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Author Topic: Duke Nukem Forever RIP  (Read 9464 times)

KvP

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Re: Duke Nukem Forever RIP
« Reply #1 on: 07 May 2009, 10:55 »

Whoa, I didn't even know there was a Duke Nukem game in development.  I thought Duke Nukem 3D was the last game they were making.  And Apogee is definitely a great gaming company; growing up I had like four of those 100 PC Game collections or whatever, and looking back a whole lot of the good games on thsoe discs were made by Apogee: Crystal Caves, Cosmo's Cosmic Adventure, Secret Agent, Major Stryker, Rise of the Triad, Wolfenstein, Blake Stone, Hocus Pocus, Math Rescue, Word Rescue, Halloween Harry... ah, good times.

Fun comparison, look at how far the Duke Nukem franchise went from the original game.
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bicostp

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Re: Duke Nukem Forever RIP
« Reply #2 on: 07 May 2009, 17:12 »

They've been making (and scrapping and restarting) DNF since at least the late 90s. Kind of like what Valve did with TF2, but at least they released other games in the meantime (and finally finished the game). 3D Realms released, what, a few phone ports of Duke Nukem 3D and the two Serious Sam games in the last 10 years?

As a side note, 'DNF' is also an auto racing term for Did Not Finish. :lol:

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Re: Duke Nukem Forever RIP
« Reply #3 on: 07 May 2009, 20:28 »

Ah tis a sad, sad day. I remember more than a decade ago when this game was announced and then not much more than a decade ago when the jokes about how delayed it was began. Since then it has always been "that game in development." DNF was in development pretty much my entire life as a gamer and while I was never all that excited for it and never honestly thought it would come out, it's still sad to see it officially dead. Hats off to dragging it out as long as possible guys!
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Re: Duke Nukem Forever RIP
« Reply #4 on: 07 May 2009, 22:20 »

Duke Nukem Forever isn't necessarily dead, just 3D Realms. Take-Two are adamant about retaining the publishing rights. They'll probably pawn it off to someone capable of completing it.
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Re: Duke Nukem Forever RIP
« Reply #5 on: 08 May 2009, 16:33 »

Considering that Apogee owns the IP rights, I think it's up to them.
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Re: Duke Nukem Forever RIP
« Reply #6 on: 08 May 2009, 20:40 »

Apogee = 3D Realms. There's a separate "Apogee" company who was working on 2D Duke games, I don't know what the status of that is. But yeah, Apogee the venerable developer is dissolved.
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Re: Duke Nukem Forever RIP
« Reply #7 on: 08 May 2009, 21:23 »

I'm pretty sure that the 2D Apogee is retaining the rights to the IP
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KvP

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Re: Duke Nukem Forever RIP
« Reply #8 on: 08 May 2009, 23:34 »

It's probable that they'll retain rights to the games they're currently making, but considering that 3D Realms was working on DNF far (far far) longer than the new 2D Apogee has existed, I'd assume the IP itself is in a state of flux at the moment. Take2 probably has all the power here, they could take the existing assets (you can see some in-engine renders from former Black Isle artist Tramell "T-Ray" Isaac here, here, here and here) and pass them off to a different studio to finish. That seems reasonable.
« Last Edit: 09 May 2009, 03:37 by KvP »
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Re: Duke Nukem Forever RIP
« Reply #9 on: 09 May 2009, 05:43 »

Remind me again why this game was apparently impossible to complete?
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Re: Duke Nukem Forever RIP
« Reply #10 on: 09 May 2009, 11:00 »

Duke Nukem Forever was like trying to shove a baseball down an elderly dying man's throat: you could have probably squeezed a golf ball down there, but that baseball is going to kill him.

And nobody likes to dig baseballs out of dead people.
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Re: Duke Nukem Forever RIP
« Reply #11 on: 09 May 2009, 12:37 »

Remind me again why this game was apparently impossible to complete?

Incompetence and a bit of Shenmue syndrome; they made a bunch of grandiose claims about how interactive and varied everything was going to be when in reality they hadn't even figured out what engine they should be using to try accomplishing that. It was like the exact opposite route the guys who made Serious Sam (all 10 of them!) took.
« Last Edit: 09 May 2009, 12:45 by Alex C »
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Re: Duke Nukem Forever RIP
« Reply #12 on: 09 May 2009, 16:47 »

Speaking of which, why hasn't anyone made a thread about Serious Sam 3?

geez, guys.


I'm hoping Take-Two doesn't cancel the project. At most, put it on hold. I can't possibly imagine what would happen to the DN community if they waited for a game since the precambrian era and it got cancelled.
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KvP

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Re: Duke Nukem Forever RIP
« Reply #13 on: 10 May 2009, 12:49 »

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Re: Duke Nukem Forever RIP
« Reply #14 on: 10 May 2009, 14:38 »

Always bet on Duke.
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Re: Duke Nukem Forever RIP
« Reply #15 on: 10 May 2009, 19:10 »

Ah, it just wouldn't be a Duke Nukem game without shameless use of a strip club.
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KvP

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Re: Duke Nukem Forever RIP
« Reply #16 on: 12 May 2009, 00:02 »

28 HD screenies and the entire plot of the game leaked.

Don't think this game is ever coming out!
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Re: Duke Nukem Forever RIP
« Reply #17 on: 12 May 2009, 05:17 »

Then it's true. Duke Nukem Forever was shot between the eyes before the public unveiling. Now all we can do is stare at the very pretty corpse.
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Re: Duke Nukem Forever RIP
« Reply #18 on: 12 May 2009, 05:41 »

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Reed

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Re: Duke Nukem Forever RIP
« Reply #19 on: 12 May 2009, 13:18 »

Then what does this refer to!?
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Re: Duke Nukem Forever RIP
« Reply #20 on: 12 May 2009, 14:41 »

They did come out with a DS Duke Nukem
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Re: Duke Nukem Forever RIP
« Reply #21 on: 12 May 2009, 15:49 »

28 HD screenies and the entire plot of the game leaked.

Don't think this game is ever coming out!

The plot outline is gold.
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Re: Duke Nukem Forever RIP
« Reply #22 on: 13 May 2009, 11:53 »

Then what does this refer to!?

Become the next Duke

There are women trying out for this thing.
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Re: Duke Nukem Forever RIP
« Reply #23 on: 02 Jun 2009, 11:50 »

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satsugaikaze

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Re: Duke Nukem Forever RIP
« Reply #24 on: 03 Jun 2009, 05:44 »

Poor bastard on preorder for 11 years...
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KvP

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Re: Duke Nukem Forever RIP
« Reply #25 on: 11 Aug 2010, 12:02 »

Kotaku has "inside sources" that say DN:F is being revived at Gearbox. VG247's founder backs up the rumor. Looks like it's back on.

Given the status of Aliens: Colonial Marines, however, it could still languish in development hell.
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Re: Duke Nukem Forever RIP
« Reply #26 on: 11 Aug 2010, 13:03 »

The same Gearbox that made the two "meh" Half-Life expansion packs?

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Re: Duke Nukem Forever RIP
« Reply #27 on: 11 Aug 2010, 13:10 »

The same Gearbox that made two pretty good HL1 expansions(I loved Opposing Force), the pinnacle of WW2 FPSes, Brothers in Arms, and Borderlands which was very fun, if a bit flawed (especially on the PC end).
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bicostp

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Re: Duke Nukem Forever RIP
« Reply #28 on: 11 Aug 2010, 19:49 »

and Borderlands which was very fun, if a bit flawed (especially on the PC end).

The part that has me worried. There are enough half-assed ports of console games to PC as it is. :(

Opposing Force was okay, but Blue Shift was way too short.

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Re: Duke Nukem Forever RIP
« Reply #29 on: 12 Aug 2010, 23:49 »

borderlands was seriously flawed no matter what system you played it on. i never got bored of a game so fast.
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satsugaikaze

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Re: Duke Nukem Forever RIP
« Reply #30 on: 16 Aug 2010, 02:50 »

... Halo PC port?

 :-P
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