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Author Topic: Fallout: New Vegas  (Read 303295 times)

Cire27

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Re: Fallout: New Vegas
« Reply #750 on: 18 Nov 2010, 23:11 »

holy fuck
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Re: Fallout: New Vegas
« Reply #751 on: 19 Nov 2010, 00:35 »

so long Western Skies
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ackblom12

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Re: Fallout: New Vegas
« Reply #752 on: 19 Nov 2010, 10:52 »

Where the hell do i even extract these files. This is the only problem I really have with fallout nexus is most of them that aren't just data checklist mods have no documentation on how to install them, or if they do the documentation gives completely different instructions that what is actually in the New Vegas folders. My new vegas folder doesn't even have most of these folders and I know I must be missing something somewhere.
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Re: Fallout: New Vegas
« Reply #753 on: 19 Nov 2010, 12:21 »

You have to know where your Steam folder is. It's going to be something like (Steam Folder)/Steamapps/common/Fallout New Vegas/data. Some just require that you merge the mod files with the data folder, some just need you to put an .esm or .esp in the data folder and then activate them, more include both. There are a couple that require other mods installed - the Pipboy reskins require the New Vegas Script Extender (NVSE), but not a lot of other mods do. Check the first post of this thread, it includes a lot of the stuff and info you'll need.

In other very impressive mod news, somebody's made a mod that converts your FO3 character info into a "Lone Wanderer" companion. It's obviously sort of rough at this point, but they've gone beyond proof of concept, and that's pretty astounding in and of itself.
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Re: Fallout: New Vegas
« Reply #754 on: 19 Nov 2010, 14:01 »

Oh that I already know, however I was not aware that some have files that have to be activated. Most of these don't even come with Readmes with installation instructions which is incredibly odd since I've never really encountered a mod community that doesn't do that.
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Re: Fallout: New Vegas
« Reply #755 on: 19 Nov 2010, 20:33 »

DLC Deets!



Quote from: Bethsoft 'In the Works'
On December 21st, Fallout: New Vegas' first DLC, Dead Money, will be available exclusively on Xbox 360 for 800 Microsoft Points.

To give you a sneak peek at the content, Senior Designer Chris Avellone answered a few of our questions about the heist-themed content.

Here's the interview…

    Can you discuss the setting for Dead Money?
    Dead Money is set in the Sierra Madre, an opulent and extravagant resort that was supposed to be the greatest casino in the west – except that it never opened. Bombs fell before the gala opening, and the Sierra Madre froze in time, its state of the art security system locking the place up tight. Nothing could get in, and none of the guests could escape. Years passed. The climate control and air conditioning system within the facility began to spit toxins into the surrounding city, causing a slow cloud and haze to form over the area - which proved lethal to anyone who tried to explore the city. Only a mysterious group called the Ghost People survived to call the city home, trapped inside what appeared to be hazmat suits and never speaking to their victims... only capturing them alive and dragging them away to the depths of the city deep within the Cloud.

    And so the Sierra Madre faded from the history books, only occasionally being seen in posters across the wastes, until it took on mythic ghost story status... a supposed "City of Gold" in the Mojave Wasteland where all the treasures of the Old World were rumored to be held. It was kept alive as a late-night saloon story by prospectors who'd claimed to have found maps leading there... and were willing to part with the "map" for a few caps. Or a drink. Or a warm place to sleep.

    How will the player reach this area?
    The Sierra Madre is a mythical place in the wastes, with travelers all risking their lives to find it. Only one man truly "found" it - and lived. After the fall of HELIOS One, Father Elijah of the Brotherhood of Steel set out to find new weapons to eradicate NCR. And in the process he found the Sierra Madre. The Courier is lured to the Sierra Madre by a faint radio broadcast advertising the gala grand opening.

    From a gameplay standpoint, Dead Money is accessed by loading a save file from any point in Fallout: New Vegas prior to the endgame sequence, in the same way as Operation Anchorage, Point Lookout, The Pitt or Mothership Zeta were triggered in Fallout 3.

    Can you share details on some of the new creatures/enemies players will encounter?
    This being an extension of Fallout: New Vegas, players will encounter several unique characters, each with their own motivations, all of whom will have to work together if any of them are going to survive. Aside from just struggling with their would-be companions, the courier will also have to deal with the mysterious Ghost People as well as the casino's substantial defense systems.
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Re: Fallout: New Vegas
« Reply #756 on: 19 Nov 2010, 20:36 »

Bear Trap fist.

This is my face upon learning that Elijah will not turn out to be a Presper-esque character -> :(
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Re: Fallout: New Vegas
« Reply #757 on: 19 Nov 2010, 21:22 »

That we know of.  Who says he DIDN'T find something?  Something had to cause the death cloud.

also holy fuck we get to play Fallout : Silent Hill.
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Re: Fallout: New Vegas
« Reply #758 on: 20 Nov 2010, 06:15 »

My game is now locking up every ten minutes :(
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Re: Fallout: New Vegas
« Reply #759 on: 20 Nov 2010, 07:20 »

Tried (if you have it on steam) running Steam in offline mode?
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Re: Fallout: New Vegas
« Reply #760 on: 21 Nov 2010, 23:59 »

so it doesn't sound like it allows you to play the game after you finish the dlc, a la broken steel
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Re: Fallout: New Vegas
« Reply #761 on: 22 Nov 2010, 06:46 »

Playing it on 360.

Another fun thing:

I started doing quests for the King. I completed one and went back to tell him, but I couldn't find him. The pointer was some random point right next to the door. I could hear Rex barking, but it was echoing.

Turns out either they're in a secret basement or they're clipped into the floor. PERMANENTLY.
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Cire27

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Re: Fallout: New Vegas
« Reply #762 on: 22 Nov 2010, 10:12 »

They're upstairs.  Third floor.
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Re: Fallout: New Vegas
« Reply #763 on: 22 Nov 2010, 10:40 »

Well now I feel awesome.
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Cire27

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Re: Fallout: New Vegas
« Reply #764 on: 22 Nov 2010, 11:28 »

I did the same thing you did if that means anything to you.
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Scandanavian War Machine

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Re: Fallout: New Vegas
« Reply #765 on: 22 Nov 2010, 11:46 »

Yeah, me too.

I spent a VERY long time wandering around that stupid building before I realized there was a third floor.
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Re: Fallout: New Vegas
« Reply #766 on: 22 Nov 2010, 12:26 »

I had given up. I started killing everyone and STILL didn't see a third floor.

By the way, has anyone given Boone the Avenger minigun?

It is HILARIOUS.
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snalin

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Re: Fallout: New Vegas
« Reply #767 on: 22 Nov 2010, 15:50 »

It's like, up the stairs. And then up the stairs again. It's not rocket science!

It's also completely hilariously easy to kill stuff with the ED-E, Boone and a sniper rifle of your own. Combine it with good draw distance, good gun skill and that thing that perk that makes sneak crits hit harder, and the entire outdoors is a line of dead stuff that used to be lit up in red. I walked through a bunch of deathclaws without breaking a sweat.

Also, is there some way to figure out a lot of Mr. House's backstory without working for the guy? I just walked right into his chamber and murdered him, it felt a bit too easy. There was an alarm and shit, but the robots didn't react, and I didn't even have to break out my maxed science skill. So I now have *spoler* a dead semi-ghoul in a box and a robot army of my own *spoler* without really knowing why. I mean, most of the stuff I know about the guy comes from the loading screens.
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KvP

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Re: Fallout: New Vegas
« Reply #768 on: 23 Nov 2010, 15:06 »

Here's a neat little development: Someone made a mod allowing you to ally with the BoS when working for House the way you can when working with the NCR. Allegedly the modder found a bunch of disabled-but-still-present content within NV's files and reactivated it the way the KOTOR2 Restored modders did. The obligation to massacre the entire BoS bunker under House was something a lot of players didn't like and overall it seems just a tad incongruous with House's usual "victory through commerce" approach, though his stated reasons in the vanilla game are pretty reasonable. It was a point at which a lot of players switched sides to NCR or Wild Card.

It's stuff like this that really makes PC versions shine. I had read somewhere on SA that somebody had likewise found a bunch of cut content within ME2 that pointed to Legion being an early-game companion and Shepard being revived by the Geth instead of Cerberus (both of which were originally planned) but there was obviously too much incongruity to activate it sensibly. Someone apparently did manage make Legion a (weird) early-game companion.
« Last Edit: 23 Nov 2010, 15:11 by KvP »
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Re: Fallout: New Vegas
« Reply #769 on: 23 Nov 2010, 17:29 »

yeah, legion has a bunch of early quest dialogue.

god damn i need to beat this game

do i go ncr or wild card what do i do What Do I DO
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KvP

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Re: Fallout: New Vegas
« Reply #770 on: 23 Nov 2010, 17:46 »

NCR is dix go Wild Card.

Dead Money fact sheet
Quote
Description:
As the victim of a raw deal you must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino. In Dead Money, your life hangs in the balance as you face new terrain, foes, and choices. It is up to you how you play your cards in the quest to survive.

Story:
Welcome to the Sierra Madre Casino! The casino’s mythical contents are lusted after by desperate wasteland scavengers, who tell stories of intact treasure of the old world buried deep within its vault. Lured here by a mysterious radio signal advertising the long-awaited grand opening of the casino, you are thrown into a high stakes game where you’ll have to work with three other lost souls if you want to survive.

Key Features:
- Take part in a suspenseful post-apocalyptic casino heist in which you’ll need to work with three companions, each of whom has their own motivation for helping you.
- Add hours of extended gameplay where you’ll encounter the mysterious Ghost People, pre-war death traps and the holographic security system of the Sierra Madre.
- Navigate your way through a challenging new storyline, with even tougher choices.
- New perks, achievements, and a raised level cap to 35!


The level caps will climb higher and higher until G-d strikes us down for our hubris.
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Re: Fallout: New Vegas
« Reply #771 on: 23 Nov 2010, 18:09 »

I was trying to do "Birds of a Feather" but the game totally bugged out. After the guy with the bomb the doorman just stood there (the second stage) saying nothing relevant so I couldn't finish that part of the quest although I got the courier assignment . I also can't do the third stage because Jean-Baptiste keeps telling me to fuck off. Man, fuck these guys I'm just going to use a stealth-boy and steal everything in sight.
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KvP

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Re: Fallout: New Vegas
« Reply #772 on: 24 Nov 2010, 03:28 »


Ring-a-ding
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Re: Fallout: New Vegas
« Reply #773 on: 24 Nov 2010, 03:40 »

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Re: Fallout: New Vegas
« Reply #774 on: 24 Nov 2010, 15:48 »

Yes

Final sales tally for October (the 5 million number, in hindsight, looks to be retail copies shipped to retailers):
 - 360: 679k
 - PC: 415k
 - PS3: 331K

So the monthly sales are around 1.43 Million.
« Last Edit: 24 Nov 2010, 15:51 by KvP »
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Re: Fallout: New Vegas
« Reply #775 on: 24 Nov 2010, 16:03 »

holy shit
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Re: Fallout: New Vegas
« Reply #776 on: 24 Nov 2010, 16:13 »

The dancing or the figures?
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Re: Fallout: New Vegas
« Reply #777 on: 24 Nov 2010, 16:15 »

Yes
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KvP

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Re: Fallout: New Vegas
« Reply #778 on: 24 Nov 2010, 16:47 »

Getting down like that is probably not good for Caesar's condition, honestly.
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Re: Fallout: New Vegas
« Reply #779 on: 24 Nov 2010, 22:56 »

Vulpes got game.
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Re: Fallout: New Vegas
« Reply #780 on: 26 Nov 2010, 17:40 »

Exam done. After leaving it alone for three weeks I played F:NV for about eight hours. Progress!

I'm now slightly regretting not having built my character from the start. New Vegas' perks are expertly suited for this. I made a high int, high per, low str, low luck character and went to see where it got me. Now I'm shotgunning everything with the Shotgun Surgeon and Weapon Handling perks, and a 12-gauge hunting shotgun, which is lotsa fun. Legionaires perish under a hail of their own currency, haw haw.
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Re: Fallout: New Vegas
« Reply #781 on: 26 Nov 2010, 19:23 »

My first character wasn't built well so I restarted after getting into vegas. I'm now running an Energy Weapons/Sniper build with ED-E as my spotter. I'll probably grab Lilly or Veronica later to handle up close. I've got to hand it to the devs, New Vegas is a more challenging game than F3 ever was
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Re: Fallout: New Vegas
« Reply #782 on: 27 Nov 2010, 12:52 »

Just a heads up, over at Direct2Drive they're holding a sale - FO:NV for $30. And, every 5th order is free.

Just in case you haven't gotten a PC version yet (the mods will make it worth it), or know someone with a PC who needs a Christmas present.
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Re: Fallout: New Vegas
« Reply #783 on: 27 Nov 2010, 21:24 »

Somebody put in a little bit extra effort and made a custom buildable laser zip gun out of various objects already in-game. Pretty impressive.
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Re: Fallout: New Vegas
« Reply #785 on: 28 Nov 2010, 16:14 »

waiting for his(?) continuation of the mod that removes all men from the game.
« Last Edit: 29 Nov 2010, 19:55 by Felrender »
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Re: Fallout: New Vegas
« Reply #786 on: 29 Nov 2010, 15:09 »

I just found the Tesla-Beaton prototype. That's just awesome.
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Re: Fallout: New Vegas
« Reply #787 on: 29 Nov 2010, 21:17 »

My brother just drank a shot of whiskey and knocked a Deathclaw out with boxing gloves and then proceeded to hack it to pieces with a chainsaw while it was unconscious.

this game is awesome sometimes
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Re: Fallout: New Vegas
« Reply #788 on: 02 Dec 2010, 19:00 »

So i finally pick the game back up after not playing for some time, get to the point of no return, start the NCR event...and it freezes. :psyduck:
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Re: Fallout: New Vegas
« Reply #789 on: 02 Dec 2010, 19:48 »

i played the game for about a week and a half, played a tone of side quests, got to level 29 and to the point where i can choose to kill/disable mr house. then i got tired of my xbox freezing and stopped playing cuz the game was boring anyway. it's so sad too cuz i played fallout 3 for like 2 months before i got bored with it
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Re: Fallout: New Vegas
« Reply #790 on: 02 Dec 2010, 20:07 »

i will straight-up murder you from across the internet if you say "cuz" one more time god fucking dammit
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Re: Fallout: New Vegas
« Reply #791 on: 02 Dec 2010, 20:16 »

Just... Cause, I'd say.
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Re: Fallout: New Vegas
« Reply #792 on: 03 Dec 2010, 06:22 »

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Re: Fallout: New Vegas
« Reply #793 on: 03 Dec 2010, 09:02 »

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Re: Fallout: New Vegas
« Reply #794 on: 03 Dec 2010, 10:00 »

uh,um,uh,well


i can take it don't worry, im not new to the whole being bitched at on a forum thing. there is one or two forums i am infamous on and don't go back to any more. although if i did i would probably be remembered
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Re: Fallout: New Vegas
« Reply #795 on: 03 Dec 2010, 10:44 »

Nah dude I think that comment was aimed towards Melodic to stop being so harsh on you, you're fine, we just tend to be Grammar Nazi's 'round these parts, everyone's got their pet peeves about words and whatnot.
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

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Re: Fallout: New Vegas
« Reply #796 on: 03 Dec 2010, 10:52 »

hey has anyone done any low-INT character playthrough stuff yet
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Re: Fallout: New Vegas
« Reply #797 on: 03 Dec 2010, 17:46 »

Finally, a recharger rifle that only sears off clothing. They don't even notice!
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Re: Fallout: New Vegas
« Reply #798 on: 04 Dec 2010, 00:27 »

my beautiful dark twisted fantasy.. now a reality
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[02:12] yuniorpocalypse: let's talk about girls
[02:12] Thug In Kitchen: nooo

David_Dovey

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Re: Fallout: New Vegas
« Reply #799 on: 04 Dec 2010, 07:31 »

Finally, a recharger rifle that only sears off clothing. They don't even notice!

Even when the do, it's too late. I've seen everything, I've seen it all.
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It's a roasted cocoa bean, commonly found in vaginas.
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