Hey, there's a patch out for Dragon Age. It's supposed to fix the long load times. The load times ARRRGGGGHHHH
Well that explains it then, because my "strategy" usually consists of stabbin' stuff in the back as my main dude and switching to my party only for the purpose of healing.
Guess I'd better get acquainted with combat tactic slots and whatnot.
But damned if that quest to get the urn of Andraste's ashes didn't include one of the hardest dungeons I've ever had to get through in a video game.
You've got Wynne, right? It's easier to just set healing and buffing to auto in the tactics. Heal, Group Heal, Regenerate, Rejuvenate, Heroic Offense, there are enough slots to fill up with all those abilities so you don't have to issue any orders. Myself, I chose only the Spirit Healer and the two top rows of Creation spells for healing and the rest for offensive and mana spells.
A question: Did any of you actively craft and use balms, poisons and traps in combat? I never saw any use in them, and I only used Morrigan's herbalism for health and mana potions. Frostrocks and deathroots and glamour charms were just crap clogging up my inventory, and the only instances where I used poison coating was with Zevran, just because I had to do something with all of them. It made things die slightly quicker but it was never the deciding factor.
Also: I thought it was pretty funny that the Denerim guards were fooled by my guard disguise, but remained completely oblivious to my glowing blue and lightning arcing starmetal sword and Redcliffe shield.