Oh, this was an actual studio with actual budgets and release dates and such. And videos of actual well into beta gameplay. There's at least one half-done freeware project that's around and still being developed. I tried it. The interface was... Bad.
The one cool thing about Xenonauts that made it stand out (to me), was that the aircraft to aircraft combat had been developed into a little strategic minigame of it's own - there's some pics
/10/]here. The idea is real time 2d aircraft combat with pausing to change orders, and a lot of focus on maneuvering to be able to shoot down the UFOs without getting shot down yourself.
As someone who's way too young to ever have played the originals, I'm really looking forward to both the Firaxis remake and Xenonatus. I also don't have much emotional attachment to the brand, so I won't be that sad if either sucks. I will probably play the XCOM-fps, as it looks more interesting than any fps I've seen in a while, although the later gameplay videos doesn't look as promising as the game used to look.