I feel kinda armchair-ish, saying that, but I'm struggling with the same issue in writing, and I don't have a devoted fan base to cover for it. You start thinking, "I can't, as much as I'd like to, take seven strips on this."
I dunno, Grrl Power has been on the first super-villain battle since March 27th of last year, and will finally finish it this Thursday, according to the news post. Almost a year on one fight.
Bad example, since I'm not talking about story pacing, but story set up. Grrl Power set up its story hook in like 6 strips, sweetened the hook ~15 strips after that, then got to the first action ~15 strips later. The next big exposition comes in ~20 strips (only 10 after the last action ends). So the Grrl Power pacing seems in line with what I'd expect for a comic book. Which might be an accident, but still.
I don't know the update rate of Grrl Power. I expect it was slower than Alice to start, based on the colors, but the author might be a fast artist/colorist. Setting a solid hook by strip six and then running with it by strip 20? Seems pretty good to me.
Then again, my sense of pacing is imposing rather arbitrary
cut offs. For all we know this the
tail end of the set up, and an actual hook is about to
snap.
I'm not sure. If this were old school QC, I'd say different things about how the story ought to
break. But the AG punchlines don't have the same, well, punch as the first QC. I haven't laughed at a single AG. I actually chuckled at several of the Grrl Power. I might have to add that to my reading list. I'm sure there's room at the
end.