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Author Topic: Welp.  (Read 2826 times)

timmymyrs

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Welp.
« on: 11 Aug 2012, 20:49 »

I'm new.
Name's Timmy.
Been reading QC since the beginning. Literally.
16 years old. Giggity.
Giggity is what I say. It's who I am.
Ah, you don't like it? Blow me. :3
I program. Specifically, some type of a video game, using C# on the .NET framework, along with XNA 4.0.
Just thought I'd introduce myself.
Bye now.~
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celticgeek

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Re: Welp.
« Reply #1 on: 11 Aug 2012, 20:50 »

All programmers are welcome here.

Welcome!
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a 'dèanamh nan saighdean airson cinneadh MacLeòid
We Wear Woad When We Write Code
Ní féidir liom labhairt na Gaeilge.
Seachd reultan, agus seachd clachan, agus aon chraobh geal.

timmymyrs

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Re: Welp.
« Reply #2 on: 11 Aug 2012, 20:52 »

Thank you, kind sir/ma'am.
The welcome is appreciated.
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pwhodges

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Re: Welp.
« Reply #3 on: 12 Aug 2012, 00:32 »

Welcome!

I program. Specifically, some type of a video game,

Do you get involved in the audio?  I'm deeply involved with a technology called Ambisonics, which has gained a toehold in the gaming industry for creating three-dimensional soundscapes.
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"Being human, having your health; that's what's important."  (from: Magical Shopping Arcade Abenobashi )
"As long as we're all living, and as long as we're all having fun, that should do it, right?"  (from: The Eccentric Family )

timmymyrs

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Re: Welp.
« Reply #4 on: 12 Aug 2012, 17:52 »

Welcome!

I program. Specifically, some type of a video game,

Do you get involved in the audio?  I'm deeply involved with a technology called Ambisonics, which has gained a toehold in the gaming industry for creating three-dimensional soundscapes.

No, I'm not involved with the audio. I strictly code & MAY get into the 2D side of graphics, someday.
Audio just doesn't interest me. Personally, I usually mute the games I play unless it's dialogue related. Dunno why, but that's how I've always been. :|
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Kugai

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Re: Welp.
« Reply #5 on: 12 Aug 2012, 21:57 »

HELLO
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