-on Packs Releasing in Coming Months
for Xbox 360, PlayStation®3 system and Windows PCs

May 3, 2011 (Rockville, MD) – Bethesda Softworks®, a ZeniMax® Media company, today announced three downloadable content packs will be released in the coming months for Fallout®: New Vegas™. The three packs will be released simultaneously for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows-based PCs.

Honest Hearts™, Old World Blues™ and Lonesome Road™ will further expand upon Fallout: New Vegas. Fallout: New Vegas takes all the action, humor and post-apocalyptic grime and grit of this legendary series, and raises the stakes.

Available on May 17, Honest Hearts takes you on an expedition to the unspoiled wilderness of Utah’s Zion National Park. Things go horribly wrong when your caravan is ambushed by a tribal raiding band. As you try to find a way back to the Mojave, you become embroiled in a war between tribes and a conflict between a New Canaanite missionary and the mysterious Burned Man. The decisions you make will determine the fate of Zion.

In Old World Blues, releasing in June, you will discover how some of the Mojave’s mutated monsters came to be when you unwittingly become a lab rat in a science experiment gone awry. You’ll need to scour the Pre-War research centers of the Big Empty in search of technology to turn the tables on your kidnappers or join forces with them against an even greater threat.

Lonesome Road, available in July, brings the courier’s story full circle when you are contacted by the original Courier Six, a man by the name of Ulysses who refused to deliver the Platinum Chip at the start of New Vegas. In his transmission, Ulysses promises the answer as to why, but only if you take one last job –a job that leads you into the depths of the hurricane-swept canyons of the Divide, a landscape torn apart by earthquakes and violent storms. The road to the Divide is a long and treacherous one, and of the few to ever walk the road, none have ever returned.Reviews of Fallout: New Vegas have called the game as “an utterly essential purchase” (MSN UK) and as “addictively, rambunctiously fun” (Entertainment Weekly). The Associated Press awarded it a 4 out of 4 stars and said “Bottom Line: It’s a Blast”, while GameSpy gave it 4.5 out of 5 stars and called Fallout: New Vegas “one of the best games of the year.”

All downloadable content for Fallout: New Vegas will be available for download on Xbox LIVE® for 800 Microsoft Points, the PlayStation®Network for $9.99, and both Steam and Direct2Drive for $9.99.

Published by Bethesda Softworks and developed at Obsidian Entertainment, Dead Money, Honest Hearts, Old World Blues, Lonesome Road, and Fallout: New Vegas have been rated M for Mature by the ESRB.  For more information on Fallout: New Vegas, including the game’s downloadable content, please visit http://fallout.bethsoft.com.
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Re: Fallout: New Vegas
« Reply #1002 on: 03 May 2011, 07:42 »

whats SLCPD?
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Re: Fallout: New Vegas
« Reply #1003 on: 03 May 2011, 07:54 »

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Re: Fallout: New Vegas
« Reply #1004 on: 03 May 2011, 09:07 »

hey its a fantasy world it could have meant anything.  Like the NCRCF body armor
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Re: Fallout: New Vegas
« Reply #1005 on: 03 May 2011, 09:31 »

Point still stands, Googling NCRCF also gives you the correct result.  :-P
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Re: Fallout: New Vegas
« Reply #1006 on: 03 May 2011, 13:44 »

Stupid xbox point pricings, AUD had been better than the USD for ages now and we still get a raw deal ($9.20 extra for all). Might just wait until they're all collected and cheap on steam.
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Re: Fallout: New Vegas
« Reply #1007 on: 03 May 2011, 14:06 »

Oh also apparently GStaff (Bethsoft community manager dude) claims that each DLC will raise the level cap by 5.

*edit - Also there's apparently a new trait that will cap you at level 30. Not sure what the "upshot" is.
« Last Edit: 03 May 2011, 14:17 by KvP »
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Re: Fallout: New Vegas
« Reply #1008 on: 03 May 2011, 14:59 »

Pro'lly just there for people worried about over-levelling. By lvl 50 you'll have most skills maxed out.
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Re: Fallout: New Vegas
« Reply #1009 on: 03 May 2011, 20:05 »

I can't think of anything that would make that cap worth it, so it has to just be a sort of difficulty setting or something for flavor.
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Re: Fallout: New Vegas
« Reply #1010 on: 03 May 2011, 22:08 »

These are sure to join Dead Money and Lair of the Shadow Broker in the category of 'DLC for games I really like that I buy and never get around to actually playing'.
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Re: Fallout: New Vegas
« Reply #1011 on: 04 May 2011, 00:52 »

I guess a thing to note is that JE Sawyer was the lead on Honest Hearts and MCA headed up the last two.
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Re: Fallout: New Vegas
« Reply #1012 on: 06 May 2011, 21:20 »

Super crazy thought, what if Obsid is releasing these DLC quick smart/closing the door on F:NV because they're working on Fallout 4 using the creation engine.
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Re: Fallout: New Vegas
« Reply #1013 on: 09 May 2011, 21:52 »

did they ever announce a FO4? I know its planned for Some day over the horizon but I'd be curious to know where it takes place.
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Re: Fallout: New Vegas
« Reply #1014 on: 09 May 2011, 22:00 »

Absolutely nothing has been announced or even hinted at.
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Re: Fallout: New Vegas
« Reply #1015 on: 09 May 2011, 22:58 »

Honestly the earliest I'd expect to hear about any upcoming Fallout game would be at E3 and I think even that's highly unlikely, given that they still have DLC and Skyrim to promote.
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Re: Fallout: New Vegas
« Reply #1016 on: 09 May 2011, 23:00 »

Bethesda's not going to compete against themselves.
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Re: Fallout: New Vegas
« Reply #1017 on: 09 May 2011, 23:02 »

If Bethsoft's doing FO4 (and they are, let's not kid ourselves) it's probably just started in (or is very close to) preproduction, since Skyrim is probably close to wrapping up.
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Re: Fallout: New Vegas
« Reply #1018 on: 11 May 2011, 16:08 »

« Last Edit: 11 May 2011, 16:14 by KvP »
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Re: Fallout: New Vegas
« Reply #1019 on: 11 May 2011, 16:57 »

Also, per Chris Avellone's twitter, the new DLC volumes will be unlike Dead Money in that they will open up new areas you can traverse to/from the Mojave at will, ala Point Lookout.
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Re: Fallout: New Vegas
« Reply #1020 on: 13 May 2011, 12:00 »

Quote from: Avellooone
"In Dead Money, we did (loot stripping) for the survival/horror experience. None of the future DLCs strip gear from a player, although in Honest Hearts, because of the caravan journey you're on (and the distance) you can only carry a certain weight limit (which can be increased with skills and perks)," posted Avellone in explanation.

"In both Honest Hearts and Old World Blues, you'll find out fast that you're in a difficult situation and need to finish the adventure once begun - but both adventures take place in an open world free-roaming location (similar to Point Lookout)."

"Once there, you can tackle your objectives in any order or ignore them entirely. After completing the adventures, you can return freely to both locations from the Mojave," he continued on. "In Old World Blues, it's very, very easy to return anytime you want, and we tried to make it as easy as possible for people to do so."

"Lonesome Road is a bit different. As the name suggests, it's more a road that leads to an end destination (though not like any road you may have seen before), so it's structured a bit differently - you can travel it, and come back anytime you want. You can also return to it after the adventure is over."
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Re: Fallout: New Vegas
« Reply #1021 on: 13 May 2011, 23:06 »

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Re: Fallout: New Vegas
« Reply #1022 on: 17 May 2011, 09:22 »

Honest Hearts is def. out on XBL, but whether it's on Steam seems to depend on your time zone.
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Re: Fallout: New Vegas
« Reply #1023 on: 21 May 2011, 22:30 »

I really like that one of the characters in Honest Hearts is Two-Bears-High-Fiving.
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Re: Fallout: New Vegas
« Reply #1024 on: 22 May 2011, 04:37 »

Installed today, will play whenever.
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Re: Fallout: New Vegas
« Reply #1025 on: 01 Jun 2011, 02:12 »

That was actually really good but Zion was wasted on gamebryo.

In other news, the earth revolves around the sun and interplay is dead in the water again. Really, I don't see this as a problem as all the Black Isle ppl are at Obsidian anyway and I really don't want n MMO.
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Re: Fallout: New Vegas
« Reply #1026 on: 01 Jun 2011, 02:50 »

If that article is right about interplay going under means that Bethesda gets the rights for an mmo... I really don't want Bethsoft to be focusing on MMOs.
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Re: Fallout: New Vegas
« Reply #1027 on: 01 Jun 2011, 17:32 »

Bethsoft wouldn't be focusing on MMOs, they're only a publisher.  And since they're owned by Zenimax, it'll likely go to one of the other studios Zenimax owns.  Bethesda Game Studios happens to share a building with them, but they probably won't be the ones touching it.
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Re: Fallout: New Vegas
« Reply #1028 on: 01 Jun 2011, 17:53 »

I have to say it was a bad move on interplay to start an MMO. They should have came out with a new stand alone FO game first.  Not because I dont think they could make it but if they came out with a successful game in recent years and proved to the investors that its not a money pit.
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Re: Fallout: New Vegas
« Reply #1029 on: 01 Jun 2011, 18:27 »

Interplay making a half decent decision?

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Re: Fallout: New Vegas
« Reply #1030 on: 02 Jun 2011, 15:57 »

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Re: Fallout: New Vegas
« Reply #1031 on: 02 Jun 2011, 16:21 »

Wait, I'm confused Christine and the courier hadn't met until the events of Dead Money and didn't she get Vera Keyes voice towards the end of Dead Money. So, shouldn't Old World Blues take place after Dead Money?
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Re: Fallout: New Vegas
« Reply #1032 on: 02 Jun 2011, 22:35 »

Good question!

Did the Qore lady VA Vera Keyes? If not, she might show up as the recorded voice of pre-voice swapped Christine.
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Re: Fallout: New Vegas
« Reply #1033 on: 02 Jun 2011, 23:01 »

IMDB lists Laura Bailey as the voice actres of Julie Farkas, Lt. Carrie Boyd, Dr. Usanagi, Female Courier and Vera Keyes. If the Qore lady is Bailey the I guess she's both the voice of Vera and Christine Royce. Still, little bothered by the timeline.

Also, scorpitrons. Well played, Obsid.

EDIT: Christine Royce's pre OWB and the (light switch) voice is done by Veronica Belmont, the Qore lady. My money's on clone but I'm hoping that this will open up some changes to the epilogue and dialogue options (not going to happen, time + budget + whatever).
« Last Edit: 02 Jun 2011, 23:08 by Tom »
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Re: Fallout: New Vegas
« Reply #1034 on: 20 Jun 2011, 18:46 »

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Re: Fallout: New Vegas
« Reply #1035 on: 20 Jun 2011, 21:23 »

Wait, I'm confused Christine and the courier hadn't met until the events of Dead Money and didn't she get Vera Keyes voice towards the end of Dead Money. So, shouldn't Old World Blues take place after Dead Money?

also you can apparently play them in any order, i think
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Re: Fallout: New Vegas
« Reply #1036 on: 21 Jun 2011, 06:12 »

My favorite things about both New Vegas and Fallout 3 (in shiny meme form):





And my personal favorite:

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Re: Fallout: New Vegas
« Reply #1037 on: 22 Jun 2011, 16:01 »

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Re: Fallout: New Vegas
« Reply #1038 on: 23 Jun 2011, 11:14 »

Oh hell yes more Repconn stuff.
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Re: Fallout: New Vegas
« Reply #1039 on: 07 Aug 2011, 14:20 »

got paid on friday so i splurged and bought Honest Hearts and Old World Blues. currently going through OWB with my level 30-something lesbian scientist, Shelly Sundial. Dead Money's Holorifle makes everything (in the NV wasteland, and in the Big Empty) explode almost instantly, so nothing is really all that challenging...until I run out of MF cells and have to switch to another weapon, anyway, at which point I can barely dent anything.

really enjoying the premise and the area so far. only complaint is that the intro monologue "conversation" thing with the Think Tank is really really long. crazy long.
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Re: Fallout: New Vegas
« Reply #1040 on: 08 Aug 2011, 17:45 »

Goddamnit I bought the DLC just the day before they doubled the discount

IT KEEPS HAPPENING TO ME

Also this game is just a terrible time-sink in general. Continuing on from my tradition of naming all my female characters Dude McGuy and Bro Radface this game has probably netted me about 110 hours of non-productivity and I haven't even finished the main storyline yet

Just goddamn
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Re: Fallout: New Vegas
« Reply #1041 on: 09 Aug 2011, 10:01 »

that's what they do. i'm around 130 hours into my second NV character, after putting around 90 or 100 into my first one.

i've probably put around 250-300 hours into F3. same with Oblivion (maybe closer to 400 with that one). that's almost a thousand hours spent wandering empty countrysides and rooting around in mostly empty containers.

goddamn is right
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Re: Fallout: New Vegas
« Reply #1042 on: 13 Aug 2011, 14:55 »

finally got it on the cpu and the addons.  some great new perks and starting perks.  any recommendations on a good site for mods?
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Re: Fallout: New Vegas
« Reply #1043 on: 13 Aug 2011, 15:22 »

http://www.newvegasnexus.com/

that should be your first step
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Re: Fallout: New Vegas
« Reply #1044 on: 13 Aug 2011, 17:29 »

just don't make eye contact with anybody
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Re: Fallout: New Vegas
« Reply #1045 on: 21 Aug 2011, 17:37 »

And do not ask about pubic hair or nipples

ever
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