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Author Topic: Bioware's New Game: It's Mass Effect 3.  (Read 81048 times)

JD

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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #250 on: 21 Apr 2011, 10:04 »

I stand by the opinion that the flemeth redesign wasn't that bad.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #251 on: 21 Apr 2011, 10:07 »

Smexy Grandma
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #252 on: 21 Apr 2011, 10:14 »

the proper term is foxy
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #253 on: 21 Apr 2011, 10:16 »

The difference between a Smexy Grandma and a Foxy Grandma is I want to nom her face
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #254 on: 21 Apr 2011, 16:54 »

As opposed to what, motorboating?
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #255 on: 21 Apr 2011, 21:23 »

Squeeee
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #256 on: 22 Apr 2011, 02:15 »

they just made ashley's face weird, is all. like it doesn't look like her. i'd be ok with the seven of nine jumpsuit if it wasn't for the weird face they gave her.
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satsugaikaze

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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #257 on: 25 Apr 2011, 05:51 »

You should see the other guy (read: Kaiden)

EDIT: Apparently Ash/Kaiden is now a Spectre in 3.
Interesting.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #258 on: 25 Apr 2011, 16:59 »

How they made some of them aliens.

I'll finally have something to throw at the bros who insist that Asari aren't female.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #259 on: 25 Apr 2011, 17:52 »

i don't know why i'm looking at these scans online when i have the article sitting in my room unfinished....

....but yeah ashley's face looks fucking wonked out and i'm not feelin it
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #260 on: 26 Apr 2011, 19:44 »

New promo vid: Casey Hudson on the beginnings of Mass Effect

"These relationships, you really have to pursue them, it's not just, you press A then you're in a relationship." - LOL
« Last Edit: 26 Apr 2011, 19:49 by KvP »
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #261 on: 26 Apr 2011, 20:45 »

Oh it was hudson not gaider that turned me off to tali
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #262 on: 26 Apr 2011, 23:45 »

New promo vid: Casey Hudson on the beginnings of Mass Effect

"These relationships, you really have to pursue them, it's not just, you press A then you're in a relationship." - LOL
To be fair to him I played on PC so I clicked my mouse button
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #263 on: 27 Apr 2011, 11:21 »

New promo vid: Casey Hudson on the beginnings of Mass Effect

"These relationships, you really have to pursue them, it's not just, you press A then you're in a relationship." - LOL

He's right, really. You have to push the A button like, four or five times.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #264 on: 01 May 2011, 04:11 »

How they made some of them aliens.

I'll finally have something to throw at the bros who insist that Asari aren't female.

Man he even used the phrase "space babe".
But yeah this is actually pretty fascinating, although design like character or species design does generally require well-distinguished silhouette work. I can see why they chose that asari scalp folding over the other similar sketches.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #265 on: 04 May 2011, 13:55 »

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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #266 on: 04 May 2011, 14:07 »

Given the rushed shitheap that was Dragon Age 2, I don't particularly mind this delay.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #267 on: 04 May 2011, 14:43 »

Best bad news all year.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #268 on: 04 May 2011, 14:46 »

I agree with both of you.  If it means that it gets done right, versus being released faster - go ahead and delay.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #269 on: 04 May 2011, 16:29 »

More time to play Witcher 2 then
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #270 on: 04 May 2011, 21:43 »

Excellent news that it's being delayed.

More games need to be delayed.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #271 on: 05 May 2011, 00:30 »

Only cases where I'd actually be annoyed at delays is if representatives of the developer team have said beforehand that the game is virtually complete, but they're going to delay it by a few months anyway for some obscure reason


(Hint: Gears of War 3 + Bulletstorm)
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #272 on: 06 May 2011, 13:23 »

Quote
PC Gamer UK posted:
-Tali is confirmed squadmate
"Garrus, Liara, Kaidan, Ashley and (newly confirmed) Tali are all full
time members of your team if they survived the previous games."


-Wrex?
"I asked point blank about Wrex and got as close to a 'no' as I think Bioware will come at this early stage: exceutive producer Casey Hudson simply re-emphasised that such characters canplay a role and fight alongside you without necessarily being permanent squad members."


-No new LIs in ME3

-Biotics are more potent in combat
"Biotics can use their Pull ability to rip a shield out of someone's hands" (I dont get this)

-Multi Layered combat areas
"The games combat spaces have graduated from the often-familiar open areas dotted with low walls. They're now multi layed encouraging you to seek high ground for a better vantage point...[the rest is about Cerberus rocket boot dudes using this to their advantage]

-class Specific Melee attacks
Engineer: Omni-tool fire lash attack
Adept: Melee (biotic) attack that knocks everyone near them away and stuns

-Powers Evolve more than once
"In ME3 this is just the start. A Vanguard player can customise their devastating Charge move first to slam people harder, then do more damage, then to reduce the cooldown.

-Powers combine
Example given with Soldier: "Soldier still has an arcing attack called Concussive Shot, but it now behaves differently depending on the ammo ugrade he/she is using. Cryo ammo lets you use that same trajectory to deliver a blast of ice that canfreeze every enemy in the area."


-Story is more like ME1 than ME2

-Places being visited (at least what the Magazine reports):
[...]mission takes you to the Salarian homeworld, the Quarian homeworld, the Asari homeworld, and the human homeworld - Earth. You'll even go to Mars [...]

-Every major character you have met will play a role in the last game

-Why is Cerberus after Shepard? They are working with the Reapers
"If your wondering why we were fighting Cerberus, having worked closely with this shadowy organisation in Mass Effect 2, the answer just raises further questions. They are wokring with the Reapers"

-Reaperized enemies include Asari, Krogan, Rachni
"In Mass Effect 3 we'll fight the Reapers other experiments, with other species.
One is a hideously bloated pregnant Asari, her gums stripped away and a robot skeleton showing through her rotting flesh"

"The Reapers take on the Rachni, who were already viscious insect monsters,are covered with bulging savs of lesser creatures. Rather than hitting their weak spot for massive damage, you want to avoid it like the plague: bursting any of these sacs before the creature is dead wit will unleash a swarm of horrible mini-rachni that crawl all over your body"

"The Reaperised Krogan wears heavy armor plates that can shear off with enough focused fire. Once you do the creature changes its behaviour to be more defensive clutching its lurid blue intestines to its stomach as its lumbers towards you"

Casey Hudson summarizing ME3 (This is an article quote):
"Casey sums up Mass Effect 3 as being about victory through sacrifice, the scale of that sacrifice has been increasing with each new chapter" [Rest is authors speculation about saving(or not saving) Wrex and Rachni consequences]
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satsugaikaze

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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #273 on: 09 May 2011, 03:37 »

Well considering they've only announced one brand-new character companion, "No new LIs is not really a big thing"

Quote
"In Mass Effect 3 we'll fight the Reapers other experiments, with other species.
One is a hideously bloated pregnant Asari, her gums stripped away and a robot skeleton showing through her rotting flesh"

read: Bioware attempts to #1 for Nightmare Fuel
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #274 on: 09 May 2011, 11:29 »

Quote from: OXM
Apparently, according to OXM, you can jump and roll, and blindfire has been introduced.

As well as gaining civilisation's alliegance, you can lose them to the Reapers if you don't play right, similarly to losing squadmates in the suicide mission.

Your weapons have three upgrade slots -scope barrel and grip, and you can change the colour and camoflage of weapons.

The magazine rumours that Garrus is being built up to a dramatic death.

Cerberus and husks will be main enemies, and cerberus is divided into three main types of troops - heavy bruisers, medium and light.

You may be able to get an eyepiece, like Garrus's, that will allow non-sniper weapons to scope in further, which also hints at armour having more of an effect on gameplay.

Bioware are going to announce something big at E3 - a lot of the gameplay features and more squadmates.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #275 on: 10 May 2011, 15:40 »

kind of discourage by it seems there's mostly human companions this time around. on average in this series, human companions are the worst/most boring/useless. ashley/kaiden were horrible in ME1, and jacob was even worse. miranda is polarizing at best. oh great! another boring white marine guy.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #276 on: 11 May 2011, 01:34 »

I would have to disagree on both Miranda and Ashley being the "worst/most boring/useless" squadmates. Miranda as a squadmate has Overload and Warp, which covers all forms of protection in Mass Effect 2, making her a decent all-round squadmate to go with. Ashley in is a really useful tank and can draw a lot of fire away from Shepards who might not have as much health, although it's true that she isn't the biggest bruiser of the ME1 team. They're both perfectly useful squadmates depending on what class your Shepard is.

As for the characters themselves, they are arguably quite boring, yes, although by a point of comparison I did find Ashley's xenophobia (especially when you explore the context of her xenophobia) and gradual changing of ways a slightly more interesting character progression than Kaiden, who... doesn't really do anything for me since y'know he's worked out all his issues before the game even started.

And Miranda is just plain silly.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #277 on: 11 May 2011, 12:43 »

I'd have to agree that Jacob isn't useless - at least at the beginning of the game when you can get caught short a lot of the time, its really useful to just use Pull (Big Red Shepard only has soldier abilities). Ashley was a fairly good team mate in the first game, had her on most of my missions due to being a stable member of your team with a lot of fire-power. She got the second best weapons, poor Garrus had to make do with Polonium Rounds V.

I think human companions are necessary as ME are essentially games of choice - if you just had aliens to choose from, well, some people might not like that. You should always have the ability to have an all alien or all human team, but I think that most people mix it up a bit.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #278 on: 11 May 2011, 13:28 »

Any ally who can use a shotgun is useful in Mass Effect 1 or 2.  Fact.

Miranda is also the most useful squadmate from a gameplay perspective IMO since she can effectively deal with any defense type (Warp for Armor + Barrier, Overload for Shields) and she has GREAT passive squad bonuses.

Jacob is good at the beginning if you have the Cerberus Network since he gets that shotgun.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #280 on: 11 May 2011, 19:12 »

Spoilers.  D}:

Would a kindly poster give us the juice on the gameplay details (if any are given) without spoiling the plot for us spoil-plague avoiders?
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #281 on: 12 May 2011, 04:49 »

Better cover-based shooting.
Dodges and rolls implemented Gears-style.
Shootery customisation of weapons.
Larger, more expansive battlefields.
Nostalgia hits and trips to planets previously mentioned but not travelled to.


That's about it.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #282 on: 12 May 2011, 06:29 »

man, I've been waiting for blindfire to be more of a thing ever since Kill.Switch perfected everything to do with cover years ago (pc version only)
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #283 on: 12 May 2011, 10:42 »

Thanks, sats!
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #284 on: 12 May 2011, 17:17 »

Oh yeah there's blindfire too.

In short, there's a lot of Gears of War action  :-P
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #285 on: 13 May 2011, 06:06 »

That doesn't have to be a bad thing.  As long as it doesn't start a trend that ends with "Mass of Gears" I'm alright with it.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #286 on: 13 May 2011, 06:43 »

Gears of War has genuinely impressive set design and dressing in general. Much better than Mass Effect's horribly outdated rooms with two boxes in etc.

Ummm - K.


I don't think anyone is arguing that with you.  I wasn't trying to take a shot at Gears, I like Gears.  I just don't want it mixed in with my Mass Effect.  That's all.

Unlike Reese's, I don't think those two great flavors would go great together.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #287 on: 13 May 2011, 23:03 »

Gotta agree there.

They need to take a cue from Valve in terms of level design.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #288 on: 13 May 2011, 23:04 »

Really? Playing GoW2 (and Gow1 to an even greater extent) I was really struck by how much I noticed the abdomen-level walls that litter pretty much every level. Every single third-person shooter has them (even the MEs) but for some reason they were stood out in GoW. I think the main problem was that UE3, such as it was, restricted the size of areas thus making every level a linear corridor shooter with blockades you could blind-fire behind. They're promising much, much larger levels and a greater degree of tactical movement (along with an AI boost) in ME3. Hopefully they deliver.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #289 on: 14 May 2011, 01:43 »

I think it's the very idea that both Mass Effect's and Gears of War's combat is cover-based shooting, so chest-high walls of some design are involved by default. Gears of War, however, doesn't have the liberty of using RPG mechanics such as latent spellcasting to mix things up, so combat in Mass Effect comes off as slightly more flexible than being forced to take pot-shots from behind cover until the other man falls down.

All this being said, things like blindfire and dodging/rolling are things that I'd generally consider to be a welcome addition to Mass Effect. They're not humongous innovations to third-person shooters, but established mechanics that would most definitely improve the shootery side of 3. And while Gears of War doesn't really have the most inviting palette design, there are enough changes in environment to spice things up a little, as opposed to the repeated dungeon crawling and corridors-with-flanking-opportunities in Mass Effect 1 and 2.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #290 on: 14 May 2011, 10:45 »

Really? Playing GoW2 (and Gow1 to an even greater extent) I was really struck by how much I noticed the abdomen-level walls that litter pretty much every level. Every single third-person shooter has them (even the MEs) but for some reason they were stood out in GoW. I think the main problem was that UE3, such as it was, restricted the size of areas thus making every level a linear corridor shooter with blockades you could blind-fire behind. They're promising much, much larger levels and a greater degree of tactical movement (along with an AI boost) in ME3. Hopefully they deliver.

i was gonna say, the cover in gow doesn't exactly feel natural either
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #291 on: 14 May 2011, 10:47 »

frankly i think my favourite example of a cover system in games is still splinter cell: conviction, which has you using, like, parked cars and garden planters and desks in an office and a bunch of other things that are actually convincingly native to the environment
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #292 on: 14 May 2011, 12:04 »

The parts that really struck me when playing Gears were the times when the level designers came so close to getting it just right but then made an obvious nod to providing the grubs some cover so you can't just instantly crush them from your obviously superior vantage point. For example, they'll give you an old cement monument to work with and it looks great and even makes a degree of sense as the obvious focal point in a plaza but then they go and blow it by making sure there's some random free standing tummy walls around.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #293 on: 15 May 2011, 02:09 »

frankly i think my favourite example of a cover system in games is still splinter cell: conviction, which has you using, like, parked cars and garden planters and desks in an office and a bunch of other things that are actually convincingly native to the environment

Upcoming Deus Ex looks about the same thing too


In fact, y'know what? Stealth games have gotten this down pat for like forever.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #294 on: 15 May 2011, 02:13 »

heck, rockstar games have been pretty good with cover
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #295 on: 15 May 2011, 04:43 »

yeah, being able to drive your car into the spot where you need cover is pretty good.

Until your car blows up, that is.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #296 on: 15 May 2011, 05:24 »

I actually didn't really get the hang of the cover system until that elizabeta coke mission.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #297 on: 15 May 2011, 19:37 »

Only game I played where the cover seemed natural and believable was Killzone 2.  Even then it had some glaring exceptions, but for the most part, where there was cover it just made sense.  That was first person, though.
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #298 on: 16 May 2011, 00:32 »

Quote from: Casey Hudson's Twitter Account
Happy to confirm #ME3 supports wider options for love interests incl. same-sex for m&f chars, reactive to how you interact w/them in-game.
You don't just press a button either!
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Re: Bioware's New Game: It's Mass Effect 3.
« Reply #299 on: 16 May 2011, 10:21 »

But can you fulfill a fantasy everyone has had since the first game?

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