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Author Topic: Bioware's New Game: It's Mass Effect 3.  (Read 81967 times)

KvP

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Bioware's New Game: It's Mass Effect 3.
« on: 17 Nov 2010, 13:56 »


Bigger image

It's going to be shown at the VGA on Dec. 11.

Looks like another ME game, possibly a prequel, based on the apparent ballistic nature of the gun. There are some "viral" marketing hints. A few redlaser app images:


This scans as the mass of iron.


-128.5, which is the coldest recorded temperature on Earth.

Quote from: Upsettingshorts
The first two clues (plus a Mass Effect rifle) point to Aequitas, a planet in Mass Effect 2 known for its "Iron Canyons" and a surface temperature of -128.5F (-89C).  

It was also the site of a sidemission, N7: Abandoned Mine in which a Reaper indoctrination device turned a research team into husks and abominations.

Here's the description:

Quote
Home to the famous Iron Canyons, Aequitas has reddish iron oxide dust (hematite) covering much of its surface and significant blue cobalt deposits that freckle the terrain. Turian explorers have discovered hot springs in the polar ice caps, heated by magma in the planet's crust. In a strange combination of science and hucksterism a small facility exports water from these springs, which is bottled and sold as having medicinal properties. The funds are then used to maintain a research station, which has discovered some fossil evidence that Aequitas once harbored microscopic life, based on deoxyribonucleic acids in these springs.

I have to say at this point I'm getting pretty sick of the "gritty" grey/black/brown color palette in my settings.

*edit
« Last Edit: 13 Dec 2010, 17:05 by KvP »
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KvP

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Re: Bioware's New Game
« Reply #1 on: 17 Nov 2010, 14:02 »

The gun appears to be a reskin of the M-29 Incisor, an ME2 DLC weapon.

Bio's Montreal studio was looking for QA testers who were familiar with the Unreal Engine and Multiplayer games. MP shooter set in the ME universe, maybe? First Contact War? It is a mystery!
« Last Edit: 17 Nov 2010, 14:05 by KvP »
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Re: Bioware's New Game
« Reply #2 on: 17 Nov 2010, 14:17 »

Lost Planet 3: Mass Effect 2.5: Gears of War
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Re: Bioware's New Game
« Reply #3 on: 17 Nov 2010, 14:27 »

Dragon Age: Origins: Origins: Mass Effect 0.5: The Rise and Fall of Something or Other


It's a Mass Effect prequel that has a team of soldiers/explorers/scientists discover a new planet with complex and intelligent life on it.

here comes the twist


IT'S THE PLANET FROM DRAGON AGE. HOLY SHIT. It's a prequel to one franchise but also a sequel to a different, unrelated franchise! MINDBLOW



 :|
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Re: Bioware's New Game
« Reply #4 on: 17 Nov 2010, 14:29 »

I'm to tired about making a joke about cover based FPS games.
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Re: Bioware's New Game
« Reply #5 on: 17 Nov 2010, 15:11 »

Between the nature of the gun and the Montreal hirings, a multiplayer ME spinoff seems logical. Doubt they would introduce Mass Effect 3 with a non-Shepard human character. A spinoff makes sense because it allows them to experiment with the multiplayer stuff outside of the core trilogy in case it backfires.
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Re: Bioware's New Game
« Reply #6 on: 17 Nov 2010, 16:32 »

Mass Effect: Reach
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Re: Bioware's New Game
« Reply #7 on: 18 Nov 2010, 02:30 »

IT'S THE PLANET FROM DRAGON AGE. HOLY SHIT. It's a prequel to one franchise but also a sequel to a different, unrelated franchise! MINDBLOW

This is like the old fluff that the world from Warhammer Fantasy was just a feral world stuck in the Eye of Terror in the 40K universe.
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Re: Bioware's New Game
« Reply #8 on: 18 Nov 2010, 12:26 »

They bought the Slann back in 40k like five years ago and I don't think they ever killed the old Warhammer Fantasy 'Slann Warp Gates' backstory.
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Re: Bioware's New Game
« Reply #9 on: 18 Nov 2010, 12:55 »

Mmmm graphics look nice so far. A bit uninteresting photo though, definitely just a fan-reach and not meant as PR I hope.
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Re: Bioware's New Game
« Reply #10 on: 18 Nov 2010, 15:46 »

There are some "viral" marketing hints. A few redlaser app images:

This scans as the mass of iron.

-128.5, which is the coldest recorded temperature on Earth.
All I get is binary when I scan the two on RedLaser. (Granted, I just downloaded RL for this purpose, so maybe I'm not using it properly.)

--edit-- I threw them into a binary-to-text converter, 'cause I figured I should. Got 55.845 for the 1st one, which is the atomic weight of iron. Got -128.5 F for the second one.
« Last Edit: 18 Nov 2010, 15:49 by mberan42 »
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Re: Bioware's New Game
« Reply #11 on: 18 Nov 2010, 15:51 »

No, you got it. The binary => numbers, inferences were made from there by Bioware boarders.
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Re: Bioware's New Game
« Reply #12 on: 19 Nov 2010, 09:36 »

They bought the Slann back in 40k like five years ago and I don't think they ever killed the old Warhammer Fantasy 'Slann Warp Gates' backstory.

Seriously? Ahahaha, I love you Games Workshop.

As for the Mass Effect game, I have the feeling it may be the Human-Turian war. I'm kinda nonplussed about that, but then again I like the Turians. Except that Councillor, but no one fucking likes him.
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Re: Bioware's New Game
« Reply #13 on: 19 Nov 2010, 19:55 »

Ah, yes.  The



"First Contact War"
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Re: Bioware's New Game
« Reply #14 on: 19 Nov 2010, 23:20 »

Mass Effect: Arena
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Re: Bioware's New Game
« Reply #15 on: 20 Nov 2010, 00:22 »

Day of Defeat: First Contact
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Re: Bioware's New Game
« Reply #16 on: 20 Nov 2010, 02:03 »

Q: What was the secret weakness of the Turian Hierarchy's weapons systems in the First Contact War?

A: They were never ready to fire because the crews always had to run more CALIBRATIONS
« Last Edit: 20 Nov 2010, 02:05 by Dr. ROFLPWN »
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Re: Bioware's New Game
« Reply #17 on: 20 Nov 2010, 09:30 »

Mass Effect: Modern Warfare
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Re: Bioware's New Game
« Reply #18 on: 20 Nov 2010, 14:36 »

Call of Mass: Effect of Honour
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Re: Bioware's New Game
« Reply #19 on: 20 Nov 2010, 15:42 »

They stopped imply that sigmar was a primarch though, though I am not sure if the "old ones" of both settings are the same.

Jesus why do I still know this!
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Re: Bioware's New Game
« Reply #20 on: 20 Nov 2010, 17:11 »

Oh yeah, they got rid of stuff like that.

The connection between the two that they've never even tried getting rid of is the fact that Chaos works in exactly the same way in both settings, with the same Gods, Demons etc. Could a link not be logically inferred from that?

Plus of course in 40K Slaanesh is originally created by the fall of the eldar. Is there a similiar backstory for Fantasy Slaanesh? If the Realm of Chaos and The Warp are in fact the same place could we not argue that the WFB and BB universes (though not necessarily the WFRP universe)* must be contingent with the 40K universe and that they must occur chronologically sometime after the fall of the eldar?







*There are actually thee conceptually different Warhammer Fantasy settings. Blood Bowl takes place in a sort of alternative reality where Blood Bowl has all but supplanted war, Warhammer Fantasy Roleplay (first and second edition) takes place in a darker, less stupid version of the Warhammer setting.
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Re: Bioware's New Game
« Reply #21 on: 21 Nov 2010, 02:01 »

I think its more that the Chaos gods in warhammer simply ARE. Theres no background for them.

And I have got to admit, looking over some of the stuff that is written in the normal "warhammer" books I'm pretty sure I could write better stuff than they have. Their characters are cool, the concepts awesome and yet increasingly the writing seems to have been done by a toddler.
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Re: Bioware's New Game
« Reply #22 on: 21 Nov 2010, 05:45 »

The standard of writing for Games Workshop has been getting dickier and dickier the more they resolutely aim their products at tweenagers. Black Library used to have fucking Kim Newman writing for them. Now arguably the best writer working for GW is I suppose Abnett? And he's just a very good hack.
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Re: Bioware's New Game
« Reply #23 on: 21 Nov 2010, 05:51 »

He's a hack I kind of like, but yeah so much of it is dross. I'd really prefer it if they hired some actually competent people to do the writing.
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Re: Bioware's New Game
« Reply #24 on: 21 Nov 2010, 07:31 »

Yeah, I stopped paying attention to GW for a while and didn't get back into it until about a year before Dawn of War came out. At first the sort of goofy and over the top tone of that computer game hit me as pretty damn entertaining and all-around fun even if it was pretty absurd. Sure, it was silly and the orks in particularly felt more like Gorkamorka than "In the grim etcetera...", but I've never really believed in taking the hobby too seriously anyway, so that was OK too. I mean, I've played Blood Bowl before, for god's sake. Unfortunately, it does seem like in retrospect that game was less of an offshoot and more of a harbinger of where they're taking things. Especially with the orks.
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Re: Bioware's New Game
« Reply #25 on: 21 Nov 2010, 11:03 »

Orks are a weird one. They've arguably been made LESS stupid since Rogue Trader came out. Who here remembers that Orks were once allowed to field weaponised Ork heavy metal bands?
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Re: Bioware's New Game
« Reply #26 on: 21 Nov 2010, 11:44 »

Noise Marines still exist.
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Re: Bioware's New Game
« Reply #27 on: 21 Nov 2010, 13:45 »

I don't mind the orcs being the none "grahhh, dark and serious" army, they're cool in a different way.
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Re: Bioware's New Game
« Reply #28 on: 21 Nov 2010, 14:18 »

Noise Marines still exist.

Doesn't DOOOOMM RIIIDER (SUP GUYS WANNA DO COCAAAIIINNE?!) still exist too?
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Re: Bioware's New Game
« Reply #29 on: 21 Nov 2010, 16:15 »

Oh yeah.
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Re: Bioware's New Game
« Reply #30 on: 21 Nov 2010, 19:11 »

Imagine: Reaperz
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Re: Bioware's New Game
« Reply #31 on: 21 Nov 2010, 19:27 »

Mass Effect: Ghost Recon: Black Ops
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Re: Bioware's New Game
« Reply #32 on: 21 Nov 2010, 19:37 »

Orks are a weird one. They've arguably been made LESS stupid since Rogue Trader came out. Who here remembers that Orks were once allowed to field weaponised Ork heavy metal bands?

There's definitely been an ebb and flow to the ridiculousness though, particularly where Fantasy Battle is concerned. Much like Skaven they've had periods of relative normality punctuated by periods where their army list just makes you say "Wait, it does what?"
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Re: Bioware's New Game
« Reply #33 on: 22 Nov 2010, 06:03 »

I'd kinda prefer Joss and Bioware stay the hell away from eachother.
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Re: Bioware's New Game
« Reply #34 on: 22 Nov 2010, 08:56 »

I just had a thought that there hasn't been a Firefly video game. Considering the fact that the crossover audience for Mass Effect style space RPG and Firefly must be huge, this seems like an oversight. Presumably getting the cast together wouldn't be too hard. Though I guess Bioware have their own franchise now so they probably wouldn't want to do it.

There's long been talk of a Firefly MMO but nothing's ever come of it. Just googling it now it seems like there hasn't been any solid news since 2008 or so, but once upon a time it had a developer and everything. I have to assume it's been scuttled.
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Re: Bioware's New Game
« Reply #35 on: 22 Nov 2010, 09:37 »

There's definitely been an ebb and flow to the ridiculousness though, particularly where Fantasy Battle is concerned. Much like Skaven they've had periods of relative normality punctuated by periods where their army list just makes you say "Wait, it does what?"

I have no idea what the Skaven are like now, but to a lesser or greater degree their army list has always been mostly about the bizarre crap, which is what makes Skaven so fun. I used to play against a guy with a Skaven army that actually managed to destroy itself without taking anything more than a bit of desultory first turn Night Goblin missile fire. I can't remember the exact litany of misfortune that overcame him, though I definitely remember it began with some extremely bad roll on the Screaming Bell which caused large numbers of his own units heads to explode.

Also I could have sworn they got rid of Noise Marines and Doom Rider. Did they bring them back? Does Doom Rider not suck now? Should this be a new thread?
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Re: Bioware's New Game
« Reply #36 on: 22 Nov 2010, 10:31 »

yes
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Re: Bioware's New Game
« Reply #37 on: 22 Nov 2010, 15:06 »

I have no idea what the Skaven are like now.

Me neither. I just mostly remember being annoyed when I heard doomwheels were given the boot even though I wasn't really into Warhammer at the time. I think they're back in these days though, but don't quote me on it. Anyway, people always seemed to whine about Skaven in my area back in the late '90s and the internet often echoed their complaints. A contingent seemed to think everything but the gutter rats and assassin themed stuff was too stupid to live. Which honestly, always hit me as pretty god damned farcical considering that their vision of what they wanted skaven to be basically boiled down to "ZOMG, NINJAS!". Fuck that.
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Re: Bioware's New Game
« Reply #38 on: 22 Nov 2010, 15:12 »

Part of what drew me to WFB was the ridiculous stuff. I used to play Orcs and Goblins ffs. I had a home-made Snotling Pump Wagon.
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Re: Bioware's New Game
« Reply #39 on: 22 Nov 2010, 15:40 »

I wanted a skaven army so fuckin' bad. But my friends wanted to play 40k instead and as much as I wanted some poison wind globadiers I also wanted something I'd have a chance to play.
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Re: Bioware's New Game
« Reply #40 on: 22 Nov 2010, 16:51 »

Yes, Skaven are still as hilarious and random as ever, and the doomwheel is back.
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Re: Bioware's New Game
« Reply #41 on: 22 Nov 2010, 17:11 »

There is also a new Screaming Bell model that looks boss as fuck

Also goofy shit for Orks owns, they brought back the Shokk Attack Gun and made Weirdboyz not blow chunks.
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Re: Bioware's New Game
« Reply #42 on: 22 Nov 2010, 17:21 »

I have literally never seen a Weirdboy do anything except cause his own head to explode.
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Re: Bioware's New Game
« Reply #43 on: 23 Nov 2010, 04:13 »

^ And your saying that is a bad thing?

And yeah, the new screaming bell is awesome, but they seem to have gone for a real "kinetic" feel on some of the new skaven models, I mean looking at the new Queek headtaker model I couldn't help but feel impressed by how much time had gone into it.
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Re: Bioware's New Game
« Reply #44 on: 23 Nov 2010, 06:49 »

I want some of the new stormvermin so much.
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Re: Bioware's New Game
« Reply #45 on: 23 Nov 2010, 14:15 »

So anyway, I have to admit that a shooter in the ME universe wouldn't be all that awful, considering how good ME2's combat was. I would even characterize myself as happy with such a development if Bioware shied away from the formula laid down by so many other games in the genre - it's been long enough that deathmatch games are officially a niche market, and team-based MP is all the rage (and fits comfortably in a war setting) but a CoD-style "start map->die->respawn->complete objective->repeat" template would be boring. I'd hope for something approaching a co-op version of Bioware's single player games, and not just in the way that you could play Baldur's Gate multiplayer with one main character and a number of silent player-controlled meatshields, but in a way that incorporates all the players into all aspects of the game. I figure they've got ambition to burn with their MMO, they might as well take a crack at the same problems on a smaller scale. But that's some wishful thinking on my part.

It's also worth positing that perhaps this is ME3 and the Montreal studio is a dedicated team for a MP aspect of that SP game. Wouldn't be the first time that another studio has been brought in to handle MP for a game, I don't think.
« Last Edit: 23 Nov 2010, 14:22 by KvP »
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Re: Bioware's New Game
« Reply #46 on: 23 Nov 2010, 14:20 »

Also Bioware looks to have a boner for redlaser, as they let slip another code.



That one translates as the homepage url for the SIS. Hmmm.
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Re: Bioware's New Game
« Reply #47 on: 23 Nov 2010, 14:39 »

Okay, now that is interesting.
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Re: Bioware's New Game
« Reply #48 on: 23 Nov 2010, 14:50 »

Mass Protocol
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Re: Bioware's New Game
« Reply #49 on: 23 Nov 2010, 18:09 »

I prefer Alpha Effect.
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