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Author Topic: Elder Scrolls V  (Read 145604 times)

TheFuriousWombat

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Re: Elder Scrolls V
« Reply #400 on: 06 Jul 2012, 16:59 »

She's marriable, however, so you can eventually recoup that loss rather quickly and then start making a tidy profit.

I shouldn't talk, however. I more or less refuse to enlist any followers at all. Not my style! So far it's worked out nicely. If I find the energy to start a new game at some point, I'll probably play as a Breton battlemage with multiple followers (using that mod that lets that happen), just to have wholly different experience from my (beloved) sneaky Bosmer archer.
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Sorflakne

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Re: Elder Scrolls V
« Reply #401 on: 19 Jul 2012, 17:36 »

I don't have mercs/followers because they get in the way, and due to my mountain-climbing/wall-walking method of taking shortcuts, can't keep up with me.

Hell even just plain old running for thirty seconds is enough to lose them. 

As such, the only time I've ever had a follower with me is for escort quests and
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Stryc9Fuego

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Re: Elder Scrolls V
« Reply #402 on: 20 Jul 2012, 02:07 »

It feels like everyone uses that one-eyed psychopath for that.

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Re: Elder Scrolls V
« Reply #403 on: 27 Jul 2012, 15:44 »

Bethesda's basically saying "No no no, we never said when, or even if you could get Dawnguard on other platforms, whatever gave you that idea?" Fuuuuuuuuu.
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TheFuriousWombat

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Re: Elder Scrolls V
« Reply #404 on: 27 Jul 2012, 16:31 »

I'm more annoyed by that as a matter of principle than anything else. The new content doesn't seem particularly enthralling to me. While I would like to kick some vampire ass in a new faction, I still have so much to do and see in the ordinary game that I'm not sure I'd even get to the Dawnguard stuff for some time anyway. So I don't care all that much that I'm missing out on some content. I DO care that they're privileging certain platforms above others, however. It seems unfair to devoted fans of the series to not be given access to Bethesda created content (note that this doesn't jar at all with my notion that console gamers should stop whining about us PC players having access to all the mods). The fact that they seem to be deliberately evasive about it only makes it all the more irritating. They surely know if they're going to adapt Dawnguard for PS3 or PC and the fact that publicly they're saying "well we don't know when or even if..." seems disingenuous, especially considering how much of the fan commentary that emerged around the announcement of Dawngaurd was along the lines of, "well obviously it'll be 360 first but PS3 and PC versions will follow shortly thereafter." Bethesda knew about fan expectations and it helps no one for them to be silent and, considering the tone of that tweet, even a little dickish about it.
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Sorflakne

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Re: Elder Scrolls V
« Reply #405 on: 28 Jul 2012, 07:36 »

Dawnguard is Bethesda's way of apologizing and making up to PC players for the horrible menu and UI systems on the PC version.

Also, MOTHER FUCKING CROSSBOWS!!!
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TheFuriousWombat

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Re: Elder Scrolls V
« Reply #406 on: 28 Jul 2012, 10:27 »

Man, I fixed the menu/UI problem before I even started playing - there are some really solid mods that make the whole system much clearer and more user friendly. I've never even seen the vanilla system. Which actually goes to my point - if Bethesda never released Dawnguard for PC, I'm not sure I would care all that much (although I WOULD like crossbows, it's true).
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ackblom12

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Re: Elder Scrolls V
« Reply #407 on: 28 Jul 2012, 11:54 »

I still can't help but think that it's nothing but pure laziness on their part of why they've cut down on the weapon selection so damn much.
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Re: Elder Scrolls V
« Reply #408 on: 28 Jul 2012, 12:31 »

I don't see much of a reason for me to use crossbows unless they have something insane like a repeater crossbow.
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TheFuriousWombat

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Re: Elder Scrolls V
« Reply #409 on: 28 Jul 2012, 13:03 »

I still can't help but think that it's nothing but pure laziness on their part of why they've cut down on the weapon selection so damn much.

The more cynical answer would be so they could release new weapons that they've already coded as filler for DLC in order to make it seem more impressive than it actually is.
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snalin

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Re: Elder Scrolls V
« Reply #410 on: 29 Jul 2012, 01:26 »

It's probably a cost/benefit thing - it probably costs a lot to do the whole 3D modelling and rendering for other weapons, so the analysis they did for the inclusion of other weapon classes probably ended up with them not gaining the game much, while costing a lot. I also know for a fact that they cut the whole left/right pauldron, left/right glove, curiass deal after Morrowind because animating it in Oblivion got too resource heavy for most modern graphics processors back then.
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Stryc9Fuego

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Re: Elder Scrolls V
« Reply #411 on: 29 Jul 2012, 05:36 »

...or they just knew people would be modding in weapons that outshine the stuff they put out, like JaySuS Swords.

ackblom12

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Re: Elder Scrolls V
« Reply #412 on: 29 Jul 2012, 05:49 »

To be honest, my biggest complaint with The Elder Scrolls is how much Bethesda relies on the modding community.
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Re: Elder Scrolls V
« Reply #413 on: 29 Jul 2012, 18:48 »

To be honest, my biggest complaint with The Elder Scrolls is how much Bethesda relies on the modding community.
Eh, that's a good point.  If only they did what they did in Morrowind in terms of gear diversity, and with today's engines and graphics...

Also, has anyone installed and played Moonpath to Elsweyr?  If so, what are your thoughts?  I'm looking at getting it.
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Stryc9Fuego

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Re: Elder Scrolls V
« Reply #414 on: 30 Jul 2012, 09:46 »

The quality difference is noticeable but not unexpected. You're talking the difference between a major studio with a budget somewhere between $25M and $100M, and a free mod with a budget of whatever can be scraped together and some Cup Ramen. It can still feel a little jarring going from the smooth, polished professional voice acting in the main game to the voice acting in this mod, but as far as the content itself, they did a very good job of making an entirely new area with new mobs, quests, and ingredients.

The biggest complaint I have is the poison you get from the spiders in this area. It's a paralyzing poison that paralyzes for upwards to 30 seconds, a crazy amount of time. That poison is overpowered and needs to be nerfed a bit.

Other than little nitpicky details like that, it's fun overall. Give it a go.

TheFuriousWombat

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Re: Elder Scrolls V
« Reply #415 on: 30 Jul 2012, 10:13 »

Sounds cool! I've always wanted to explore Elsweyr and Valenwood and the Black Marsh - areas more exotic than Cyrodil or Skyrim. Morrowind helps, but southern Tamriel has been neglected for too long!
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ackblom12

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Re: Elder Scrolls V
« Reply #416 on: 02 Aug 2012, 17:38 »

Dawnguard is finally available on Steam. Thinking I'll probably wait for a sale.
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satsugaikaze

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Re: Elder Scrolls V
« Reply #417 on: 11 Aug 2012, 20:02 »

^ Steam's un-sale'd prices are getting on my nerves. 28 AUD here is almost half the price of the full game at the mo. I don't pay that much for a single blob of DLC. Not even main-plot-relevant DLC, which iirc this isn't.

But still, definitely a future purpose. Why the fuck didn't crossbows exist proper before, anyway? I spent like an entire three days trawling the Nexus for a crossbow mod.  :mrgreen:
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TheEvilDog

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Re: Elder Scrolls V
« Reply #418 on: 31 Aug 2012, 21:08 »

So there is a strong likelihood that PS3 users won't be getting the Dawnguard expansion, possibly because Bethesda are either to lazy to do their job probably or because Microsoft have paid them off, while all the while their PR department runs from the fanbase.

Neither option is what I believe, but as a PS3 gamer, all I'm getting are flashbacks to Fallout 3 and Bethesda saying they wouldn't be releasing the DLC for that game on the PS3. Its a little frustrating if you ask me.
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Blyss

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Re: Elder Scrolls V
« Reply #419 on: 20 Sep 2012, 13:59 »

Okay - so I just picked this up for the 360 a few days ago.  I got up to level 5 on the first night playing, and it's actually pretty funny, because my kids all gathered around the TV to watch me play, and they stayed there the whole time, until I sent them to bed. 

One thing to note, is that I played this a few months ago, right after it came out, for about 3 days straight on my brother-in-law's PS3, and got to level 13, but I avoided playing the storyline, because I knew almost immediately that I would want to play it on my system later, so I'm not completely and totally new.

I really am enjoying replaying it, because A - I have a 50" plasma, and B, I have surround sound, so my apartment shakes when a dragon gets close.  When I initially played it, it was on a 20" HD screen, and yeah, it's much more immersive when I can see everything so clearly.  I'm still avoiding the storyline, because I read some things on here, and because frankly, I want to just explore for a while before I address the 'DECISION'.  Still not sure what I'm going to decide, when the time comes.

One thing I'm curious about, I see multiple entries about how to tell someone something - does it make a difference in their response if you use different ones, or is it just a linear script, pretty much no matter what? 

Anyway - having a great time, and it really is entertaining to me that my kids actually like to watch the game.  They just about ran out of the room when that first dragon appeared at the watchtower, and started breathing fire at me.   :lol:
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snalin

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Re: Elder Scrolls V
« Reply #420 on: 20 Sep 2012, 14:12 »

You've got some minor choices here and there. There's actually TWO main storylines, and I'd suggest following the one that has you going to the throath of the world, as it's necessary for a lot of the combat awesomeness. The other one, where you go to one of the two sides of the civil war, can definitely wait.
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Blyss

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Re: Elder Scrolls V
« Reply #421 on: 20 Sep 2012, 14:45 »

Will definitely do that then Snalin, thanks.  :D  I can't wait to get back at it. 

So, holy shit!  I read a lot of what was being entered here in this forum, and thought I had some idea of what was going on, but damn I had no real idea the SCOPE of things happening.  Just fucking wow!

As spoiler free as I can do it:

Went to High Hrothgar, then to their quest - got distracted and ended up in Morthal - whole lotta drama in that place!  Got my third piece of the first shout, and took down a dragon like it wasn't shit.  Still trying to catch my breath.  Damn this is fun. 

 :psyduck:
« Last Edit: 26 Sep 2012, 12:51 by Blyss »
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ackblom12

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Re: Elder Scrolls V
« Reply #422 on: 27 Sep 2012, 11:17 »

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Blyss

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Re: Elder Scrolls V
« Reply #423 on: 29 Sep 2012, 18:56 »

Married Jenassa, and then she went back to the Drunken Huntsman.  I didn't realize she lived there.  I know I could just leave her there, but I'd feel bad about that.  I gotta go about buying a house somewhere...

 :-o

ETA: Wow, those Whiterun guards get really pissy, even if you accidentally killed someone... whilst slaying a dragon.  My bounty ended up at 3000 gold, and they didn't even TRY to arrest me, just came on swinging.  Mind you, I didn't even fight back, but while I was running away from them, my little companion mage was killing the fuck out of them right, left and center.  I finally just got the hell out of there, and when I came back, I was able to pay my fine.  There are now a shitload of dead guards laying around Whiterun, including inside of my house.

Definitely a HOLY FUCK moment when all was said and done.
« Last Edit: 08 Oct 2012, 12:45 by Blyss »
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Blyss

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Re: Elder Scrolls V
« Reply #424 on: 24 Oct 2012, 11:30 »

Paarthurnax was definitely a surprise. :-o
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Re: Elder Scrolls V
« Reply #425 on: 30 Oct 2012, 23:46 »

http://www.youtube.com/watch?v=FujNzhs3TE0

So... beautiful. It's like staring at heaven.
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snalin

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Re: Elder Scrolls V
« Reply #426 on: 15 Nov 2012, 17:48 »

Next DLC is on Solstheim. YESSSSSS. There's screens of an STILT STRIDER. OH MY GOD!
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ackblom12

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Re: Elder Scrolls V
« Reply #427 on: 15 Nov 2012, 17:51 »

I'd prefer some news from Bethesda that they've hired some proper writers.

But this does look nice!
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Blyss

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Re: Elder Scrolls V
« Reply #428 on: 15 Nov 2012, 18:41 »

Yeah, I'm going to have to get my internet back on, and my xbox live back - the DLC for this game, and few others I'm playing are just too damned pretty not to.
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Re: Elder Scrolls V
« Reply #429 on: 15 Nov 2012, 19:21 »

I am extremely happy that I can finally return to Solstheim.  I've got Skyrim for PC so I'll have longer to wait for Dragonborn, which means I have time to wipe my Bosmer archer and start over with better perks choices.

SILT STRIDERS EFF YES

*ahem* Sorry. Please continue.
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Blyss

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Re: Elder Scrolls V
« Reply #430 on: 06 Dec 2012, 14:58 »

I've discovered something interesting, and I'm not sure if it's a bug, or a feature.

In my game, I seem to have killed all the mammoths, and they don't seem to be respawning.  I've talked to several people, both friends that I work with that play, and other people that I know online, and it seems to be to about half of them are like me, where they can seemingly hunt giants and mammoths to extinction, and the other half has regular respawns of both, within about a week of game time.

This is just very odd to me, but again, I don't know if it's supposed to be happening, or if something is just wrong with my game.

Something to note, the people that I've talked to that have them respawning (at least, my coworkers) have all gotten DLC, and I have not.  Not sure if that has anything to do with it, but maybe?

Anyway, carry on.
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henri bemis

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Re: Elder Scrolls V
« Reply #431 on: 06 Dec 2012, 17:55 »

I haven't noticed it myself one way or another, and now that I think about it, it's really just a theory I can't prove, but most giant camps (where mammoths tend to hang out as allies) are labeled map points, and once you clear those, the hostile elements don't [usually?] re-spawn.  Or, at least, I've never run into any real resistance if I return to a site labeled 'cleared.'  The absence of giants is probably more noticeable after you've cleared most of their camps because they don't populate cities, and because mammoths tend to stick with them, I guess they go permanently, too?  Unlike the wolves and bears & such that aren't tied to a location, they don't re-spawn.

The DLCs could change that or reload some things (disclaimer: I know absolute crap about creating games or how the coding works), and I'm playing on 360, so it could also be different on other platforms.  But that would be my guess. 
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Blyss

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Re: Elder Scrolls V
« Reply #432 on: 06 Dec 2012, 18:58 »

It does show as cleared, and that seems to have solved the mystery, as my friends at work are telling me that theirs are not showing cleared.  Yep - I seem to have unknowingly hunted my mammoth to extinction.  You'd think I would know better, being native american and all...

I guess I'll have to restart if I want them back.

Ah well, I was thinking High Elf anyway.
« Last Edit: 06 Dec 2012, 19:08 by Blyss »
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Re: Elder Scrolls V
« Reply #433 on: 09 Dec 2012, 08:13 »

Does anyone have opinions on the horses?
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Re: Elder Scrolls V
« Reply #434 on: 09 Dec 2012, 08:38 »

They should be able to gallop for longer. Fortunately, there's a mod for that.
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Re: Elder Scrolls V
« Reply #435 on: 10 Dec 2012, 11:49 »

Shadowmere is pretty awesome - before that I had Frost, and a couple of nameless horses.  All have died on me while trying to join in fights against WAY TOO MANY foes, except for Shadowmere.  He seems to be quite the badass.

Also, started over.  I'm now a High Elf, and I think things will be a little easier for me combatwise this time, considering how I play.
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Re: Elder Scrolls V
« Reply #436 on: 12 Dec 2012, 14:20 »

 :-o

I did not know the Companions' secret.
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TheEvilDog

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Re: Elder Scrolls V
« Reply #437 on: 19 Jan 2013, 14:22 »

PS3 users should be happy (I know I am). Bethesda has announced a Febuary release for the three DLC, with a 50% reduction in the price for all three in the first week.
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Re: Elder Scrolls V
« Reply #438 on: 21 Jan 2013, 15:40 »

As far as horses go, gravity need not apply.

ackblom12

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Re: Elder Scrolls V
« Reply #439 on: 15 Apr 2013, 10:53 »

Soooooo, Bethesda has officially stopped working on Skyrim and has put all their workforce into their 'New Project' that's been in pre-production for a while. I'm assuming this means they'll be announcing Fallout 4 sometime in the next year.
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Re: Elder Scrolls V
« Reply #440 on: 15 Apr 2013, 12:18 »

Probably right, and I did recently queue all of the Skyrim DLC to download to my 360 once I connect it again.  Got them all at half price.
 :-D
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TheEvilDog

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Re: Elder Scrolls V
« Reply #441 on: 15 Apr 2013, 13:42 »

Somewhat disappointed by this. Hopefully there is some work done on a final dlc, there just seems to be so much still in the air that hasn't been answered, namely the prospect of war against the Aldmeri Dominion and the Dragonborn's fate. And frankly, I'd rather not see Bethesda go and lump everything into the eventual Elder Scrolls 6.
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snalin

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Re: Elder Scrolls V
« Reply #442 on: 15 Apr 2013, 15:34 »

The war is too big a thing to be a Skyrim DLC. If they want to do it as 6, that's better, but who knows. Maybe they'll want to branch out into other genres, or maybe license the IP out - a strategy game or RTS maybe? About the fate of the Dragonborn, Bethesda has traditionally kept quiet about the fates of the heroes from the games - the Nerevarine went on an expedition, never to be seen again, and the hero from Oblivion is probably just remembered as a prominent blades member. It is probably for the best that you don't hear much about the hero of the last game in the next one.

I hope 6 is not about a war against the Aldmeri. I didn't find them very interesting (we are racist elves because we are and we are evil). I also really, really, really want to see a game set in Black Marsh. The entire northern part of Tamriel has been explored in games by now (Daggerfall had High Rock and Hammerfell, Morrowind had... Morrwind, Oblivion had the Imperial Province, and Skyrim had... Skyrim. There was an action game in Hammerfell too, called Redguard), so 6 will probably be Valenwood/Elsweyr or Summerset Isle, but I have a thing for jungles.

EDIT: there's also a bunch of lore they can build on that would make compelling game play. There is other continents out there - another attempt at colonizing the eastern continent would be interesting, a war against the sea-dwelling sload could be cool, and while they probably won't do tundras for their next game, a game about reclaiming the ancient northern continent of the nords would probably be amazing (the Morrowind expansion pack Solstheim had a very compelling part where you helped build a colony, and basing a game around that concept would probably be great).
« Last Edit: 15 Apr 2013, 15:39 by snalin »
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Sorflakne

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Re: Elder Scrolls V
« Reply #443 on: 15 Apr 2013, 16:35 »

Soooooo, Bethesda has officially stopped working on Skyrim and has put all their workforce into their 'New Project' that's been in pre-production for a while. I'm assuming this means they'll be announcing Fallout 4 sometime in the next year.
Most likely going toward TES Online.

Hopefully, if TES Online becomes a reality, they don't abandon the single-player games like what happened to Warcraft, 'cause I really want a game that takes place on Summerset Isles and involves toppling the Aldmeri Dominion.

Since TES Online takes place before Arena in the timeline, this keeps the possibility of TES VI alive.


In Skyrim-related news, I've started an Imperial assassin/thief character.  Haven't gotten around to doing the DB starting quest yet...I'm spending more time getting used to the stealth playstyle.
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TheEvilDog

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Re: Elder Scrolls V
« Reply #444 on: 15 Apr 2013, 18:04 »

Most likely going toward TES Online.

Hopefully, if TES Online becomes a reality, they don't abandon the single-player games like what happened to Warcraft, 'cause I really want a game that takes place on Summerset Isles and involves toppling the Aldmeri Dominion.

Since TES Online takes place before Arena in the timeline, this keeps the possibility of TES VI alive.

The Elder Scrolls Online is being developed and produced by ZeniMax Online Studios, while the Elder Scroll games such as Morrowind, Oblivion and Skyrim were all developed by Bethesda Game Studios and published by Bethesda Softworks, so that's not it. Its more likely that its going to be Fallout 4, which they've been hinting at for about a year.
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Dimmukane

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Re: Elder Scrolls V
« Reply #445 on: 15 Apr 2013, 20:43 »

I can say with a good deal of certainty that Elder Scrolls Online is a real, tangible thing.
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snalin

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Re: Elder Scrolls V
« Reply #446 on: 16 Apr 2013, 01:40 »

I'm looking forward to the stand-alone Fallout game Obsidian will make based on the Fallout 4 engine.
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Sorflakne

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Re: Elder Scrolls V
« Reply #447 on: 16 Apr 2013, 07:34 »

Quote
The Elder Scrolls Online is being developed and produced by ZeniMax Online Studios, while the Elder Scroll games such as Morrowind, Oblivion and Skyrim were all developed by Bethesda Game Studios and published by Bethesda Softworks, so that's not it. Its more likely that its going to be Fallout 4, which they've been hinting at for about a year.
Did not know that...so how much involvement does Bethesda have with it then?


Also downloaded Daggerfall since it's freeware now and holy god, the controls in that game are messed up.  Mouse or keyboard to move, strafing (an essential element to movement for me) is very hard to do, weapon attacks not very responsive...even just looking around is a pain in the ass (especially up or down).  The people who played this game and got good at it were cut from a different cloth...
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TheEvilDog

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Re: Elder Scrolls V
« Reply #448 on: 16 Apr 2013, 08:02 »

Quote
The Elder Scrolls Online is being developed and produced by ZeniMax Online Studios, while the Elder Scroll games such as Morrowind, Oblivion and Skyrim were all developed by Bethesda Game Studios and published by Bethesda Softworks, so that's not it. Its more likely that its going to be Fallout 4, which they've been hinting at for about a year.
Did not know that...so how much involvement does Bethesda have with it then?

Bethesda Softworks are publishing the game, its just that Bethesda is a subsidiary of ZeniMax Media. So most likely, there are several staff that act as liaisons between Bethesda and ZeniMax.
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snalin

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Re: Elder Scrolls V
« Reply #449 on: 16 Apr 2013, 16:49 »

Bethesda Game Studios, the company that actually made the The Elder Scrolls games and Fallout 3, is not the same as Bethesda Softworks. Bethesda Softworks is the parent company of Bethesda Game Studios, and is again owned by ZeniMax Media. Bethesda Softworks are publishing The Elder Scrolls Online, which is being made by ZeniMax Online Studios, which is a daughter company of ZeniMax Media.

It looks like this:

ZeniMax Media Inc      |
                               | - ZeniMax Online Studios
                               |
                               | - Bethesda Softworks |
                               |                                    | - Bethesda Game Studios
                               |
                               | - Other stuff (like Id Software and many others)

Because corporations are weird that way, that's why.
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